| /* |
| * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef LayoutProgress_h |
| #define LayoutProgress_h |
| |
| #include "core/CoreExport.h" |
| #include "core/layout/LayoutBlockFlow.h" |
| |
| namespace blink { |
| |
| class HTMLProgressElement; |
| |
| class CORE_EXPORT LayoutProgress final : public LayoutBlockFlow { |
| public: |
| explicit LayoutProgress(HTMLProgressElement*); |
| ~LayoutProgress() override; |
| |
| double position() const { return m_position; } |
| double animationProgress() const; |
| |
| bool isDeterminate() const; |
| void updateFromElement() override; |
| |
| HTMLProgressElement* progressElement() const; |
| |
| const char* name() const override { return "LayoutProgress"; } |
| |
| protected: |
| void willBeDestroyed() override; |
| |
| bool isAnimating() const; |
| bool isAnimationTimerActive() const; |
| |
| private: |
| bool isOfType(LayoutObjectType type) const override { return type == LayoutObjectProgress || LayoutBlockFlow::isOfType(type); } |
| |
| void animationTimerFired(Timer<LayoutProgress>*); |
| void updateAnimationState(); |
| |
| double m_position; |
| double m_animationStartTime; |
| double m_animationRepeatInterval; |
| double m_animationDuration; |
| bool m_animating; |
| Timer<LayoutProgress> m_animationTimer; |
| |
| friend class LayoutProgressTest; |
| }; |
| |
| DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutProgress, isProgress()); |
| |
| } // namespace blink |
| |
| #endif // LayoutProgress_h |