| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/ui/autofill/popup_view_common.h" |
| |
| #include <algorithm> |
| #include <utility> |
| |
| #include "ui/display/display.h" |
| #include "ui/display/screen.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/vector2d.h" |
| |
| namespace autofill { |
| |
| namespace { |
| |
| std::pair<int, int> CalculatePopupXAndWidth( |
| const display::Display& left_display, |
| const display::Display& right_display, |
| int popup_required_width, |
| const gfx::Rect& element_bounds, |
| bool is_rtl) { |
| int leftmost_display_x = left_display.bounds().x(); |
| int rightmost_display_x = |
| right_display.GetSizeInPixel().width() + right_display.bounds().x(); |
| |
| // Calculate the start coordinates for the popup if it is growing right or |
| // the end position if it is growing to the left, capped to screen space. |
| int right_growth_start = std::max( |
| leftmost_display_x, std::min(rightmost_display_x, element_bounds.x())); |
| int left_growth_end = |
| std::max(leftmost_display_x, |
| std::min(rightmost_display_x, element_bounds.right())); |
| |
| int right_available = rightmost_display_x - right_growth_start; |
| int left_available = left_growth_end - leftmost_display_x; |
| |
| int popup_width = |
| std::min(popup_required_width, std::max(right_available, left_available)); |
| |
| std::pair<int, int> grow_right(right_growth_start, popup_width); |
| std::pair<int, int> grow_left(left_growth_end - popup_width, popup_width); |
| |
| // Prefer to grow towards the end (right for LTR, left for RTL). But if there |
| // is not enough space available in the desired direction and more space in |
| // the other direction, reverse it. |
| if (is_rtl) { |
| return left_available >= popup_width || left_available >= right_available |
| ? grow_left |
| : grow_right; |
| } |
| return right_available >= popup_width || right_available >= left_available |
| ? grow_right |
| : grow_left; |
| } |
| |
| // Calculates the height of the popup and the y position of it. These values |
| // will stay on the screen. |
| std::pair<int, int> CalculatePopupYAndHeight( |
| const display::Display& top_display, |
| const display::Display& bottom_display, |
| int popup_required_height, |
| const gfx::Rect& element_bounds) { |
| int topmost_display_y = top_display.bounds().y(); |
| int bottommost_display_y = |
| bottom_display.GetSizeInPixel().height() + bottom_display.bounds().y(); |
| |
| // Calculate the start coordinates for the popup if it is growing down or |
| // the end position if it is growing up, capped to screen space. |
| int top_growth_end = std::max( |
| topmost_display_y, std::min(bottommost_display_y, element_bounds.y())); |
| int bottom_growth_start = |
| std::max(topmost_display_y, |
| std::min(bottommost_display_y, element_bounds.bottom())); |
| |
| int top_available = bottom_growth_start - topmost_display_y; |
| int bottom_available = bottommost_display_y - top_growth_end; |
| |
| // TODO(csharp): Restrict the popup height to what is available. |
| if (bottom_available >= popup_required_height || |
| bottom_available >= top_available) { |
| // The popup can appear below the field. |
| return std::make_pair(bottom_growth_start, popup_required_height); |
| } else { |
| // The popup must appear above the field. |
| return std::make_pair(top_growth_end - popup_required_height, |
| popup_required_height); |
| } |
| } |
| |
| } // namespace |
| |
| gfx::Rect PopupViewCommon::CalculatePopupBounds(int desired_width, |
| int desired_height, |
| const gfx::Rect& element_bounds, |
| gfx::NativeView container_view, |
| bool is_rtl) { |
| // This is the top left point of the popup if the popup is above the element |
| // and grows to the left (since that is the highest and furthest left the |
| // popup go could). |
| gfx::Point top_left_corner_of_popup = |
| element_bounds.origin() + |
| gfx::Vector2d(element_bounds.width() - desired_width, -desired_height); |
| |
| // This is the bottom right point of the popup if the popup is below the |
| // element and grows to the right (since the is the lowest and furthest right |
| // the popup could go). |
| gfx::Point bottom_right_corner_of_popup = |
| element_bounds.origin() + |
| gfx::Vector2d(desired_width, element_bounds.height() + desired_height); |
| |
| display::Display top_left_display = |
| GetDisplayNearestPoint(top_left_corner_of_popup, container_view); |
| display::Display bottom_right_display = |
| GetDisplayNearestPoint(bottom_right_corner_of_popup, container_view); |
| |
| std::pair<int, int> popup_x_and_width = |
| CalculatePopupXAndWidth(top_left_display, bottom_right_display, |
| desired_width, element_bounds, is_rtl); |
| std::pair<int, int> popup_y_and_height = CalculatePopupYAndHeight( |
| top_left_display, bottom_right_display, desired_height, element_bounds); |
| |
| return gfx::Rect(popup_x_and_width.first, popup_y_and_height.first, |
| popup_x_and_width.second, popup_y_and_height.second); |
| } |
| |
| display::Display PopupViewCommon::GetDisplayNearestPoint( |
| const gfx::Point& point, |
| gfx::NativeView container_view) { |
| return display::Screen::GetScreen()->GetDisplayNearestPoint(point); |
| } |
| |
| } // namespace autofill |