blob: 6d092785f2a3d2f374e1654a3e7beee61fd59296 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FRAME_PAINT_TIMING_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FRAME_PAINT_TIMING_H_
#include "third_party/blink/renderer/core/paint/paint_timing.h"
#include "third_party/blink/renderer/platform/graphics/graphics_context.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_controller.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
namespace blink {
class LocalFrame;
class FramePaintTiming {
STACK_ALLOCATED();
public:
FramePaintTiming(GraphicsContext& context, const LocalFrame* frame)
: context_(context), frame_(frame) {
context_.GetPaintController().BeginFrame(frame_);
}
FramePaintTiming(const FramePaintTiming&) = delete;
FramePaintTiming& operator=(const FramePaintTiming&) = delete;
~FramePaintTiming() {
DCHECK(frame_->GetDocument());
FrameFirstPaint result = context_.GetPaintController().EndFrame(frame_);
PaintTiming::From(*frame_->GetDocument())
.NotifyPaint(result.first_painted, result.text_painted,
result.image_painted);
}
private:
GraphicsContext& context_;
const LocalFrame* frame_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FRAME_PAINT_TIMING_H_