| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/tools/compositor_model_bench/render_tree.h" |
| |
| #include <sstream> |
| #include <vector> |
| |
| #include "base/files/file_path.h" |
| #include "base/files/file_util.h" |
| #include "base/json/json_reader.h" |
| #include "base/json/json_writer.h" |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/values.h" |
| |
| #include "gpu/tools/compositor_model_bench/shaders.h" |
| |
| using base::JSONReader; |
| using base::JSONWriter; |
| using base::ReadFileToString; |
| using std::string; |
| using std::vector; |
| |
| GLenum TextureFormatFromString(const std::string& format) { |
| if (format == "RGBA") |
| return GL_RGBA; |
| if (format == "RGB") |
| return GL_RGB; |
| if (format == "LUMINANCE") |
| return GL_LUMINANCE; |
| return GL_INVALID_ENUM; |
| } |
| |
| const char* TextureFormatName(GLenum format) { |
| switch (format) { |
| case GL_RGBA: |
| return "RGBA"; |
| case GL_RGB: |
| return "RGB"; |
| case GL_LUMINANCE: |
| return "LUMINANCE"; |
| default: |
| return "(unknown format)"; |
| } |
| } |
| |
| int FormatBytesPerPixel(GLenum format) { |
| switch (format) { |
| case GL_RGBA: |
| return 4; |
| case GL_RGB: |
| return 3; |
| case GL_LUMINANCE: |
| return 1; |
| default: |
| return 0; |
| } |
| } |
| |
| RenderNode::RenderNode() { |
| } |
| |
| RenderNode::~RenderNode() { |
| } |
| |
| void RenderNode::Accept(RenderNodeVisitor* v) { |
| v->BeginVisitRenderNode(this); |
| v->EndVisitRenderNode(this); |
| } |
| |
| ContentLayerNode::ContentLayerNode() { |
| } |
| |
| ContentLayerNode::~ContentLayerNode() { |
| } |
| |
| void ContentLayerNode::Accept(RenderNodeVisitor* v) { |
| v->BeginVisitContentLayerNode(this); |
| typedef vector<RenderNode*>::iterator node_itr; |
| for (node_itr i = children_.begin(); i != children_.end(); ++i) { |
| (*i)->Accept(v); |
| } |
| v->EndVisitContentLayerNode(this); |
| } |
| |
| CCNode::CCNode() { |
| } |
| |
| CCNode::~CCNode() { |
| } |
| |
| void CCNode::Accept(RenderNodeVisitor* v) { |
| v->BeginVisitCCNode(this); |
| v->EndVisitCCNode(this); |
| } |
| |
| RenderNodeVisitor::~RenderNodeVisitor() { |
| } |
| |
| void RenderNodeVisitor::BeginVisitContentLayerNode(ContentLayerNode* v) { |
| this->BeginVisitRenderNode(v); |
| } |
| |
| void RenderNodeVisitor::BeginVisitCCNode(CCNode* v) { |
| this->BeginVisitRenderNode(v); |
| } |
| |
| void RenderNodeVisitor::EndVisitRenderNode(RenderNode* v) { |
| } |
| |
| void RenderNodeVisitor::EndVisitContentLayerNode(ContentLayerNode* v) { |
| this->EndVisitRenderNode(v); |
| } |
| |
| void RenderNodeVisitor::EndVisitCCNode(CCNode* v) { |
| this->EndVisitRenderNode(v); |
| } |
| |
| RenderNode* InterpretNode(base::DictionaryValue* node); |
| |
| std::string ValueTypeAsString(base::Value::Type type) { |
| switch (type) { |
| case base::Value::TYPE_NULL: |
| return "NULL"; |
| case base::Value::TYPE_BOOLEAN: |
| return "BOOLEAN"; |
| case base::Value::TYPE_INTEGER: |
| return "INTEGER"; |
| case base::Value::TYPE_DOUBLE: |
| return "DOUBLE"; |
| case base::Value::TYPE_STRING: |
| return "STRING"; |
| case base::Value::TYPE_BINARY: |
| return "BINARY"; |
| case base::Value::TYPE_DICTIONARY: |
| return "DICTIONARY"; |
| case base::Value::TYPE_LIST: |
| return "LIST"; |
| default: |
| return "(UNKNOWN TYPE)"; |
| } |
| } |
| |
| // Makes sure that the key exists and has the type we expect. |
| bool VerifyDictionaryEntry(base::DictionaryValue* node, |
| const std::string& key, |
| base::Value::Type type) { |
| if (!node->HasKey(key)) { |
| LOG(ERROR) << "Missing value for key: " << key; |
| return false; |
| } |
| |
| base::Value* child; |
| node->Get(key, &child); |
| if (!child->IsType(type)) { |
| LOG(ERROR) << key << " did not have the expected type " |
| "(expected " << ValueTypeAsString(type) << ")"; |
| return false; |
| } |
| |
| return true; |
| } |
| |
| // Makes sure that the list entry has the type we expect. |
| bool VerifyListEntry(base::ListValue* l, |
| int idx, |
| base::Value::Type type, |
| const char* listName = 0) { |
| // Assume the idx is valid (since we'll be able to generate a better |
| // error message for this elsewhere.) |
| base::Value* el; |
| l->Get(idx, &el); |
| if (!el->IsType(type)) { |
| LOG(ERROR) << (listName ? listName : "List") << "element " << idx << |
| " did not have the expected type (expected " << |
| ValueTypeAsString(type) << ")\n"; |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool InterpretCommonContents(base::DictionaryValue* node, RenderNode* c) { |
| if (!VerifyDictionaryEntry(node, "layerID", base::Value::TYPE_INTEGER) || |
| !VerifyDictionaryEntry(node, "width", base::Value::TYPE_INTEGER) || |
| !VerifyDictionaryEntry(node, "height", base::Value::TYPE_INTEGER) || |
| !VerifyDictionaryEntry(node, "drawsContent", base::Value::TYPE_BOOLEAN) || |
| !VerifyDictionaryEntry(node, "targetSurfaceID", |
| base::Value::TYPE_INTEGER) || |
| !VerifyDictionaryEntry(node, "transform", base::Value::TYPE_LIST) |
| ) { |
| return false; |
| } |
| |
| int layerID; |
| node->GetInteger("layerID", &layerID); |
| c->set_layerID(layerID); |
| int width; |
| node->GetInteger("width", &width); |
| c->set_width(width); |
| int height; |
| node->GetInteger("height", &height); |
| c->set_height(height); |
| bool drawsContent; |
| node->GetBoolean("drawsContent", &drawsContent); |
| c->set_drawsContent(drawsContent); |
| int targetSurface; |
| node->GetInteger("targetSurfaceID", &targetSurface); |
| c->set_targetSurface(targetSurface); |
| |
| base::ListValue* transform; |
| node->GetList("transform", &transform); |
| if (transform->GetSize() != 16) { |
| LOG(ERROR) << "4x4 transform matrix did not have 16 elements"; |
| return false; |
| } |
| float transform_mat[16]; |
| for (int i = 0; i < 16; ++i) { |
| if (!VerifyListEntry(transform, i, base::Value::TYPE_DOUBLE, "Transform")) |
| return false; |
| double el; |
| transform->GetDouble(i, &el); |
| transform_mat[i] = el; |
| } |
| c->set_transform(transform_mat); |
| |
| if (node->HasKey("tiles")) { |
| if (!VerifyDictionaryEntry(node, "tiles", base::Value::TYPE_DICTIONARY)) |
| return false; |
| base::DictionaryValue* tiles_dict; |
| node->GetDictionary("tiles", &tiles_dict); |
| if (!VerifyDictionaryEntry(tiles_dict, "dim", base::Value::TYPE_LIST)) |
| return false; |
| base::ListValue* dim; |
| tiles_dict->GetList("dim", &dim); |
| if (!VerifyListEntry(dim, 0, base::Value::TYPE_INTEGER, "Tile dimension") || |
| !VerifyListEntry(dim, 1, base::Value::TYPE_INTEGER, "Tile dimension")) { |
| return false; |
| } |
| int tile_width; |
| dim->GetInteger(0, &tile_width); |
| c->set_tile_width(tile_width); |
| int tile_height; |
| dim->GetInteger(1, &tile_height); |
| c->set_tile_height(tile_height); |
| |
| if (!VerifyDictionaryEntry(tiles_dict, "info", base::Value::TYPE_LIST)) |
| return false; |
| base::ListValue* tiles; |
| tiles_dict->GetList("info", &tiles); |
| for (unsigned int i = 0; i < tiles->GetSize(); ++i) { |
| if (!VerifyListEntry(tiles, i, base::Value::TYPE_DICTIONARY, "Tile info")) |
| return false; |
| base::DictionaryValue* tdict; |
| tiles->GetDictionary(i, &tdict); |
| |
| if (!VerifyDictionaryEntry(tdict, "x", base::Value::TYPE_INTEGER) || |
| !VerifyDictionaryEntry(tdict, "y", base::Value::TYPE_INTEGER)) { |
| return false; |
| } |
| Tile t; |
| tdict->GetInteger("x", &t.x); |
| tdict->GetInteger("y", &t.y); |
| if (tdict->HasKey("texID")) { |
| if (!VerifyDictionaryEntry(tdict, "texID", base::Value::TYPE_INTEGER)) |
| return false; |
| tdict->GetInteger("texID", &t.texID); |
| } else { |
| t.texID = -1; |
| } |
| c->add_tile(t); |
| } |
| } |
| return true; |
| } |
| |
| bool InterpretCCData(base::DictionaryValue* node, CCNode* c) { |
| if (!VerifyDictionaryEntry(node, "vertex_shader", base::Value::TYPE_STRING) || |
| !VerifyDictionaryEntry(node, "fragment_shader", |
| base::Value::TYPE_STRING) || |
| !VerifyDictionaryEntry(node, "textures", base::Value::TYPE_LIST)) { |
| return false; |
| } |
| string vertex_shader_name, fragment_shader_name; |
| node->GetString("vertex_shader", &vertex_shader_name); |
| node->GetString("fragment_shader", &fragment_shader_name); |
| |
| c->set_vertex_shader(ShaderIDFromString(vertex_shader_name)); |
| c->set_fragment_shader(ShaderIDFromString(fragment_shader_name)); |
| base::ListValue* textures; |
| node->GetList("textures", &textures); |
| for (unsigned int i = 0; i < textures->GetSize(); ++i) { |
| if (!VerifyListEntry(textures, i, base::Value::TYPE_DICTIONARY, "Tex list")) |
| return false; |
| base::DictionaryValue* tex; |
| textures->GetDictionary(i, &tex); |
| |
| if (!VerifyDictionaryEntry(tex, "texID", base::Value::TYPE_INTEGER) || |
| !VerifyDictionaryEntry(tex, "height", base::Value::TYPE_INTEGER) || |
| !VerifyDictionaryEntry(tex, "width", base::Value::TYPE_INTEGER) || |
| !VerifyDictionaryEntry(tex, "format", base::Value::TYPE_STRING)) { |
| return false; |
| } |
| Texture t; |
| tex->GetInteger("texID", &t.texID); |
| tex->GetInteger("height", &t.height); |
| tex->GetInteger("width", &t.width); |
| |
| string formatName; |
| tex->GetString("format", &formatName); |
| t.format = TextureFormatFromString(formatName); |
| if (t.format == GL_INVALID_ENUM) { |
| LOG(ERROR) << "Unrecognized texture format in layer " << c->layerID() << |
| " (format: " << formatName << ")\n" |
| "The layer had " << textures->GetSize() << " children."; |
| return false; |
| } |
| |
| c->add_texture(t); |
| } |
| |
| if (c->vertex_shader() == SHADER_UNRECOGNIZED) { |
| LOG(ERROR) << "Unrecognized vertex shader name, layer " << c->layerID() << |
| " (shader: " << vertex_shader_name << ")"; |
| return false; |
| } |
| |
| if (c->fragment_shader() == SHADER_UNRECOGNIZED) { |
| LOG(ERROR) << "Unrecognized fragment shader name, layer " << c->layerID() << |
| " (shader: " << fragment_shader_name << ")"; |
| return false; |
| } |
| |
| return true; |
| } |
| |
| RenderNode* InterpretContentLayer(base::DictionaryValue* node) { |
| ContentLayerNode* n = new ContentLayerNode; |
| if (!InterpretCommonContents(node, n)) |
| return NULL; |
| |
| if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING) || |
| !VerifyDictionaryEntry(node, "skipsDraw", base::Value::TYPE_BOOLEAN) || |
| !VerifyDictionaryEntry(node, "children", base::Value::TYPE_LIST)) { |
| return NULL; |
| } |
| |
| string type; |
| node->GetString("type", &type); |
| DCHECK_EQ(type, "ContentLayer"); |
| bool skipsDraw; |
| node->GetBoolean("skipsDraw", &skipsDraw); |
| n->set_skipsDraw(skipsDraw); |
| |
| base::ListValue* children; |
| node->GetList("children", &children); |
| for (unsigned int i = 0; i < children->GetSize(); ++i) { |
| base::DictionaryValue* childNode; |
| children->GetDictionary(i, &childNode); |
| RenderNode* child = InterpretNode(childNode); |
| if (child) |
| n->add_child(child); |
| } |
| |
| return n; |
| } |
| |
| RenderNode* InterpretCanvasLayer(base::DictionaryValue* node) { |
| CCNode* n = new CCNode; |
| if (!InterpretCommonContents(node, n)) |
| return NULL; |
| |
| if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) { |
| return NULL; |
| } |
| |
| string type; |
| node->GetString("type", &type); |
| assert(type == "CanvasLayer"); |
| |
| if (!InterpretCCData(node, n)) |
| return NULL; |
| |
| return n; |
| } |
| |
| RenderNode* InterpretVideoLayer(base::DictionaryValue* node) { |
| CCNode* n = new CCNode; |
| if (!InterpretCommonContents(node, n)) |
| return NULL; |
| |
| if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) { |
| return NULL; |
| } |
| |
| string type; |
| node->GetString("type", &type); |
| assert(type == "VideoLayer"); |
| |
| if (!InterpretCCData(node, n)) |
| return NULL; |
| |
| return n; |
| } |
| |
| RenderNode* InterpretImageLayer(base::DictionaryValue* node) { |
| CCNode* n = new CCNode; |
| if (!InterpretCommonContents(node, n)) |
| return NULL; |
| |
| if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) { |
| return NULL; |
| } |
| |
| string type; |
| node->GetString("type", &type); |
| assert(type == "ImageLayer"); |
| |
| if (!InterpretCCData(node, n)) |
| return NULL; |
| |
| return n; |
| } |
| |
| RenderNode* InterpretNode(base::DictionaryValue* node) { |
| if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) { |
| return NULL; |
| } |
| |
| string type; |
| node->GetString("type", &type); |
| if (type == "ContentLayer") |
| return InterpretContentLayer(node); |
| if (type == "CanvasLayer") |
| return InterpretCanvasLayer(node); |
| if (type == "VideoLayer") |
| return InterpretVideoLayer(node); |
| if (type == "ImageLayer") |
| return InterpretImageLayer(node); |
| |
| |
| string outjson; |
| JSONWriter::WriteWithOptions(*node, base::JSONWriter::OPTIONS_PRETTY_PRINT, |
| &outjson); |
| LOG(ERROR) << "Unrecognized node type! JSON:\n\n" |
| "-----------------------\n" << |
| outjson << |
| "-----------------------"; |
| |
| return NULL; |
| } |
| |
| RenderNode* BuildRenderTreeFromFile(const base::FilePath& path) { |
| LOG(INFO) << "Reading " << path.LossyDisplayName(); |
| string contents; |
| if (!ReadFileToString(path, &contents)) |
| return NULL; |
| |
| int error_code = 0; |
| string error_message; |
| scoped_ptr<base::Value> root = JSONReader::ReadAndReturnError( |
| contents, base::JSON_ALLOW_TRAILING_COMMAS, &error_code, &error_message); |
| if (!root) { |
| LOG(ERROR) << "Failed to parse JSON file " << path.LossyDisplayName() << |
| "\n(" << error_message << ")"; |
| return NULL; |
| } |
| |
| if (root->IsType(base::Value::TYPE_DICTIONARY)) { |
| base::DictionaryValue* v = static_cast<base::DictionaryValue*>(root.get()); |
| RenderNode* tree = InterpretContentLayer(v); |
| return tree; |
| } else { |
| LOG(ERROR) << path.LossyDisplayName() << |
| " doesn not encode a JSON dictionary."; |
| return NULL; |
| } |
| } |
| |