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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_image_io_surface.h"
#include <map>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/mac/foundation_util.h"
#include "base/metrics/histogram_macros.h"
#include "base/trace_event/memory_allocator_dump.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/process_memory_dump.h"
#include "base/trace_event/trace_event.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gfx/mac/display_icc_profiles.h"
#include "ui/gfx/mac/io_surface.h"
#include "ui/gl/buildflags.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_enums.h"
#include "ui/gl/gl_version_info.h"
#include "ui/gl/scoped_binders.h"
#include "ui/gl/yuv_to_rgb_converter.h"
#if BUILDFLAG(USE_EGL_ON_MAC)
#include "ui/gl/gl_image_io_surface_egl.h"
#include "ui/gl/gl_implementation.h"
#endif // BUILDFLAG(USE_EGL_ON_MAC)
// Note that this must be included after gl_bindings.h to avoid conflicts.
#include <OpenGL/CGLIOSurface.h>
#include <Quartz/Quartz.h>
#include <stddef.h>
using gfx::BufferFormat;
namespace gl {
namespace {
bool ValidInternalFormat(unsigned internalformat) {
switch (internalformat) {
case GL_RED:
case GL_R16_EXT:
case GL_RG:
case GL_BGRA_EXT:
case GL_RGB:
case GL_RGB10_A2_EXT:
case GL_RGB_YCBCR_420V_CHROMIUM:
case GL_RGB_YCBCR_422_CHROMIUM:
case GL_RGBA:
return true;
default:
return false;
}
}
GLenum TextureFormat(gfx::BufferFormat format) {
switch (format) {
case gfx::BufferFormat::R_8:
return GL_RED;
case gfx::BufferFormat::R_16:
return GL_R16_EXT;
case gfx::BufferFormat::RG_88:
return GL_RG;
case gfx::BufferFormat::BGRA_8888:
case gfx::BufferFormat::BGRX_8888: // See https://crbug.com/595948.
case gfx::BufferFormat::RGBA_8888:
case gfx::BufferFormat::RGBA_F16:
return GL_RGBA;
case gfx::BufferFormat::UYVY_422:
case gfx::BufferFormat::YUV_420_BIPLANAR:
return GL_RGB_YCBCR_420V_CHROMIUM;
case gfx::BufferFormat::BGRX_1010102:
// Technically we should use GL_RGB but CGLTexImageIOSurface2D() (and
// OpenGL ES 3.0, for the case) support only GL_RGBA (the hardware ignores
// the alpha channel anyway), see https://crbug.com/797347.
return GL_RGBA;
case gfx::BufferFormat::BGR_565:
case gfx::BufferFormat::RGBA_4444:
case gfx::BufferFormat::RGBX_8888:
case gfx::BufferFormat::RGBX_1010102:
case gfx::BufferFormat::YVU_420:
NOTREACHED();
return 0;
}
NOTREACHED();
return 0;
}
GLenum DataFormat(gfx::BufferFormat format) {
switch (format) {
case gfx::BufferFormat::R_8:
return GL_RED;
case gfx::BufferFormat::R_16:
return GL_R16_EXT;
case gfx::BufferFormat::RG_88:
return GL_RG;
case gfx::BufferFormat::BGRA_8888:
case gfx::BufferFormat::BGRX_8888:
case gfx::BufferFormat::RGBA_8888: // See https://crbug.com/533677#c6.
case gfx::BufferFormat::BGRX_1010102:
return GL_BGRA;
case gfx::BufferFormat::RGBA_F16:
return GL_RGBA;
case gfx::BufferFormat::UYVY_422:
return GL_YCBCR_422_APPLE;
case gfx::BufferFormat::BGR_565:
case gfx::BufferFormat::RGBA_4444:
case gfx::BufferFormat::RGBX_8888:
case gfx::BufferFormat::RGBX_1010102:
case gfx::BufferFormat::YVU_420:
case gfx::BufferFormat::YUV_420_BIPLANAR:
NOTREACHED() << gfx::BufferFormatToString(format);
return 0;
}
NOTREACHED();
return 0;
}
GLenum DataType(gfx::BufferFormat format) {
switch (format) {
case gfx::BufferFormat::R_8:
case gfx::BufferFormat::RG_88:
return GL_UNSIGNED_BYTE;
case gfx::BufferFormat::R_16:
return GL_UNSIGNED_SHORT;
case gfx::BufferFormat::BGRA_8888:
case gfx::BufferFormat::BGRX_8888:
case gfx::BufferFormat::RGBA_8888:
return GL_UNSIGNED_INT_8_8_8_8_REV;
case gfx::BufferFormat::BGRX_1010102:
return GL_UNSIGNED_INT_2_10_10_10_REV;
case gfx::BufferFormat::RGBA_F16:
return GL_HALF_APPLE;
case gfx::BufferFormat::UYVY_422:
return GL_UNSIGNED_SHORT_8_8_APPLE;
case gfx::BufferFormat::BGR_565:
case gfx::BufferFormat::RGBA_4444:
case gfx::BufferFormat::RGBX_8888:
case gfx::BufferFormat::RGBX_1010102:
case gfx::BufferFormat::YVU_420:
case gfx::BufferFormat::YUV_420_BIPLANAR:
NOTREACHED() << gfx::BufferFormatToString(format);
return 0;
}
NOTREACHED();
return 0;
}
// When an IOSurface is bound to a texture with internalformat "GL_RGB", many
// OpenGL operations are broken. Therefore, don't allow an IOSurface to be bound
// with GL_RGB unless overridden via BindTexImageWithInternalformat.
// https://crbug.com/595948, https://crbug.com/699566.
GLenum ConvertRequestedInternalFormat(GLenum internalformat) {
if (internalformat == GL_RGB)
return GL_RGBA;
return internalformat;
}
} // namespace
// static
GLImageIOSurface* GLImageIOSurface::Create(const gfx::Size& size,
unsigned internalformat) {
#if BUILDFLAG(USE_EGL_ON_MAC)
switch (GetGLImplementation()) {
case kGLImplementationEGLGLES2:
case kGLImplementationSwiftShaderGL:
return new GLImageIOSurfaceEGL(size, internalformat);
default:
break;
}
#endif // BUILDFLAG(USE_EGL_ON_MAC)
return new GLImageIOSurface(size, internalformat);
}
GLImageIOSurface::GLImageIOSurface(const gfx::Size& size,
unsigned internalformat)
: size_(size),
internalformat_(ConvertRequestedInternalFormat(internalformat)),
client_internalformat_(internalformat),
format_(gfx::BufferFormat::RGBA_8888) {}
GLImageIOSurface::~GLImageIOSurface() {
DCHECK(thread_checker_.CalledOnValidThread());
}
bool GLImageIOSurface::Initialize(IOSurfaceRef io_surface,
gfx::GenericSharedMemoryId io_surface_id,
gfx::BufferFormat format) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(!io_surface_);
if (!io_surface) {
LOG(ERROR) << "Invalid IOSurface";
return false;
}
if (!ValidInternalFormat(internalformat_)) {
LOG(ERROR) << "Invalid internalformat: "
<< GLEnums::GetStringEnum(internalformat_);
return false;
}
if (!ValidFormat(format)) {
LOG(ERROR) << "Invalid format: " << gfx::BufferFormatToString(format);
return false;
}
format_ = format;
io_surface_.reset(io_surface, base::scoped_policy::RETAIN);
io_surface_id_ = io_surface_id;
return true;
}
bool GLImageIOSurface::InitializeWithCVPixelBuffer(
CVPixelBufferRef cv_pixel_buffer,
gfx::GenericSharedMemoryId io_surface_id,
gfx::BufferFormat format) {
IOSurfaceRef io_surface = CVPixelBufferGetIOSurface(cv_pixel_buffer);
if (!io_surface) {
LOG(ERROR) << "Can't init GLImage from CVPixelBuffer with no IOSurface";
return false;
}
if (!Initialize(io_surface, io_surface_id, format))
return false;
cv_pixel_buffer_.reset(cv_pixel_buffer, base::scoped_policy::RETAIN);
return true;
}
gfx::Size GLImageIOSurface::GetSize() {
return size_;
}
unsigned GLImageIOSurface::GetInternalFormat() {
return internalformat_;
}
GLImageIOSurface::BindOrCopy GLImageIOSurface::ShouldBindOrCopy() {
// YUV_420_BIPLANAR is not supported by BindTexImage.
// CopyTexImage is supported by this format as that performs conversion to RGB
// as part of the copy operation.
return format_ == gfx::BufferFormat::YUV_420_BIPLANAR ? COPY : BIND;
}
bool GLImageIOSurface::BindTexImage(unsigned target) {
return BindTexImageWithInternalformat(target, 0);
}
bool GLImageIOSurface::BindTexImageWithInternalformat(unsigned target,
unsigned internalformat) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_EQ(BIND, ShouldBindOrCopy());
TRACE_EVENT0("gpu", "GLImageIOSurface::BindTexImage");
base::TimeTicks start_time = base::TimeTicks::Now();
if (target != GL_TEXTURE_RECTANGLE_ARB) {
// This might be supported in the future. For now, perform strict
// validation so we know what's going on.
LOG(ERROR) << "IOSurface requires TEXTURE_RECTANGLE_ARB target";
return false;
}
DCHECK(io_surface_);
if (!BindTexImageImpl(internalformat)) {
return false;
}
UMA_HISTOGRAM_TIMES("GPU.IOSurface.TexImageTime",
base::TimeTicks::Now() - start_time);
return true;
}
bool GLImageIOSurface::BindTexImageImpl(unsigned internalformat) {
CGLContextObj cgl_context =
static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle());
GLenum texture_format =
internalformat ? internalformat : TextureFormat(format_);
CGLError cgl_error = CGLTexImageIOSurface2D(
cgl_context, GL_TEXTURE_RECTANGLE_ARB, texture_format, size_.width(),
size_.height(), DataFormat(format_), DataType(format_), io_surface_.get(),
0);
if (cgl_error != kCGLNoError) {
LOG(ERROR) << "Error in CGLTexImageIOSurface2D: "
<< CGLErrorString(cgl_error);
return false;
}
return true;
}
bool GLImageIOSurface::CopyTexImage(unsigned target) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_EQ(COPY, ShouldBindOrCopy());
GLContext* gl_context = GLContext::GetCurrent();
DCHECK(gl_context);
YUVToRGBConverter* yuv_to_rgb_converter =
gl_context->GetYUVToRGBConverter(color_space_for_yuv_to_rgb_);
DCHECK(yuv_to_rgb_converter);
// Note that state restoration is done explicitly instead of scoped binders to
// avoid https://crbug.com/601729.
GLint rgb_texture = 0;
GLenum target_getter = 0;
switch (target) {
case GL_TEXTURE_2D:
target_getter = GL_TEXTURE_BINDING_2D;
break;
case GL_TEXTURE_CUBE_MAP:
target_getter = GL_TEXTURE_BINDING_CUBE_MAP;
break;
case GL_TEXTURE_EXTERNAL_OES:
target_getter = GL_TEXTURE_BINDING_EXTERNAL_OES;
break;
case GL_TEXTURE_RECTANGLE_ARB:
target_getter = GL_TEXTURE_BINDING_RECTANGLE_ARB;
break;
default:
NOTIMPLEMENTED() << " Target not supported.";
return false;
}
glGetIntegerv(target_getter, &rgb_texture);
base::ScopedClosureRunner destroy_resources_runner(
base::BindOnce(base::RetainBlock(^{
glBindTexture(target, rgb_texture);
})));
CGLContextObj cgl_context = CGLGetCurrentContext();
{
glBindTexture(GL_TEXTURE_RECTANGLE_ARB, yuv_to_rgb_converter->y_texture());
CGLError cgl_error = CGLTexImageIOSurface2D(
cgl_context, GL_TEXTURE_RECTANGLE_ARB, GL_RED, size_.width(),
size_.height(), GL_RED, GL_UNSIGNED_BYTE, io_surface_, 0);
if (cgl_error != kCGLNoError) {
LOG(ERROR) << "Error in CGLTexImageIOSurface2D for the Y plane. "
<< cgl_error;
return false;
}
}
{
glBindTexture(GL_TEXTURE_RECTANGLE_ARB, yuv_to_rgb_converter->uv_texture());
CGLError cgl_error = CGLTexImageIOSurface2D(
cgl_context, GL_TEXTURE_RECTANGLE_ARB, GL_RG, size_.width() / 2,
size_.height() / 2, GL_RG, GL_UNSIGNED_BYTE, io_surface_, 1);
if (cgl_error != kCGLNoError) {
LOG(ERROR) << "Error in CGLTexImageIOSurface2D for the UV plane. "
<< cgl_error;
return false;
}
}
yuv_to_rgb_converter->CopyYUV420ToRGB(target, size_, rgb_texture);
return true;
}
bool GLImageIOSurface::CopyTexSubImage(unsigned target,
const gfx::Point& offset,
const gfx::Rect& rect) {
return false;
}
bool GLImageIOSurface::ScheduleOverlayPlane(
gfx::AcceleratedWidget widget,
int z_order,
gfx::OverlayTransform transform,
const gfx::Rect& bounds_rect,
const gfx::RectF& crop_rect,
bool enable_blend,
std::unique_ptr<gfx::GpuFence> gpu_fence) {
NOTREACHED();
return false;
}
void GLImageIOSurface::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
uint64_t process_tracing_id,
const std::string& dump_name) {
// IOSurfaceGetAllocSize will return 0 if io_surface_ is invalid. In this case
// we log 0 for consistency with other GLImage memory dump functions.
size_t size_bytes = IOSurfaceGetAllocSize(io_surface_);
base::trace_event::MemoryAllocatorDump* dump =
pmd->CreateAllocatorDump(dump_name);
dump->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize,
base::trace_event::MemoryAllocatorDump::kUnitsBytes,
static_cast<uint64_t>(size_bytes));
// The process tracing id is to identify the GpuMemoryBuffer client that
// created the allocation. For CVPixelBufferRefs, there is no corresponding
// GpuMemoryBuffer, so use an invalid process id.
if (cv_pixel_buffer_) {
process_tracing_id =
base::trace_event::MemoryDumpManager::kInvalidTracingProcessId;
}
// Create an edge using the GMB GenericSharedMemoryId if the image is not
// anonymous. Otherwise, add another nested node to account for the anonymous
// IOSurface.
if (io_surface_id_.is_valid()) {
auto guid = GetGenericSharedGpuMemoryGUIDForTracing(process_tracing_id,
io_surface_id_);
pmd->CreateSharedGlobalAllocatorDump(guid);
pmd->AddOwnershipEdge(dump->guid(), guid);
} else {
std::string anonymous_dump_name = dump_name + "/anonymous-iosurface";
base::trace_event::MemoryAllocatorDump* anonymous_dump =
pmd->CreateAllocatorDump(anonymous_dump_name);
anonymous_dump->AddScalar(
base::trace_event::MemoryAllocatorDump::kNameSize,
base::trace_event::MemoryAllocatorDump::kUnitsBytes,
static_cast<uint64_t>(size_bytes));
}
}
bool GLImageIOSurface::EmulatingRGB() const {
return client_internalformat_ == GL_RGB;
}
bool GLImageIOSurface::CanCheckIOSurfaceIsInUse() const {
return !cv_pixel_buffer_;
}
void GLImageIOSurface::SetColorSpaceForYUVToRGBConversion(
const gfx::ColorSpace& color_space) {
DCHECK(color_space.IsValid());
DCHECK_NE(color_space, color_space.GetAsFullRangeRGB());
color_space_for_yuv_to_rgb_ = color_space;
}
base::ScopedCFTypeRef<IOSurfaceRef> GLImageIOSurface::io_surface() {
return io_surface_;
}
base::ScopedCFTypeRef<CVPixelBufferRef> GLImageIOSurface::cv_pixel_buffer() {
return cv_pixel_buffer_;
}
GLImage::Type GLImageIOSurface::GetType() const {
return Type::IOSURFACE;
}
void GLImageIOSurface::SetColorSpace(const gfx::ColorSpace& color_space) {
if (color_space_ == color_space)
return;
color_space_ = color_space;
// Prefer to use data from DisplayICCProfiles, which will give a byte-for-byte
// match for color spaces of the system displays. Note that DisplayICCProfiles
// is not used in IOSurfaceSetColorSpace because that call may be made in the
// renderer process (e.g, for video frames).
base::ScopedCFTypeRef<CFDataRef> cf_data =
gfx::DisplayICCProfiles::GetInstance()->GetDataForColorSpace(color_space);
if (cf_data) {
IOSurfaceSetValue(io_surface_, CFSTR("IOSurfaceColorSpace"), cf_data);
return;
}
// Only if that fails, fall back to IOSurfaceSetColorSpace, which will
// generate a profile.
IOSurfaceSetColorSpace(io_surface_, color_space);
}
// static
unsigned GLImageIOSurface::GetInternalFormatForTesting(
gfx::BufferFormat format) {
DCHECK(ValidFormat(format));
return TextureFormat(format);
}
// static
GLImageIOSurface* GLImageIOSurface::FromGLImage(GLImage* image) {
if (!image || image->GetType() != Type::IOSURFACE)
return nullptr;
return static_cast<GLImageIOSurface*>(image);
}
// static
bool GLImageIOSurface::ValidFormat(gfx::BufferFormat format) {
switch (format) {
case gfx::BufferFormat::R_8:
case gfx::BufferFormat::BGRA_8888:
case gfx::BufferFormat::BGRX_8888:
case gfx::BufferFormat::RGBA_8888:
case gfx::BufferFormat::RGBA_F16:
case gfx::BufferFormat::BGRX_1010102:
case gfx::BufferFormat::UYVY_422:
case gfx::BufferFormat::YUV_420_BIPLANAR:
return true;
case gfx::BufferFormat::R_16:
case gfx::BufferFormat::RG_88:
case gfx::BufferFormat::BGR_565:
case gfx::BufferFormat::RGBA_4444:
case gfx::BufferFormat::RGBX_8888:
case gfx::BufferFormat::RGBX_1010102:
case gfx::BufferFormat::YVU_420:
return false;
}
NOTREACHED();
return false;
}
} // namespace gl