blob: aad18bfddfc90d14a37f060bd5da7c3b2afe4394 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This file is auto-generated from
// ui/gl/generate_bindings.py
// It's formatted by clang-format using chromium coding style:
// clang-format -i -style=chromium filename
// DO NOT EDIT!
static const GLEnums::EnumToString enum_to_string_table[] = {
{
0, "GL_FALSE",
},
{
0x00, "GL_CLOSE_PATH_NV",
},
{
0x0000, "GL_POINTS",
},
{
0x00000000, "GL_PERFQUERY_SINGLE_CONTEXT_INTEL",
},
{
0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE",
},
{
0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR",
},
{
0x00000004, "GL_GEOMETRY_SHADER_BIT_OES",
},
{
0x00000008, "GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR",
},
{
0x00000010, "GL_TESS_EVALUATION_SHADER_BIT_OES",
},
{
0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM",
},
{
0x00000040, "GL_COLOR_BUFFER_BIT6_QCOM",
},
{
0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM",
},
{
0x00000100, "GL_DEPTH_BUFFER_BIT",
},
{
0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM",
},
{
0x00000400, "GL_STENCIL_BUFFER_BIT",
},
{
0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM",
},
{
0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM",
},
{
0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM",
},
{
0x00004000, "GL_COLOR_BUFFER_BIT",
},
{
0x00008000, "GL_COVERAGE_BUFFER_BIT_NV",
},
{
0x0001, "GL_LINES",
},
{
0x00010000, "GL_FONT_X_MIN_BOUNDS_BIT_NV",
},
{
0x0002, "GL_LINE_LOOP",
},
{
0x00020000, "GL_FONT_Y_MIN_BOUNDS_BIT_NV",
},
{
0x0003, "GL_LINE_STRIP",
},
{
0x0004, "GL_TRIANGLES",
},
{
0x00040000, "GL_FONT_X_MAX_BOUNDS_BIT_NV",
},
{
0x0005, "GL_TRIANGLE_STRIP",
},
{
0x0006, "GL_TRIANGLE_FAN",
},
{
0x0007, "GL_QUADS_OES",
},
{
0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
},
{
0x00080000, "GL_FONT_Y_MAX_BOUNDS_BIT_NV",
},
{
0x000A, "GL_LINES_ADJACENCY_OES",
},
{
0x000B, "GL_LINE_STRIP_ADJACENCY_OES",
},
{
0x000C, "GL_TRIANGLES_ADJACENCY_OES",
},
{
0x000D, "GL_TRIANGLE_STRIP_ADJACENCY_OES",
},
{
0x000E, "GL_PATCHES_OES",
},
{
0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT",
},
{
0x00100000, "GL_FONT_UNITS_PER_EM_BIT_NV",
},
{
0x0020, "GL_MAP_UNSYNCHRONIZED_BIT_EXT",
},
{
0x00200000, "GL_FONT_ASCENDER_BIT_NV",
},
{
0x0040, "GL_MAP_PERSISTENT_BIT_EXT",
},
{
0x00400000, "GL_FONT_DESCENDER_BIT_NV",
},
{
0x0080, "GL_MAP_COHERENT_BIT_EXT",
},
{
0x00800000, "GL_FONT_HEIGHT_BIT_NV",
},
{
0x01, "GL_BOLD_BIT_NV",
},
{
0x0100, "GL_DYNAMIC_STORAGE_BIT_EXT",
},
{
0x01000000, "GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV",
},
{
0x02, "GL_MOVE_TO_NV",
},
{
0x0200, "GL_NEVER",
},
{
0x02000000, "GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV",
},
{
0x0201, "GL_LESS",
},
{
0x0202, "GL_EQUAL",
},
{
0x0203, "GL_LEQUAL",
},
{
0x0204, "GL_GREATER",
},
{
0x0205, "GL_NOTEQUAL",
},
{
0x0206, "GL_GEQUAL",
},
{
0x0207, "GL_ALWAYS",
},
{
0x03, "GL_RELATIVE_MOVE_TO_NV",
},
{
0x0300, "GL_SRC_COLOR",
},
{
0x0301, "GL_ONE_MINUS_SRC_COLOR",
},
{
0x0302, "GL_SRC_ALPHA",
},
{
0x0303, "GL_ONE_MINUS_SRC_ALPHA",
},
{
0x0304, "GL_DST_ALPHA",
},
{
0x0305, "GL_ONE_MINUS_DST_ALPHA",
},
{
0x0306, "GL_DST_COLOR",
},
{
0x0307, "GL_ONE_MINUS_DST_COLOR",
},
{
0x0308, "GL_SRC_ALPHA_SATURATE",
},
{
0x04, "GL_LINE_TO_NV",
},
{
0x04000000, "GL_FONT_UNDERLINE_POSITION_BIT_NV",
},
{
0x0404, "GL_FRONT",
},
{
0x0405, "GL_BACK",
},
{
0x0408, "GL_FRONT_AND_BACK",
},
{
0x05, "GL_RELATIVE_LINE_TO_NV",
},
{
0x0500, "GL_INVALID_ENUM",
},
{
0x0501, "GL_INVALID_VALUE",
},
{
0x0502, "GL_INVALID_OPERATION",
},
{
0x0503, "GL_STACK_OVERFLOW_KHR",
},
{
0x0504, "GL_STACK_UNDERFLOW_KHR",
},
{
0x0505, "GL_OUT_OF_MEMORY",
},
{
0x0506, "GL_INVALID_FRAMEBUFFER_OPERATION",
},
{
0x0507, "GL_CONTEXT_LOST_KHR",
},
{
0x06, "GL_HORIZONTAL_LINE_TO_NV",
},
{
0x07, "GL_RELATIVE_HORIZONTAL_LINE_TO_NV",
},
{
0x08, "GL_VERTICAL_LINE_TO_NV",
},
{
0x08000000, "GL_FONT_UNDERLINE_THICKNESS_BIT_NV",
},
{
0x09, "GL_RELATIVE_VERTICAL_LINE_TO_NV",
},
{
0x0900, "GL_CW",
},
{
0x0901, "GL_CCW",
},
{
0x0A, "GL_QUADRATIC_CURVE_TO_NV",
},
{
0x0B, "GL_RELATIVE_QUADRATIC_CURVE_TO_NV",
},
{
0x0B21, "GL_LINE_WIDTH",
},
{
0x0B40, "GL_POLYGON_MODE_NV",
},
{
0x0B44, "GL_CULL_FACE",
},
{
0x0B45, "GL_CULL_FACE_MODE",
},
{
0x0B46, "GL_FRONT_FACE",
},
{
0x0B70, "GL_DEPTH_RANGE",
},
{
0x0B71, "GL_DEPTH_TEST",
},
{
0x0B72, "GL_DEPTH_WRITEMASK",
},
{
0x0B73, "GL_DEPTH_CLEAR_VALUE",
},
{
0x0B74, "GL_DEPTH_FUNC",
},
{
0x0B90, "GL_STENCIL_TEST",
},
{
0x0B91, "GL_STENCIL_CLEAR_VALUE",
},
{
0x0B92, "GL_STENCIL_FUNC",
},
{
0x0B93, "GL_STENCIL_VALUE_MASK",
},
{
0x0B94, "GL_STENCIL_FAIL",
},
{
0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL",
},
{
0x0B96, "GL_STENCIL_PASS_DEPTH_PASS",
},
{
0x0B97, "GL_STENCIL_REF",
},
{
0x0B98, "GL_STENCIL_WRITEMASK",
},
{
0x0BA2, "GL_VIEWPORT",
},
{
0x0BA3, "GL_PATH_MODELVIEW_STACK_DEPTH_NV",
},
{
0x0BA4, "GL_PATH_PROJECTION_STACK_DEPTH_NV",
},
{
0x0BA6, "GL_PATH_MODELVIEW_MATRIX_NV",
},
{
0x0BA7, "GL_PATH_PROJECTION_MATRIX_NV",
},
{
0x0BC0, "GL_ALPHA_TEST_QCOM",
},
{
0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM",
},
{
0x0BC2, "GL_ALPHA_TEST_REF_QCOM",
},
{
0x0BD0, "GL_DITHER",
},
{
0x0BE2, "GL_BLEND",
},
{
0x0C, "GL_CUBIC_CURVE_TO_NV",
},
{
0x0C01, "GL_DRAW_BUFFER_EXT",
},
{
0x0C02, "GL_READ_BUFFER_EXT",
},
{
0x0C10, "GL_SCISSOR_BOX",
},
{
0x0C11, "GL_SCISSOR_TEST",
},
{
0x0C22, "GL_COLOR_CLEAR_VALUE",
},
{
0x0C23, "GL_COLOR_WRITEMASK",
},
{
0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT",
},
{
0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT",
},
{
0x0CF4, "GL_UNPACK_SKIP_PIXELS_EXT",
},
{
0x0CF5, "GL_UNPACK_ALIGNMENT",
},
{
0x0D, "GL_RELATIVE_CUBIC_CURVE_TO_NV",
},
{
0x0D02, "GL_PACK_ROW_LENGTH",
},
{
0x0D03, "GL_PACK_SKIP_ROWS",
},
{
0x0D04, "GL_PACK_SKIP_PIXELS",
},
{
0x0D05, "GL_PACK_ALIGNMENT",
},
{
0x0D32, "GL_MAX_CLIP_DISTANCES_APPLE",
},
{
0x0D33, "GL_MAX_TEXTURE_SIZE",
},
{
0x0D36, "GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV",
},
{
0x0D38, "GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV",
},
{
0x0D3A, "GL_MAX_VIEWPORT_DIMS",
},
{
0x0D50, "GL_SUBPIXEL_BITS",
},
{
0x0D52, "GL_RED_BITS",
},
{
0x0D53, "GL_GREEN_BITS",
},
{
0x0D54, "GL_BLUE_BITS",
},
{
0x0D55, "GL_ALPHA_BITS",
},
{
0x0D56, "GL_DEPTH_BITS",
},
{
0x0D57, "GL_STENCIL_BITS",
},
{
0x0DE1, "GL_TEXTURE_2D",
},
{
0x0E, "GL_SMOOTH_QUADRATIC_CURVE_TO_NV",
},
{
0x0F, "GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV",
},
{
0x1, "GL_CA_LAYER_EDGE_LEFT_CHROMIUM",
},
{
0x10, "GL_SMOOTH_CUBIC_CURVE_TO_NV",
},
{
0x100, "GL_GLYPH_HAS_KERNING_BIT_NV",
},
{
0x10000000, "GL_FONT_HAS_KERNING_BIT_NV",
},
{
0x1004, "GL_TEXTURE_BORDER_COLOR_OES",
},
{
0x11, "GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV",
},
{
0x1100, "GL_DONT_CARE",
},
{
0x1101, "GL_FASTEST",
},
{
0x1102, "GL_NICEST",
},
{
0x12, "GL_SMALL_CCW_ARC_TO_NV",
},
{
0x13, "GL_RELATIVE_SMALL_CCW_ARC_TO_NV",
},
{
0x14, "GL_SMALL_CW_ARC_TO_NV",
},
{
0x1400, "GL_BYTE",
},
{
0x1401, "GL_UNSIGNED_BYTE",
},
{
0x1402, "GL_SHORT",
},
{
0x1403, "GL_UNSIGNED_SHORT",
},
{
0x1404, "GL_INT",
},
{
0x1405, "GL_UNSIGNED_INT",
},
{
0x1406, "GL_FLOAT",
},
{
0x140B, "GL_HALF_FLOAT",
},
{
0x140C, "GL_FIXED",
},
{
0x140E, "GL_INT64_NV",
},
{
0x140F, "GL_UNSIGNED_INT64_NV",
},
{
0x15, "GL_RELATIVE_SMALL_CW_ARC_TO_NV",
},
{
0x1506, "GL_XOR_NV",
},
{
0x150A, "GL_INVERT",
},
{
0x16, "GL_LARGE_CCW_ARC_TO_NV",
},
{
0x17, "GL_RELATIVE_LARGE_CCW_ARC_TO_NV",
},
{
0x1700, "GL_PATH_MODELVIEW_NV",
},
{
0x1701, "GL_PATH_PROJECTION_NV",
},
{
0x1702, "GL_TEXTURE",
},
{
0x18, "GL_LARGE_CW_ARC_TO_NV",
},
{
0x1800, "GL_COLOR_EXT",
},
{
0x1801, "GL_DEPTH_EXT",
},
{
0x1802, "GL_STENCIL_EXT",
},
{
0x19, "GL_RELATIVE_LARGE_CW_ARC_TO_NV",
},
{
0x1901, "GL_STENCIL_INDEX_OES",
},
{
0x1902, "GL_DEPTH_COMPONENT",
},
{
0x1903, "GL_RED_EXT",
},
{
0x1904, "GL_GREEN_NV",
},
{
0x1905, "GL_BLUE_NV",
},
{
0x1906, "GL_ALPHA",
},
{
0x1907, "GL_RGB",
},
{
0x1908, "GL_RGBA",
},
{
0x1909, "GL_LUMINANCE",
},
{
0x190A, "GL_LUMINANCE_ALPHA",
},
{
0x1A, "GL_CONIC_CURVE_TO_NV",
},
{
0x1B, "GL_RELATIVE_CONIC_CURVE_TO_NV",
},
{
0x1B00, "GL_POINT_NV",
},
{
0x1B01, "GL_LINE_NV",
},
{
0x1B02, "GL_FILL_NV",
},
{
0x1D00, "GL_FLAT_CHROMIUM",
},
{
0x1E00, "GL_KEEP",
},
{
0x1E01, "GL_REPLACE",
},
{
0x1E02, "GL_INCR",
},
{
0x1E03, "GL_DECR",
},
{
0x1F00, "GL_VENDOR",
},
{
0x1F01, "GL_RENDERER",
},
{
0x1F02, "GL_VERSION",
},
{
0x1F03, "GL_EXTENSIONS",
},
{
0x2, "GL_CA_LAYER_EDGE_RIGHT_CHROMIUM",
},
{
0x20, "GL_GLYPH_VERTICAL_BEARING_X_BIT_NV",
},
{
0x20000000, "GL_FONT_NUM_GLYPH_INDICES_BIT_NV",
},
{
0x2400, "GL_EYE_LINEAR_CHROMIUM",
},
{
0x2401, "GL_OBJECT_LINEAR_CHROMIUM",
},
{
0x2600, "GL_NEAREST",
},
{
0x2601, "GL_LINEAR",
},
{
0x2700, "GL_NEAREST_MIPMAP_NEAREST",
},
{
0x2701, "GL_LINEAR_MIPMAP_NEAREST",
},
{
0x2702, "GL_NEAREST_MIPMAP_LINEAR",
},
{
0x2703, "GL_LINEAR_MIPMAP_LINEAR",
},
{
0x2800, "GL_TEXTURE_MAG_FILTER",
},
{
0x2801, "GL_TEXTURE_MIN_FILTER",
},
{
0x2802, "GL_TEXTURE_WRAP_S",
},
{
0x2803, "GL_TEXTURE_WRAP_T",
},
{
0x2901, "GL_REPEAT",
},
{
0x2A00, "GL_POLYGON_OFFSET_UNITS",
},
{
0x2A01, "GL_POLYGON_OFFSET_POINT_NV",
},
{
0x2A02, "GL_POLYGON_OFFSET_LINE_NV",
},
{
0x3000, "GL_CLIP_DISTANCE0_APPLE",
},
{
0x3001, "GL_CLIP_DISTANCE1_APPLE",
},
{
0x3002, "GL_CLIP_DISTANCE2_APPLE",
},
{
0x3003, "GL_CLIP_DISTANCE3_APPLE",
},
{
0x3004, "GL_CLIP_DISTANCE4_APPLE",
},
{
0x3005, "GL_CLIP_DISTANCE5_APPLE",
},
{
0x3006, "GL_CLIP_DISTANCE6_APPLE",
},
{
0x3007, "GL_CLIP_DISTANCE7_APPLE",
},
{
0x300E, "GL_CONTEXT_LOST",
},
{
0x4, "GL_CA_LAYER_EDGE_BOTTOM_CHROMIUM",
},
{
0x40, "GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV",
},
{
0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
},
{
0x6000, "GL_SCANOUT_CHROMIUM",
},
{
0x6003, "GL_GET_ERROR_QUERY_CHROMIUM",
},
{
0x6004, "GL_COMMANDS_ISSUED_CHROMIUM",
},
{
0x6006, "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM",
},
{
0x6007, "GL_LATENCY_QUERY_CHROMIUM",
},
{
0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
},
{
0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
},
{
0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
},
{
0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
},
{
0x78FA, "GL_RGB_YCRCB_420_CHROMIUM",
},
{
0x78FB, "GL_RGB_YCBCR_422_CHROMIUM",
},
{
0x78FC, "GL_RGB_YCBCR_420V_CHROMIUM",
},
{
0x8, "GL_CA_LAYER_EDGE_TOP_CHROMIUM",
},
{
0x80, "GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV",
},
{
0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
},
{
0x8001, "GL_CONSTANT_COLOR",
},
{
0x8002, "GL_ONE_MINUS_CONSTANT_COLOR",
},
{
0x8003, "GL_CONSTANT_ALPHA",
},
{
0x8004, "GL_ONE_MINUS_CONSTANT_ALPHA",
},
{
0x8005, "GL_BLEND_COLOR",
},
{
0x8006, "GL_FUNC_ADD",
},
{
0x8007, "GL_MIN",
},
{
0x8008, "GL_MAX",
},
{
0x8009, "GL_BLEND_EQUATION",
},
{
0x800A, "GL_FUNC_SUBTRACT",
},
{
0x800B, "GL_FUNC_REVERSE_SUBTRACT",
},
{
0x8033, "GL_UNSIGNED_SHORT_4_4_4_4",
},
{
0x8034, "GL_UNSIGNED_SHORT_5_5_5_1",
},
{
0x8037, "GL_POLYGON_OFFSET_FILL",
},
{
0x8038, "GL_POLYGON_OFFSET_FACTOR",
},
{
0x803C, "GL_ALPHA8_OES",
},
{
0x8040, "GL_LUMINANCE8_OES",
},
{
0x8043, "GL_LUMINANCE4_ALPHA4_OES",
},
{
0x8045, "GL_LUMINANCE8_ALPHA8_OES",
},
{
0x8051, "GL_RGB8_OES",
},
{
0x8052, "GL_RGB10_EXT",
},
{
0x8054, "GL_RGB16_EXT",
},
{
0x8056, "GL_RGBA4",
},
{
0x8057, "GL_RGB5_A1",
},
{
0x8058, "GL_RGBA8_OES",
},
{
0x8059, "GL_RGB10_A2_EXT",
},
{
0x805B, "GL_RGBA16_EXT",
},
{
0x8069, "GL_TEXTURE_BINDING_2D",
},
{
0x806A, "GL_TEXTURE_BINDING_3D_OES",
},
{
0x806D, "GL_UNPACK_SKIP_IMAGES",
},
{
0x806E, "GL_UNPACK_IMAGE_HEIGHT",
},
{
0x806F, "GL_TEXTURE_3D_OES",
},
{
0x8072, "GL_TEXTURE_WRAP_R_OES",
},
{
0x8073, "GL_MAX_3D_TEXTURE_SIZE_OES",
},
{
0x8074, "GL_VERTEX_ARRAY_KHR",
},
{
0x809D, "GL_MULTISAMPLE_EXT",
},
{
0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE",
},
{
0x809F, "GL_SAMPLE_ALPHA_TO_ONE_EXT",
},
{
0x80A0, "GL_SAMPLE_COVERAGE",
},
{
0x80A8, "GL_SAMPLE_BUFFERS",
},
{
0x80A9, "GL_SAMPLES",
},
{
0x80AA, "GL_SAMPLE_COVERAGE_VALUE",
},
{
0x80AB, "GL_SAMPLE_COVERAGE_INVERT",
},
{
0x80C8, "GL_BLEND_DST_RGB",
},
{
0x80C9, "GL_BLEND_SRC_RGB",
},
{
0x80CA, "GL_BLEND_DST_ALPHA",
},
{
0x80CB, "GL_BLEND_SRC_ALPHA",
},
{
0x80E1, "GL_BGRA_EXT",
},
{
0x80E8, "GL_MAX_ELEMENTS_VERTICES",
},
{
0x80E9, "GL_MAX_ELEMENTS_INDICES",
},
{
0x812D, "GL_CLAMP_TO_BORDER_OES",
},
{
0x812F, "GL_CLAMP_TO_EDGE",
},
{
0x813A, "GL_TEXTURE_MIN_LOD",
},
{
0x813B, "GL_TEXTURE_MAX_LOD",
},
{
0x813C, "GL_TEXTURE_BASE_LEVEL",
},
{
0x813D, "GL_TEXTURE_MAX_LEVEL_APPLE",
},
{
0x8192, "GL_GENERATE_MIPMAP_HINT",
},
{
0x81A5, "GL_DEPTH_COMPONENT16",
},
{
0x81A6, "GL_DEPTH_COMPONENT24_OES",
},
{
0x81A7, "GL_DEPTH_COMPONENT32_OES",
},
{
0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
},
{
0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
},
{
0x8212, "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE",
},
{
0x8213, "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
},
{
0x8214, "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE",
},
{
0x8215, "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
},
{
0x8216, "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE",
},
{
0x8217, "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE",
},
{
0x8218, "GL_FRAMEBUFFER_DEFAULT",
},
{
0x8219, "GL_FRAMEBUFFER_UNDEFINED_OES",
},
{
0x821A, "GL_DEPTH_STENCIL_ATTACHMENT",
},
{
0x821B, "GL_MAJOR_VERSION",
},
{
0x821C, "GL_MINOR_VERSION",
},
{
0x821D, "GL_NUM_EXTENSIONS",
},
{
0x821F, "GL_BUFFER_IMMUTABLE_STORAGE_EXT",
},
{
0x8220, "GL_BUFFER_STORAGE_FLAGS_EXT",
},
{
0x8221, "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES",
},
{
0x8227, "GL_RG_EXT",
},
{
0x8228, "GL_RG_INTEGER",
},
{
0x8229, "GL_R8_EXT",
},
{
0x822A, "GL_R16_EXT",
},
{
0x822B, "GL_RG8_EXT",
},
{
0x822C, "GL_RG16_EXT",
},
{
0x822D, "GL_R16F_EXT",
},
{
0x822E, "GL_R32F_EXT",
},
{
0x822F, "GL_RG16F_EXT",
},
{
0x8230, "GL_RG32F_EXT",
},
{
0x8231, "GL_R8I",
},
{
0x8232, "GL_R8UI",
},
{
0x8233, "GL_R16I",
},
{
0x8234, "GL_R16UI",
},
{
0x8235, "GL_R32I",
},
{
0x8236, "GL_R32UI",
},
{
0x8237, "GL_RG8I",
},
{
0x8238, "GL_RG8UI",
},
{
0x8239, "GL_RG16I",
},
{
0x823A, "GL_RG16UI",
},
{
0x823B, "GL_RG32I",
},
{
0x823C, "GL_RG32UI",
},
{
0x8242, "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR",
},
{
0x8243, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR",
},
{
0x8244, "GL_DEBUG_CALLBACK_FUNCTION_KHR",
},
{
0x8245, "GL_DEBUG_CALLBACK_USER_PARAM_KHR",
},
{
0x8246, "GL_DEBUG_SOURCE_API_KHR",
},
{
0x8247, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR",
},
{
0x8248, "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR",
},
{
0x8249, "GL_DEBUG_SOURCE_THIRD_PARTY_KHR",
},
{
0x824A, "GL_DEBUG_SOURCE_APPLICATION_KHR",
},
{
0x824B, "GL_DEBUG_SOURCE_OTHER_KHR",
},
{
0x824C, "GL_DEBUG_TYPE_ERROR_KHR",
},
{
0x824D, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR",
},
{
0x824E, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR",
},
{
0x824F, "GL_DEBUG_TYPE_PORTABILITY_KHR",
},
{
0x8250, "GL_DEBUG_TYPE_PERFORMANCE_KHR",
},
{
0x8251, "GL_DEBUG_TYPE_OTHER_KHR",
},
{
0x8252, "GL_LOSE_CONTEXT_ON_RESET_KHR",
},
{
0x8253, "GL_GUILTY_CONTEXT_RESET_KHR",
},
{
0x8254, "GL_INNOCENT_CONTEXT_RESET_KHR",
},
{
0x8255, "GL_UNKNOWN_CONTEXT_RESET_KHR",
},
{
0x8256, "GL_RESET_NOTIFICATION_STRATEGY_KHR",
},
{
0x8257, "GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
},
{
0x8258, "GL_PROGRAM_SEPARABLE_EXT",
},
{
0x8259, "GL_ACTIVE_PROGRAM_EXT",
},
{
0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT",
},
{
0x825B, "GL_MAX_VIEWPORTS_OES",
},
{
0x825C, "GL_VIEWPORT_SUBPIXEL_BITS_OES",
},
{
0x825D, "GL_VIEWPORT_BOUNDS_RANGE_OES",
},
{
0x825E, "GL_LAYER_PROVOKING_VERTEX_OES",
},
{
0x825F, "GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES",
},
{
0x8260, "GL_UNDEFINED_VERTEX_OES",
},
{
0x8261, "GL_NO_RESET_NOTIFICATION_KHR",
},
{
0x8268, "GL_DEBUG_TYPE_MARKER_KHR",
},
{
0x8269, "GL_DEBUG_TYPE_PUSH_GROUP_KHR",
},
{
0x826A, "GL_DEBUG_TYPE_POP_GROUP_KHR",
},
{
0x826B, "GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
},
{
0x826C, "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
},
{
0x826D, "GL_DEBUG_GROUP_STACK_DEPTH_KHR",
},
{
0x82DB, "GL_TEXTURE_VIEW_MIN_LEVEL_OES",
},
{
0x82DC, "GL_TEXTURE_VIEW_NUM_LEVELS_OES",
},
{
0x82DD, "GL_TEXTURE_VIEW_MIN_LAYER_OES",
},
{
0x82DE, "GL_TEXTURE_VIEW_NUM_LAYERS_OES",
},
{
0x82DF, "GL_TEXTURE_IMMUTABLE_LEVELS",
},
{
0x82E0, "GL_BUFFER_KHR",
},
{
0x82E1, "GL_SHADER_KHR",
},
{
0x82E2, "GL_PROGRAM_KHR",
},
{
0x82E3, "GL_QUERY_KHR",
},
{
0x82E4, "GL_PROGRAM_PIPELINE_KHR",
},
{
0x82E6, "GL_SAMPLER_KHR",
},
{
0x82E8, "GL_MAX_LABEL_LENGTH_KHR",
},
{
0x82F9, "GL_MAX_CULL_DISTANCES_EXT",
},
{
0x82FA, "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT",
},
{
0x82FB, "GL_CONTEXT_RELEASE_BEHAVIOR_KHR",
},
{
0x82FC, "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR",
},
{
0x8363, "GL_UNSIGNED_SHORT_5_6_5",
},
{
0x8365, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
},
{
0x8366, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
},
{
0x8368, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
},
{
0x8370, "GL_MIRRORED_REPEAT",
},
{
0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
},
{
0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",
},
{
0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE",
},
{
0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE",
},
{
0x83F9, "GL_PERFQUERY_DONOT_FLUSH_INTEL",
},
{
0x83FA, "GL_PERFQUERY_FLUSH_INTEL",
},
{
0x83FB, "GL_PERFQUERY_WAIT_INTEL",
},
{
0x83FE, "GL_CONSERVATIVE_RASTERIZATION_INTEL",
},
{
0x846D, "GL_ALIASED_POINT_SIZE_RANGE",
},
{
0x846E, "GL_ALIASED_LINE_WIDTH_RANGE",
},
{
0x84C0, "GL_TEXTURE0",
},
{
0x84C1, "GL_TEXTURE1",
},
{
0x84C2, "GL_TEXTURE2",
},
{
0x84C3, "GL_TEXTURE3",
},
{
0x84C4, "GL_TEXTURE4",
},
{
0x84C5, "GL_TEXTURE5",
},
{
0x84C6, "GL_TEXTURE6",
},
{
0x84C7, "GL_TEXTURE7",
},
{
0x84C8, "GL_TEXTURE8",
},
{
0x84C9, "GL_TEXTURE9",
},
{
0x84CA, "GL_TEXTURE10",
},
{
0x84CB, "GL_TEXTURE11",
},
{
0x84CC, "GL_TEXTURE12",
},
{
0x84CD, "GL_TEXTURE13",
},
{
0x84CE, "GL_TEXTURE14",
},
{
0x84CF, "GL_TEXTURE15",
},
{
0x84D0, "GL_TEXTURE16",
},
{
0x84D1, "GL_TEXTURE17",
},
{
0x84D2, "GL_TEXTURE18",
},
{
0x84D3, "GL_TEXTURE19",
},
{
0x84D4, "GL_TEXTURE20",
},
{
0x84D5, "GL_TEXTURE21",
},
{
0x84D6, "GL_TEXTURE22",
},
{
0x84D7, "GL_TEXTURE23",
},
{
0x84D8, "GL_TEXTURE24",
},
{
0x84D9, "GL_TEXTURE25",
},
{
0x84DA, "GL_TEXTURE26",
},
{
0x84DB, "GL_TEXTURE27",
},
{
0x84DC, "GL_TEXTURE28",
},
{
0x84DD, "GL_TEXTURE29",
},
{
0x84DE, "GL_TEXTURE30",
},
{
0x84DF, "GL_TEXTURE31",
},
{
0x84E0, "GL_ACTIVE_TEXTURE",
},
{
0x84E3, "GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV",
},
{
0x84E4, "GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV",
},
{
0x84E8, "GL_MAX_RENDERBUFFER_SIZE",
},
{
0x84F2, "GL_ALL_COMPLETED_NV",
},
{
0x84F3, "GL_FENCE_STATUS_NV",
},
{
0x84F4, "GL_FENCE_CONDITION_NV",
},
{
0x84F5, "GL_TEXTURE_RECTANGLE_ARB",
},
{
0x84F6, "GL_TEXTURE_BINDING_RECTANGLE_ARB",
},
{
0x84F7, "GL_COMMANDS_COMPLETED_CHROMIUM",
},
{
0x84F9, "GL_DEPTH_STENCIL_OES",
},
{
0x84FA, "GL_UNSIGNED_INT_24_8_OES",
},
{
0x84FD, "GL_MAX_TEXTURE_LOD_BIAS",
},
{
0x84FE, "GL_TEXTURE_MAX_ANISOTROPY_EXT",
},
{
0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT",
},
{
0x8507, "GL_INCR_WRAP",
},
{
0x8508, "GL_DECR_WRAP",
},
{
0x8513, "GL_TEXTURE_CUBE_MAP",
},
{
0x8514, "GL_TEXTURE_BINDING_CUBE_MAP",
},
{
0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X",
},
{
0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
},
{
0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
},
{
0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
},
{
0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
},
{
0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z",
},
{
0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE",
},
{
0x8576, "GL_CONSTANT_CHROMIUM",
},
{
0x8589, "GL_SRC1_ALPHA_EXT",
},
{
0x85B5, "GL_VERTEX_ARRAY_BINDING_OES",
},
{
0x85BA, "GL_UNSIGNED_SHORT_8_8_APPLE",
},
{
0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE",
},
{
0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED",
},
{
0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE",
},
{
0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE",
},
{
0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE",
},
{
0x8626, "GL_CURRENT_VERTEX_ATTRIB",
},
{
0x8645, "GL_VERTEX_ATTRIB_ARRAY_POINTER",
},
{
0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS",
},
{
0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS",
},
{
0x8740, "GL_Z400_BINARY_AMD",
},
{
0x8741, "GL_PROGRAM_BINARY_LENGTH_OES",
},
{
0x8764, "GL_BUFFER_SIZE",
},
{
0x8765, "GL_BUFFER_USAGE",
},
{
0x87EE, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
},
{
0x87F9, "GL_3DC_X_AMD",
},
{
0x87FA, "GL_3DC_XY_AMD",
},
{
0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
},
{
0x87FF, "GL_PROGRAM_BINARY_FORMATS_OES",
},
{
0x8800, "GL_STENCIL_BACK_FUNC",
},
{
0x8801, "GL_STENCIL_BACK_FAIL",
},
{
0x8802, "GL_STENCIL_BACK_PASS_DEPTH_FAIL",
},
{
0x8803, "GL_STENCIL_BACK_PASS_DEPTH_PASS",
},
{
0x8814, "GL_RGBA32F_EXT",
},
{
0x8815, "GL_RGB32F_EXT",
},
{
0x8816, "GL_ALPHA32F_EXT",
},
{
0x8818, "GL_LUMINANCE32F_EXT",
},
{
0x8819, "GL_LUMINANCE_ALPHA32F_EXT",
},
{
0x881A, "GL_RGBA16F_EXT",
},
{
0x881B, "GL_RGB16F_EXT",
},
{
0x881C, "GL_ALPHA16F_EXT",
},
{
0x881E, "GL_LUMINANCE16F_EXT",
},
{
0x881F, "GL_LUMINANCE_ALPHA16F_EXT",
},
{
0x8823, "GL_WRITEONLY_RENDERING_QCOM",
},
{
0x8824, "GL_MAX_DRAW_BUFFERS_EXT",
},
{
0x8825, "GL_DRAW_BUFFER0_EXT",
},
{
0x8826, "GL_DRAW_BUFFER1_EXT",
},
{
0x8827, "GL_DRAW_BUFFER2_EXT",
},
{
0x8828, "GL_DRAW_BUFFER3_EXT",
},
{
0x8829, "GL_DRAW_BUFFER4_EXT",
},
{
0x882A, "GL_DRAW_BUFFER5_EXT",
},
{
0x882B, "GL_DRAW_BUFFER6_EXT",
},
{
0x882C, "GL_DRAW_BUFFER7_EXT",
},
{
0x882D, "GL_DRAW_BUFFER8_EXT",
},
{
0x882E, "GL_DRAW_BUFFER9_EXT",
},
{
0x882F, "GL_DRAW_BUFFER10_EXT",
},
{
0x8830, "GL_DRAW_BUFFER11_EXT",
},
{
0x8831, "GL_DRAW_BUFFER12_EXT",
},
{
0x8832, "GL_DRAW_BUFFER13_EXT",
},
{
0x8833, "GL_DRAW_BUFFER14_EXT",
},
{
0x8834, "GL_DRAW_BUFFER15_EXT",
},
{
0x883D, "GL_BLEND_EQUATION_ALPHA",
},
{
0x884C, "GL_TEXTURE_COMPARE_MODE_EXT",
},
{
0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT",
},
{
0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT",
},
{
0x8864, "GL_QUERY_COUNTER_BITS_EXT",
},
{
0x8865, "GL_CURRENT_QUERY_EXT",
},
{
0x8866, "GL_QUERY_RESULT_EXT",
},
{
0x8867, "GL_QUERY_RESULT_AVAILABLE_EXT",
},
{
0x8869, "GL_MAX_VERTEX_ATTRIBS",
},
{
0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED",
},
{
0x886C, "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES",
},
{
0x886D, "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES",
},
{
0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS",
},
{
0x887F, "GL_GEOMETRY_SHADER_INVOCATIONS_OES",
},
{
0x8892, "GL_ARRAY_BUFFER",
},
{
0x8893, "GL_ELEMENT_ARRAY_BUFFER",
},
{
0x8894, "GL_ARRAY_BUFFER_BINDING",
},
{
0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING",
},
{
0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
},
{
0x88B8, "GL_READ_ONLY",
},
{
0x88B9, "GL_WRITE_ONLY_OES",
},
{
0x88BB, "GL_BUFFER_ACCESS_OES",
},
{
0x88BC, "GL_BUFFER_MAPPED_OES",
},
{
0x88BD, "GL_BUFFER_MAP_POINTER_OES",
},
{
0x88BF, "GL_TIME_ELAPSED_EXT",
},
{
0x88E0, "GL_STREAM_DRAW",
},
{
0x88E1, "GL_STREAM_READ",
},
{
0x88E2, "GL_STREAM_COPY",
},
{
0x88E4, "GL_STATIC_DRAW",
},
{
0x88E5, "GL_STATIC_READ",
},
{
0x88E6, "GL_STATIC_COPY",
},
{
0x88E8, "GL_DYNAMIC_DRAW",
},
{
0x88E9, "GL_DYNAMIC_READ",
},
{
0x88EA, "GL_DYNAMIC_COPY",
},
{
0x88EB, "GL_PIXEL_PACK_BUFFER",
},
{
0x88EC, "GL_PIXEL_UNPACK_BUFFER",
},
{
0x88ED, "GL_PIXEL_PACK_BUFFER_BINDING",
},
{
0x88EE, "GL_ETC1_SRGB8_NV",
},
{
0x88EF, "GL_PIXEL_UNPACK_BUFFER_BINDING",
},
{
0x88F0, "GL_DEPTH24_STENCIL8_OES",
},
{
0x88F9, "GL_SRC1_COLOR_EXT",
},
{
0x88FA, "GL_ONE_MINUS_SRC1_COLOR_EXT",
},
{
0x88FB, "GL_ONE_MINUS_SRC1_ALPHA_EXT",
},
{
0x88FC, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT",
},
{
0x88FD, "GL_VERTEX_ATTRIB_ARRAY_INTEGER",
},
{
0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE",
},
{
0x88FF, "GL_MAX_ARRAY_TEXTURE_LAYERS",
},
{
0x8904, "GL_MIN_PROGRAM_TEXEL_OFFSET",
},
{
0x8905, "GL_MAX_PROGRAM_TEXEL_OFFSET",
},
{
0x8914, "GL_SAMPLES_PASSED_ARB",
},
{
0x8916, "GL_GEOMETRY_LINKED_VERTICES_OUT_OES",
},
{
0x8917, "GL_GEOMETRY_LINKED_INPUT_TYPE_OES",
},
{
0x8918, "GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES",
},
{
0x8919, "GL_SAMPLER_BINDING",
},
{
0x8A11, "GL_UNIFORM_BUFFER",
},
{
0x8A1F, "GL_RGB_422_APPLE",
},
{
0x8A28, "GL_UNIFORM_BUFFER_BINDING",
},
{
0x8A29, "GL_UNIFORM_BUFFER_START",
},
{
0x8A2A, "GL_UNIFORM_BUFFER_SIZE",
},
{
0x8A2B, "GL_MAX_VERTEX_UNIFORM_BLOCKS",
},
{
0x8A2C, "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES",
},
{
0x8A2D, "GL_MAX_FRAGMENT_UNIFORM_BLOCKS",
},
{
0x8A2E, "GL_MAX_COMBINED_UNIFORM_BLOCKS",
},
{
0x8A2F, "GL_MAX_UNIFORM_BUFFER_BINDINGS",
},
{
0x8A30, "GL_MAX_UNIFORM_BLOCK_SIZE",
},
{
0x8A31, "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS",
},
{
0x8A32, "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES",
},
{
0x8A33, "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS",
},
{
0x8A34, "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT",
},
{
0x8A35, "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH",
},
{
0x8A36, "GL_ACTIVE_UNIFORM_BLOCKS",
},
{
0x8A37, "GL_UNIFORM_TYPE",
},
{
0x8A38, "GL_UNIFORM_SIZE",
},
{
0x8A39, "GL_UNIFORM_NAME_LENGTH",
},
{
0x8A3A, "GL_UNIFORM_BLOCK_INDEX",
},
{
0x8A3B, "GL_UNIFORM_OFFSET",
},
{
0x8A3C, "GL_UNIFORM_ARRAY_STRIDE",
},
{
0x8A3D, "GL_UNIFORM_MATRIX_STRIDE",
},
{
0x8A3E, "GL_UNIFORM_IS_ROW_MAJOR",
},
{
0x8A3F, "GL_UNIFORM_BLOCK_BINDING",
},
{
0x8A40, "GL_UNIFORM_BLOCK_DATA_SIZE",
},
{
0x8A41, "GL_UNIFORM_BLOCK_NAME_LENGTH",
},
{
0x8A42, "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS",
},
{
0x8A43, "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES",
},
{
0x8A44, "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER",
},
{
0x8A46, "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER",
},
{
0x8A48, "GL_TEXTURE_SRGB_DECODE_EXT",
},
{
0x8A49, "GL_DECODE_EXT",
},
{
0x8A4A, "GL_SKIP_DECODE_EXT",
},
{
0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT",
},
{
0x8A51, "GL_RGB_RAW_422_APPLE",
},
{
0x8A52, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT",
},
{
0x8A53, "GL_SYNC_OBJECT_APPLE",
},
{
0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
},
{
0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
},
{
0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
},
{
0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
},
{
0x8AF0, "GL_TEXTURE_FILTERING_HINT_CHROMIUM",
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{
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0x8B31, "GL_VERTEX_SHADER",
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0x8B55, "GL_INT_VEC4",
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0x8BE7, "GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT",
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0x8BFA, "GL_TEXTURE_PROTECTED_EXT",
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0x8C00, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG",
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0x8C3A, "GL_R11F_G11F_B10F_APPLE",
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0x8C40, "GL_SRGB_EXT",
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0x8C41, "GL_SRGB8_NV",
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0x8C43, "GL_SRGB8_ALPHA8_EXT",
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0x8C44, "GL_SLUMINANCE_ALPHA_NV",
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0x8C45, "GL_SLUMINANCE8_ALPHA8_NV",
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0x8CE3, "GL_COLOR_ATTACHMENT3_EXT",
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0x8CE4, "GL_COLOR_ATTACHMENT4_EXT",
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0x8D6C, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT",
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0x8D70, "GL_RGBA32UI",
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0x8D71, "GL_RGB32UI",
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0x8D76, "GL_RGBA16UI",
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0x8D77, "GL_RGB16UI",
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0x8D7C, "GL_RGBA8UI",
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0x8D7D, "GL_RGB8UI",
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0x8D82, "GL_RGBA32I",
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0x8D83, "GL_RGB32I",
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0x8D88, "GL_RGBA16I",
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0x8D8E, "GL_RGBA8I",
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0x8D99, "GL_RGBA_INTEGER",
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0x8DB9, "GL_FRAMEBUFFER_SRGB_EXT",
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0x8DCB, "GL_INT_SAMPLER_3D",
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0x8DCC, "GL_INT_SAMPLER_CUBE",
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0x8DD0, "GL_INT_SAMPLER_BUFFER_OES",
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0x8DD9, "GL_GEOMETRY_SHADER_OES",
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0x8DF4, "GL_MEDIUM_INT",
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0x8DF5, "GL_HIGH_INT",
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0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES",
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0x8DF7, "GL_INT_10_10_10_2_OES",
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0x8DF8, "GL_SHADER_BINARY_FORMATS",
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0x8DFA, "GL_SHADER_COMPILER",
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0x8DFB, "GL_MAX_VERTEX_UNIFORM_VECTORS",
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0x8DFC, "GL_MAX_VARYING_VECTORS",
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0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS",
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0x8E13, "GL_QUERY_WAIT_NV",
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0x8E14, "GL_QUERY_NO_WAIT_NV",
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0x8E15, "GL_QUERY_BY_REGION_WAIT_NV",
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0x8E16, "GL_QUERY_BY_REGION_NO_WAIT_NV",
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0x8E1B, "GL_POLYGON_OFFSET_CLAMP_EXT",
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0x8E1E, "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES",
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0x8E1F, "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES",
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0x8E20, "GL_COLOR_SAMPLES_NV",
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0x8E22, "GL_TRANSFORM_FEEDBACK",
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0x8E23, "GL_TRANSFORM_FEEDBACK_PAUSED",
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0x8E24, "GL_TRANSFORM_FEEDBACK_ACTIVE",
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0x8E25, "GL_TRANSFORM_FEEDBACK_BINDING",
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0x8E28, "GL_TIMESTAMP_EXT",
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{
0x8E2C, "GL_DEPTH_COMPONENT16_NONLINEAR_NV",
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{
0x8E42, "GL_TEXTURE_SWIZZLE_R",
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{
0x8E43, "GL_TEXTURE_SWIZZLE_G",
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{
0x8E44, "GL_TEXTURE_SWIZZLE_B",
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{
0x8E45, "GL_TEXTURE_SWIZZLE_A",
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0x8E4D, "GL_FIRST_VERTEX_CONVENTION_OES",
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{
0x8E4E, "GL_LAST_VERTEX_CONVENTION_OES",
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{
0x8E50, "GL_SAMPLE_LOCATION_NV",
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{
0x8E5A, "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES",
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{
0x8E5B, "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES",
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{
0x8E5C, "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES",
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{
0x8E5D, "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES",
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{
0x8E72, "GL_PATCH_VERTICES_OES",
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{
0x8E75, "GL_TESS_CONTROL_OUTPUT_VERTICES_OES",
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