| <!DOCTYPE html> |
| <script src="../resources/testharness.js"></script> |
| <script src="../resources/testharnessreport.js"></script> |
| <script src="file:///gen/layout_test_data/mojo/public/js/mojo_bindings.js"></script> |
| <script src="file:///gen/device/vr/public/mojom/vr_service.mojom.js"></script> |
| <script src="../external/wpt/resources/chromium/webxr-test.js"></script> |
| <script src="../external/wpt/webxr/resources/webxr_test_constants.js"></script> |
| <script src="../xr/resources/xr-test-utils.js"></script> |
| <canvas id="webgl-canvas"></canvas> |
| |
| <script> |
| let testName = "XRViewport attributes are valid"; |
| |
| let fakeDeviceInitParams = { supportsImmersive:true }; |
| |
| let requestSessionModes = ['immersive-vr']; |
| |
| let testFunction = function(session, t, fakeDeviceController) { |
| // Session must have a baseLayer or frame requests will be ignored. |
| let webglLayer = new XRWebGLLayer(session, gl); |
| session.updateRenderState({ baseLayer: webglLayer }); |
| |
| // Need to have a valid pose or input event's don't process. |
| fakeDeviceController.setXRPresentationFrameData(VALID_POSE_MATRIX, [{ |
| eye:"left", |
| projectionMatrix: VALID_PROJECTION_MATRIX, |
| viewMatrix: VALID_VIEW_MATRIX |
| }, { |
| eye:"right", |
| projectionMatrix: VALID_PROJECTION_MATRIX, |
| viewMatrix: VALID_VIEW_MATRIX |
| }]); |
| |
| return session.requestReferenceSpace({ type: "stationary", subtype: "eye-level" }) |
| .then((referenceSpace) => new Promise((resolve) =>{ |
| function onFrame(time, xrFrame) { |
| let pose = xrFrame.getViewerPose(referenceSpace); |
| console.log(pose); |
| console.log(pose.views); |
| assert_not_equals(pose, null); |
| assert_not_equals(pose.views, null); |
| assert_equals(pose.views.length, 2); |
| |
| let leftView = pose.views[0]; |
| let rightView = pose.views[1]; |
| |
| let leftViewport = webglLayer.getViewport(leftView); |
| let rightViewport = webglLayer.getViewport(rightView); |
| |
| t.step(() => { |
| // Ensure the views report the expected viewports into the WebGL layer. |
| assert_true(leftViewport instanceof XRViewport); |
| assert_true(rightViewport instanceof XRViewport); |
| |
| assert_not_equals(leftViewport, null); |
| assert_not_equals(rightViewport, null); |
| |
| // Exact viewport values don't matter, but they must pass several tests: |
| |
| // Viewports have non-zero widths and heights. |
| assert_greater_than(leftViewport.width, 0); |
| assert_greater_than(leftViewport.height, 0); |
| assert_greater_than(rightViewport.width, 0); |
| assert_greater_than(rightViewport.height, 0); |
| |
| // Viewports are located within the framebuffer. |
| assert_greater_than_equal(leftViewport.x, 0); |
| assert_greater_than_equal(leftViewport.y, 0); |
| assert_greater_than_equal(leftViewport.x, 0); |
| assert_greater_than_equal(leftViewport.y, 0); |
| |
| assert_less_than_equal( |
| leftViewport.x + leftViewport.width, webglLayer.framebufferWidth); |
| assert_less_than_equal( |
| leftViewport.y + leftViewport.height, webglLayer.framebufferHeight); |
| assert_less_than_equal( |
| rightViewport.x + rightViewport.width, webglLayer.framebufferWidth); |
| assert_less_than_equal( |
| rightViewport.y + rightViewport.height, webglLayer.framebufferHeight); |
| |
| // Assumes that the left viewport will always be physically to the left |
| // of the right viewport. |
| assert_less_than_equal(leftViewport.x + leftViewport.width, rightViewport.x); |
| }); |
| |
| resolve(); |
| } |
| session.requestAnimationFrame(onFrame); |
| })); |
| }; |
| |
| xr_session_promise_test( |
| testFunction, fakeDeviceInitParams, requestSessionModes, testName); |
| |
| </script> |