| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_GPU_AVDA_STATE_PROVIDER_H_ |
| #define MEDIA_GPU_AVDA_STATE_PROVIDER_H_ |
| |
| #include "base/compiler_specific.h" |
| #include "base/threading/thread_checker.h" |
| #include "gpu/command_buffer/service/texture_manager.h" |
| #include "media/video/video_decode_accelerator.h" |
| |
| namespace gl { |
| class SurfaceTexture; |
| } |
| |
| namespace gpu { |
| namespace gles2 { |
| class GLES2Decoder; |
| } |
| } |
| |
| namespace media { |
| |
| // Helper class that provides the BackingStrategy with enough state |
| // to do useful work. |
| class AVDAStateProvider { |
| public: |
| // Various handy getters. |
| virtual const gfx::Size& GetSize() const = 0; |
| virtual const base::ThreadChecker& ThreadChecker() const = 0; |
| virtual base::WeakPtr<gpu::gles2::GLES2Decoder> GetGlDecoder() const = 0; |
| virtual gpu::gles2::TextureRef* GetTextureForPicture( |
| const PictureBuffer& picture_buffer) = 0; |
| |
| // Create a SurfaceTexture and attach a new gl texture to it. |*service_id| |
| // is set to the created texture id. |
| virtual scoped_refptr<gl::SurfaceTexture> CreateAttachedSurfaceTexture( |
| GLuint* service_id) = 0; |
| |
| // Helper function to report an error condition and stop decoding. |
| // This will post NotifyError(), and transition to the error state. |
| // It is meant to be called from the RETURN_ON_FAILURE macro. |
| virtual void PostError(const ::tracked_objects::Location& from_here, |
| VideoDecodeAccelerator::Error error) = 0; |
| |
| protected: |
| ~AVDAStateProvider() = default; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_GPU_AVDA_STATE_PROVIDER_H_ |