blob: 1a81d062ab80b539fbcdf13094b8b4f757c6f6a7 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/sync/engine_impl/directory_update_handler.h"
#include <stdint.h>
#include <utility>
#include <vector>
#include "components/sync/base/data_type_histogram.h"
#include "components/sync/engine_impl/conflict_resolver.h"
#include "components/sync/engine_impl/cycle/data_type_debug_info_emitter.h"
#include "components/sync/engine_impl/cycle/status_controller.h"
#include "components/sync/engine_impl/update_applicator.h"
#include "components/sync/syncable/directory.h"
#include "components/sync/syncable/model_neutral_mutable_entry.h"
#include "components/sync/syncable/syncable_changes_version.h"
#include "components/sync/syncable/syncable_model_neutral_write_transaction.h"
#include "components/sync/syncable/syncable_write_transaction.h"
namespace syncer {
using syncable::SYNCER;
DirectoryUpdateHandler::DirectoryUpdateHandler(
syncable::Directory* dir,
ModelType type,
scoped_refptr<ModelSafeWorker> worker,
DataTypeDebugInfoEmitter* debug_info_emitter)
: dir_(dir),
type_(type),
worker_(worker),
debug_info_emitter_(debug_info_emitter),
cached_gc_directive_version_(0),
cached_gc_directive_aged_out_day_(base::Time::FromDoubleT(0)) {}
DirectoryUpdateHandler::~DirectoryUpdateHandler() {}
bool DirectoryUpdateHandler::IsInitialSyncEnded() const {
return dir_->InitialSyncEndedForType(type_);
}
void DirectoryUpdateHandler::GetDownloadProgress(
sync_pb::DataTypeProgressMarker* progress_marker) const {
dir_->GetDownloadProgress(type_, progress_marker);
}
void DirectoryUpdateHandler::GetDataTypeContext(
sync_pb::DataTypeContext* context) const {
syncable::ModelNeutralWriteTransaction trans(FROM_HERE, SYNCER, dir_);
dir_->GetDataTypeContext(&trans, type_, context);
}
SyncerError DirectoryUpdateHandler::ProcessGetUpdatesResponse(
const sync_pb::DataTypeProgressMarker& progress_marker,
const sync_pb::DataTypeContext& mutated_context,
const SyncEntityList& applicable_updates,
StatusController* status) {
syncable::ModelNeutralWriteTransaction trans(FROM_HERE, SYNCER, dir_);
if (mutated_context.has_context()) {
sync_pb::DataTypeContext local_context;
dir_->GetDataTypeContext(&trans, type_, &local_context);
// Only update the local context if it is still relevant. If the local
// version is higher, it means a local change happened while the mutation
// was in flight, and the local context takes priority.
if (mutated_context.version() >= local_context.version() &&
local_context.context() != mutated_context.context()) {
dir_->SetDataTypeContext(&trans, type_, mutated_context);
// TODO(zea): trigger the datatype's UpdateDataTypeContext method.
} else if (mutated_context.version() < local_context.version()) {
// A GetUpdates using the old context was in progress when the context was
// set. Fail this get updates cycle, to force a retry.
DVLOG(1) << "GU Context conflict detected, forcing GU retry.";
debug_info_emitter_->EmitUpdateCountersUpdate();
return DATATYPE_TRIGGERED_RETRY;
}
}
// Auto-create permanent folder for the type if the progress marker
// changes from empty to non-empty.
if (IsTypeWithClientGeneratedRoot(type_) &&
dir_->HasEmptyDownloadProgress(type_) &&
IsValidProgressMarker(progress_marker)) {
CreateTypeRoot(&trans);
}
UpdateSyncEntities(&trans, applicable_updates,
/*is_initial_sync=*/dir_->HasEmptyDownloadProgress(type_),
status);
if (IsValidProgressMarker(progress_marker)) {
ExpireEntriesIfNeeded(&trans, progress_marker);
UpdateProgressMarker(progress_marker);
}
debug_info_emitter_->EmitUpdateCountersUpdate();
return SYNCER_OK;
}
void DirectoryUpdateHandler::CreateTypeRoot(
syncable::ModelNeutralWriteTransaction* trans) {
syncable::ModelNeutralMutableEntry entry(
trans, syncable::CREATE_NEW_TYPE_ROOT, type_);
if (!entry.good()) {
// This will fail only if matching entry already exists, for example
// if the type gets disabled and its progress marker gets cleared,
// then the type gets re-enabled again.
DVLOG(1) << "Type root folder " << ModelTypeToRootTag(type_)
<< " already exists.";
return;
}
entry.PutServerIsDir(true);
entry.PutUniqueServerTag(ModelTypeToRootTag(type_));
}
void DirectoryUpdateHandler::ApplyUpdates(StatusController* status) {
if (IsApplyUpdatesRequired()) {
// This will invoke handlers that belong to the model and its thread, so we
// switch to the appropriate thread before we start this work.
WorkCallback c = base::BindOnce(
&DirectoryUpdateHandler::ApplyUpdatesImpl,
// We wait until the callback is executed. We can safely use
// Unretained.
base::Unretained(this), base::Unretained(status));
worker_->DoWorkAndWaitUntilDone(std::move(c));
debug_info_emitter_->EmitUpdateCountersUpdate();
debug_info_emitter_->EmitStatusCountersUpdate();
}
PostApplyUpdates();
}
void DirectoryUpdateHandler::PassiveApplyUpdates(StatusController* status) {
if (IsApplyUpdatesRequired()) {
// Just do the work here instead of deferring to another thread.
ApplyUpdatesImpl(status);
debug_info_emitter_->EmitUpdateCountersUpdate();
debug_info_emitter_->EmitStatusCountersUpdate();
}
PostApplyUpdates();
}
SyncerError DirectoryUpdateHandler::ApplyUpdatesImpl(StatusController* status) {
syncable::WriteTransaction trans(FROM_HERE, syncable::SYNCER, dir_);
std::vector<int64_t> handles;
dir_->GetUnappliedUpdateMetaHandles(&trans, FullModelTypeSet(type_),
&handles);
// First set of update application passes.
UpdateApplicator applicator(dir_->GetCryptographer(&trans));
applicator.AttemptApplications(&trans, handles);
// The old StatusController counters.
status->increment_num_updates_applied_by(applicator.updates_applied());
status->increment_num_hierarchy_conflicts_by(
applicator.hierarchy_conflicts());
status->increment_num_encryption_conflicts_by(
applicator.encryption_conflicts());
// The new UpdateCounter counters.
UpdateCounters* counters = debug_info_emitter_->GetMutableUpdateCounters();
counters->num_updates_applied += applicator.updates_applied();
counters->num_hierarchy_conflict_application_failures =
applicator.hierarchy_conflicts();
counters->num_encryption_conflict_application_failures +=
applicator.encryption_conflicts();
if (applicator.simple_conflict_ids().size() != 0) {
// Resolve the simple conflicts we just detected.
ConflictResolver resolver;
resolver.ResolveConflicts(&trans, dir_->GetCryptographer(&trans),
applicator.simple_conflict_ids(), status,
counters);
// Conflict resolution sometimes results in more updates to apply.
handles.clear();
dir_->GetUnappliedUpdateMetaHandles(&trans, FullModelTypeSet(type_),
&handles);
UpdateApplicator conflict_applicator(dir_->GetCryptographer(&trans));
conflict_applicator.AttemptApplications(&trans, handles);
// We count the number of updates from both applicator passes.
status->increment_num_updates_applied_by(
conflict_applicator.updates_applied());
counters->num_updates_applied += conflict_applicator.updates_applied();
// Encryption conflicts should remain unchanged by the resolution of simple
// conflicts. Those can only be solved by updating our nigori key bag.
DCHECK_EQ(conflict_applicator.encryption_conflicts(),
applicator.encryption_conflicts());
// Hierarchy conflicts should also remain unchanged, for reasons that are
// more subtle. Hierarchy conflicts exist when the application of a pending
// update from the server would make the local folder hierarchy
// inconsistent. The resolution of simple conflicts could never affect the
// hierarchy conflicting item directly, because hierarchy conflicts are not
// processed by the conflict resolver. It could, in theory, modify the
// local hierarchy on which hierarchy conflict detection depends. However,
// the conflict resolution algorithm currently in use does not allow this.
DCHECK_EQ(conflict_applicator.hierarchy_conflicts(),
applicator.hierarchy_conflicts());
// There should be no simple conflicts remaining. We know this because the
// resolver should have resolved all the conflicts we detected last time
// and, by the two previous assertions, that no conflicts have been
// downgraded from encryption or hierarchy down to simple.
DCHECK(conflict_applicator.simple_conflict_ids().empty());
}
return SYNCER_OK;
}
void DirectoryUpdateHandler::PostApplyUpdates() {
// If this is a type with client generated root, the root node has been
// created locally and didn't go through ApplyUpdatesImpl.
// Mark it as having the initial download completed so that the type
// reports as properly initialized (which is done by changing the root's
// base version to a value other than CHANGES_VERSION).
// This does nothing if the root's base version is already other than
// CHANGES_VERSION.
if (IsTypeWithClientGeneratedRoot(type_)) {
syncable::ModelNeutralWriteTransaction trans(FROM_HERE, SYNCER, dir_);
dir_->MarkInitialSyncEndedForType(&trans, type_);
}
}
bool DirectoryUpdateHandler::IsApplyUpdatesRequired() {
if (IsControlType(type_)) {
return false; // We don't process control types here.
}
return dir_->TypeHasUnappliedUpdates(type_);
}
void DirectoryUpdateHandler::UpdateSyncEntities(
syncable::ModelNeutralWriteTransaction* trans,
const SyncEntityList& applicable_updates,
bool is_initial_sync,
StatusController* status) {
UpdateCounters* counters = debug_info_emitter_->GetMutableUpdateCounters();
if (is_initial_sync) {
counters->num_initial_updates_received += applicable_updates.size();
} else {
counters->num_non_initial_updates_received += applicable_updates.size();
}
ProcessDownloadedUpdates(dir_, trans, type_, applicable_updates,
is_initial_sync, status, counters);
}
bool DirectoryUpdateHandler::IsValidProgressMarker(
const sync_pb::DataTypeProgressMarker& progress_marker) const {
if (progress_marker.token().empty()) {
return false;
}
int field_number = progress_marker.data_type_id();
ModelType model_type = GetModelTypeFromSpecificsFieldNumber(field_number);
if (!IsRealDataType(model_type) || type_ != model_type) {
NOTREACHED() << "Update handler of type " << ModelTypeToString(type_)
<< " asked to process progress marker with invalid type "
<< field_number;
return false;
}
return true;
}
void DirectoryUpdateHandler::UpdateProgressMarker(
const sync_pb::DataTypeProgressMarker& progress_marker) {
dir_->SetDownloadProgress(type_, progress_marker);
}
void DirectoryUpdateHandler::ExpireEntriesIfNeeded(
syncable::ModelNeutralWriteTransaction* trans,
const sync_pb::DataTypeProgressMarker& progress_marker) {
if (!progress_marker.has_gc_directive())
return;
const sync_pb::GarbageCollectionDirective& new_gc_directive =
progress_marker.gc_directive();
if (new_gc_directive.has_version_watermark() &&
(cached_gc_directive_version_ < new_gc_directive.version_watermark())) {
ExpireEntriesByVersion(dir_, trans, type_,
new_gc_directive.version_watermark());
cached_gc_directive_version_ = new_gc_directive.version_watermark();
}
if (new_gc_directive.has_age_watermark_in_days()) {
DCHECK(new_gc_directive.age_watermark_in_days());
// For saving resource purpose(ex. cpu, battery), We round up garbage
// collection age to day, so we only run GC once a day if server did not
// change the |age_watermark_in_days|.
base::Time to_be_expired =
base::Time::Now().LocalMidnight() -
base::TimeDelta::FromDays(new_gc_directive.age_watermark_in_days());
if (cached_gc_directive_aged_out_day_ != to_be_expired) {
ExpireEntriesByAge(dir_, trans, type_,
new_gc_directive.age_watermark_in_days());
cached_gc_directive_aged_out_day_ = to_be_expired;
}
}
if (new_gc_directive.has_max_number_of_items()) {
DCHECK(new_gc_directive.max_number_of_items());
ExpireEntriesByItemLimit(dir_, trans, type_,
new_gc_directive.max_number_of_items());
}
}
} // namespace syncer