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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_KEYBOARD_TEST_KEYBOARD_UI_H_
#define ASH_KEYBOARD_TEST_KEYBOARD_UI_H_
#include <memory>
#include "base/macros.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/keyboard/keyboard_ui.h"
namespace aura {
class Window;
} // namespace aura
namespace ash {
// Stub implementation of keyboard::KeyboardUI
class TestKeyboardUI : public keyboard::KeyboardUI {
public:
TestKeyboardUI();
~TestKeyboardUI() override;
bool HasContentsWindow() const override;
bool ShouldWindowOverscroll(aura::Window* window) const override;
aura::Window* GetContentsWindow() override;
private:
// Overridden from keyboard::KeyboardUI:
ui::InputMethod* GetInputMethod() override;
void ReloadKeyboardIfNeeded() override;
void InitInsets(const gfx::Rect& keyboard_bounds) override;
void ResetInsets() override;
aura::test::TestWindowDelegate delegate_;
std::unique_ptr<aura::Window> keyboard_;
DISALLOW_COPY_AND_ASSIGN(TestKeyboardUI);
};
} // namespace ash
#endif // ASH_KEYBOARD_TEST_KEYBOARD_UI_H_