// Copyright 2012 The Chromium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
#include "cc/resources/layer_updater.h" | |
#include "cc/resources/prioritized_resource.h" | |
namespace cc { | |
LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture) | |
: texture_(texture.Pass()) {} | |
LayerUpdater::Resource::~Resource() {} | |
} // namespace cc |