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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_FAKE_SESSION_H_
#define REMOTING_PROTOCOL_FAKE_SESSION_H_
#include <map>
#include <string>
#include <vector>
#include "base/memory/scoped_ptr.h"
#include "net/socket/socket.h"
#include "net/socket/stream_socket.h"
#include "remoting/protocol/session.h"
class MessageLoop;
namespace remoting {
namespace protocol {
extern const char kTestJid[];
// FakeSocket implement net::Socket interface for FakeConnection. All data
// written to FakeSocket is stored in a buffer returned by written_data().
// Read() reads data from another buffer that can be set with AppendInputData().
// Pending reads are supported, so if there is a pending read AppendInputData()
// calls the read callback.
class FakeSocket : public net::StreamSocket {
public:
FakeSocket();
virtual ~FakeSocket();
const std::string& written_data() const { return written_data_; }
void AppendInputData(const char* data, int data_size);
int input_pos() const { return input_pos_; }
bool read_pending() const { return read_pending_; }
// net::Socket interface.
virtual int Read(net::IOBuffer* buf, int buf_len,
net::CompletionCallback* callback);
virtual int Write(net::IOBuffer* buf, int buf_len,
net::CompletionCallback* callback);
virtual bool SetReceiveBufferSize(int32 size);
virtual bool SetSendBufferSize(int32 size);
// net::StreamSocket interface.
virtual int Connect(net::CompletionCallback* callback) OVERRIDE;
virtual void Disconnect() OVERRIDE;
virtual bool IsConnected() const OVERRIDE;
virtual bool IsConnectedAndIdle() const OVERRIDE;
virtual int GetPeerAddress(net::AddressList* address) const OVERRIDE;
virtual int GetLocalAddress(net::IPEndPoint* address) const OVERRIDE;
virtual const net::BoundNetLog& NetLog() const OVERRIDE;
virtual void SetSubresourceSpeculation() OVERRIDE;
virtual void SetOmniboxSpeculation() OVERRIDE;
virtual bool WasEverUsed() const OVERRIDE;
virtual bool UsingTCPFastOpen() const OVERRIDE;
virtual int64 NumBytesRead() const OVERRIDE;
virtual base::TimeDelta GetConnectTimeMicros() const OVERRIDE;
private:
bool read_pending_;
scoped_refptr<net::IOBuffer> read_buffer_;
int read_buffer_size_;
net::CompletionCallback* read_callback_;
std::string written_data_;
std::string input_data_;
int input_pos_;
net::BoundNetLog net_log_;
DISALLOW_COPY_AND_ASSIGN(FakeSocket);
};
// FakeUdpSocket is similar to FakeSocket but behaves as UDP socket. All written
// packets are stored separetely in written_packets(). AppendInputPacket() adds
// one packet that will be returned by Read().
class FakeUdpSocket : public net::Socket {
public:
FakeUdpSocket();
virtual ~FakeUdpSocket();
const std::vector<std::string>& written_packets() const {
return written_packets_;
}
void AppendInputPacket(const char* data, int data_size);
int input_pos() const { return input_pos_; }
// net::Socket interface.
virtual int Read(net::IOBuffer* buf, int buf_len,
net::CompletionCallback* callback);
virtual int Write(net::IOBuffer* buf, int buf_len,
net::CompletionCallback* callback);
virtual bool SetReceiveBufferSize(int32 size);
virtual bool SetSendBufferSize(int32 size);
private:
bool read_pending_;
scoped_refptr<net::IOBuffer> read_buffer_;
int read_buffer_size_;
net::CompletionCallback* read_callback_;
std::vector<std::string> written_packets_;
std::vector<std::string> input_packets_;
int input_pos_;
DISALLOW_COPY_AND_ASSIGN(FakeUdpSocket);
};
// FakeSession is a dummy protocol::Session that uses FakeSocket for all
// channels.
class FakeSession : public Session {
public:
FakeSession();
virtual ~FakeSession();
StateChangeCallback* state_change_callback() { return callback_.get(); }
void set_message_loop(MessageLoop* message_loop) {
message_loop_ = message_loop;
}
bool is_closed() const { return closed_; }
FakeSocket* GetStreamChannel(const std::string& name);
FakeUdpSocket* GetDatagramChannel(const std::string& name);
// Session interface.
virtual void SetStateChangeCallback(StateChangeCallback* callback);
virtual void CreateStreamChannel(
const std::string& name, const StreamChannelCallback& callback);
virtual void CreateDatagramChannel(
const std::string& name, const DatagramChannelCallback& callback);
virtual FakeSocket* control_channel();
virtual FakeSocket* event_channel();
virtual const std::string& jid();
virtual const CandidateSessionConfig* candidate_config();
virtual const SessionConfig* config();
virtual void set_config(const SessionConfig* config);
virtual const std::string& initiator_token();
virtual void set_initiator_token(const std::string& initiator_token);
virtual const std::string& receiver_token();
virtual void set_receiver_token(const std::string& receiver_token);
virtual void set_shared_secret(const std::string& secret);
virtual const std::string& shared_secret();
virtual void Close();
public:
scoped_ptr<StateChangeCallback> callback_;
scoped_ptr<const CandidateSessionConfig> candidate_config_;
scoped_ptr<const SessionConfig> config_;
MessageLoop* message_loop_;
FakeSocket control_channel_;
FakeSocket event_channel_;
std::map<std::string, FakeSocket*> stream_channels_;
std::map<std::string, FakeUdpSocket*> datagram_channels_;
std::string initiator_token_;
std::string receiver_token_;
std::string shared_secret_;
std::string jid_;
bool closed_;
DISALLOW_COPY_AND_ASSIGN(FakeSession);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_FAKE_SESSION_H_