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/*
* Copyright (C) 2006, 2007 Apple, Inc. All rights reserved.
* Copyright (C) 2012 Google, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "web/SpellCheckerClientImpl.h"
#include "core/dom/Element.h"
#include "core/editing/Editor.h"
#include "core/editing/markers/DocumentMarkerController.h"
#include "core/editing/spellcheck/SpellChecker.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
#include "core/page/Page.h"
#include "public/web/WebSpellCheckClient.h"
#include "public/web/WebTextCheckingResult.h"
#include "web/WebTextCheckingCompletionImpl.h"
#include "web/WebViewImpl.h"
namespace blink {
SpellCheckerClientImpl::SpellCheckerClientImpl(WebViewImpl* webview)
: m_webView(webview), m_spellCheckThisFieldStatus(SpellCheckAutomatic) {}
SpellCheckerClientImpl::~SpellCheckerClientImpl() {}
bool SpellCheckerClientImpl::shouldSpellcheckByDefault() {
// Spellcheck should be enabled for all editable areas (such as textareas,
// contentEditable regions, designMode docs and inputs).
if (!m_webView->focusedCoreFrame()->isLocalFrame())
return false;
const LocalFrame* frame = toLocalFrame(m_webView->focusedCoreFrame());
if (!frame)
return false;
if (frame->spellChecker().isSpellCheckingEnabledInFocusedNode())
return true;
const Document* document = frame->document();
if (!document)
return false;
const Element* element = document->focusedElement();
// If |element| is null, we default to allowing spellchecking. This is done
// in order to mitigate the issue when the user clicks outside the textbox,
// as a result of which |element| becomes null, resulting in all the spell
// check markers being deleted. Also, the LocalFrame will decide not to do
// spellchecking if the user can't edit - so returning true here will not
// cause any problems to the LocalFrame's behavior.
if (!element)
return true;
const LayoutObject* layoutObject = element->layoutObject();
if (!layoutObject)
return false;
return true;
}
bool SpellCheckerClientImpl::isSpellCheckingEnabled() {
if (m_spellCheckThisFieldStatus == SpellCheckForcedOff)
return false;
if (m_spellCheckThisFieldStatus == SpellCheckForcedOn)
return true;
return shouldSpellcheckByDefault();
}
void SpellCheckerClientImpl::toggleSpellCheckingEnabled() {
if (isSpellCheckingEnabled()) {
m_spellCheckThisFieldStatus = SpellCheckForcedOff;
if (Page* page = m_webView->page()) {
for (Frame* frame = page->mainFrame(); frame;
frame = frame->tree().traverseNext()) {
if (!frame->isLocalFrame())
continue;
toLocalFrame(frame)->document()->markers().removeMarkers(
DocumentMarker::MisspellingMarkers());
}
}
} else {
m_spellCheckThisFieldStatus = SpellCheckForcedOn;
if (m_webView->focusedCoreFrame()->isLocalFrame()) {
if (LocalFrame* frame = toLocalFrame(m_webView->focusedCoreFrame())) {
VisibleSelection frameSelection = frame->selection().selection();
// If a selection is in an editable element spell check its content.
if (Element* rootEditableElement =
frameSelection.rootEditableElement()) {
frame->spellChecker().didBeginEditing(rootEditableElement);
}
}
}
}
}
void SpellCheckerClientImpl::checkSpellingOfString(const String& text,
int* misspellingLocation,
int* misspellingLength) {
// SpellCheckWord will write (0, 0) into the output vars, which is what our
// caller expects if the word is spelled correctly.
int spellLocation = -1;
int spellLength = 0;
// Check to see if the provided text is spelled correctly.
if (m_webView->spellCheckClient()) {
m_webView->spellCheckClient()->spellCheck(text, spellLocation, spellLength,
nullptr);
} else {
spellLocation = 0;
spellLength = 0;
}
// Note: the Mac code checks if the pointers are null before writing to them,
// so we do too.
if (misspellingLocation)
*misspellingLocation = spellLocation;
if (misspellingLength)
*misspellingLength = spellLength;
}
void SpellCheckerClientImpl::requestCheckingOfString(
TextCheckingRequest* request) {
if (!m_webView->spellCheckClient())
return;
const String& text = request->data().text();
const Vector<uint32_t>& markers = request->data().markers();
const Vector<unsigned>& markerOffsets = request->data().offsets();
m_webView->spellCheckClient()->requestCheckingOfText(
text, markers, markerOffsets, new WebTextCheckingCompletionImpl(request));
}
void SpellCheckerClientImpl::cancelAllPendingRequests() {
if (!m_webView->spellCheckClient())
return;
m_webView->spellCheckClient()->cancelAllPendingRequests();
}
void SpellCheckerClientImpl::updateSpellingUIWithMisspelledWord(
const String& misspelledWord) {
if (m_webView->spellCheckClient())
m_webView->spellCheckClient()->updateSpellingUIWithMisspelledWord(
WebString(misspelledWord));
}
void SpellCheckerClientImpl::showSpellingUI(bool show) {
if (m_webView->spellCheckClient())
m_webView->spellCheckClient()->showSpellingUI(show);
}
bool SpellCheckerClientImpl::spellingUIIsShowing() {
if (m_webView->spellCheckClient())
return m_webView->spellCheckClient()->isShowingSpellingUI();
return false;
}
} // namespace blink