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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BOX_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_BOX_PAINTER_H_
#include "third_party/blink/renderer/core/layout/background_bleed_avoidance.h"
#include "third_party/blink/renderer/core/layout/layout_box.h"
#include "third_party/blink/renderer/core/paint/rounded_inner_rect_clipper.h"
#include "third_party/blink/renderer/platform/geometry/layout_size.h"
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
#include "third_party/blink/renderer/platform/graphics/paint/drawing_recorder.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class BoxPainter {
STACK_ALLOCATED();
public:
BoxPainter(const LayoutBox& layout_box) : layout_box_(layout_box) {}
void Paint(const PaintInfo&);
void PaintChildren(const PaintInfo&);
void PaintBoxDecorationBackground(const PaintInfo&,
const PhysicalOffset& paint_offset);
void PaintMask(const PaintInfo&, const PhysicalOffset& paint_offset);
void PaintMaskImages(const PaintInfo&, const PhysicalRect&);
// |visual_rect| is for the drawing display item, covering overflowing box
// shadows and border image outsets. |paint_rect| is the border box rect in
// paint coordinates.
void PaintBoxDecorationBackgroundWithRect(
const PaintInfo&,
const IntRect& visual_rect,
const PhysicalRect& paint_rect,
const DisplayItemClient& background_client);
// Expands the bounds of the current paint chunk for hit test, and records
// special touch action if any. This should be called in the background paint
// phase even if there is no other painted content.
void RecordHitTestData(const PaintInfo&,
const PhysicalRect& paint_rect,
const DisplayItemClient& background_client);
// This should be called in the background paint phase even if there is no
// other painted content.
void RecordScrollHitTestData(const PaintInfo&,
const DisplayItemClient& background_client);
// Calculates the visual rect (see DisplayItem::VisualRect() for definition)
// from the self visual overflow of the LayoutBox and |paint_offset|.
// This visual rect contains all possible painted results of the LayoutBox.
// In a particular painter, we can also use a tighter visual rect instead of
// this visual rect, if it's easy and beneficial to do so.
// In most cases we use BoxDrawingRecorder which calls this function, instead
// of directly using this function.
IntRect VisualRect(const PhysicalOffset& paint_offset);
private:
void PaintBackground(const PaintInfo&,
const PhysicalRect&,
const Color& background_color,
BackgroundBleedAvoidance = kBackgroundBleedNone);
const LayoutBox& layout_box_;
};
// A wrapper of DrawingRecorder for LayoutBox, providing the default visual
// rect. See BoxPainter::VisualRect().
class BoxDrawingRecorder : public DrawingRecorder {
public:
BoxDrawingRecorder(GraphicsContext& context,
const LayoutBox& box,
DisplayItem::Type type,
const PhysicalOffset& paint_offset)
: DrawingRecorder(context,
box,
type,
BoxPainter(box).VisualRect(paint_offset)) {}
BoxDrawingRecorder(GraphicsContext& context,
const LayoutBox& box,
PaintPhase phase,
const PhysicalOffset& paint_offset)
: BoxDrawingRecorder(context,
box,
DisplayItem::PaintPhaseToDrawingType(phase),
paint_offset) {}
};
} // namespace blink
#endif