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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "base/callback.h"
#include "base/gtest_prod_util.h"
#include "base/threading/platform_thread.h"
#include "base/threading/thread.h"
#include "remoting/jingle_glue/jingle_thread.h"
class Task;
namespace tracked_objects {
class Location;
namespace remoting {
// A class that manages threads and running context for the chromoting host
// process. This class is virtual only for testing purposes (see below).
class ChromotingHostContext {
// Create a context.
ChromotingHostContext(base::MessageLoopProxy* ui_message_loop);
virtual ~ChromotingHostContext();
// TODO(ajwong): Move the Start/Stop methods out of this class. Then
// create a static factory for construction, and destruction. We
// should be able to remove the need for virtual functions below with that
// design, while preserving the relative simplicity of this API.
virtual void Start();
virtual void Stop();
virtual JingleThread* jingle_thread();
virtual base::MessageLoopProxy* ui_message_loop();
virtual MessageLoop* main_message_loop();
virtual MessageLoop* encode_message_loop();
virtual base::MessageLoopProxy* network_message_loop();
virtual MessageLoop* desktop_message_loop();
FRIEND_TEST_ALL_PREFIXES(ChromotingHostContextTest, StartAndStop);
// A thread that hosts all network operations.
JingleThread jingle_thread_;
// A thread that hosts ChromotingHost and performs rate control.
base::Thread main_thread_;
// A thread that hosts all encode operations.
base::Thread encode_thread_;
// A thread that hosts desktop integration (capture, input injection, etc)
// This is NOT a Chrome-style UI thread.
base::Thread desktop_thread_;
scoped_refptr<base::MessageLoopProxy> ui_message_loop_;
} // namespace remoting