blob: dac4458e7612377b21a81a9b7974d605b8b5caf5 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/installer/util/beacons.h"
#include <stdint.h>
#include "base/memory/ptr_util.h"
#include "base/win/registry.h"
#include "base/win/win_util.h"
#include "chrome/installer/util/app_registration_data.h"
#include "chrome/installer/util/browser_distribution.h"
#include "chrome/installer/util/install_util.h"
#include "chrome/installer/util/shell_util.h"
void UpdateDefaultBrowserBeaconForPath(const base::FilePath& chrome_exe) {
// Getting Chrome's default state causes the beacon to be updated via a call
// to UpdateDefaultBrowserBeaconWithState below.
ignore_result(ShellUtil::GetChromeDefaultStateFromPath(chrome_exe));
}
void UpdateDefaultBrowserBeaconWithState(
const base::FilePath& chrome_exe,
BrowserDistribution* distribution,
ShellUtil::DefaultState default_state) {
const bool system_install = !InstallUtil::IsPerUserInstall(chrome_exe);
const AppRegistrationData& registration_data =
distribution->GetAppRegistrationData();
switch (default_state) {
case ShellUtil::NOT_DEFAULT:
installer_util::MakeFirstNotDefaultBeacon(system_install,
registration_data)->Update();
break;
case ShellUtil::IS_DEFAULT:
installer_util::MakeLastWasDefaultBeacon(system_install,
registration_data)->Update();
installer_util::MakeFirstNotDefaultBeacon(system_install,
registration_data)->Remove();
break;
case ShellUtil::UNKNOWN_DEFAULT:
break;
}
}
void UpdateOsUpgradeBeacon(bool system_install,
BrowserDistribution* distribution) {
installer_util::MakeLastOsUpgradeBeacon(
system_install, distribution->GetAppRegistrationData())->Update();
}
namespace installer_util {
std::unique_ptr<Beacon> MakeLastOsUpgradeBeacon(
bool system_install,
const AppRegistrationData& registration_data) {
return base::WrapUnique(new Beacon(L"LastOsUpgrade", Beacon::BeaconType::LAST,
Beacon::BeaconScope::PER_INSTALL,
system_install, registration_data));
}
std::unique_ptr<Beacon> MakeLastWasDefaultBeacon(
bool system_install,
const AppRegistrationData& registration_data) {
return base::WrapUnique(new Beacon(
L"LastWasDefault", Beacon::BeaconType::LAST,
Beacon::BeaconScope::PER_USER, system_install, registration_data));
}
std::unique_ptr<Beacon> MakeFirstNotDefaultBeacon(
bool system_install,
const AppRegistrationData& registration_data) {
return base::WrapUnique(new Beacon(
L"FirstNotDefault", Beacon::BeaconType::FIRST,
Beacon::BeaconScope::PER_USER, system_install, registration_data));
}
// Beacon ----------------------------------------------------------------------
Beacon::Beacon(base::StringPiece16 name,
BeaconType type,
BeaconScope scope,
bool system_install,
const AppRegistrationData& registration_data)
: type_(type),
root_(system_install ? HKEY_LOCAL_MACHINE : HKEY_CURRENT_USER),
scope_(scope) {
Initialize(name, system_install, registration_data);
}
Beacon::~Beacon() {
}
void Beacon::Update() {
const REGSAM kAccess = KEY_WOW64_32KEY | KEY_QUERY_VALUE | KEY_SET_VALUE;
base::win::RegKey key;
// Nothing to update if the key couldn't be created. This should only be the
// case for a developer build.
if (key.Create(root_, key_path_.c_str(), kAccess) != ERROR_SUCCESS)
return;
// Nothing to do if this beacon is tracking the first occurrence of an event
// that has already been recorded.
if (type_ == BeaconType::FIRST && key.HasValue(value_name_.c_str()))
return;
int64_t now(base::Time::Now().ToInternalValue());
key.WriteValue(value_name_.c_str(), &now, sizeof(now), REG_QWORD);
}
void Beacon::Remove() {
const REGSAM kAccess = KEY_WOW64_32KEY | KEY_SET_VALUE;
base::win::RegKey key;
if (key.Open(root_, key_path_.c_str(), kAccess) == ERROR_SUCCESS)
key.DeleteValue(value_name_.c_str());
}
base::Time Beacon::Get() {
const REGSAM kAccess = KEY_WOW64_32KEY | KEY_QUERY_VALUE;
base::win::RegKey key;
int64_t now;
if (key.Open(root_, key_path_.c_str(), kAccess) != ERROR_SUCCESS ||
key.ReadInt64(value_name_.c_str(), &now) != ERROR_SUCCESS) {
return base::Time();
}
return base::Time::FromInternalValue(now);
}
void Beacon::Initialize(base::StringPiece16 name,
bool system_install,
const AppRegistrationData& registration_data) {
// When possible, beacons are located in the app's ClientState key. Per-user
// beacons for a per-machine install are located in a beacon-specific sub-key
// of the app's ClientStateMedium key.
if (!system_install || scope_ == BeaconScope::PER_INSTALL) {
key_path_ = registration_data.GetStateKey();
value_name_ = name.as_string();
} else {
key_path_ = registration_data.GetStateMediumKey();
key_path_.push_back(L'\\');
key_path_.append(name.data(), name.size());
// This should never fail. If it does, the beacon will be written in the
// key's default value, which is okay since the majority case is likely a
// machine with a single user.
if (!base::win::GetUserSidString(&value_name_))
NOTREACHED();
}
}
} // namespace installer_util