Revert "[BlinkGenPropertyTrees] Paint frame overlay in correct property tree state"

This reverts commit c656dcba79fca40aa5ea661643c89f061f7735a6.

Reason for revert:

Original change's description:
> [BlinkGenPropertyTrees] Paint frame overlay in correct property tree state
> Frame overlays should use the device emulation transform node if exists
> as the transform state.
> Because the node is ready only after PrePaint, we need to let frame
> overlays update graphics layer status at the end of PrePaint, instead of
> previously unclear (maybe during layout, or paint etc.)
> Bug: 934300
> Change-Id: Ic6e2fe5d29f444dba1a3bf206ffa1775df4adc3d
> Reviewed-on:
> Reviewed-by: Philip Rogers <>
> Commit-Queue: Xianzhu Wang <>
> Cr-Commit-Position: refs/heads/master@{#642184},

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: 934300, 945152
Change-Id: Ie50c55532da20dbe44da94c90f93a3ed20bd2a6f
Reviewed-by: Xianzhu Wang <>
Commit-Queue: Xianzhu Wang <>
Cr-Commit-Position: refs/heads/master@{#643731}
47 files changed