blob: 8d35b30d76f9ec249357f38644bf32813b612352 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_EVENTS_OZONE_EVDEV_INPUT_INJECTOR_EVDEV_H_
#define UI_EVENTS_OZONE_EVDEV_INPUT_INJECTOR_EVDEV_H_
#include "base/macros.h"
#include "ui/events/ozone/evdev/event_dispatch_callback.h"
#include "ui/events/ozone/evdev/events_ozone_evdev_export.h"
#include "ui/events/system_input_injector.h"
namespace ui {
class CursorDelegateEvdev;
class DeviceEventDispatcherEvdev;
class EVENTS_OZONE_EVDEV_EXPORT InputInjectorEvdev
: public SystemInputInjector {
public:
InputInjectorEvdev(std::unique_ptr<DeviceEventDispatcherEvdev> dispatcher,
CursorDelegateEvdev* cursor);
~InputInjectorEvdev() override;
// SystemInputInjector implementation.
void InjectMouseButton(EventFlags button, bool down) override;
void InjectMouseWheel(int delta_x, int delta_y) override;
void MoveCursorTo(const gfx::PointF& location) override;
void InjectKeyEvent(DomCode physical_key,
bool down,
bool suppress_auto_repeat) override;
private:
// Shared cursor state.
CursorDelegateEvdev* cursor_;
// Interface for dispatching events.
std::unique_ptr<DeviceEventDispatcherEvdev> dispatcher_;
DISALLOW_COPY_AND_ASSIGN(InputInjectorEvdev);
};
} // namespace ui
#endif // UI_EVENTS_OZONE_EVDEV_INPUT_INJECTOR_EVDEV_H_