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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_
#define EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_
#include <map>
#include <string>
#include "base/macros.h"
#include "extensions/renderer/source_map.h"
#include "v8/include/v8.h"
namespace ui {
class ResourceBundle;
}
namespace extensions {
class ResourceBundleSourceMap : public SourceMap {
public:
explicit ResourceBundleSourceMap(const ui::ResourceBundle* resource_bundle);
~ResourceBundleSourceMap() override;
v8::Local<v8::String> GetSource(v8::Isolate* isolate,
const std::string& name) const override;
bool Contains(const std::string& name) const override;
void RegisterSource(const char* const name,
int resource_id,
bool gzipped = false);
private:
struct ResourceInfo {
ResourceInfo();
ResourceInfo(int in_id, bool in_gzipped);
ResourceInfo(ResourceInfo&& other);
~ResourceInfo();
ResourceInfo& operator=(ResourceInfo&& other);
int id = 0;
bool gzipped = false;
// Used to cache the uncompressed contents if |gzipped| is true.
mutable std::unique_ptr<std::string> cached;
};
const ui::ResourceBundle* resource_bundle_;
std::map<std::string, ResourceInfo> resource_map_;
DISALLOW_COPY_AND_ASSIGN(ResourceBundleSourceMap);
};
} // namespace extensions
#endif // EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_