blob: 147466e8bdb0fe3cafb2b85586686332a4887fd8 [file] [log] [blame]
/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Google, Inc. nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/loader/frame_loader_state_machine.h"
#include "third_party/blink/renderer/platform/wtf/assertions.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
FrameLoaderStateMachine::FrameLoaderStateMachine()
: state_(kCreatingInitialEmptyDocument) {}
bool FrameLoaderStateMachine::CommittedFirstRealDocumentLoad() const {
return state_ >= kCommittedFirstRealLoad;
}
bool FrameLoaderStateMachine::CreatingInitialEmptyDocument() const {
return state_ == kCreatingInitialEmptyDocument;
}
bool FrameLoaderStateMachine::CommittedMultipleRealLoads() const {
return state_ == kCommittedMultipleRealLoads;
}
bool FrameLoaderStateMachine::IsDisplayingInitialEmptyDocument() const {
return state_ >= kDisplayingInitialEmptyDocument &&
state_ < kCommittedFirstRealLoad;
}
void FrameLoaderStateMachine::AdvanceTo(State state) {
DCHECK_LT(state_, state);
state_ = state;
}
String FrameLoaderStateMachine::ToString() const {
switch (state_) {
case kCreatingInitialEmptyDocument:
return "CreatingInitialEmptyDocument";
case kDisplayingInitialEmptyDocument:
return "DisplayingInitialEmptyDocument";
case kCommittedFirstRealLoad:
return "CommittedFirstRealLoad";
case kCommittedMultipleRealLoads:
return "CommittedMultipleRealLoads";
default:
NOTREACHED();
}
return "";
}
} // namespace blink