| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * Copyright (C) 2014 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ElementData_h |
| #define ElementData_h |
| |
| #include "build/build_config.h" |
| #include "core/dom/Attribute.h" |
| #include "core/dom/AttributeCollection.h" |
| #include "core/dom/SpaceSplitString.h" |
| #include "platform/heap/Handle.h" |
| #include "platform/wtf/text/AtomicString.h" |
| |
| namespace blink { |
| |
| class ShareableElementData; |
| class CSSPropertyValueSet; |
| class UniqueElementData; |
| |
| // ElementData represents very common, but not necessarily unique to an element, |
| // data such as attributes, inline style, and parsed class names and ids. |
| class ElementData : public GarbageCollectedFinalized<ElementData> { |
| public: |
| // Override GarbageCollectedFinalized's finalizeGarbageCollectedObject to |
| // dispatch to the correct subclass destructor. |
| void FinalizeGarbageCollectedObject(); |
| |
| void ClearClass() const { class_names_.Clear(); } |
| void SetClass(const AtomicString& class_name, bool should_fold_case) const { |
| class_names_.Set(should_fold_case ? class_name.LowerASCII() : class_name); |
| } |
| const SpaceSplitString& ClassNames() const { return class_names_; } |
| |
| const AtomicString& IdForStyleResolution() const { |
| return id_for_style_resolution_; |
| } |
| void SetIdForStyleResolution(const AtomicString& new_id) const { |
| id_for_style_resolution_ = new_id; |
| } |
| |
| const CSSPropertyValueSet* InlineStyle() const { return inline_style_.Get(); } |
| |
| const CSSPropertyValueSet* PresentationAttributeStyle() const; |
| |
| AttributeCollection Attributes() const; |
| |
| bool HasID() const { return !id_for_style_resolution_.IsNull(); } |
| bool HasClass() const { return !class_names_.IsNull(); } |
| |
| bool IsEquivalent(const ElementData* other) const; |
| |
| bool IsUnique() const { return is_unique_; } |
| |
| void TraceAfterDispatch(blink::Visitor*); |
| void Trace(blink::Visitor*); |
| |
| protected: |
| ElementData(); |
| explicit ElementData(unsigned array_size); |
| ElementData(const ElementData&, bool is_unique); |
| |
| // Keep the type in a bitfield instead of using virtual destructors to avoid |
| // adding a vtable. |
| unsigned is_unique_ : 1; |
| unsigned array_size_ : 28; |
| mutable unsigned presentation_attribute_style_is_dirty_ : 1; |
| mutable unsigned style_attribute_is_dirty_ : 1; |
| mutable unsigned animated_svg_attributes_are_dirty_ : 1; |
| |
| mutable Member<CSSPropertyValueSet> inline_style_; |
| mutable SpaceSplitString class_names_; |
| mutable AtomicString id_for_style_resolution_; |
| |
| private: |
| friend class Element; |
| friend class ShareableElementData; |
| friend class UniqueElementData; |
| friend class SVGElement; |
| |
| UniqueElementData* MakeUniqueCopy() const; |
| }; |
| |
| #define DEFINE_ELEMENT_DATA_TYPE_CASTS(thisType, pointerPredicate, \ |
| referencePredicate) \ |
| DEFINE_TYPE_CASTS(thisType, ElementData, data, pointerPredicate, \ |
| referencePredicate) |
| |
| #if defined(COMPILER_MSVC) |
| #pragma warning(push) |
| // Disable "zero-sized array in struct/union" warning |
| #pragma warning(disable : 4200) |
| #endif |
| |
| // SharableElementData is managed by ElementDataCache and is produced by |
| // the parser during page load for elements that have identical attributes. This |
| // is a memory optimization since it's very common for many elements to have |
| // duplicate sets of attributes (ex. the same classes). |
| class ShareableElementData final : public ElementData { |
| public: |
| static ShareableElementData* CreateWithAttributes(const Vector<Attribute>&); |
| |
| explicit ShareableElementData(const Vector<Attribute>&); |
| explicit ShareableElementData(const UniqueElementData&); |
| ~ShareableElementData(); |
| |
| void TraceAfterDispatch(blink::Visitor* visitor) { |
| ElementData::TraceAfterDispatch(visitor); |
| } |
| |
| // Add support for placement new as ShareableElementData is not allocated |
| // with a fixed size. Instead the allocated memory size is computed based on |
| // the number of attributes. This requires us to use ThreadHeap::allocate |
| // directly with the computed size and subsequently call placement new with |
| // the allocated memory address. |
| void* operator new(std::size_t, void* location) { return location; } |
| |
| AttributeCollection Attributes() const; |
| |
| Attribute attribute_array_[0]; |
| }; |
| |
| DEFINE_ELEMENT_DATA_TYPE_CASTS(ShareableElementData, |
| !data->IsUnique(), |
| !data.IsUnique()); |
| |
| #if defined(COMPILER_MSVC) |
| #pragma warning(pop) |
| #endif |
| |
| // UniqueElementData is created when an element needs to mutate its attributes |
| // or gains presentation attribute style (ex. width="10"). It does not need to |
| // be created to fill in values in the ElementData that are derived from |
| // attributes. For example populating the m_inlineStyle from the style attribute |
| // doesn't require a UniqueElementData as all elements with the same style |
| // attribute will have the same inline style. |
| class UniqueElementData final : public ElementData { |
| public: |
| static UniqueElementData* Create(); |
| ShareableElementData* MakeShareableCopy() const; |
| |
| MutableAttributeCollection Attributes(); |
| AttributeCollection Attributes() const; |
| |
| UniqueElementData(); |
| explicit UniqueElementData(const ShareableElementData&); |
| explicit UniqueElementData(const UniqueElementData&); |
| |
| void TraceAfterDispatch(blink::Visitor*); |
| |
| // FIXME: We might want to support sharing element data for elements with |
| // presentation attribute style. Lots of table cells likely have the same |
| // attributes. Most modern pages don't use presentation attributes though |
| // so this might not make sense. |
| mutable Member<CSSPropertyValueSet> presentation_attribute_style_; |
| AttributeVector attribute_vector_; |
| }; |
| |
| DEFINE_ELEMENT_DATA_TYPE_CASTS(UniqueElementData, |
| data->IsUnique(), |
| data.IsUnique()); |
| |
| inline const CSSPropertyValueSet* ElementData::PresentationAttributeStyle() |
| const { |
| if (!is_unique_) |
| return nullptr; |
| return ToUniqueElementData(this)->presentation_attribute_style_.Get(); |
| } |
| |
| inline AttributeCollection ElementData::Attributes() const { |
| if (IsUnique()) |
| return ToUniqueElementData(this)->Attributes(); |
| return ToShareableElementData(this)->Attributes(); |
| } |
| |
| inline AttributeCollection ShareableElementData::Attributes() const { |
| return AttributeCollection(attribute_array_, array_size_); |
| } |
| |
| inline AttributeCollection UniqueElementData::Attributes() const { |
| return AttributeCollection(attribute_vector_.data(), |
| attribute_vector_.size()); |
| } |
| |
| inline MutableAttributeCollection UniqueElementData::Attributes() { |
| return MutableAttributeCollection(attribute_vector_); |
| } |
| |
| } // namespace blink |
| |
| #endif // ElementData_h |