| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gl/gl_implementation.h" |
| |
| #include <stddef.h> |
| |
| #include <algorithm> |
| #include <string> |
| |
| #include "base/at_exit.h" |
| #include "base/command_line.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/strings/string_split.h" |
| #include "base/strings/string_util.h" |
| #include "build/build_config.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_gl_api_implementation.h" |
| #include "ui/gl/gl_version_info.h" |
| |
| namespace gl { |
| |
| namespace { |
| |
| const struct { |
| const char* name; |
| GLImplementation implementation; |
| } kGLImplementationNamePairs[] = { |
| { kGLImplementationDesktopName, kGLImplementationDesktopGL }, |
| { kGLImplementationOSMesaName, kGLImplementationOSMesaGL }, |
| #if defined(OS_MACOSX) |
| { kGLImplementationAppleName, kGLImplementationAppleGL }, |
| #endif |
| { kGLImplementationEGLName, kGLImplementationEGLGLES2 }, |
| { kGLImplementationMockName, kGLImplementationMockGL } |
| }; |
| |
| typedef std::vector<base::NativeLibrary> LibraryArray; |
| |
| GLImplementation g_gl_implementation = kGLImplementationNone; |
| LibraryArray* g_libraries; |
| GLGetProcAddressProc g_get_proc_address; |
| |
| void CleanupNativeLibraries(void* unused) { |
| if (g_libraries) { |
| // We do not call base::UnloadNativeLibrary() for these libraries as |
| // unloading libGL without closing X display is not allowed. See |
| // crbug.com/250813 for details. |
| delete g_libraries; |
| g_libraries = NULL; |
| } |
| } |
| |
| } // namespace |
| |
| base::ThreadLocalPointer<GLApi>* g_current_gl_context_tls = NULL; |
| OSMESAApi* g_current_osmesa_context; |
| |
| #if defined(USE_EGL) |
| EGLApi* g_current_egl_context; |
| #endif |
| |
| #if defined(OS_WIN) |
| WGLApi* g_current_wgl_context; |
| #endif |
| |
| #if defined(USE_GLX) |
| GLXApi* g_current_glx_context; |
| #endif |
| |
| GLImplementation GetNamedGLImplementation(const std::string& name) { |
| for (size_t i = 0; i < arraysize(kGLImplementationNamePairs); ++i) { |
| if (name == kGLImplementationNamePairs[i].name) |
| return kGLImplementationNamePairs[i].implementation; |
| } |
| |
| return kGLImplementationNone; |
| } |
| |
| const char* GetGLImplementationName(GLImplementation implementation) { |
| for (size_t i = 0; i < arraysize(kGLImplementationNamePairs); ++i) { |
| if (implementation == kGLImplementationNamePairs[i].implementation) |
| return kGLImplementationNamePairs[i].name; |
| } |
| |
| return "unknown"; |
| } |
| |
| void SetGLImplementation(GLImplementation implementation) { |
| g_gl_implementation = implementation; |
| } |
| |
| GLImplementation GetGLImplementation() { |
| return g_gl_implementation; |
| } |
| |
| bool HasDesktopGLFeatures() { |
| return kGLImplementationDesktopGL == g_gl_implementation || |
| kGLImplementationDesktopGLCoreProfile == g_gl_implementation || |
| kGLImplementationOSMesaGL == g_gl_implementation || |
| kGLImplementationAppleGL == g_gl_implementation; |
| } |
| |
| void AddGLNativeLibrary(base::NativeLibrary library) { |
| DCHECK(library); |
| |
| if (!g_libraries) { |
| g_libraries = new LibraryArray; |
| base::AtExitManager::RegisterCallback(CleanupNativeLibraries, NULL); |
| } |
| |
| g_libraries->push_back(library); |
| } |
| |
| void UnloadGLNativeLibraries() { |
| CleanupNativeLibraries(NULL); |
| } |
| |
| void SetGLGetProcAddressProc(GLGetProcAddressProc proc) { |
| DCHECK(proc); |
| g_get_proc_address = proc; |
| } |
| |
| void* GetGLProcAddress(const char* name) { |
| DCHECK(g_gl_implementation != kGLImplementationNone); |
| |
| if (g_libraries) { |
| for (size_t i = 0; i < g_libraries->size(); ++i) { |
| void* proc = base::GetFunctionPointerFromNativeLibrary((*g_libraries)[i], |
| name); |
| if (proc) |
| return proc; |
| } |
| } |
| if (g_get_proc_address) { |
| void* proc = g_get_proc_address(name); |
| if (proc) |
| return proc; |
| } |
| |
| return NULL; |
| } |
| |
| void InitializeNullDrawGLBindings() { |
| // This is platform independent, so it does not need to live in a platform |
| // specific implementation file. |
| InitializeNullDrawGLBindingsGL(); |
| } |
| |
| bool HasInitializedNullDrawGLBindings() { |
| return HasInitializedNullDrawGLBindingsGL(); |
| } |
| |
| std::string FilterGLExtensionList( |
| const char* extensions, |
| const std::vector<std::string>& disabled_extensions) { |
| if (extensions == NULL) |
| return ""; |
| |
| std::vector<std::string> extension_vec = base::SplitString( |
| extensions, " ", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); |
| |
| auto is_disabled = [&disabled_extensions](const std::string& ext) { |
| return std::find(disabled_extensions.begin(), disabled_extensions.end(), |
| ext) != disabled_extensions.end(); |
| }; |
| extension_vec.erase( |
| std::remove_if(extension_vec.begin(), extension_vec.end(), is_disabled), |
| extension_vec.end()); |
| |
| return base::JoinString(extension_vec, " "); |
| } |
| |
| DisableNullDrawGLBindings::DisableNullDrawGLBindings() { |
| initial_enabled_ = SetNullDrawGLBindingsEnabledGL(false); |
| } |
| |
| DisableNullDrawGLBindings::~DisableNullDrawGLBindings() { |
| SetNullDrawGLBindingsEnabledGL(initial_enabled_); |
| } |
| |
| GLWindowSystemBindingInfo::GLWindowSystemBindingInfo() |
| : direct_rendering(true) {} |
| |
| std::string GetGLExtensionsFromCurrentContext() { |
| if (WillUseGLGetStringForExtensions()) { |
| return reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS)); |
| } |
| |
| std::vector<std::string> exts; |
| GLint num_extensions = 0; |
| glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); |
| for (GLint i = 0; i < num_extensions; ++i) { |
| const char* extension = reinterpret_cast<const char*>( |
| glGetStringi(GL_EXTENSIONS, i)); |
| DCHECK(extension != NULL); |
| exts.push_back(extension); |
| } |
| return base::JoinString(exts, " "); |
| } |
| |
| bool WillUseGLGetStringForExtensions() { |
| const char* version_str = |
| reinterpret_cast<const char*>(glGetString(GL_VERSION)); |
| unsigned major_version, minor_version; |
| bool is_es, is_es2, is_es3; |
| GLVersionInfo::ParseVersionString(version_str, &major_version, &minor_version, |
| &is_es, &is_es2, &is_es3); |
| return is_es || major_version < 3; |
| } |
| |
| base::NativeLibrary LoadLibraryAndPrintError( |
| const base::FilePath::CharType* filename) { |
| return LoadLibraryAndPrintError(base::FilePath(filename)); |
| } |
| |
| base::NativeLibrary LoadLibraryAndPrintError(const base::FilePath& filename) { |
| base::NativeLibraryLoadError error; |
| base::NativeLibrary library = base::LoadNativeLibrary(filename, &error); |
| if (!library) { |
| LOG(ERROR) << "Failed to load " << filename.MaybeAsASCII() << ": " |
| << error.ToString(); |
| return NULL; |
| } |
| return library; |
| } |
| |
| } // namespace gl |