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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_UPLOAD_LIST_UPLOAD_LIST_H_
#define COMPONENTS_UPLOAD_LIST_UPLOAD_LIST_H_
#include <stddef.h>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/sequence_checker.h"
#include "base/task/task_traits.h"
#include "base/time/time.h"
// An UploadList is an abstraction over a list of client-side data files that
// are uploaded to a server. The UploadList allows accessing the UploadInfo
// for these files, usually to display in a UI.
//
// The UploadList loads the information asynchronously and notifies the
// client that requested the information when it is available.
class UploadList : public base::RefCountedThreadSafe<UploadList> {
public:
struct UploadInfo {
enum class State {
NotUploaded = 0,
Pending,
Pending_UserRequested,
Uploaded,
};
UploadInfo(const std::string& upload_id,
const base::Time& upload_time,
const std::string& local_id,
const base::Time& capture_time,
State state);
// Constructor for locally stored data.
UploadInfo(const std::string& local_id,
const base::Time& capture_time,
State state,
const base::string16& file_size);
UploadInfo(const std::string& upload_id, const base::Time& upload_time);
UploadInfo(const UploadInfo& upload_info);
~UploadInfo();
// These fields are only valid when |state| == UploadInfo::State::Uploaded.
std::string upload_id;
base::Time upload_time;
// ID for locally stored data that may or may not be uploaded.
std::string local_id;
// The time the data was captured. This is useful if the data is stored
// locally when captured and uploaded at a later time.
base::Time capture_time;
State state;
// Formatted file size for locally stored data.
base::string16 file_size;
};
UploadList();
// Starts loading the upload list. OnUploadListAvailable will be called when
// loading is complete. If this is called twice, the second |callback| will
// overwrite the previously supplied one, and the first will not be called.
void Load(base::OnceClosure callback);
// Clears any data associated with the upload list, where the upload time or
// capture time falls within the given range.
void Clear(const base::Time& begin,
const base::Time& end,
base::OnceClosure callback = base::OnceClosure());
// Clears any callback specified in Load().
void CancelLoadCallback();
// Asynchronously requests a user triggered upload.
void RequestSingleUploadAsync(const std::string& local_id);
// Populates |uploads| with the |max_count| most recent uploads,
// in reverse chronological order.
// Must be called only after a Load() callback has been received.
void GetUploads(size_t max_count, std::vector<UploadInfo>* uploads);
protected:
virtual ~UploadList();
// Returns the TaskTraits that should be used for LoadUploadList() and
// RequestSingleUpload().
virtual base::TaskTraits LoadingTaskTraits() = 0;
// Reads the upload log and stores the entries in |uploads|.
virtual std::vector<UploadInfo> LoadUploadList() = 0;
// Clears data within the given time range. See Clear.
virtual void ClearUploadList(const base::Time& begin,
const base::Time& end) = 0;
// Requests a user triggered upload for a crash report with a given id.
virtual void RequestSingleUpload(const std::string& local_id);
private:
friend class base::RefCountedThreadSafe<UploadList>;
// When LoadUploadList() finishes, the results are reported in |uploads|
// and the |load_callback_| is run.
void OnLoadComplete(const std::vector<UploadInfo>& uploads);
// Called when ClearUploadList() finishes.
void OnClearComplete();
// Ensures that this class' thread unsafe state is only accessed from the
// sequence that owns this UploadList.
base::SequenceChecker sequence_checker_;
base::OnceClosure load_callback_;
base::OnceClosure clear_callback_;
std::vector<UploadInfo> uploads_;
DISALLOW_COPY_AND_ASSIGN(UploadList);
};
#endif // COMPONENTS_UPLOAD_LIST_UPLOAD_LIST_H_