| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #import "ui/base/cocoa/menu_controller.h" |
| |
| #include "base/bind.h" |
| #include "base/check_op.h" |
| #include "base/mac/foundation_util.h" |
| #include "base/strings/sys_string_conversions.h" |
| #include "ui/base/accelerators/accelerator.h" |
| #include "ui/base/accelerators/platform_accelerator_cocoa.h" |
| #include "ui/base/l10n/l10n_util_mac.h" |
| #include "ui/base/models/image_model.h" |
| #include "ui/base/models/simple_menu_model.h" |
| #import "ui/events/event_utils.h" |
| #include "ui/gfx/font_list.h" |
| #include "ui/gfx/image/image.h" |
| #include "ui/strings/grit/ui_strings.h" |
| |
| namespace { |
| |
| // Called when an empty submenu is created. This inserts a menu item labeled |
| // "(empty)" into the submenu. Matches Windows behavior. |
| NSMenu* MakeEmptySubmenu() { |
| base::scoped_nsobject<NSMenu> submenu([[NSMenu alloc] initWithTitle:@""]); |
| NSString* empty_menu_title = |
| l10n_util::GetNSString(IDS_APP_MENU_EMPTY_SUBMENU); |
| [submenu addItemWithTitle:empty_menu_title action:NULL keyEquivalent:@""]; |
| [[submenu itemAtIndex:0] setEnabled:NO]; |
| return submenu.autorelease(); |
| } |
| |
| // Called when adding a submenu to the menu and checks if the submenu, via its |
| // |model|, has visible child items. |
| bool MenuHasVisibleItems(const ui::MenuModel* model) { |
| int count = model->GetItemCount(); |
| for (int index = 0; index < count; index++) { |
| if (model->IsVisibleAt(index)) |
| return true; |
| } |
| return false; |
| } |
| |
| } // namespace |
| |
| // This class stores a base::WeakPtr<ui::MenuModel> as an Objective-C object, |
| // which allows it to be stored in the representedObject field of an NSMenuItem. |
| @interface WeakPtrToMenuModelAsNSObject : NSObject |
| + (instancetype)weakPtrForModel:(ui::MenuModel*)model; |
| + (ui::MenuModel*)getFrom:(id)instance; |
| - (instancetype)initWithModel:(ui::MenuModel*)model; |
| - (ui::MenuModel*)menuModel; |
| @end |
| |
| @implementation WeakPtrToMenuModelAsNSObject { |
| base::WeakPtr<ui::MenuModel> _model; |
| } |
| |
| + (instancetype)weakPtrForModel:(ui::MenuModel*)model { |
| return |
| [[[WeakPtrToMenuModelAsNSObject alloc] initWithModel:model] autorelease]; |
| } |
| |
| + (ui::MenuModel*)getFrom:(id)instance { |
| return [base::mac::ObjCCastStrict<WeakPtrToMenuModelAsNSObject>(instance) |
| menuModel]; |
| } |
| |
| - (instancetype)initWithModel:(ui::MenuModel*)model { |
| if ((self = [super init])) { |
| _model = model->AsWeakPtr(); |
| } |
| return self; |
| } |
| |
| - (ui::MenuModel*)menuModel { |
| return _model.get(); |
| } |
| |
| @end |
| |
| // Internal methods. |
| @interface MenuControllerCocoa () |
| // Called before the menu is to be displayed to update the state (enabled, |
| // radio, etc) of each item in the menu. Also will update the title if the item |
| // is marked as "dynamic". |
| - (BOOL)validateUserInterfaceItem:(id<NSValidatedUserInterfaceItem>)item; |
| |
| // Adds the item at |index| in |model| as an NSMenuItem at |index| of |menu|. |
| // Associates a submenu if the MenuModel::ItemType is TYPE_SUBMENU. |
| - (void)addItemToMenu:(NSMenu*)menu |
| atIndex:(NSInteger)index |
| fromModel:(ui::MenuModel*)model; |
| |
| // Creates a NSMenu from the given model. If the model has submenus, this can |
| // be invoked recursively. |
| - (NSMenu*)menuFromModel:(ui::MenuModel*)model; |
| |
| // Adds a separator item at the given index. As the separator doesn't need |
| // anything from the model, this method doesn't need the model index as the |
| // other method below does. |
| - (void)addSeparatorToMenu:(NSMenu*)menu atIndex:(int)index; |
| |
| // Called when the user chooses a particular menu item. AppKit sends this only |
| // after the menu has fully faded out. |sender| is the menu item chosen. |
| - (void)itemSelected:(id)sender; |
| @end |
| |
| @interface ResponsiveNSMenuItem : NSMenuItem |
| @end |
| |
| @implementation MenuControllerCocoa { |
| base::WeakPtr<ui::MenuModel> _model; |
| base::scoped_nsobject<NSMenu> _menu; |
| BOOL _useWithPopUpButtonCell; // If YES, 0th item is blank |
| BOOL _isMenuOpen; |
| } |
| |
| @synthesize useWithPopUpButtonCell = _useWithPopUpButtonCell; |
| |
| - (ui::MenuModel*)model { |
| return _model.get(); |
| } |
| |
| - (void)setModel:(ui::MenuModel*)model { |
| _model = model->AsWeakPtr(); |
| } |
| |
| - (instancetype)init { |
| self = [super init]; |
| return self; |
| } |
| |
| - (instancetype)initWithModel:(ui::MenuModel*)model |
| useWithPopUpButtonCell:(BOOL)useWithCell { |
| if ((self = [super init])) { |
| _model = model->AsWeakPtr(); |
| _useWithPopUpButtonCell = useWithCell; |
| [self menu]; |
| } |
| return self; |
| } |
| |
| - (void)dealloc { |
| [_menu setDelegate:nil]; |
| |
| // Close the menu if it is still open. This could happen if a tab gets closed |
| // while its context menu is still open. |
| [self cancel]; |
| _model = nullptr; |
| |
| [super dealloc]; |
| } |
| |
| - (void)cancel { |
| if (_isMenuOpen) { |
| [_menu cancelTracking]; |
| if (_model) |
| _model->MenuWillClose(); |
| _isMenuOpen = NO; |
| } |
| } |
| |
| - (NSMenu*)menuFromModel:(ui::MenuModel*)model { |
| NSMenu* menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; |
| |
| const int count = model->GetItemCount(); |
| for (int index = 0; index < count; index++) { |
| if (model->GetTypeAt(index) == ui::MenuModel::TYPE_SEPARATOR) |
| [self addSeparatorToMenu:menu atIndex:index]; |
| else |
| [self addItemToMenu:menu atIndex:index fromModel:model]; |
| } |
| |
| return menu; |
| } |
| |
| - (void)addSeparatorToMenu:(NSMenu*)menu |
| atIndex:(int)index { |
| NSMenuItem* separator = [NSMenuItem separatorItem]; |
| [menu insertItem:separator atIndex:index]; |
| } |
| |
| - (void)addItemToMenu:(NSMenu*)menu |
| atIndex:(NSInteger)index |
| fromModel:(ui::MenuModel*)model { |
| NSString* label = l10n_util::FixUpWindowsStyleLabel(model->GetLabelAt(index)); |
| base::scoped_nsobject<NSMenuItem> item([[NSMenuItem alloc] |
| initWithTitle:label |
| action:@selector(itemSelected:) |
| keyEquivalent:@""]); |
| |
| // If the menu item has an icon, set it. |
| ui::ImageModel icon = model->GetIconAt(index); |
| if (icon.IsImage()) |
| [item setImage:icon.GetImage().ToNSImage()]; |
| |
| ui::MenuModel::ItemType type = model->GetTypeAt(index); |
| if (type == ui::MenuModel::TYPE_SUBMENU && model->IsVisibleAt(index)) { |
| ui::MenuModel* submenuModel = model->GetSubmenuModelAt(index); |
| |
| // If there are visible items, recursively build the submenu. |
| NSMenu* submenu = MenuHasVisibleItems(submenuModel) |
| ? [self menuFromModel:submenuModel] |
| : MakeEmptySubmenu(); |
| |
| [item setTarget:nil]; |
| [item setAction:nil]; |
| [item setSubmenu:submenu]; |
| // [item setSubmenu] updates target and action which means clicking on a |
| // submenu entry will not call [self validateUserInterfaceItem]. |
| DCHECK_EQ([item action], @selector(submenuAction:)); |
| DCHECK_EQ([item target], submenu); |
| // Set the enabled state here as submenu entries do not call into |
| // validateUserInterfaceItem. See crbug.com/981294 and crbug.com/991472. |
| [item setEnabled:model->IsEnabledAt(index)]; |
| } else { |
| // The MenuModel works on indexes so we can't just set the command id as the |
| // tag like we do in other menus. Also set the represented object to be |
| // the model so hierarchical menus check the correct index in the correct |
| // model. Setting the target to |self| allows this class to participate |
| // in validation of the menu items. |
| [item setTag:index]; |
| [item setTarget:self]; |
| [item setRepresentedObject:[WeakPtrToMenuModelAsNSObject |
| weakPtrForModel:model]]; |
| // On the Mac, context menus never have accelerators. Menus constructed |
| // for context use have useWithPopUpButtonCell_ set to NO. |
| if (_useWithPopUpButtonCell) { |
| ui::Accelerator accelerator; |
| if (model->GetAcceleratorAt(index, &accelerator)) { |
| NSString* key_equivalent; |
| NSUInteger modifier_mask; |
| GetKeyEquivalentAndModifierMaskFromAccelerator( |
| accelerator, &key_equivalent, &modifier_mask); |
| [item setKeyEquivalent:key_equivalent]; |
| [item setKeyEquivalentModifierMask:modifier_mask]; |
| } |
| } |
| } |
| [menu insertItem:item atIndex:index]; |
| } |
| |
| - (BOOL)validateUserInterfaceItem:(id<NSValidatedUserInterfaceItem>)item { |
| SEL action = [item action]; |
| if (action != @selector(itemSelected:)) |
| return NO; |
| |
| NSInteger modelIndex = [item tag]; |
| ui::MenuModel* model = |
| [WeakPtrToMenuModelAsNSObject getFrom:[(id)item representedObject]]; |
| |
| if (!model) |
| return NO; |
| |
| BOOL checked = model->IsItemCheckedAt(modelIndex); |
| DCHECK([(id)item isKindOfClass:[NSMenuItem class]]); |
| [(id)item setState:(checked ? NSOnState : NSOffState)]; |
| [(id)item setHidden:(!model->IsVisibleAt(modelIndex))]; |
| if (model->IsItemDynamicAt(modelIndex)) { |
| // Update the label and the icon. |
| NSString* label = |
| l10n_util::FixUpWindowsStyleLabel(model->GetLabelAt(modelIndex)); |
| [(id)item setTitle:label]; |
| |
| ui::ImageModel icon = model->GetIconAt(modelIndex); |
| [(id)item setImage:icon.IsImage() ? icon.GetImage().ToNSImage() : nil]; |
| } |
| const gfx::FontList* font_list = model->GetLabelFontListAt(modelIndex); |
| if (font_list) { |
| NSDictionary* attributes = |
| @{NSFontAttributeName : font_list->GetPrimaryFont().GetNativeFont()}; |
| base::scoped_nsobject<NSAttributedString> title([[NSAttributedString alloc] |
| initWithString:[(id)item title] |
| attributes:attributes]); |
| [(id)item setAttributedTitle:title.get()]; |
| } |
| return model->IsEnabledAt(modelIndex); |
| } |
| |
| - (void)itemSelected:(id)sender { |
| NSInteger modelIndex = [sender tag]; |
| ui::MenuModel* model = |
| [WeakPtrToMenuModelAsNSObject getFrom:[sender representedObject]]; |
| DCHECK(model); |
| if (model) |
| model->ActivatedAt(modelIndex, |
| ui::EventFlagsFromNative([NSApp currentEvent])); |
| // Note: |self| may be destroyed by the call to ActivatedAt(). |
| } |
| |
| - (NSMenu*)menu { |
| if (!_menu && _model) { |
| _menu.reset([[self menuFromModel:_model.get()] retain]); |
| [_menu setDelegate:self]; |
| // If this is to be used with a NSPopUpButtonCell, add an item at the 0th |
| // position that's empty. Doing it after the menu has been constructed won't |
| // complicate creation logic, and since the tags are model indexes, they |
| // are unaffected by the extra item. |
| if (_useWithPopUpButtonCell) { |
| base::scoped_nsobject<NSMenuItem> blankItem( |
| [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""]); |
| [_menu insertItem:blankItem atIndex:0]; |
| } |
| } |
| return _menu.get(); |
| } |
| |
| - (BOOL)isMenuOpen { |
| return _isMenuOpen; |
| } |
| |
| - (void)menuWillOpen:(NSMenu*)menu { |
| _isMenuOpen = YES; |
| if (_model) |
| _model->MenuWillShow(); // Note: |model_| may trigger -[self dealloc]. |
| } |
| |
| - (void)menuDidClose:(NSMenu*)menu { |
| if (_isMenuOpen) { |
| _isMenuOpen = NO; |
| if (_model) |
| _model->MenuWillClose(); // Note: |model_| may trigger -[self dealloc]. |
| } |
| } |
| |
| @end |
| |