blob: 5373a34a9ce73c52baf3ae719abcebbc94358388 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/proxy/proxy_service.h"
#include <algorithm>
#include <cmath>
#include <utility>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/compiler_specific.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/memory/weak_ptr.h"
#include "base/metrics/histogram_macros.h"
#include "base/metrics/sparse_histogram.h"
#include "base/single_thread_task_runner.h"
#include "base/strings/string_util.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "base/values.h"
#include "net/base/completion_callback.h"
#include "net/base/load_flags.h"
#include "net/base/net_errors.h"
#include "net/base/proxy_delegate.h"
#include "net/base/url_util.h"
#include "net/log/net_log.h"
#include "net/proxy/dhcp_proxy_script_fetcher.h"
#include "net/proxy/multi_threaded_proxy_resolver.h"
#include "net/proxy/proxy_config_service_fixed.h"
#include "net/proxy/proxy_resolver.h"
#include "net/proxy/proxy_resolver_factory.h"
#include "net/proxy/proxy_script_decider.h"
#include "net/proxy/proxy_script_fetcher.h"
#include "net/url_request/url_request_context.h"
#include "url/gurl.h"
#if defined(OS_WIN)
#include "net/proxy/proxy_config_service_win.h"
#include "net/proxy/proxy_resolver_winhttp.h"
#elif defined(OS_IOS)
#include "net/proxy/proxy_config_service_ios.h"
#include "net/proxy/proxy_resolver_mac.h"
#elif defined(OS_MACOSX)
#include "net/proxy/proxy_config_service_mac.h"
#include "net/proxy/proxy_resolver_mac.h"
#elif defined(OS_LINUX) && !defined(OS_CHROMEOS)
#include "net/proxy/proxy_config_service_linux.h"
#elif defined(OS_ANDROID)
#include "net/proxy/proxy_config_service_android.h"
#endif
using base::TimeDelta;
using base::TimeTicks;
namespace net {
namespace {
// When the IP address changes we don't immediately re-run proxy auto-config.
// Instead, we wait for |kDelayAfterNetworkChangesMs| before
// attempting to re-valuate proxy auto-config.
//
// During this time window, any resolve requests sent to the ProxyService will
// be queued. Once we have waited the required amount of them, the proxy
// auto-config step will be run, and the queued requests resumed.
//
// The reason we play this game is that our signal for detecting network
// changes (NetworkChangeNotifier) may fire *before* the system's networking
// dependencies are fully configured. This is a problem since it means if
// we were to run proxy auto-config right away, it could fail due to spurious
// DNS failures. (see http://crbug.com/50779 for more details.)
//
// By adding the wait window, we give things a better chance to get properly
// set up. Network failures can happen at any time though, so we additionally
// poll the PAC script for changes, which will allow us to recover from these
// sorts of problems.
const int64_t kDelayAfterNetworkChangesMs = 2000;
// This is the default policy for polling the PAC script.
//
// In response to a failure, the poll intervals are:
// 0: 8 seconds (scheduled on timer)
// 1: 32 seconds
// 2: 2 minutes
// 3+: 4 hours
//
// In response to a success, the poll intervals are:
// 0+: 12 hours
//
// Only the 8 second poll is scheduled on a timer, the rest happen in response
// to network activity (and hence will take longer than the written time).
//
// Explanation for these values:
//
// TODO(eroman): These values are somewhat arbitrary, and need to be tuned
// using some histograms data. Trying to be conservative so as not to break
// existing setups when deployed. A simple exponential retry scheme would be
// more elegant, but places more load on server.
//
// The motivation for trying quickly after failures (8 seconds) is to recover
// from spurious network failures, which are common after the IP address has
// just changed (like DNS failing to resolve). The next 32 second boundary is
// to try and catch other VPN weirdness which anecdotally I have seen take
// 10+ seconds for some users.
//
// The motivation for re-trying after a success is to check for possible
// content changes to the script, or to the WPAD auto-discovery results. We are
// not very aggressive with these checks so as to minimize the risk of
// overloading existing PAC setups. Moreover it is unlikely that PAC scripts
// change very frequently in existing setups. More research is needed to
// motivate what safe values are here, and what other user agents do.
//
// Comparison to other browsers:
//
// In Firefox the PAC URL is re-tried on failures according to
// network.proxy.autoconfig_retry_interval_min and
// network.proxy.autoconfig_retry_interval_max. The defaults are 5 seconds and
// 5 minutes respectively. It doubles the interval at each attempt.
//
// TODO(eroman): Figure out what Internet Explorer does.
class DefaultPollPolicy : public ProxyService::PacPollPolicy {
public:
DefaultPollPolicy() {}
Mode GetNextDelay(int initial_error,
TimeDelta current_delay,
TimeDelta* next_delay) const override {
if (initial_error != OK) {
// Re-try policy for failures.
const int kDelay1Seconds = 8;
const int kDelay2Seconds = 32;
const int kDelay3Seconds = 2 * 60; // 2 minutes
const int kDelay4Seconds = 4 * 60 * 60; // 4 Hours
// Initial poll.
if (current_delay < TimeDelta()) {
*next_delay = TimeDelta::FromSeconds(kDelay1Seconds);
return MODE_USE_TIMER;
}
switch (current_delay.InSeconds()) {
case kDelay1Seconds:
*next_delay = TimeDelta::FromSeconds(kDelay2Seconds);
return MODE_START_AFTER_ACTIVITY;
case kDelay2Seconds:
*next_delay = TimeDelta::FromSeconds(kDelay3Seconds);
return MODE_START_AFTER_ACTIVITY;
default:
*next_delay = TimeDelta::FromSeconds(kDelay4Seconds);
return MODE_START_AFTER_ACTIVITY;
}
} else {
// Re-try policy for succeses.
*next_delay = TimeDelta::FromHours(12);
return MODE_START_AFTER_ACTIVITY;
}
}
private:
DISALLOW_COPY_AND_ASSIGN(DefaultPollPolicy);
};
// Config getter that always returns direct settings.
class ProxyConfigServiceDirect : public ProxyConfigService {
public:
// ProxyConfigService implementation:
void AddObserver(Observer* observer) override {}
void RemoveObserver(Observer* observer) override {}
ConfigAvailability GetLatestProxyConfig(ProxyConfig* config) override {
*config = ProxyConfig::CreateDirect();
config->set_source(PROXY_CONFIG_SOURCE_UNKNOWN);
return CONFIG_VALID;
}
};
// Proxy resolver that fails every time.
class ProxyResolverNull : public ProxyResolver {
public:
ProxyResolverNull() {}
// ProxyResolver implementation.
int GetProxyForURL(const GURL& url,
ProxyInfo* results,
const CompletionCallback& callback,
RequestHandle* request,
const BoundNetLog& net_log) override {
return ERR_NOT_IMPLEMENTED;
}
void CancelRequest(RequestHandle request) override { NOTREACHED(); }
LoadState GetLoadState(RequestHandle request) const override {
NOTREACHED();
return LOAD_STATE_IDLE;
}
};
// ProxyResolver that simulates a PAC script which returns
// |pac_string| for every single URL.
class ProxyResolverFromPacString : public ProxyResolver {
public:
explicit ProxyResolverFromPacString(const std::string& pac_string)
: pac_string_(pac_string) {}
int GetProxyForURL(const GURL& url,
ProxyInfo* results,
const CompletionCallback& callback,
RequestHandle* request,
const BoundNetLog& net_log) override {
results->UsePacString(pac_string_);
return OK;
}
void CancelRequest(RequestHandle request) override { NOTREACHED(); }
LoadState GetLoadState(RequestHandle request) const override {
NOTREACHED();
return LOAD_STATE_IDLE;
}
private:
const std::string pac_string_;
};
// Creates ProxyResolvers using a platform-specific implementation.
class ProxyResolverFactoryForSystem : public MultiThreadedProxyResolverFactory {
public:
explicit ProxyResolverFactoryForSystem(size_t max_num_threads)
: MultiThreadedProxyResolverFactory(max_num_threads,
false /*expects_pac_bytes*/) {}
std::unique_ptr<ProxyResolverFactory> CreateProxyResolverFactory() override {
#if defined(OS_WIN)
return base::WrapUnique(new ProxyResolverFactoryWinHttp());
#elif defined(OS_MACOSX)
return base::WrapUnique(new ProxyResolverFactoryMac());
#else
NOTREACHED();
return NULL;
#endif
}
static bool IsSupported() {
#if defined(OS_WIN) || defined(OS_MACOSX)
return true;
#else
return false;
#endif
}
private:
DISALLOW_COPY_AND_ASSIGN(ProxyResolverFactoryForSystem);
};
class ProxyResolverFactoryForNullResolver : public ProxyResolverFactory {
public:
ProxyResolverFactoryForNullResolver() : ProxyResolverFactory(false) {}
// ProxyResolverFactory overrides.
int CreateProxyResolver(
const scoped_refptr<ProxyResolverScriptData>& pac_script,
std::unique_ptr<ProxyResolver>* resolver,
const net::CompletionCallback& callback,
std::unique_ptr<Request>* request) override {
resolver->reset(new ProxyResolverNull());
return OK;
}
private:
DISALLOW_COPY_AND_ASSIGN(ProxyResolverFactoryForNullResolver);
};
class ProxyResolverFactoryForPacResult : public ProxyResolverFactory {
public:
explicit ProxyResolverFactoryForPacResult(const std::string& pac_string)
: ProxyResolverFactory(false), pac_string_(pac_string) {}
// ProxyResolverFactory override.
int CreateProxyResolver(
const scoped_refptr<ProxyResolverScriptData>& pac_script,
std::unique_ptr<ProxyResolver>* resolver,
const net::CompletionCallback& callback,
std::unique_ptr<Request>* request) override {
resolver->reset(new ProxyResolverFromPacString(pac_string_));
return OK;
}
private:
const std::string pac_string_;
DISALLOW_COPY_AND_ASSIGN(ProxyResolverFactoryForPacResult);
};
// Returns NetLog parameters describing a proxy configuration change.
std::unique_ptr<base::Value> NetLogProxyConfigChangedCallback(
const ProxyConfig* old_config,
const ProxyConfig* new_config,
NetLogCaptureMode /* capture_mode */) {
std::unique_ptr<base::DictionaryValue> dict(new base::DictionaryValue());
// The "old_config" is optional -- the first notification will not have
// any "previous" configuration.
if (old_config->is_valid())
dict->Set("old_config", old_config->ToValue());
dict->Set("new_config", new_config->ToValue());
return std::move(dict);
}
std::unique_ptr<base::Value> NetLogBadProxyListCallback(
const ProxyRetryInfoMap* retry_info,
NetLogCaptureMode /* capture_mode */) {
std::unique_ptr<base::DictionaryValue> dict(new base::DictionaryValue());
base::ListValue* list = new base::ListValue();
for (ProxyRetryInfoMap::const_iterator iter = retry_info->begin();
iter != retry_info->end(); ++iter) {
list->Append(new base::StringValue(iter->first));
}
dict->Set("bad_proxy_list", list);
return std::move(dict);
}
// Returns NetLog parameters on a successfuly proxy resolution.
std::unique_ptr<base::Value> NetLogFinishedResolvingProxyCallback(
const ProxyInfo* result,
NetLogCaptureMode /* capture_mode */) {
std::unique_ptr<base::DictionaryValue> dict(new base::DictionaryValue());
dict->SetString("pac_string", result->ToPacString());
return std::move(dict);
}
#if defined(OS_CHROMEOS)
class UnsetProxyConfigService : public ProxyConfigService {
public:
UnsetProxyConfigService() {}
~UnsetProxyConfigService() override {}
void AddObserver(Observer* observer) override {}
void RemoveObserver(Observer* observer) override {}
ConfigAvailability GetLatestProxyConfig(ProxyConfig* config) override {
return CONFIG_UNSET;
}
};
#endif
} // namespace
// ProxyService::InitProxyResolver --------------------------------------------
// This glues together two asynchronous steps:
// (1) ProxyScriptDecider -- try to fetch/validate a sequence of PAC scripts
// to figure out what we should configure against.
// (2) Feed the fetched PAC script into the ProxyResolver.
//
// InitProxyResolver is a single-use class which encapsulates cancellation as
// part of its destructor. Start() or StartSkipDecider() should be called just
// once. The instance can be destroyed at any time, and the request will be
// cancelled.
class ProxyService::InitProxyResolver {
public:
InitProxyResolver()
: proxy_resolver_factory_(nullptr),
proxy_resolver_(NULL),
next_state_(STATE_NONE),
quick_check_enabled_(true) {}
~InitProxyResolver() {
// Note that the destruction of ProxyScriptDecider will automatically cancel
// any outstanding work.
}
// Begins initializing the proxy resolver; calls |callback| when done. A
// ProxyResolver instance will be created using |proxy_resolver_factory| and
// returned via |proxy_resolver| if the final result is OK.
int Start(std::unique_ptr<ProxyResolver>* proxy_resolver,
ProxyResolverFactory* proxy_resolver_factory,
ProxyScriptFetcher* proxy_script_fetcher,
DhcpProxyScriptFetcher* dhcp_proxy_script_fetcher,
NetLog* net_log,
const ProxyConfig& config,
TimeDelta wait_delay,
const CompletionCallback& callback) {
DCHECK_EQ(STATE_NONE, next_state_);
proxy_resolver_ = proxy_resolver;
proxy_resolver_factory_ = proxy_resolver_factory;
decider_.reset(new ProxyScriptDecider(
proxy_script_fetcher, dhcp_proxy_script_fetcher, net_log));
decider_->set_quick_check_enabled(quick_check_enabled_);
config_ = config;
wait_delay_ = wait_delay;
callback_ = callback;
next_state_ = STATE_DECIDE_PROXY_SCRIPT;
return DoLoop(OK);
}
// Similar to Start(), however it skips the ProxyScriptDecider stage. Instead
// |effective_config|, |decider_result| and |script_data| will be used as the
// inputs for initializing the ProxyResolver. A ProxyResolver instance will
// be created using |proxy_resolver_factory| and returned via
// |proxy_resolver| if the final result is OK.
int StartSkipDecider(std::unique_ptr<ProxyResolver>* proxy_resolver,
ProxyResolverFactory* proxy_resolver_factory,
const ProxyConfig& effective_config,
int decider_result,
ProxyResolverScriptData* script_data,
const CompletionCallback& callback) {
DCHECK_EQ(STATE_NONE, next_state_);
proxy_resolver_ = proxy_resolver;
proxy_resolver_factory_ = proxy_resolver_factory;
effective_config_ = effective_config;
script_data_ = script_data;
callback_ = callback;
if (decider_result != OK)
return decider_result;
next_state_ = STATE_CREATE_RESOLVER;
return DoLoop(OK);
}
// Returns the proxy configuration that was selected by ProxyScriptDecider.
// Should only be called upon completion of the initialization.
const ProxyConfig& effective_config() const {
DCHECK_EQ(STATE_NONE, next_state_);
return effective_config_;
}
// Returns the PAC script data that was selected by ProxyScriptDecider.
// Should only be called upon completion of the initialization.
const scoped_refptr<ProxyResolverScriptData>& script_data() {
DCHECK_EQ(STATE_NONE, next_state_);
return script_data_;
}
LoadState GetLoadState() const {
if (next_state_ == STATE_DECIDE_PROXY_SCRIPT_COMPLETE) {
// In addition to downloading, this state may also include the stall time
// after network change events (kDelayAfterNetworkChangesMs).
return LOAD_STATE_DOWNLOADING_PROXY_SCRIPT;
}
return LOAD_STATE_RESOLVING_PROXY_FOR_URL;
}
void set_quick_check_enabled(bool enabled) { quick_check_enabled_ = enabled; }
bool quick_check_enabled() const { return quick_check_enabled_; }
private:
enum State {
STATE_NONE,
STATE_DECIDE_PROXY_SCRIPT,
STATE_DECIDE_PROXY_SCRIPT_COMPLETE,
STATE_CREATE_RESOLVER,
STATE_CREATE_RESOLVER_COMPLETE,
};
int DoLoop(int result) {
DCHECK_NE(next_state_, STATE_NONE);
int rv = result;
do {
State state = next_state_;
next_state_ = STATE_NONE;
switch (state) {
case STATE_DECIDE_PROXY_SCRIPT:
DCHECK_EQ(OK, rv);
rv = DoDecideProxyScript();
break;
case STATE_DECIDE_PROXY_SCRIPT_COMPLETE:
rv = DoDecideProxyScriptComplete(rv);
break;
case STATE_CREATE_RESOLVER:
DCHECK_EQ(OK, rv);
rv = DoCreateResolver();
break;
case STATE_CREATE_RESOLVER_COMPLETE:
rv = DoCreateResolverComplete(rv);
break;
default:
NOTREACHED() << "bad state: " << state;
rv = ERR_UNEXPECTED;
break;
}
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
return rv;
}
int DoDecideProxyScript() {
next_state_ = STATE_DECIDE_PROXY_SCRIPT_COMPLETE;
return decider_->Start(
config_, wait_delay_, proxy_resolver_factory_->expects_pac_bytes(),
base::Bind(&InitProxyResolver::OnIOCompletion, base::Unretained(this)));
}
int DoDecideProxyScriptComplete(int result) {
if (result != OK)
return result;
effective_config_ = decider_->effective_config();
script_data_ = decider_->script_data();
next_state_ = STATE_CREATE_RESOLVER;
return OK;
}
int DoCreateResolver() {
DCHECK(script_data_.get());
// TODO(eroman): Should log this latency to the NetLog.
next_state_ = STATE_CREATE_RESOLVER_COMPLETE;
return proxy_resolver_factory_->CreateProxyResolver(
script_data_, proxy_resolver_,
base::Bind(&InitProxyResolver::OnIOCompletion, base::Unretained(this)),
&create_resolver_request_);
}
int DoCreateResolverComplete(int result) {
if (result != OK)
proxy_resolver_->reset();
return result;
}
void OnIOCompletion(int result) {
DCHECK_NE(STATE_NONE, next_state_);
int rv = DoLoop(result);
if (rv != ERR_IO_PENDING)
DoCallback(rv);
}
void DoCallback(int result) {
DCHECK_NE(ERR_IO_PENDING, result);
callback_.Run(result);
}
ProxyConfig config_;
ProxyConfig effective_config_;
scoped_refptr<ProxyResolverScriptData> script_data_;
TimeDelta wait_delay_;
std::unique_ptr<ProxyScriptDecider> decider_;
ProxyResolverFactory* proxy_resolver_factory_;
std::unique_ptr<ProxyResolverFactory::Request> create_resolver_request_;
std::unique_ptr<ProxyResolver>* proxy_resolver_;
CompletionCallback callback_;
State next_state_;
bool quick_check_enabled_;
DISALLOW_COPY_AND_ASSIGN(InitProxyResolver);
};
// ProxyService::ProxyScriptDeciderPoller -------------------------------------
// This helper class encapsulates the logic to schedule and run periodic
// background checks to see if the PAC script (or effective proxy configuration)
// has changed. If a change is detected, then the caller will be notified via
// the ChangeCallback.
class ProxyService::ProxyScriptDeciderPoller {
public:
typedef base::Callback<void(int, ProxyResolverScriptData*,
const ProxyConfig&)> ChangeCallback;
// Builds a poller helper, and starts polling for updates. Whenever a change
// is observed, |callback| will be invoked with the details.
//
// |config| specifies the (unresolved) proxy configuration to poll.
// |proxy_resolver_expects_pac_bytes| the type of proxy resolver we expect
// to use the resulting script data with
// (so it can choose the right format).
// |proxy_script_fetcher| this pointer must remain alive throughout our
// lifetime. It is the dependency that will be used
// for downloading proxy scripts.
// |dhcp_proxy_script_fetcher| similar to |proxy_script_fetcher|, but for
// the DHCP dependency.
// |init_net_error| This is the initial network error (possibly success)
// encountered by the first PAC fetch attempt. We use it
// to schedule updates more aggressively if the initial
// fetch resulted in an error.
// |init_script_data| the initial script data from the PAC fetch attempt.
// This is the baseline used to determine when the
// script's contents have changed.
// |net_log| the NetLog to log progress into.
ProxyScriptDeciderPoller(ChangeCallback callback,
const ProxyConfig& config,
bool proxy_resolver_expects_pac_bytes,
ProxyScriptFetcher* proxy_script_fetcher,
DhcpProxyScriptFetcher* dhcp_proxy_script_fetcher,
int init_net_error,
const scoped_refptr<ProxyResolverScriptData>&
init_script_data,
NetLog* net_log)
: change_callback_(callback),
config_(config),
proxy_resolver_expects_pac_bytes_(proxy_resolver_expects_pac_bytes),
proxy_script_fetcher_(proxy_script_fetcher),
dhcp_proxy_script_fetcher_(dhcp_proxy_script_fetcher),
last_error_(init_net_error),
last_script_data_(init_script_data),
last_poll_time_(TimeTicks::Now()),
weak_factory_(this) {
// Set the initial poll delay.
next_poll_mode_ = poll_policy()->GetNextDelay(
last_error_, TimeDelta::FromSeconds(-1), &next_poll_delay_);
TryToStartNextPoll(false);
}
void OnLazyPoll() {
// We have just been notified of network activity. Use this opportunity to
// see if we can start our next poll.
TryToStartNextPoll(true);
}
static const PacPollPolicy* set_policy(const PacPollPolicy* policy) {
const PacPollPolicy* prev = poll_policy_;
poll_policy_ = policy;
return prev;
}
void set_quick_check_enabled(bool enabled) { quick_check_enabled_ = enabled; }
bool quick_check_enabled() const { return quick_check_enabled_; }
private:
// Returns the effective poll policy (the one injected by unit-tests, or the
// default).
const PacPollPolicy* poll_policy() {
if (poll_policy_)
return poll_policy_;
return &default_poll_policy_;
}
void StartPollTimer() {
DCHECK(!decider_.get());
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE, base::Bind(&ProxyScriptDeciderPoller::DoPoll,
weak_factory_.GetWeakPtr()),
next_poll_delay_);
}
void TryToStartNextPoll(bool triggered_by_activity) {
switch (next_poll_mode_) {
case PacPollPolicy::MODE_USE_TIMER:
if (!triggered_by_activity)
StartPollTimer();
break;
case PacPollPolicy::MODE_START_AFTER_ACTIVITY:
if (triggered_by_activity && !decider_.get()) {
TimeDelta elapsed_time = TimeTicks::Now() - last_poll_time_;
if (elapsed_time >= next_poll_delay_)
DoPoll();
}
break;
}
}
void DoPoll() {
last_poll_time_ = TimeTicks::Now();
// Start the proxy script decider to see if anything has changed.
// TODO(eroman): Pass a proper NetLog rather than NULL.
decider_.reset(new ProxyScriptDecider(
proxy_script_fetcher_, dhcp_proxy_script_fetcher_, NULL));
decider_->set_quick_check_enabled(quick_check_enabled_);
int result = decider_->Start(
config_, TimeDelta(), proxy_resolver_expects_pac_bytes_,
base::Bind(&ProxyScriptDeciderPoller::OnProxyScriptDeciderCompleted,
base::Unretained(this)));
if (result != ERR_IO_PENDING)
OnProxyScriptDeciderCompleted(result);
}
void OnProxyScriptDeciderCompleted(int result) {
if (HasScriptDataChanged(result, decider_->script_data())) {
// Something has changed, we must notify the ProxyService so it can
// re-initialize its ProxyResolver. Note that we post a notification task
// rather than calling it directly -- this is done to avoid an ugly
// destruction sequence, since |this| might be destroyed as a result of
// the notification.
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE,
base::Bind(&ProxyScriptDeciderPoller::NotifyProxyServiceOfChange,
weak_factory_.GetWeakPtr(), result,
decider_->script_data(),
decider_->effective_config()));
return;
}
decider_.reset();
// Decide when the next poll should take place, and possibly start the
// next timer.
next_poll_mode_ = poll_policy()->GetNextDelay(
last_error_, next_poll_delay_, &next_poll_delay_);
TryToStartNextPoll(false);
}
bool HasScriptDataChanged(int result,
const scoped_refptr<ProxyResolverScriptData>& script_data) {
if (result != last_error_) {
// Something changed -- it was failing before and now it succeeded, or
// conversely it succeeded before and now it failed. Or it failed in
// both cases, however the specific failure error codes differ.
return true;
}
if (result != OK) {
// If it failed last time and failed again with the same error code this
// time, then nothing has actually changed.
return false;
}
// Otherwise if it succeeded both this time and last time, we need to look
// closer and see if we ended up downloading different content for the PAC
// script.
return !script_data->Equals(last_script_data_.get());
}
void NotifyProxyServiceOfChange(
int result,
const scoped_refptr<ProxyResolverScriptData>& script_data,
const ProxyConfig& effective_config) {
// Note that |this| may be deleted after calling into the ProxyService.
change_callback_.Run(result, script_data.get(), effective_config);
}
ChangeCallback change_callback_;
ProxyConfig config_;
bool proxy_resolver_expects_pac_bytes_;
ProxyScriptFetcher* proxy_script_fetcher_;
DhcpProxyScriptFetcher* dhcp_proxy_script_fetcher_;
int last_error_;
scoped_refptr<ProxyResolverScriptData> last_script_data_;
std::unique_ptr<ProxyScriptDecider> decider_;
TimeDelta next_poll_delay_;
PacPollPolicy::Mode next_poll_mode_;
TimeTicks last_poll_time_;
// Polling policy injected by unit-tests. Otherwise this is NULL and the
// default policy will be used.
static const PacPollPolicy* poll_policy_;
const DefaultPollPolicy default_poll_policy_;
bool quick_check_enabled_;
base::WeakPtrFactory<ProxyScriptDeciderPoller> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(ProxyScriptDeciderPoller);
};
// static
const ProxyService::PacPollPolicy*
ProxyService::ProxyScriptDeciderPoller::poll_policy_ = NULL;
// ProxyService::PacRequest ---------------------------------------------------
class ProxyService::PacRequest
: public base::RefCounted<ProxyService::PacRequest> {
public:
PacRequest(ProxyService* service,
const GURL& url,
const std::string& method,
int load_flags,
ProxyDelegate* proxy_delegate,
ProxyInfo* results,
const CompletionCallback& user_callback,
const BoundNetLog& net_log)
: service_(service),
user_callback_(user_callback),
results_(results),
url_(url),
method_(method),
load_flags_(load_flags),
proxy_delegate_(proxy_delegate),
resolve_job_(NULL),
config_id_(ProxyConfig::kInvalidConfigID),
config_source_(PROXY_CONFIG_SOURCE_UNKNOWN),
net_log_(net_log),
creation_time_(TimeTicks::Now()) {
DCHECK(!user_callback.is_null());
}
// Starts the resolve proxy request.
int Start() {
DCHECK(!was_cancelled());
DCHECK(!is_started());
DCHECK(service_->config_.is_valid());
config_id_ = service_->config_.id();
config_source_ = service_->config_.source();
return resolver()->GetProxyForURL(
url_, results_,
base::Bind(&PacRequest::QueryComplete, base::Unretained(this)),
&resolve_job_, net_log_);
}
bool is_started() const {
// Note that !! casts to bool. (VS gives a warning otherwise).
return !!resolve_job_;
}
void StartAndCompleteCheckingForSynchronous() {
int rv = service_->TryToCompleteSynchronously(url_, load_flags_,
proxy_delegate_, results_);
if (rv == ERR_IO_PENDING)
rv = Start();
if (rv != ERR_IO_PENDING)
QueryComplete(rv);
}
void CancelResolveJob() {
DCHECK(is_started());
// The request may already be running in the resolver.
resolver()->CancelRequest(resolve_job_);
resolve_job_ = NULL;
DCHECK(!is_started());
}
void Cancel() {
net_log_.AddEvent(NetLog::TYPE_CANCELLED);
if (is_started())
CancelResolveJob();
// Mark as cancelled, to prevent accessing this again later.
service_ = NULL;
user_callback_.Reset();
results_ = NULL;
net_log_.EndEvent(NetLog::TYPE_PROXY_SERVICE);
}
// Returns true if Cancel() has been called.
bool was_cancelled() const {
return user_callback_.is_null();
}
// Helper to call after ProxyResolver completion (both synchronous and
// asynchronous). Fixes up the result that is to be returned to user.
int QueryDidComplete(int result_code) {
DCHECK(!was_cancelled());
// This state is cleared when resolve_job_ is set to nullptr below.
bool script_executed = is_started();
// Clear |resolve_job_| so is_started() returns false while
// DidFinishResolvingProxy() runs.
resolve_job_ = nullptr;
// Note that DidFinishResolvingProxy might modify |results_|.
int rv = service_->DidFinishResolvingProxy(
url_, method_, load_flags_, proxy_delegate_, results_, result_code,
net_log_, creation_time_, script_executed);
// Make a note in the results which configuration was in use at the
// time of the resolve.
results_->config_id_ = config_id_;
results_->config_source_ = config_source_;
results_->did_use_pac_script_ = true;
results_->proxy_resolve_start_time_ = creation_time_;
results_->proxy_resolve_end_time_ = TimeTicks::Now();
// Reset the state associated with in-progress-resolve.
config_id_ = ProxyConfig::kInvalidConfigID;
config_source_ = PROXY_CONFIG_SOURCE_UNKNOWN;
return rv;
}
BoundNetLog* net_log() { return &net_log_; }
LoadState GetLoadState() const {
if (is_started())
return resolver()->GetLoadState(resolve_job_);
return LOAD_STATE_RESOLVING_PROXY_FOR_URL;
}
private:
friend class base::RefCounted<ProxyService::PacRequest>;
~PacRequest() {}
// Callback for when the ProxyResolver request has completed.
void QueryComplete(int result_code) {
result_code = QueryDidComplete(result_code);
// Remove this completed PacRequest from the service's pending list.
/// (which will probably cause deletion of |this|).
if (!user_callback_.is_null()) {
CompletionCallback callback = user_callback_;
service_->RemovePendingRequest(this);
callback.Run(result_code);
}
}
ProxyResolver* resolver() const { return service_->resolver_.get(); }
// Note that we don't hold a reference to the ProxyService. Outstanding
// requests are cancelled during ~ProxyService, so this is guaranteed
// to be valid throughout our lifetime.
ProxyService* service_;
CompletionCallback user_callback_;
ProxyInfo* results_;
GURL url_;
std::string method_;
int load_flags_;
ProxyDelegate* proxy_delegate_;
ProxyResolver::RequestHandle resolve_job_;
ProxyConfig::ID config_id_; // The config id when the resolve was started.
ProxyConfigSource config_source_; // The source of proxy settings.
BoundNetLog net_log_;
// Time when the request was created. Stored here rather than in |results_|
// because the time in |results_| will be cleared.
TimeTicks creation_time_;
};
// ProxyService ---------------------------------------------------------------
ProxyService::ProxyService(
std::unique_ptr<ProxyConfigService> config_service,
std::unique_ptr<ProxyResolverFactory> resolver_factory,
NetLog* net_log)
: resolver_factory_(std::move(resolver_factory)),
next_config_id_(1),
current_state_(STATE_NONE),
net_log_(net_log),
stall_proxy_auto_config_delay_(
TimeDelta::FromMilliseconds(kDelayAfterNetworkChangesMs)),
quick_check_enabled_(true) {
NetworkChangeNotifier::AddIPAddressObserver(this);
NetworkChangeNotifier::AddDNSObserver(this);
ResetConfigService(std::move(config_service));
}
// static
std::unique_ptr<ProxyService> ProxyService::CreateUsingSystemProxyResolver(
std::unique_ptr<ProxyConfigService> proxy_config_service,
size_t num_pac_threads,
NetLog* net_log) {
DCHECK(proxy_config_service);
if (!ProxyResolverFactoryForSystem::IsSupported()) {
VLOG(1) << "PAC support disabled because there is no system implementation";
return CreateWithoutProxyResolver(std::move(proxy_config_service), net_log);
}
if (num_pac_threads == 0)
num_pac_threads = kDefaultNumPacThreads;
return base::WrapUnique(new ProxyService(
std::move(proxy_config_service),
base::WrapUnique(new ProxyResolverFactoryForSystem(num_pac_threads)),
net_log));
}
// static
std::unique_ptr<ProxyService> ProxyService::CreateWithoutProxyResolver(
std::unique_ptr<ProxyConfigService> proxy_config_service,
NetLog* net_log) {
return base::WrapUnique(new ProxyService(
std::move(proxy_config_service),
base::WrapUnique(new ProxyResolverFactoryForNullResolver), net_log));
}
// static
std::unique_ptr<ProxyService> ProxyService::CreateFixed(const ProxyConfig& pc) {
// TODO(eroman): This isn't quite right, won't work if |pc| specifies
// a PAC script.
return CreateUsingSystemProxyResolver(
base::WrapUnique(new ProxyConfigServiceFixed(pc)), 0, NULL);
}
// static
std::unique_ptr<ProxyService> ProxyService::CreateFixed(
const std::string& proxy) {
ProxyConfig proxy_config;
proxy_config.proxy_rules().ParseFromString(proxy);
return ProxyService::CreateFixed(proxy_config);
}
// static
std::unique_ptr<ProxyService> ProxyService::CreateDirect() {
return CreateDirectWithNetLog(NULL);
}
std::unique_ptr<ProxyService> ProxyService::CreateDirectWithNetLog(
NetLog* net_log) {
// Use direct connections.
return base::WrapUnique(new ProxyService(
base::WrapUnique(new ProxyConfigServiceDirect),
base::WrapUnique(new ProxyResolverFactoryForNullResolver), net_log));
}
// static
std::unique_ptr<ProxyService> ProxyService::CreateFixedFromPacResult(
const std::string& pac_string) {
// We need the settings to contain an "automatic" setting, otherwise the
// ProxyResolver dependency we give it will never be used.
std::unique_ptr<ProxyConfigService> proxy_config_service(
new ProxyConfigServiceFixed(ProxyConfig::CreateAutoDetect()));
return base::WrapUnique(new ProxyService(
std::move(proxy_config_service),
base::WrapUnique(new ProxyResolverFactoryForPacResult(pac_string)),
NULL));
}
int ProxyService::ResolveProxy(const GURL& raw_url,
const std::string& method,
int load_flags,
ProxyInfo* result,
const CompletionCallback& callback,
PacRequest** pac_request,
ProxyDelegate* proxy_delegate,
const BoundNetLog& net_log) {
DCHECK(!callback.is_null());
return ResolveProxyHelper(raw_url, method, load_flags, result, callback,
pac_request, proxy_delegate, net_log);
}
int ProxyService::ResolveProxyHelper(const GURL& raw_url,
const std::string& method,
int load_flags,
ProxyInfo* result,
const CompletionCallback& callback,
PacRequest** pac_request,
ProxyDelegate* proxy_delegate,
const BoundNetLog& net_log) {
DCHECK(CalledOnValidThread());
net_log.BeginEvent(NetLog::TYPE_PROXY_SERVICE);
// Notify our polling-based dependencies that a resolve is taking place.
// This way they can schedule their polls in response to network activity.
config_service_->OnLazyPoll();
if (script_poller_.get())
script_poller_->OnLazyPoll();
if (current_state_ == STATE_NONE)
ApplyProxyConfigIfAvailable();
// Strip away any reference fragments and the username/password, as they
// are not relevant to proxy resolution.
GURL url = SimplifyUrlForRequest(raw_url);
// Check if the request can be completed right away. (This is the case when
// using a direct connection for example).
int rv = TryToCompleteSynchronously(url, load_flags, proxy_delegate, result);
if (rv != ERR_IO_PENDING) {
rv = DidFinishResolvingProxy(
url, method, load_flags, proxy_delegate, result, rv, net_log,
callback.is_null() ? TimeTicks() : TimeTicks::Now(), false);
return rv;
}
if (callback.is_null())
return ERR_IO_PENDING;
scoped_refptr<PacRequest> req(new PacRequest(this, url, method, load_flags,
proxy_delegate, result, callback,
net_log));
if (current_state_ == STATE_READY) {
// Start the resolve request.
rv = req->Start();
if (rv != ERR_IO_PENDING)
return req->QueryDidComplete(rv);
} else {
req->net_log()->BeginEvent(NetLog::TYPE_PROXY_SERVICE_WAITING_FOR_INIT_PAC);
}
DCHECK_EQ(ERR_IO_PENDING, rv);
DCHECK(!ContainsPendingRequest(req.get()));
pending_requests_.insert(req);
// Completion will be notified through |callback|, unless the caller cancels
// the request using |pac_request|.
if (pac_request)
*pac_request = req.get();
return rv; // ERR_IO_PENDING
}
bool ProxyService::TryResolveProxySynchronously(const GURL& raw_url,
const std::string& method,
int load_flags,
ProxyInfo* result,
ProxyDelegate* proxy_delegate,
const BoundNetLog& net_log) {
CompletionCallback null_callback;
return ResolveProxyHelper(raw_url, method, load_flags, result, null_callback,
nullptr /* pac_request*/, proxy_delegate,
net_log) == OK;
}
int ProxyService::TryToCompleteSynchronously(const GURL& url,
int load_flags,
ProxyDelegate* proxy_delegate,
ProxyInfo* result) {
DCHECK_NE(STATE_NONE, current_state_);
if (current_state_ != STATE_READY)
return ERR_IO_PENDING; // Still initializing.
DCHECK_NE(config_.id(), ProxyConfig::kInvalidConfigID);
// If it was impossible to fetch or parse the PAC script, we cannot complete
// the request here and bail out.
if (permanent_error_ != OK)
return permanent_error_;
if (config_.HasAutomaticSettings())
return ERR_IO_PENDING; // Must submit the request to the proxy resolver.
// Use the manual proxy settings.
config_.proxy_rules().Apply(url, result);
result->config_source_ = config_.source();
result->config_id_ = config_.id();
return OK;
}
ProxyService::~ProxyService() {
NetworkChangeNotifier::RemoveIPAddressObserver(this);
NetworkChangeNotifier::RemoveDNSObserver(this);
config_service_->RemoveObserver(this);
// Cancel any inprogress requests.
for (PendingRequests::iterator it = pending_requests_.begin();
it != pending_requests_.end();
++it) {
(*it)->Cancel();
}
}
void ProxyService::SuspendAllPendingRequests() {
for (PendingRequests::iterator it = pending_requests_.begin();
it != pending_requests_.end();
++it) {
PacRequest* req = it->get();
if (req->is_started()) {
req->CancelResolveJob();
req->net_log()->BeginEvent(
NetLog::TYPE_PROXY_SERVICE_WAITING_FOR_INIT_PAC);
}
}
}
void ProxyService::SetReady() {
DCHECK(!init_proxy_resolver_.get());
current_state_ = STATE_READY;
// Make a copy in case |this| is deleted during the synchronous completion
// of one of the requests. If |this| is deleted then all of the PacRequest
// instances will be Cancel()-ed.
PendingRequests pending_copy = pending_requests_;
for (PendingRequests::iterator it = pending_copy.begin();
it != pending_copy.end();
++it) {
PacRequest* req = it->get();
if (!req->is_started() && !req->was_cancelled()) {
req->net_log()->EndEvent(NetLog::TYPE_PROXY_SERVICE_WAITING_FOR_INIT_PAC);
// Note that we re-check for synchronous completion, in case we are
// no longer using a ProxyResolver (can happen if we fell-back to manual).
req->StartAndCompleteCheckingForSynchronous();
}
}
}
void ProxyService::ApplyProxyConfigIfAvailable() {
DCHECK_EQ(STATE_NONE, current_state_);
config_service_->OnLazyPoll();
// If we have already fetched the configuration, start applying it.
if (fetched_config_.is_valid()) {
InitializeUsingLastFetchedConfig();
return;
}
// Otherwise we need to first fetch the configuration.
current_state_ = STATE_WAITING_FOR_PROXY_CONFIG;
// Retrieve the current proxy configuration from the ProxyConfigService.
// If a configuration is not available yet, we will get called back later
// by our ProxyConfigService::Observer once it changes.
ProxyConfig config;
ProxyConfigService::ConfigAvailability availability =
config_service_->GetLatestProxyConfig(&config);
if (availability != ProxyConfigService::CONFIG_PENDING)
OnProxyConfigChanged(config, availability);
}
void ProxyService::OnInitProxyResolverComplete(int result) {
DCHECK_EQ(STATE_WAITING_FOR_INIT_PROXY_RESOLVER, current_state_);
DCHECK(init_proxy_resolver_.get());
DCHECK(fetched_config_.HasAutomaticSettings());
config_ = init_proxy_resolver_->effective_config();
// At this point we have decided which proxy settings to use (i.e. which PAC
// script if any). We start up a background poller to periodically revisit
// this decision. If the contents of the PAC script change, or if the
// result of proxy auto-discovery changes, this poller will notice it and
// will trigger a re-initialization using the newly discovered PAC.
script_poller_.reset(new ProxyScriptDeciderPoller(
base::Bind(&ProxyService::InitializeUsingDecidedConfig,
base::Unretained(this)),
fetched_config_, resolver_factory_->expects_pac_bytes(),
proxy_script_fetcher_.get(), dhcp_proxy_script_fetcher_.get(), result,
init_proxy_resolver_->script_data(), NULL));
script_poller_->set_quick_check_enabled(quick_check_enabled_);
init_proxy_resolver_.reset();
// When using the out-of-process resolver, creating the resolver can complete
// with the ERR_PAC_SCRIPT_TERMINATED result code, which indicates the
// resolver process crashed.
UMA_HISTOGRAM_BOOLEAN("Net.ProxyService.ScriptTerminatedOnInit",
result == ERR_PAC_SCRIPT_TERMINATED);
if (result != OK) {
if (fetched_config_.pac_mandatory()) {
VLOG(1) << "Failed configuring with mandatory PAC script, blocking all "
"traffic.";
config_ = fetched_config_;
result = ERR_MANDATORY_PROXY_CONFIGURATION_FAILED;
} else {
VLOG(1) << "Failed configuring with PAC script, falling-back to manual "
"proxy servers.";
config_ = fetched_config_;
config_.ClearAutomaticSettings();
result = OK;
}
}
permanent_error_ = result;
// TODO(eroman): Make this ID unique in the case where configuration changed
// due to ProxyScriptDeciderPoller.
config_.set_id(fetched_config_.id());
config_.set_source(fetched_config_.source());
// Resume any requests which we had to defer until the PAC script was
// downloaded.
SetReady();
}
int ProxyService::ReconsiderProxyAfterError(const GURL& url,
const std::string& method,
int load_flags,
int net_error,
ProxyInfo* result,
const CompletionCallback& callback,
PacRequest** pac_request,
ProxyDelegate* proxy_delegate,
const BoundNetLog& net_log) {
DCHECK(CalledOnValidThread());
// Check to see if we have a new config since ResolveProxy was called. We
// want to re-run ResolveProxy in two cases: 1) we have a new config, or 2) a
// direct connection failed and we never tried the current config.
DCHECK(result);
bool re_resolve = result->config_id_ != config_.id();
if (re_resolve) {
// If we have a new config or the config was never tried, we delete the
// list of bad proxies and we try again.
proxy_retry_info_.clear();
return ResolveProxy(url, method, load_flags, result, callback, pac_request,
proxy_delegate, net_log);
}
DCHECK(!result->is_empty());
ProxyServer bad_proxy = result->proxy_server();
// We don't have new proxy settings to try, try to fallback to the next proxy
// in the list.
bool did_fallback = result->Fallback(net_error, net_log);
// Return synchronous failure if there is nothing left to fall-back to.
// TODO(eroman): This is a yucky API, clean it up.
return did_fallback ? OK : ERR_FAILED;
}
bool ProxyService::MarkProxiesAsBadUntil(
const ProxyInfo& result,
base::TimeDelta retry_delay,
const std::vector<ProxyServer>& additional_bad_proxies,
const BoundNetLog& net_log) {
result.proxy_list_.UpdateRetryInfoOnFallback(&proxy_retry_info_, retry_delay,
false, additional_bad_proxies,
OK, net_log);
return result.proxy_list_.size() > (additional_bad_proxies.size() + 1);
}
void ProxyService::ReportSuccess(const ProxyInfo& result,
ProxyDelegate* proxy_delegate) {
DCHECK(CalledOnValidThread());
const ProxyRetryInfoMap& new_retry_info = result.proxy_retry_info();
if (new_retry_info.empty())
return;
for (ProxyRetryInfoMap::const_iterator iter = new_retry_info.begin();
iter != new_retry_info.end(); ++iter) {
ProxyRetryInfoMap::iterator existing = proxy_retry_info_.find(iter->first);
if (existing == proxy_retry_info_.end()) {
proxy_retry_info_[iter->first] = iter->second;
if (proxy_delegate) {
const ProxyServer& bad_proxy =
ProxyServer::FromURI(iter->first, ProxyServer::SCHEME_HTTP);
const ProxyRetryInfo& proxy_retry_info = iter->second;
proxy_delegate->OnFallback(bad_proxy, proxy_retry_info.net_error);
}
}
else if (existing->second.bad_until < iter->second.bad_until)
existing->second.bad_until = iter->second.bad_until;
}
if (net_log_) {
net_log_->AddGlobalEntry(
NetLog::TYPE_BAD_PROXY_LIST_REPORTED,
base::Bind(&NetLogBadProxyListCallback, &new_retry_info));
}
}
void ProxyService::CancelPacRequest(PacRequest* req) {
DCHECK(CalledOnValidThread());
DCHECK(req);
req->Cancel();
RemovePendingRequest(req);
}
LoadState ProxyService::GetLoadState(const PacRequest* req) const {
CHECK(req);
if (current_state_ == STATE_WAITING_FOR_INIT_PROXY_RESOLVER)
return init_proxy_resolver_->GetLoadState();
return req->GetLoadState();
}
bool ProxyService::ContainsPendingRequest(PacRequest* req) {
return pending_requests_.count(req) == 1;
}
void ProxyService::RemovePendingRequest(PacRequest* req) {
DCHECK(ContainsPendingRequest(req));
pending_requests_.erase(req);
}
int ProxyService::DidFinishResolvingProxy(const GURL& url,
const std::string& method,
int load_flags,
ProxyDelegate* proxy_delegate,
ProxyInfo* result,
int result_code,
const BoundNetLog& net_log,
base::TimeTicks start_time,
bool script_executed) {
// Don't track any metrics if start_time is 0, which will happen when the user
// calls |TryResolveProxySynchronously|.
if (!start_time.is_null()) {
TimeDelta diff = TimeTicks::Now() - start_time;
if (script_executed) {
// This function "fixes" the result code, so make sure script terminated
// errors are tracked. Only track result codes that were a result of
// script execution.
UMA_HISTOGRAM_BOOLEAN("Net.ProxyService.ScriptTerminated",
result_code == ERR_PAC_SCRIPT_TERMINATED);
UMA_HISTOGRAM_CUSTOM_TIMES("Net.ProxyService.GetProxyUsingScriptTime",
diff, base::TimeDelta::FromMicroseconds(100),
base::TimeDelta::FromSeconds(20), 50);
UMA_HISTOGRAM_SPARSE_SLOWLY("Net.ProxyService.GetProxyUsingScriptResult",
std::abs(result_code));
}
UMA_HISTOGRAM_BOOLEAN("Net.ProxyService.ResolvedUsingScript",
script_executed);
UMA_HISTOGRAM_CUSTOM_TIMES("Net.ProxyService.ResolveProxyTime", diff,
base::TimeDelta::FromMicroseconds(100),
base::TimeDelta::FromSeconds(20), 50);
}
// Log the result of the proxy resolution.
if (result_code == OK) {
// Allow the proxy delegate to interpose on the resolution decision,
// possibly modifying the ProxyInfo.
if (proxy_delegate)
proxy_delegate->OnResolveProxy(url, method, load_flags, *this, result);
net_log.AddEvent(NetLog::TYPE_PROXY_SERVICE_RESOLVED_PROXY_LIST,
base::Bind(&NetLogFinishedResolvingProxyCallback, result));
// This check is done to only log the NetLog event when necessary, it's
// not a performance optimization.
if (!proxy_retry_info_.empty()) {
result->DeprioritizeBadProxies(proxy_retry_info_);
net_log.AddEvent(
NetLog::TYPE_PROXY_SERVICE_DEPRIORITIZED_BAD_PROXIES,
base::Bind(&NetLogFinishedResolvingProxyCallback, result));
}
} else {
net_log.AddEventWithNetErrorCode(
NetLog::TYPE_PROXY_SERVICE_RESOLVED_PROXY_LIST, result_code);
bool reset_config = result_code == ERR_PAC_SCRIPT_TERMINATED;
if (!config_.pac_mandatory()) {
// Fall-back to direct when the proxy resolver fails. This corresponds
// with a javascript runtime error in the PAC script.
//
// This implicit fall-back to direct matches Firefox 3.5 and
// Internet Explorer 8. For more information, see:
//
// http://www.chromium.org/developers/design-documents/proxy-settings-fallback
result->UseDirect();
result_code = OK;
// Allow the proxy delegate to interpose on the resolution decision,
// possibly modifying the ProxyInfo.
if (proxy_delegate)
proxy_delegate->OnResolveProxy(url, method, load_flags, *this, result);
} else {
result_code = ERR_MANDATORY_PROXY_CONFIGURATION_FAILED;
}
if (reset_config) {
ResetProxyConfig(false);
// If the ProxyResolver crashed, force it to be re-initialized for the
// next request by resetting the proxy config. If there are other pending
// requests, trigger the recreation immediately so those requests retry.
if (pending_requests_.size() > 1)
ApplyProxyConfigIfAvailable();
}
}
net_log.EndEvent(NetLog::TYPE_PROXY_SERVICE);
return result_code;
}
void ProxyService::SetProxyScriptFetchers(
ProxyScriptFetcher* proxy_script_fetcher,
std::unique_ptr<DhcpProxyScriptFetcher> dhcp_proxy_script_fetcher) {
DCHECK(CalledOnValidThread());
State previous_state = ResetProxyConfig(false);
proxy_script_fetcher_.reset(proxy_script_fetcher);
dhcp_proxy_script_fetcher_ = std::move(dhcp_proxy_script_fetcher);
if (previous_state != STATE_NONE)
ApplyProxyConfigIfAvailable();
}
ProxyScriptFetcher* ProxyService::GetProxyScriptFetcher() const {
DCHECK(CalledOnValidThread());
return proxy_script_fetcher_.get();
}
ProxyService::State ProxyService::ResetProxyConfig(bool reset_fetched_config) {
DCHECK(CalledOnValidThread());
State previous_state = current_state_;
permanent_error_ = OK;
proxy_retry_info_.clear();
script_poller_.reset();
init_proxy_resolver_.reset();
SuspendAllPendingRequests();
resolver_.reset();
config_ = ProxyConfig();
if (reset_fetched_config)
fetched_config_ = ProxyConfig();
current_state_ = STATE_NONE;
return previous_state;
}
void ProxyService::ResetConfigService(
std::unique_ptr<ProxyConfigService> new_proxy_config_service) {
DCHECK(CalledOnValidThread());
State previous_state = ResetProxyConfig(true);
// Release the old configuration service.
if (config_service_.get())
config_service_->RemoveObserver(this);
// Set the new configuration service.
config_service_ = std::move(new_proxy_config_service);
config_service_->AddObserver(this);
if (previous_state != STATE_NONE)
ApplyProxyConfigIfAvailable();
}
void ProxyService::ForceReloadProxyConfig() {
DCHECK(CalledOnValidThread());
ResetProxyConfig(false);
ApplyProxyConfigIfAvailable();
}
// static
std::unique_ptr<ProxyConfigService>
ProxyService::CreateSystemProxyConfigService(
const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner,
const scoped_refptr<base::SingleThreadTaskRunner>& file_task_runner) {
#if defined(OS_WIN)
return base::WrapUnique(new ProxyConfigServiceWin());
#elif defined(OS_IOS)
return base::WrapUnique(new ProxyConfigServiceIOS());
#elif defined(OS_MACOSX)
return base::WrapUnique(new ProxyConfigServiceMac(io_task_runner));
#elif defined(OS_CHROMEOS)
LOG(ERROR) << "ProxyConfigService for ChromeOS should be created in "
<< "profile_io_data.cc::CreateProxyConfigService and this should "
<< "be used only for examples.";
return base::WrapUnique(new UnsetProxyConfigService);
#elif defined(OS_LINUX)
std::unique_ptr<ProxyConfigServiceLinux> linux_config_service(
new ProxyConfigServiceLinux());
// Assume we got called on the thread that runs the default glib
// main loop, so the current thread is where we should be running
// gconf calls from.
scoped_refptr<base::SingleThreadTaskRunner> glib_thread_task_runner =
base::ThreadTaskRunnerHandle::Get();
// Synchronously fetch the current proxy config (since we are running on
// glib_default_loop). Additionally register for notifications (delivered in
// either |glib_default_loop| or |file_task_runner|) to keep us updated when
// the proxy config changes.
linux_config_service->SetupAndFetchInitialConfig(
glib_thread_task_runner, io_task_runner, file_task_runner);
return std::move(linux_config_service);
#elif defined(OS_ANDROID)
return base::WrapUnique(new ProxyConfigServiceAndroid(
io_task_runner, base::ThreadTaskRunnerHandle::Get()));
#else
LOG(WARNING) << "Failed to choose a system proxy settings fetcher "
"for this platform.";
return base::WrapUnique(new ProxyConfigServiceDirect());
#endif
}
// static
const ProxyService::PacPollPolicy* ProxyService::set_pac_script_poll_policy(
const PacPollPolicy* policy) {
return ProxyScriptDeciderPoller::set_policy(policy);
}
// static
std::unique_ptr<ProxyService::PacPollPolicy>
ProxyService::CreateDefaultPacPollPolicy() {
return std::unique_ptr<PacPollPolicy>(new DefaultPollPolicy());
}
void ProxyService::OnProxyConfigChanged(
const ProxyConfig& config,
ProxyConfigService::ConfigAvailability availability) {
// Retrieve the current proxy configuration from the ProxyConfigService.
// If a configuration is not available yet, we will get called back later
// by our ProxyConfigService::Observer once it changes.
ProxyConfig effective_config;
switch (availability) {
case ProxyConfigService::CONFIG_PENDING:
// ProxyConfigService implementors should never pass CONFIG_PENDING.
NOTREACHED() << "Proxy config change with CONFIG_PENDING availability!";
return;
case ProxyConfigService::CONFIG_VALID:
effective_config = config;
break;
case ProxyConfigService::CONFIG_UNSET:
effective_config = ProxyConfig::CreateDirect();
break;
}
// Emit the proxy settings change to the NetLog stream.
if (net_log_) {
net_log_->AddGlobalEntry(NetLog::TYPE_PROXY_CONFIG_CHANGED,
base::Bind(&NetLogProxyConfigChangedCallback,
&fetched_config_, &effective_config));
}
// Set the new configuration as the most recently fetched one.
fetched_config_ = effective_config;
fetched_config_.set_id(1); // Needed for a later DCHECK of is_valid().
InitializeUsingLastFetchedConfig();
}
void ProxyService::InitializeUsingLastFetchedConfig() {
ResetProxyConfig(false);
DCHECK(fetched_config_.is_valid());
// Increment the ID to reflect that the config has changed.
fetched_config_.set_id(next_config_id_++);
if (!fetched_config_.HasAutomaticSettings()) {
config_ = fetched_config_;
SetReady();
return;
}
// Start downloading + testing the PAC scripts for this new configuration.
current_state_ = STATE_WAITING_FOR_INIT_PROXY_RESOLVER;
// If we changed networks recently, we should delay running proxy auto-config.
TimeDelta wait_delay =
stall_proxy_autoconfig_until_ - TimeTicks::Now();
init_proxy_resolver_.reset(new InitProxyResolver());
init_proxy_resolver_->set_quick_check_enabled(quick_check_enabled_);
int rv = init_proxy_resolver_->Start(
&resolver_, resolver_factory_.get(), proxy_script_fetcher_.get(),
dhcp_proxy_script_fetcher_.get(), net_log_, fetched_config_, wait_delay,
base::Bind(&ProxyService::OnInitProxyResolverComplete,
base::Unretained(this)));
if (rv != ERR_IO_PENDING)
OnInitProxyResolverComplete(rv);
}
void ProxyService::InitializeUsingDecidedConfig(
int decider_result,
ProxyResolverScriptData* script_data,
const ProxyConfig& effective_config) {
DCHECK(fetched_config_.is_valid());
DCHECK(fetched_config_.HasAutomaticSettings());
ResetProxyConfig(false);
current_state_ = STATE_WAITING_FOR_INIT_PROXY_RESOLVER;
init_proxy_resolver_.reset(new InitProxyResolver());
int rv = init_proxy_resolver_->StartSkipDecider(
&resolver_, resolver_factory_.get(), effective_config, decider_result,
script_data, base::Bind(&ProxyService::OnInitProxyResolverComplete,
base::Unretained(this)));
if (rv != ERR_IO_PENDING)
OnInitProxyResolverComplete(rv);
}
void ProxyService::OnIPAddressChanged() {
// See the comment block by |kDelayAfterNetworkChangesMs| for info.
stall_proxy_autoconfig_until_ =
TimeTicks::Now() + stall_proxy_auto_config_delay_;
State previous_state = ResetProxyConfig(false);
if (previous_state != STATE_NONE)
ApplyProxyConfigIfAvailable();
}
void ProxyService::OnDNSChanged() {
OnIPAddressChanged();
}
} // namespace net