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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_DRIVER_SHARED_CHANGE_PROCESSOR_H_
#define COMPONENTS_SYNC_DRIVER_SHARED_CHANGE_PROCESSOR_H_
#include <memory>
#include <string>
#include "base/location.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/sequenced_task_runner.h"
#include "base/synchronization/lock.h"
#include "components/sync/driver/data_type_controller.h"
#include "components/sync/engine/model_safe_worker.h"
#include "components/sync/model/data_type_error_handler.h"
#include "components/sync/model/sync_change_processor.h"
#include "components/sync/model/sync_data.h"
#include "components/sync/model/sync_error.h"
#include "components/sync/model/sync_error_factory.h"
#include "components/sync/model/sync_merge_result.h"
namespace syncer {
class ChangeProcessor;
class GenericChangeProcessor;
class GenericChangeProcessorFactory;
class SyncClient;
class SyncableService;
struct UserShare;
// A ref-counted wrapper around a GenericChangeProcessor for use with datatypes
// that don't live on the UI thread.
//
// We need to make it refcounted as the ownership transfer from the
// DataTypeController is dependent on threading, and hence racy. The
// SharedChangeProcessor should be created on the UI thread, but should only be
// connected and used on the same thread as the datatype it interacts with.
//
// The only thread-safe method is Disconnect, which will disconnect from the
// generic change processor, letting us shut down the syncer/datatype without
// waiting for non-UI threads.
//
// Note: since we control the work being done while holding the lock, we ensure
// no I/O or other intensive work is done while blocking the UI thread (all
// the work is in-memory sync interactions).
//
// We use virtual methods so that we can use mock's in testing.
class SharedChangeProcessor
: public base::RefCountedThreadSafe<SharedChangeProcessor> {
public:
using StartDoneCallback =
base::Callback<void(DataTypeController::ConfigureResult start_result,
const SyncMergeResult& local_merge_result,
const SyncMergeResult& syncer_merge_result)>;
// Create an uninitialized SharedChangeProcessor.
explicit SharedChangeProcessor(ModelType type);
void StartAssociation(StartDoneCallback start_done,
SyncClient* const sync_client,
GenericChangeProcessorFactory* processor_factory,
UserShare* user_share,
std::unique_ptr<DataTypeErrorHandler> error_handler);
// Connect to the Syncer and prepare to handle changes for |type|. Will
// create and store a new GenericChangeProcessor and return a weak pointer to
// the SyncableService associated with |type|.
// Note: If this SharedChangeProcessor has been disconnected, or the
// SyncableService was not alive, will return a null weak pointer.
virtual base::WeakPtr<SyncableService> Connect(
SyncClient* sync_client,
GenericChangeProcessorFactory* processor_factory,
UserShare* user_share,
std::unique_ptr<DataTypeErrorHandler> error_handler,
const base::WeakPtr<SyncMergeResult>& merge_result);
// Disconnects from the generic change processor. This method is thread-safe.
// After this, all attempts to interact with the change processor by
// |local_service_| are dropped and return errors. The syncer will be safe to
// shut down from the point of view of this datatype.
// Note: Once disconnected, you cannot reconnect without creating a new
// SharedChangeProcessor.
// Returns: true if we were previously succesfully connected, false if we were
// already disconnected.
virtual bool Disconnect();
// GenericChangeProcessor stubs (with disconnect support).
// Should only be called on the same sequence the datatype resides.
virtual int GetSyncCount();
virtual SyncError ProcessSyncChanges(const base::Location& from_here,
const SyncChangeList& change_list);
virtual SyncDataList GetAllSyncData(ModelType type) const;
virtual SyncError GetAllSyncDataReturnError(ModelType type,
SyncDataList* data) const;
virtual SyncError UpdateDataTypeContext(
ModelType type,
SyncChangeProcessor::ContextRefreshStatus refresh_status,
const std::string& context);
virtual void AddLocalChangeObserver(LocalChangeObserver* observer);
virtual void RemoveLocalChangeObserver(LocalChangeObserver* observer);
virtual bool SyncModelHasUserCreatedNodes(bool* has_nodes);
virtual bool CryptoReadyIfNecessary();
// If a datatype context associated with the current type exists, fills
// |context| and returns true. Otheriwse, if there has not been a context
// set, returns false.
virtual bool GetDataTypeContext(std::string* context) const;
virtual SyncError CreateAndUploadError(const base::Location& location,
const std::string& message);
// Calls local_service_->StopSyncing() and releases our reference to it.
void StopLocalService();
ChangeProcessor* generic_change_processor();
protected:
friend class base::RefCountedThreadSafe<SharedChangeProcessor>;
virtual ~SharedChangeProcessor();
private:
// Record association time.
virtual void RecordAssociationTime(base::TimeDelta time);
// Monitor lock for this object. All methods that interact with the change
// processor must aquire this lock and check whether we're disconnected or
// not. Once disconnected, all attempted changes to or loads from the change
// processor return errors. This enables us to shut down the syncer without
// having to wait for possibly non-UI thread datatypes to complete work.
mutable base::Lock monitor_lock_;
bool disconnected_;
// The sync datatype we process changes for.
const ModelType type_;
// The frontend / UI MessageLoop this object is constructed on. May also be
// destructed and/or disconnected on this loop, see ~SharedChangeProcessor.
const scoped_refptr<const base::SequencedTaskRunner> frontend_task_runner_;
// The execution sequence that all methods except the constructor, destructor,
// and Disconnect() should be called on. Set in Connect().
scoped_refptr<base::SequencedTaskRunner> backend_task_runner_;
// Used only on |backend_task_runner_|.
GenericChangeProcessor* generic_change_processor_;
std::unique_ptr<DataTypeErrorHandler> error_handler_;
// The local service for this type. Only set if the DTC for the type uses
// SharedChangeProcessor::StartAssociation().
base::WeakPtr<SyncableService> local_service_;
DISALLOW_COPY_AND_ASSIGN(SharedChangeProcessor);
};
} // namespace syncer
#endif // COMPONENTS_SYNC_DRIVER_SHARED_CHANGE_PROCESSOR_H_