blob: 2f6758763cd822c306992921c61542c210ea5875 [file] [log] [blame]
// Copyright (c) 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <memory>
#include <vector>
#include "base/containers/hash_tables.h"
#include "base/containers/queue.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "ppapi/proxy/connection.h"
#include "ppapi/proxy/plugin_resource.h"
#include "ppapi/proxy/ppapi_proxy_export.h"
#include "ppapi/shared_impl/resource.h"
#include "ppapi/shared_impl/scoped_pp_resource.h"
#include "ppapi/thunk/ppb_video_decoder_api.h"
namespace gpu {
namespace gles2 {
class GLES2Implementation;
namespace ppapi {
class TrackedCallback;
namespace proxy {
class PPAPI_PROXY_EXPORT VideoDecoderResource
: public PluginResource,
public thunk::PPB_VideoDecoder_API {
VideoDecoderResource(Connection connection, PP_Instance instance);
~VideoDecoderResource() override;
// Resource overrides.
thunk::PPB_VideoDecoder_API* AsPPB_VideoDecoder_API() override;
// PPB_VideoDecoder_API implementation.
int32_t Initialize0_1(
PP_Resource graphics_context,
PP_VideoProfile profile,
PP_Bool allow_software_fallback,
scoped_refptr<TrackedCallback> callback) override;
int32_t Initialize0_2(
PP_Resource graphics_context,
PP_VideoProfile profile,
PP_HardwareAcceleration acceleration,
scoped_refptr<TrackedCallback> callback) override;
int32_t Initialize(PP_Resource graphics_context,
PP_VideoProfile profile,
PP_HardwareAcceleration acceleration,
uint32_t min_picture_count,
scoped_refptr<TrackedCallback> callback) override;
int32_t Decode(uint32_t decode_id,
uint32_t size,
const void* buffer,
scoped_refptr<TrackedCallback> callback) override;
int32_t GetPicture0_1(
PP_VideoPicture_0_1* picture,
scoped_refptr<TrackedCallback> callback) override;
int32_t GetPicture(PP_VideoPicture* picture,
scoped_refptr<TrackedCallback> callback) override;
void RecyclePicture(const PP_VideoPicture* picture) override;
int32_t Flush(scoped_refptr<TrackedCallback> callback) override;
int32_t Reset(scoped_refptr<TrackedCallback> callback) override;
// PluginResource implementation.
void OnReplyReceived(const ResourceMessageReplyParams& params,
const IPC::Message& msg) override;
// Called only by unit tests. This bypasses Graphics3D setup, which doesn't
// work in ppapi::proxy::PluginProxyTest.
void SetForTest();
// Struct to hold a shared memory buffer.
struct ShmBuffer {
ShmBuffer(std::unique_ptr<base::SharedMemory> shm,
uint32_t size,
uint32_t shm_id);
const std::unique_ptr<base::SharedMemory> shm;
void* addr;
// Index into shm_buffers_ vector, used as an id. This should map 1:1 to
// the index on the host side of the proxy.
const uint32_t shm_id;
// Struct to hold texture information.
struct Texture {
Texture(uint32_t texture_target, const PP_Size& size);
const uint32_t texture_target;
const PP_Size size;
// Struct to hold a picture received from the decoder.
struct Picture {
Picture(int32_t decode_id,
uint32_t texture_id,
const PP_Rect& visible_rect);
int32_t decode_id;
uint32_t texture_id;
PP_Rect visible_rect;
// Unsolicited reply message handlers.
void OnPluginMsgRequestTextures(const ResourceMessageReplyParams& params,
uint32_t num_textures,
const PP_Size& size,
uint32_t texture_target);
void OnPluginMsgPictureReady(const ResourceMessageReplyParams& params,
int32_t decode_id,
uint32_t texture_id,
const PP_Rect& visible_rect);
void OnPluginMsgDismissPicture(const ResourceMessageReplyParams& params,
uint32_t texture_id);
void OnPluginMsgNotifyError(const ResourceMessageReplyParams& params,
int32_t error);
// Reply message handlers for operations that are done in the host.
void OnPluginMsgInitializeComplete(const ResourceMessageReplyParams& params);
void OnPluginMsgDecodeComplete(const ResourceMessageReplyParams& params,
uint32_t shm_id);
void OnPluginMsgFlushComplete(const ResourceMessageReplyParams& params);
void OnPluginMsgResetComplete(const ResourceMessageReplyParams& params);
void RunCallbackWithError(scoped_refptr<TrackedCallback>* callback);
void DeleteGLTexture(uint32_t texture_id);
void WriteNextPicture();
// The shared memory buffers.
std::vector<std::unique_ptr<ShmBuffer>> shm_buffers_;
// List of available shared memory buffers.
using ShmBufferList = std::vector<ShmBuffer*>;
ShmBufferList available_shm_buffers_;
// Map of GL texture id to texture info.
using TextureMap = base::hash_map<uint32_t, Texture>;
TextureMap textures_;
// Queue of received pictures.
using PictureQueue = base::queue<Picture>;
PictureQueue received_pictures_;
// Pending callbacks.
scoped_refptr<TrackedCallback> initialize_callback_;
scoped_refptr<TrackedCallback> decode_callback_;
scoped_refptr<TrackedCallback> get_picture_callback_;
scoped_refptr<TrackedCallback> flush_callback_;
scoped_refptr<TrackedCallback> reset_callback_;
// Number of Decode calls made, mod 2^31, to serve as a uid for each decode.
int32_t num_decodes_;
// The maximum delay (in Decode calls) before we receive a picture. If we
// haven't received a picture from a Decode call after this many successive
// calls to Decode, then we will never receive a picture from the call.
// Note that this isn't guaranteed by H264 or other codecs. In practice, this
// number is less than 16. Make it much larger just to be safe.
// NOTE: because we count decodes mod 2^31, this value must be a power of 2.
static const int kMaximumPictureDelay = 128;
uint32_t decode_ids_[kMaximumPictureDelay];
uint32_t min_picture_count_;
// State for pending get_picture_callback_.
PP_VideoPicture* get_picture_;
PP_VideoPicture_0_1* get_picture_0_1_;
ScopedPPResource graphics3d_;
gpu::gles2::GLES2Implementation* gles2_impl_;
bool initialized_;
bool testing_;
int32_t decoder_last_error_;
} // namespace proxy
} // namespace ppapi