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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_AUDIO_DECODE_SCHEDULER_H_
#define REMOTING_PROTOCOL_AUDIO_DECODE_SCHEDULER_H_
#include <memory>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "remoting/protocol/audio_stub.h"
namespace base {
class SingleThreadTaskRunner;
} // namespace base
namespace remoting {
class AudioDecoder;
class AudioPacket;
namespace protocol {
class SessionConfig;
class AudioStub;
class AudioDecodeScheduler : public AudioStub {
public:
AudioDecodeScheduler(
scoped_refptr<base::SingleThreadTaskRunner> audio_decode_task_runner,
base::WeakPtr<AudioStub> audio_consumer);
~AudioDecodeScheduler() override;
// Initializes decoder with the information from the protocol config.
void Initialize(const protocol::SessionConfig& config);
// AudioStub implementation.
void ProcessAudioPacket(std::unique_ptr<AudioPacket> packet,
const base::Closure& done) override;
private:
void ProcessDecodedPacket(const base::Closure& done,
std::unique_ptr<AudioPacket> packet);
scoped_refptr<base::SingleThreadTaskRunner> audio_decode_task_runner_;
base::WeakPtr<AudioStub> audio_consumer_;
// Decoder used on the audio thread.
std::unique_ptr<AudioDecoder> decoder_;
base::ThreadChecker thread_checker_;
base::WeakPtrFactory<AudioDecodeScheduler> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(AudioDecodeScheduler);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_AUDIO_DECODE_SCHEDULER_H_