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/*
* Copyright (C) 2010 Google, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef PendingScript_h
#define PendingScript_h
#include "core/CoreExport.h"
#include "core/fetch/ResourceOwner.h"
#include "core/fetch/ScriptResource.h"
#include "platform/heap/Handle.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/text/TextPosition.h"
namespace blink {
class Element;
class ScriptSourceCode;
class ScriptStreamer;
// A container for an external script which may be loaded and executed.
//
// A ResourcePtr alone does not prevent the underlying Resource
// from purging its data buffer. This class holds a dummy client open for its
// lifetime in order to guarantee that the data buffer will not be purged.
class CORE_EXPORT PendingScript final : public ResourceOwner<ScriptResource> {
DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
public:
enum Type {
ParsingBlocking,
Deferred,
Async
};
PendingScript();
PendingScript(Element*, ScriptResource*);
PendingScript(const PendingScript&);
~PendingScript();
PendingScript& operator=(const PendingScript&);
TextPosition startingPosition() const { return m_startingPosition; }
void setStartingPosition(const TextPosition& position) { m_startingPosition = position; }
void watchForLoad(ScriptResourceClient*);
void stopWatchingForLoad(ScriptResourceClient*);
Element* element() const { return m_element.get(); }
void setElement(Element*);
PassRefPtrWillBeRawPtr<Element> releaseElementAndClear();
void setScriptResource(ScriptResource*);
void notifyFinished(Resource*) override;
String debugName() const override { return "PendingScript"; }
void notifyAppendData(ScriptResource*) override;
DECLARE_TRACE();
ScriptSourceCode getSource(const KURL& documentURL, bool& errorOccurred) const;
void setStreamer(PassRefPtrWillBeRawPtr<ScriptStreamer>);
bool isReady() const;
private:
bool m_watchingForLoad;
RefPtrWillBeMember<Element> m_element;
TextPosition m_startingPosition; // Only used for inline script tags.
bool m_integrityFailure;
RefPtrWillBeMember<ScriptStreamer> m_streamer;
};
} // namespace blink
#endif // PendingScript_h