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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELF_SHELF_WINDOW_TARGETER_H_
#define ASH_SHELF_SHELF_WINDOW_TARGETER_H_
#include "ash/shelf/shelf_observer.h"
#include "base/macros.h"
#include "ui/aura/window_observer.h"
#include "ui/wm/core/easy_resize_window_targeter.h"
namespace ash {
class Shelf;
// ShelfWindowTargeter makes it easier to resize windows with the mouse when the
// window-edge slightly overlaps with the shelf edge. The targeter also makes it
// easier to drag the shelf out with touch while it is hidden.
class ShelfWindowTargeter : public ::wm::EasyResizeWindowTargeter,
public aura::WindowObserver,
public ShelfObserver {
public:
ShelfWindowTargeter(aura::Window* container, Shelf* shelf);
~ShelfWindowTargeter() override;
private:
// ::wm::EasyResizeWindowTargeter:
bool ShouldUseExtendedBounds(const aura::Window* window) const override;
bool GetHitTestRects(aura::Window* target,
gfx::Rect* hit_test_rect_mouse,
gfx::Rect* hit_test_rect_touch) const override;
// aura::WindowObserver:
void OnWindowDestroying(aura::Window* window) override;
// ShelfObserver:
void WillChangeVisibilityState(ShelfVisibilityState new_state) override;
Shelf* shelf_;
DISALLOW_COPY_AND_ASSIGN(ShelfWindowTargeter);
};
} // namespace ash
#endif // ASH_SHELF_SHELF_WINDOW_TARGETER_H_