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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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#ifndef SVGAnimatedNumberOptionalNumber_h
#define SVGAnimatedNumberOptionalNumber_h
#include "core/svg/SVGAnimatedNumber.h"
#include "core/svg/SVGNumberOptionalNumber.h"
#include "platform/heap/Handle.h"
namespace blink {
// SVG Spec: http://www.w3.org/TR/SVG11/types.html <number-optional-number>
// Unlike other SVGAnimated* class, this class is not exposed to Javascript
// directly, while DOM attribute and SMIL animations operate on this class.
// From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber|
// are used.
// For example, see SVGFEDropShadowElement::stdDeviation{X,Y}()
class SVGAnimatedNumberOptionalNumber
: public GarbageCollectedFinalized<SVGAnimatedNumberOptionalNumber>,
public SVGAnimatedPropertyCommon<SVGNumberOptionalNumber> {
USING_GARBAGE_COLLECTED_MIXIN(SVGAnimatedNumberOptionalNumber);
public:
static SVGAnimatedNumberOptionalNumber* Create(
SVGElement* context_element,
const QualifiedName& attribute_name,
float initial_first_value = 0,
float initial_second_value = 0) {
return new SVGAnimatedNumberOptionalNumber(context_element, attribute_name,
initial_first_value,
initial_second_value);
}
void SetAnimatedValue(SVGPropertyBase*) override;
bool NeedsSynchronizeAttribute() override;
void AnimationEnded() override;
SVGAnimatedNumber* FirstNumber() { return first_number_.Get(); }
SVGAnimatedNumber* SecondNumber() { return second_number_.Get(); }
void Trace(blink::Visitor*) override;
protected:
SVGAnimatedNumberOptionalNumber(SVGElement* context_element,
const QualifiedName& attribute_name,
float initial_first_value,
float initial_second_value);
Member<SVGAnimatedNumber> first_number_;
Member<SVGAnimatedNumber> second_number_;
};
} // namespace blink
#endif // SVGAnimatedNumberOptionalNumber_h