blob: 3dab151d42c7551eb2e111cd07185cb27d8e7b65 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_GLX_API_IMPLEMENTATION_H_
#define UI_GL_GL_GLX_API_IMPLEMENTATION_H_
#include <vector>
#include "base/compiler_specific.h"
#include "gl_bindings.h"
#include "ui/gl/gl_export.h"
namespace base {
class CommandLine;
}
namespace gfx {
class GLContext;
struct GLWindowSystemBindingInfo;
void InitializeStaticGLBindingsGLX();
void InitializeDebugGLBindingsGLX();
void ClearGLBindingsGLX();
bool GetGLWindowSystemBindingInfoGLX(GLWindowSystemBindingInfo* info);
class GL_EXPORT GLXApiBase : public GLXApi {
public:
// Include the auto-generated part of this class. We split this because
// it means we can easily edit the non-auto generated parts right here in
// this file instead of having to edit some template or the code generator.
#include "gl_bindings_api_autogen_glx.h"
protected:
GLXApiBase();
~GLXApiBase() override;
void InitializeBase(DriverGLX* driver);
DriverGLX* driver_;
};
class GL_EXPORT RealGLXApi : public GLXApiBase {
public:
RealGLXApi();
~RealGLXApi() override;
void Initialize(DriverGLX* driver);
void InitializeWithCommandLine(DriverGLX* driver,
base::CommandLine* command_line);
const char* glXQueryExtensionsStringFn(Display* dpy, int screen) override;
private:
std::vector<std::string> disabled_exts_;
std::string filtered_exts_;
};
// Inserts a TRACE for every GLX call.
class GL_EXPORT TraceGLXApi : public GLXApi {
public:
TraceGLXApi(GLXApi* glx_api) : glx_api_(glx_api) { }
~TraceGLXApi() override;
// Include the auto-generated part of this class. We split this because
// it means we can easily edit the non-auto generated parts right here in
// this file instead of having to edit some template or the code generator.
#include "gl_bindings_api_autogen_glx.h"
private:
GLXApi* glx_api_;
};
} // namespace gfx
#endif // UI_GL_GL_GLX_API_IMPLEMENTATION_H_