blob: fa26170e9edd36aea5fca16b3b40f3eb49da09c4 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "ui/gfx/rect.h"
namespace ui {
class Layer;
class Transform;
namespace views {
class LayerPropertySetter;
// This is a views-internal API and should not be used externally. View uses
// this class to manage fields related to accelerated painting.
namespace internal {
class LayerHelper {
void SetTransform(const ui::Transform& transform);
// Only returns non-null if a non-identity transform has been set.
const ui::Transform* transform() const { return transform_.get(); }
void SetLayer(ui::Layer* layer);
ui::Layer* layer() { return layer_.get(); }
// Rectangle that needs to be painted.
void set_clip_rect(const gfx::Rect& rect) {
clip_rect_ = rect;
const gfx::Rect& clip_rect() const { return clip_rect_; }
// If true, the layer's bitmap is out of date and needs to be updated.
void set_bitmap_needs_updating(bool value) {
bitmap_needs_updating_ = value;
bool bitmap_needs_updating() const {
return bitmap_needs_updating_;
// If true the layer was explicitly turned on.
void set_paint_to_layer(bool value) { paint_to_layer_ = value; }
bool paint_to_layer() const { return paint_to_layer_; }
void SetPropertySetter(LayerPropertySetter* setter);
LayerPropertySetter* property_setter() {
return property_setter_.get();
// If true the LayerPropertySetter was explicitly set.
void set_property_setter_explicitly_set(bool value) {
property_setter_explicitly_set_ = value;
bool property_setter_explicitly_set() {
return property_setter_explicitly_set_;
// See View::SetExternalTexture for details.
void set_layer_updated_externally(bool value) {
layer_updated_externally_ = value;
bool layer_updated_externally() const { return layer_updated_externally_; }
// If true the complete bounds of the view needs to be painted.
void set_needs_paint_all(bool value) { needs_paint_all_ = value; }
bool needs_paint_all() const { return needs_paint_all_; }
// Returns true if the layer needs to be used.
bool ShouldPaintToLayer() const;
// The transformation matrix (rotation, translate, scale). If non-null the
// transform is not the identity transform.
scoped_ptr<ui::Transform> transform_;
scoped_ptr<ui::Layer> layer_;
scoped_ptr<LayerPropertySetter> property_setter_;
// Used during painting. If not empty and View::Paint() is invoked, the canvas
// is created with the specified size.
// TODO(sky): this should be passed into paint.
gfx::Rect clip_rect_;
// Is the layers bitmap out of date?
bool bitmap_needs_updating_;
// If true the bitmap is always up to date.
bool layer_updated_externally_;
// Should the View paint to a layer?
bool paint_to_layer_;
bool property_setter_explicitly_set_;
bool needs_paint_all_;
} // namespace internal
} // namespace views