| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_MAPPING_H_ |
| #define UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_MAPPING_H_ |
| |
| #include "ui/events/ozone/gamepad/webgamepad_constants.h" |
| |
| namespace ui { |
| |
| // The following HATX and HATY is not part of web gamepad definition, but we |
| // need to specially treat them cause HAT_Y can be mapped to DPAD_UP or |
| // DPAD_DOWN, and HAT_X can be mapped to DAPD_LEFT or DPAD_RIGHT. |
| constexpr int kHAT_X = 4; |
| constexpr int kHAT_Y = 5; |
| |
| typedef bool (*GamepadMapper)(uint16_t key, |
| uint16_t code, |
| GamepadEventType* mapped_type, |
| uint16_t* mapped_code); |
| |
| // This function gets the best mapper for the gamepad vendor_id and product_id. |
| GamepadMapper GetGamepadMapper(uint16_t vendor_id, uint16_t product_id); |
| |
| } // namespace ui |
| |
| #endif // UI_EVENTS_OZONE_GAMEPAD_GAMEPAD_MAPPING_H_ |