| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/shell_dialogs/base_shell_dialog_win.h" |
| |
| #include <algorithm> |
| |
| #include "base/task/post_task.h" |
| #include "base/win/scoped_com_initializer.h" |
| |
| namespace ui { |
| |
| namespace { |
| |
| // Creates a SingleThreadTaskRunner to run a shell dialog on. Each dialog |
| // requires its own dedicated single-threaded sequence otherwise in some |
| // situations where a singleton owns a single instance of this object we can |
| // have a situation where a modal dialog in one window blocks the appearance |
| // of a modal dialog in another. |
| scoped_refptr<base::SingleThreadTaskRunner> CreateDialogTaskRunner() { |
| return CreateCOMSTATaskRunnerWithTraits( |
| {base::TaskPriority::USER_BLOCKING, |
| base::TaskShutdownBehavior::SKIP_ON_SHUTDOWN, base::MayBlock()}, |
| base::SingleThreadTaskRunnerThreadMode::DEDICATED); |
| } |
| |
| // Enables the window |owner|. Can only be run from the UI thread. |
| void SetOwnerEnabled(HWND owner, bool enabled) { |
| if (IsWindow(owner)) |
| EnableWindow(owner, enabled); |
| } |
| |
| } // namespace |
| |
| BaseShellDialogImpl::RunState::RunState() = default; |
| BaseShellDialogImpl::RunState::~RunState() = default; |
| |
| // static |
| BaseShellDialogImpl::Owners BaseShellDialogImpl::owners_; |
| int BaseShellDialogImpl::instance_count_ = 0; |
| |
| BaseShellDialogImpl::BaseShellDialogImpl() { |
| ++instance_count_; |
| } |
| |
| BaseShellDialogImpl::~BaseShellDialogImpl() { |
| // All runs should be complete by the time this is called! |
| if (--instance_count_ == 0) |
| DCHECK(owners_.empty()); |
| } |
| |
| // static |
| void BaseShellDialogImpl::DisableOwner(HWND owner) { |
| SetOwnerEnabled(owner, false); |
| } |
| |
| std::unique_ptr<BaseShellDialogImpl::RunState> BaseShellDialogImpl::BeginRun( |
| HWND owner) { |
| // Cannot run a modal shell dialog if one is already running for this owner. |
| DCHECK(!IsRunningDialogForOwner(owner)); |
| // The owner must be a top level window, otherwise we could end up with two |
| // entries in our map for the same top level window. |
| DCHECK(!owner || owner == GetAncestor(owner, GA_ROOT)); |
| auto run_state = std::make_unique<RunState>(); |
| run_state->dialog_task_runner = CreateDialogTaskRunner(); |
| run_state->owner = owner; |
| if (owner) { |
| owners_.insert(owner); |
| DisableOwner(owner); |
| } |
| return run_state; |
| } |
| |
| void BaseShellDialogImpl::EndRun(std::unique_ptr<RunState> run_state) { |
| if (run_state->owner) { |
| DCHECK(IsRunningDialogForOwner(run_state->owner)); |
| SetOwnerEnabled(run_state->owner, true); |
| DCHECK(owners_.find(run_state->owner) != owners_.end()); |
| owners_.erase(run_state->owner); |
| } |
| } |
| |
| bool BaseShellDialogImpl::IsRunningDialogForOwner(HWND owner) const { |
| return (owner && owners_.find(owner) != owners_.end()); |
| } |
| |
| } // namespace ui |