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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_CPP_BINDINGS_SYNC_CALL_RESTRICTIONS_H_
#define MOJO_PUBLIC_CPP_BINDINGS_SYNC_CALL_RESTRICTIONS_H_
#include "base/macros.h"
#include "base/threading/thread_restrictions.h"
#include "mojo/public/cpp/bindings/bindings_export.h"
#if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
#define ENABLE_SYNC_CALL_RESTRICTIONS 1
#else
#define ENABLE_SYNC_CALL_RESTRICTIONS 0
#endif
class ChromeSelectFileDialogFactory;
namespace sync_preferences {
class PrefServiceSyncable;
}
namespace content {
class BlinkTestController;
class VizProcessTransportFactory;
}
namespace display {
class ForwardingDisplayDelegate;
}
namespace leveldb {
class LevelDBMojoProxy;
}
namespace prefs {
class PersistentPrefStoreClient;
}
namespace views {
class ClipboardMus;
}
namespace viz {
class HostFrameSinkManager;
}
namespace mojo {
class ScopedAllowSyncCallForTesting;
// In some processes, sync calls are disallowed. For example, in the browser
// process we don't want any sync calls to child processes for performance,
// security and stability reasons. SyncCallRestrictions helps to enforce such
// rules.
//
// Before processing a sync call, the bindings call
// SyncCallRestrictions::AssertSyncCallAllowed() to check whether sync calls are
// allowed. By default sync calls are allowed but they may be globally
// disallowed within a process by calling DisallowSyncCall().
//
// If globally disallowed but you but you have a very compelling reason to
// disregard that (which should be very very rare), you can override it by
// constructing a ScopedAllowSyncCall object which allows making sync calls on
// the current sequence during its lifetime.
class MOJO_CPP_BINDINGS_EXPORT SyncCallRestrictions {
public:
#if ENABLE_SYNC_CALL_RESTRICTIONS
// Checks whether the current sequence is allowed to make sync calls, and
// causes a DCHECK if not.
static void AssertSyncCallAllowed();
// Disables sync calls within the calling process. Any caller who wishes to
// make sync calls once this has been invoked must do so within the extent of
// a ScopedAllowSyncCall or ScopedAllowSyncCallForTesting.
static void DisallowSyncCall();
#else
// Inline the empty definitions of functions so that they can be compiled out.
static void AssertSyncCallAllowed() {}
static void DisallowSyncCall() {}
#endif
private:
// DO NOT ADD ANY OTHER FRIEND STATEMENTS, talk to mojo/OWNERS first.
// BEGIN ALLOWED USAGE.
// SynchronousCompositorHost is used for Android webview.
friend class content::SynchronousCompositorHost;
// LevelDBMojoProxy makes same-process sync calls from the DB thread.
friend class leveldb::LevelDBMojoProxy;
// Pref service connection is sync at startup.
friend class prefs::PersistentPrefStoreClient;
// Incognito pref service instances are created synchronously.
friend class sync_preferences::PrefServiceSyncable;
friend class mojo::ScopedAllowSyncCallForTesting;
// For file open and save dialogs created synchronously.
friend class ::ChromeSelectFileDialogFactory;
// For destroying the GL context/surface that draw to a platform window before
// the platform window is destroyed.
friend class viz::HostFrameSinkManager;
// Allow for layout test pixel dumps.
friend class content::BlinkTestController;
// For preventing frame swaps of wrong size during resize on Windows.
// (https://crbug.com/811945)
friend class content::VizProcessTransportFactory;
// END ALLOWED USAGE.
// BEGIN USAGE THAT NEEDS TO BE FIXED.
// In the non-mus case, we called blocking OS functions in the ui::Clipboard
// implementation which weren't caught by sync call restrictions. Our blocking
// calls to mus, however, are.
friend class views::ClipboardMus;
// In ash::Shell::Init() it assumes that NativeDisplayDelegate will be
// synchronous at first. In mushrome ForwardingDisplayDelegate uses a
// synchronous call to get the display snapshots as a workaround.
friend class display::ForwardingDisplayDelegate;
// END USAGE THAT NEEDS TO BE FIXED.
#if ENABLE_SYNC_CALL_RESTRICTIONS
static void IncreaseScopedAllowCount();
static void DecreaseScopedAllowCount();
#else
static void IncreaseScopedAllowCount() {}
static void DecreaseScopedAllowCount() {}
#endif
// If a process is configured to disallow sync calls in general, constructing
// a ScopedAllowSyncCall object temporarily allows making sync calls on the
// current sequence. Doing this is almost always incorrect, which is why we
// limit who can use this through friend. If you find yourself needing to use
// this, talk to mojo/OWNERS.
class ScopedAllowSyncCall {
public:
ScopedAllowSyncCall() { IncreaseScopedAllowCount(); }
~ScopedAllowSyncCall() { DecreaseScopedAllowCount(); }
private:
#if ENABLE_SYNC_CALL_RESTRICTIONS
base::ThreadRestrictions::ScopedAllowWait allow_wait_;
#endif
DISALLOW_COPY_AND_ASSIGN(ScopedAllowSyncCall);
};
DISALLOW_IMPLICIT_CONSTRUCTORS(SyncCallRestrictions);
};
class ScopedAllowSyncCallForTesting {
public:
ScopedAllowSyncCallForTesting() {}
~ScopedAllowSyncCallForTesting() {}
private:
SyncCallRestrictions::ScopedAllowSyncCall scoped_allow_sync_call_;
DISALLOW_COPY_AND_ASSIGN(ScopedAllowSyncCallForTesting);
};
} // namespace mojo
#endif // MOJO_PUBLIC_CPP_BINDINGS_SYNC_CALL_RESTRICTIONS_H_