blob: 3981015de08f12e5533ffd431a3af8f943cc9e7b [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/init/gl_initializer.h"
#include "base/base_paths.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/logging.h"
#include "base/native_library.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_egl_api_implementation.h"
#include "ui/gl/gl_features.h"
#include "ui/gl/gl_gl_api_implementation.h"
#include "ui/gl/gl_implementation_osmesa.h"
#include "ui/gl/gl_osmesa_api_implementation.h"
#include "ui/gl/gl_surface_egl.h"
#if BUILDFLAG(USE_STATIC_ANGLE)
#include <EGL/egl.h>
#endif // BUILDFLAG(USE_STATIC_ANGLE)
namespace gl {
namespace init {
namespace {
bool InitializeStaticEGLInternal() {
#if BUILDFLAG(USE_STATIC_ANGLE)
#pragma push_macro("eglGetProcAddress")
#undef eglGetProcAddress
SetGLGetProcAddressProc(&eglGetProcAddress);
#pragma pop_macro("eglGetProcAddress")
#else // BUILDFLAG(USE_STATIC_ANGLE)
base::NativeLibrary gles_library = LoadLibraryAndPrintError("libGLESv2.so");
if (!gles_library)
return false;
base::NativeLibrary egl_library = LoadLibraryAndPrintError("libEGL.so");
if (!egl_library) {
base::UnloadNativeLibrary(gles_library);
return false;
}
GLGetProcAddressProc get_proc_address =
reinterpret_cast<GLGetProcAddressProc>(
base::GetFunctionPointerFromNativeLibrary(egl_library,
"eglGetProcAddress"));
if (!get_proc_address) {
LOG(ERROR) << "eglGetProcAddress not found.";
base::UnloadNativeLibrary(egl_library);
base::UnloadNativeLibrary(gles_library);
return false;
}
SetGLGetProcAddressProc(get_proc_address);
AddGLNativeLibrary(egl_library);
AddGLNativeLibrary(gles_library);
#endif // BUILDFLAG(USE_STATIC_ANGLE)
SetGLImplementation(kGLImplementationEGLGLES2);
InitializeStaticGLBindingsGL();
InitializeStaticGLBindingsEGL();
return true;
}
} // namespace
bool InitializeGLOneOffPlatform() {
switch (GetGLImplementation()) {
case kGLImplementationEGLGLES2:
if (!GLSurfaceEGL::InitializeOneOff(EGL_DEFAULT_DISPLAY)) {
LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed.";
return false;
}
return true;
default:
return true;
}
}
bool InitializeStaticGLBindings(GLImplementation implementation) {
// Prevent reinitialization with a different implementation. Once the gpu
// unit tests have initialized with kGLImplementationMock, we don't want to
// later switch to another GL implementation.
DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
switch (implementation) {
case kGLImplementationEGLGLES2:
return InitializeStaticEGLInternal();
case kGLImplementationOSMesaGL:
return InitializeStaticGLBindingsOSMesaGL();
case kGLImplementationMockGL:
case kGLImplementationStubGL:
SetGLImplementation(implementation);
InitializeStaticGLBindingsGL();
return true;
default:
NOTREACHED();
}
return false;
}
void InitializeDebugGLBindings() {
InitializeDebugGLBindingsEGL();
InitializeDebugGLBindingsGL();
InitializeDebugGLBindingsOSMESA();
}
void ShutdownGLPlatform() {
GLSurfaceEGL::ShutdownOneOff();
ClearBindingsEGL();
ClearBindingsGL();
ClearBindingsOSMESA();
}
} // namespace init
} // namespace gl