blob: d5784a999d036093a15f821309d47f52b742f2ee [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "extensions/browser/path_util.h"
#include "base/path_service.h"
#include "base/strings/sys_string_conversions.h"
#include "build/build_config.h"
#if defined(OS_MACOSX)
#include <CoreFoundation/CoreFoundation.h>
#include "base/mac/foundation_util.h"
namespace extensions {
namespace path_util {
namespace {
#if defined(OS_MACOSX)
// Retrieves the localized display name for the base name of the given path.
// If the path is not localized, this will just return the base name.
std::string GetDisplayBaseName(const base::FilePath& path) {
base::ScopedCFTypeRef<CFURLRef> url(CFURLCreateFromFileSystemRepresentation(
NULL, (const UInt8*)path.value().c_str(), path.value().length(), true));
if (!url)
return path.BaseName().value();
CFStringRef str;
if (LSCopyDisplayNameForURL(url, &str) != noErr)
return path.BaseName().value();
std::string result(base::SysCFStringRefToUTF8(str));
return result;
#endif // defined(OS_MACOSX)
const base::FilePath::CharType kHomeShortcut[] = FILE_PATH_LITERAL("~");
} // namespace
base::FilePath PrettifyPath(const base::FilePath& source_path) {
base::FilePath home_path;
if (source_path.empty() || !PathService::Get(base::DIR_HOME, &home_path))
return source_path;
base::FilePath display_path = base::FilePath(kHomeShortcut);
if (source_path == home_path)
return display_path;
#if defined(OS_MACOSX)
// Break down the incoming path into components, and grab the display name
// for every component. This will match app bundles, ".localized" folders,
// and localized subfolders of the user's home directory.
// Don't grab the display name of the first component, i.e., "/", as it'll
// show up as the HDD name.
std::vector<base::FilePath::StringType> components;
display_path = base::FilePath(components[0]);
base::FilePath actual_path = display_path;
for (std::vector<base::FilePath::StringType>::iterator i =
components.begin() + 1; i != components.end(); ++i) {
actual_path = actual_path.Append(*i);
if (actual_path == home_path) {
display_path = base::FilePath(kHomeShortcut);
home_path = base::FilePath();
std::string display = GetDisplayBaseName(actual_path);
display_path = display_path.Append(display);
DCHECK_EQ(actual_path.value(), source_path.value());
return display_path;
#else // defined(OS_MACOSX)
if (home_path.AppendRelativePath(source_path, &display_path))
return display_path;
return source_path;
#endif // defined(OS_MACOSX)
} // namespace path_util
} // namespace extensions