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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <map>
#include <set>
#include "base/basictypes.h"
#include "base/string16.h"
#include "sandbox/src/interception.h"
#include "sandbox/src/sandbox_types.h"
#include "sandbox/src/target_process.h"
namespace sandbox {
// This is a map of handle-types to names that we need to close in the
// target process. A null set means we need to close all handles of the
// given type.
typedef std::map<const string16, std::set<const string16> > HandleMap;
// Type and set of corresponding handle names to close.
struct HandleListEntry {
size_t record_bytes; // Rounded to sizeof(size_t) bytes.
size_t offset_to_names; // Nul terminated strings of name_count names.
size_t name_count;
char16 handle_type[1];
// Global parameters and a pointer to the list of entries.
struct HandleCloserInfo {
size_t record_bytes; // Rounded to sizeof(size_t) bytes.
size_t num_handle_types;
struct HandleListEntry handle_entries[1];
SANDBOX_INTERCEPT HandleCloserInfo* g_handle_closer_info;
// Adds handles to close after lockdown.
class HandleCloser {
// Adds a handle that will be closed in the target process after lockdown.
// A NULL value for handle_name indicates all handles of the specified type.
// An empty string for handle_name indicates the handle is unnamed.
ResultCode HandleCloser::AddHandle(const char16* handle_type,
const char16* handle_name);
// Serializes and copies the closer table into the target process.
bool InitializeTargetHandles(TargetProcess* target);
// Adds any interceptions that may be required due to closed system handles.
bool SetupHandleInterceptions(InterceptionManager* manager);
// Calculates the memory needed to copy the serialized handles list (rounded
// to the nearest machine-word size).
size_t GetBufferSize();
// Serializes the handle list into the target process.
bool SetupHandleList(void* buffer, size_t buffer_bytes);
HandleMap handles_to_close_;
// Returns the object manager's name associated with a handle
bool GetHandleName(HANDLE handle, string16* handle_name);
} // namespace sandbox