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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_ANIMATION_INK_DROP_UTIL_H_
#define UI_VIEWS_ANIMATION_INK_DROP_UTIL_H_
#include "ui/views/views_export.h"
namespace gfx {
class Transform;
} // namespace gfx
namespace views {
// A layer |transform| may add an offset to its layer relative to the parent
// layer. This offset does not take into consideration the subpixel positioning.
// A subpixel correction needs to be applied to make sure the layers are pixel
// aligned after the transform is applied. Use this function to compute the
// subpixel correction transform.
VIEWS_EXPORT gfx::Transform GetTransformSubpixelCorrection(
const gfx::Transform& transform,
float device_scale_factor);
} // namespace views
#endif // UI_VIEWS_ANIMATION_INK_DROP_UTIL_H_