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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// QuicTime represents one point in time, stored in microsecond resolution.
// QuicTime is monotonically increasing, even across system clock adjustments.
// The epoch (time 0) of QuicTime is unspecified.
//
// This implementation wraps the classes base::TimeTicks and base::TimeDelta.
#ifndef NET_QUIC_QUIC_TIME_H_
#define NET_QUIC_QUIC_TIME_H_
#include <stdint.h>
#include "base/compiler_specific.h"
#include "base/time/time.h"
#include "net/base/net_export.h"
#define QUICTIME_CONSTEXPR inline
namespace net {
static const int kNumSecondsPerMinute = 60;
static const int kNumSecondsPerHour = kNumSecondsPerMinute * 60;
static const uint64_t kNumMicrosPerSecond = base::Time::kMicrosecondsPerSecond;
static const uint64_t kNumMicrosPerMilli =
base::Time::kMicrosecondsPerMillisecond;
// A QuicTime is a purely relative time. QuicTime values from different clocks
// cannot be compared to each other. If you need an absolute time, see
// QuicWallTime, below.
class NET_EXPORT_PRIVATE QuicTime {
public:
// A QuicTime::Delta represents the signed difference between two points in
// time, stored in microsecond resolution.
class NET_EXPORT_PRIVATE Delta {
public:
explicit Delta(base::TimeDelta delta);
// Create a object with an offset of 0.
static QUICTIME_CONSTEXPR Delta Zero() { return Delta(0); }
// Create a object with infinite offset time.
static QUICTIME_CONSTEXPR Delta Infinite() {
return Delta(kQuicInfiniteTimeUs);
}
// Converts a number of seconds to a time offset.
static QUICTIME_CONSTEXPR Delta FromSeconds(int64_t secs) {
return Delta(secs * 1000 * 1000);
}
// Converts a number of milliseconds to a time offset.
static QUICTIME_CONSTEXPR Delta FromMilliseconds(int64_t ms) {
return Delta(ms * 1000);
}
// Converts a number of microseconds to a time offset.
static QUICTIME_CONSTEXPR Delta FromMicroseconds(int64_t us) {
return Delta(us);
}
// Converts the time offset to a rounded number of seconds.
inline int64_t ToSeconds() const { return time_offset_ / 1000 / 1000; }
// Converts the time offset to a rounded number of milliseconds.
inline int64_t ToMilliseconds() const { return time_offset_ / 1000; }
// Converts the time offset to a rounded number of microseconds.
inline int64_t ToMicroseconds() const { return time_offset_; }
inline Delta Add(Delta delta) const WARN_UNUSED_RESULT {
return Delta(time_offset_ + delta.time_offset_);
}
inline Delta Subtract(Delta delta) const WARN_UNUSED_RESULT {
return Delta(time_offset_ - delta.time_offset_);
}
inline Delta Multiply(int i) const WARN_UNUSED_RESULT {
return Delta(time_offset_ * i);
}
inline Delta Multiply(double d) const WARN_UNUSED_RESULT {
return Delta(time_offset_ * d);
}
// Returns the larger delta of time1 and time2.
static inline Delta Max(Delta delta1, Delta delta2) {
return delta1 < delta2 ? delta2 : delta1;
}
// Returns the smaller delta of time1 and time2.
static inline Delta Min(Delta delta1, Delta delta2) {
return delta1 < delta2 ? delta1 : delta2;
}
inline bool IsZero() const { return time_offset_ == 0; }
inline bool IsInfinite() const {
return time_offset_ == kQuicInfiniteTimeUs;
}
private:
base::TimeDelta delta_;
friend inline bool operator==(QuicTime::Delta lhs, QuicTime::Delta rhs);
friend inline bool operator<(QuicTime::Delta lhs, QuicTime::Delta rhs);
friend inline QuicTime::Delta operator<<(QuicTime::Delta lhs, size_t rhs);
friend inline QuicTime::Delta operator>>(QuicTime::Delta lhs, size_t rhs);
// Highest number of microseconds that DateTimeOffset can hold.
static const int64_t kQuicInfiniteTimeUs = INT64_C(0x7fffffffffffffff) / 10;
explicit QUICTIME_CONSTEXPR Delta(int64_t time_offset)
: time_offset_(time_offset) {}
int64_t time_offset_;
friend class QuicTime;
friend class QuicClock;
};
explicit QuicTime(base::TimeTicks ticks) : time_(ticks.ToInternalValue()) {}
// Creates a new QuicTime with an internal value of 0. IsInitialized()
// will return false for these times.
static QUICTIME_CONSTEXPR QuicTime Zero() { return QuicTime(0); }
// Creates a new QuicTime with an infinite time.
static QUICTIME_CONSTEXPR QuicTime Infinite() {
return QuicTime(Delta::kQuicInfiniteTimeUs);
}
// Returns the later time of time1 and time2.
static inline QuicTime Max(QuicTime time1, QuicTime time2) {
return time1 < time2 ? time2 : time1;
}
// Produce the internal value to be used when logging. This value
// represents the number of microseconds since some epoch. It may
// be the UNIX epoch on some platforms. On others, it may
// be a CPU ticks based value.
inline int64_t ToDebuggingValue() const { return time_; }
inline bool IsInitialized() const { return 0 != time_; }
inline QuicTime Add(Delta delta) const WARN_UNUSED_RESULT {
return QuicTime(time_ + delta.time_offset_);
}
inline QuicTime Subtract(Delta delta) const WARN_UNUSED_RESULT {
return QuicTime(time_ - delta.time_offset_);
}
inline Delta Subtract(QuicTime other) const WARN_UNUSED_RESULT {
return Delta(time_ - other.time_);
}
private:
friend inline bool operator==(QuicTime lhs, QuicTime rhs);
friend inline bool operator<(QuicTime lhs, QuicTime rhs);
friend class QuicClock;
friend class QuicClockTest;
explicit QUICTIME_CONSTEXPR QuicTime(int64_t time) : time_(time) {}
int64_t time_;
};
// A QuicWallTime represents an absolute time that is globally consistent. In
// practice, clock-skew means that comparing values from different machines
// requires some flexibility in interpretation.
class NET_EXPORT_PRIVATE QuicWallTime {
public:
// FromUNIXSeconds constructs a QuicWallTime from a count of the seconds
// since the UNIX epoch.
static QUICTIME_CONSTEXPR QuicWallTime FromUNIXSeconds(uint64_t seconds) {
return QuicWallTime(seconds * 1000000);
}
static QUICTIME_CONSTEXPR QuicWallTime
FromUNIXMicroseconds(uint64_t microseconds) {
return QuicWallTime(microseconds);
}
// Zero returns a QuicWallTime set to zero. IsZero will return true for this
// value.
static QUICTIME_CONSTEXPR QuicWallTime Zero() { return QuicWallTime(0); }
// Returns the number of seconds since the UNIX epoch.
uint64_t ToUNIXSeconds() const;
// Returns the number of microseconds since the UNIX epoch.
uint64_t ToUNIXMicroseconds() const;
bool IsAfter(QuicWallTime other) const;
bool IsBefore(QuicWallTime other) const;
// IsZero returns true if this object is the result of calling |Zero|.
bool IsZero() const;
// AbsoluteDifference returns the absolute value of the time difference
// between |this| and |other|.
QuicTime::Delta AbsoluteDifference(QuicWallTime other) const;
// Add returns a new QuicWallTime that represents the time of |this| plus
// |delta|.
QuicWallTime Add(QuicTime::Delta delta) const WARN_UNUSED_RESULT;
// Subtract returns a new QuicWallTime that represents the time of |this|
// minus |delta|.
QuicWallTime Subtract(QuicTime::Delta delta) const WARN_UNUSED_RESULT;
private:
explicit QUICTIME_CONSTEXPR QuicWallTime(uint64_t microseconds)
: microseconds_(microseconds) {}
uint64_t microseconds_;
};
// Non-member relational operators for QuicTime::Delta.
inline bool operator==(QuicTime::Delta lhs, QuicTime::Delta rhs) {
return lhs.time_offset_ == rhs.time_offset_;
}
inline bool operator!=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
return !(lhs == rhs);
}
inline bool operator<(QuicTime::Delta lhs, QuicTime::Delta rhs) {
return lhs.time_offset_ < rhs.time_offset_;
}
inline bool operator>(QuicTime::Delta lhs, QuicTime::Delta rhs) {
return rhs < lhs;
}
inline bool operator<=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
return !(rhs < lhs);
}
inline bool operator>=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
return !(lhs < rhs);
}
inline QuicTime::Delta operator<<(QuicTime::Delta lhs, size_t rhs) {
return QuicTime::Delta(lhs.time_offset_ << rhs);
}
inline QuicTime::Delta operator>>(QuicTime::Delta lhs, size_t rhs) {
return QuicTime::Delta(lhs.time_offset_ >> rhs);
}
// Non-member relational operators for QuicTime.
inline bool operator==(QuicTime lhs, QuicTime rhs) {
return lhs.time_ == rhs.time_;
}
inline bool operator!=(QuicTime lhs, QuicTime rhs) {
return !(lhs == rhs);
}
inline bool operator<(QuicTime lhs, QuicTime rhs) {
return lhs.time_ < rhs.time_;
}
inline bool operator>(QuicTime lhs, QuicTime rhs) {
return rhs < lhs;
}
inline bool operator<=(QuicTime lhs, QuicTime rhs) {
return !(rhs < lhs);
}
inline bool operator>=(QuicTime lhs, QuicTime rhs) {
return !(lhs < rhs);
}
} // namespace net
#endif // NET_QUIC_QUIC_TIME_H_