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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_MESSAGE_PUMP_MESSAGE_PUMP_MOJO_H_
#define MOJO_MESSAGE_PUMP_MESSAGE_PUMP_MOJO_H_
#include <map>
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_pump.h"
#include "base/observer_list.h"
#include "base/synchronization/lock.h"
#include "base/time/time.h"
#include "mojo/message_pump/mojo_message_pump_export.h"
#include "third_party/mojo/src/mojo/public/cpp/system/core.h"
namespace mojo {
namespace common {
class MessagePumpMojoHandler;
// Mojo implementation of MessagePump.
class MOJO_MESSAGE_PUMP_EXPORT MessagePumpMojo : public base::MessagePump {
public:
class MOJO_MESSAGE_PUMP_EXPORT Observer {
public:
Observer() {}
virtual void WillSignalHandler() = 0;
virtual void DidSignalHandler() = 0;
protected:
virtual ~Observer() {}
};
MessagePumpMojo();
~MessagePumpMojo() override;
// Static factory function (for using with |base::Thread::Options|, wrapped
// using |base::Bind()|).
static scoped_ptr<base::MessagePump> Create();
// Returns the MessagePumpMojo instance of the current thread, if it exists.
static MessagePumpMojo* current();
static bool IsCurrent() { return !!current(); }
// Registers a MessagePumpMojoHandler for the specified handle. Only one
// handler can be registered for a specified handle.
// NOTE: a value of 0 for |deadline| indicates an indefinite timeout.
void AddHandler(MessagePumpMojoHandler* handler,
const Handle& handle,
MojoHandleSignals wait_signals,
base::TimeTicks deadline);
void RemoveHandler(const Handle& handle);
void AddObserver(Observer*);
void RemoveObserver(Observer*);
// MessagePump:
void Run(Delegate* delegate) override;
void Quit() override;
void ScheduleWork() override;
void ScheduleDelayedWork(const base::TimeTicks& delayed_work_time) override;
private:
struct RunState;
struct WaitState;
// Contains the data needed to track a request to AddHandler().
struct Handler {
Handler() : handler(NULL), wait_signals(MOJO_HANDLE_SIGNAL_NONE), id(0) {}
MessagePumpMojoHandler* handler;
MojoHandleSignals wait_signals;
base::TimeTicks deadline;
// See description of |MessagePumpMojo::next_handler_id_| for details.
int id;
};
typedef std::map<Handle, Handler> HandleToHandler;
// Implementation of Run().
void DoRunLoop(RunState* run_state, Delegate* delegate);
// Services the set of handles ready. If |block| is true this waits for a
// handle to become ready, otherwise this does not block. Returns |true| if a
// handle has become ready, |false| otherwise.
bool DoInternalWork(const RunState& run_state, bool block);
// Removes the given invalid handle. This is called if MojoWaitMany finds an
// invalid handle.
void RemoveInvalidHandle(const WaitState& wait_state,
MojoResult result,
uint32_t result_index);
void SignalControlPipe(const RunState& run_state);
WaitState GetWaitState(const RunState& run_state) const;
// Returns the deadline for the call to MojoWaitMany().
MojoDeadline GetDeadlineForWait(const RunState& run_state) const;
void WillSignalHandler();
void DidSignalHandler();
// If non-NULL we're running (inside Run()). Member is reference to value on
// stack.
RunState* run_state_;
// Lock for accessing |run_state_|. In general the only method that we have to
// worry about is ScheduleWork(). All other methods are invoked on the same
// thread.
base::Lock run_state_lock_;
HandleToHandler handlers_;
// An ever increasing value assigned to each Handler::id. Used to detect
// uniqueness while notifying. That is, while notifying expired timers we copy
// |handlers_| and only notify handlers whose id match. If the id does not
// match it means the handler was removed then added so that we shouldn't
// notify it.
int next_handler_id_;
base::ObserverList<Observer> observers_;
DISALLOW_COPY_AND_ASSIGN(MessagePumpMojo);
};
} // namespace common
} // namespace mojo
#endif // MOJO_MESSAGE_PUMP_MESSAGE_PUMP_MOJO_H_