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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_TEST_X11_PROPERTY_CHANGE_WAITER_H_
#define UI_VIEWS_TEST_X11_PROPERTY_CHANGE_WAITER_H_
#include <stdint.h>
#include <memory>
#include "base/callback.h"
#include "base/macros.h"
#include "ui/events/platform/platform_event_dispatcher.h"
#include "ui/events/platform_event.h"
#include "ui/gfx/x/x11_types.h"
namespace ui {
class ScopedEventDispatcher;
class XScopedEventSelector;
}
namespace views {
// Blocks till the value of |property| on |window| changes.
class X11PropertyChangeWaiter : public ui::PlatformEventDispatcher {
public:
X11PropertyChangeWaiter(XID window, const char* property);
~X11PropertyChangeWaiter() override;
// Blocks till the value of |property_| changes.
virtual void Wait();
protected:
// Returns whether the run loop can exit.
virtual bool ShouldKeepOnWaiting(const ui::PlatformEvent& event);
XID xwindow() const {
return x_window_;
}
private:
// ui::PlatformEventDispatcher:
bool CanDispatchEvent(const ui::PlatformEvent& event) override;
uint32_t DispatchEvent(const ui::PlatformEvent& event) override;
XID x_window_;
const char* property_;
std::unique_ptr<ui::XScopedEventSelector> x_window_events_;
// Whether Wait() should block.
bool wait_;
// Ends the run loop.
base::Closure quit_closure_;
std::unique_ptr<ui::ScopedEventDispatcher> dispatcher_;
DISALLOW_COPY_AND_ASSIGN(X11PropertyChangeWaiter);
};
} // namespace views
#endif // UI_VIEWS_TEST_X11_PROPERTY_CHANGE_WAITER_H_