| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_GPU_VAAPI_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_ |
| #define MEDIA_GPU_VAAPI_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| |
| #include "base/containers/queue.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted_memory.h" |
| #include "base/threading/thread.h" |
| #include "media/filters/h264_bitstream_buffer.h" |
| #include "media/gpu/media_gpu_export.h" |
| #include "media/gpu/vaapi/accelerated_video_encoder.h" |
| #include "media/gpu/vaapi/va_surface.h" |
| #include "media/gpu/vaapi/vaapi_wrapper.h" |
| #include "media/video/video_encode_accelerator.h" |
| |
| namespace media { |
| |
| class VaapiEncodeJob; |
| class VaapiPictureFactory; |
| |
| // A VideoEncodeAccelerator implementation that uses VA-API |
| // (https://01.org/vaapi) for HW-accelerated video encode. |
| class MEDIA_GPU_EXPORT VaapiVideoEncodeAccelerator |
| : public VideoEncodeAccelerator { |
| public: |
| VaapiVideoEncodeAccelerator(); |
| ~VaapiVideoEncodeAccelerator() override; |
| |
| // VideoEncodeAccelerator implementation. |
| VideoEncodeAccelerator::SupportedProfiles GetSupportedProfiles() override; |
| bool Initialize(const Config& config, Client* client) override; |
| void Encode(const scoped_refptr<VideoFrame>& frame, |
| bool force_keyframe) override; |
| void UseOutputBitstreamBuffer(const BitstreamBuffer& buffer) override; |
| void RequestEncodingParametersChange(uint32_t bitrate, |
| uint32_t framerate) override; |
| void RequestEncodingParametersChange( |
| const VideoBitrateAllocation& bitrate_allocation, |
| uint32_t framerate) override; |
| void Destroy() override; |
| void Flush(FlushCallback flush_callback) override; |
| bool IsFlushSupported() override; |
| |
| private: |
| class H264Accelerator; |
| class VP8Accelerator; |
| class VP9Accelerator; |
| |
| // Encoder state. |
| enum State { |
| kUninitialized, |
| kEncoding, |
| kError, |
| }; |
| |
| // Holds input frames coming from the client ready to be encoded. |
| struct InputFrameRef; |
| // Holds output buffers coming from the client ready to be filled. |
| struct BitstreamBufferRef; |
| |
| // one surface for input data. |
| // one surface for reconstructed picture, which is later used for reference. |
| static constexpr size_t kNumSurfacesPerInputVideoFrame = 1; |
| static constexpr size_t kNumSurfacesForOutputPicture = 1; |
| |
| // |
| // Tasks for each of the VEA interface calls to be executed on the |
| // encoder thread. |
| // |
| void InitializeTask(const Config& config); |
| |
| // Enqueues |frame| onto the queue of pending inputs and attempts to continue |
| // encoding. |
| void EncodeTask(scoped_refptr<VideoFrame> frame, bool force_keyframe); |
| |
| // Maps |buffer_ref|, push it onto the available_bitstream_buffers_, and |
| // attempts to return any pending encoded data in it, if any. |
| void UseOutputBitstreamBufferTask( |
| std::unique_ptr<BitstreamBufferRef> buffer_ref); |
| |
| void RequestEncodingParametersChangeTask( |
| VideoBitrateAllocation bitrate_allocation, |
| uint32_t framerate); |
| |
| void DestroyTask(); |
| void FlushTask(); |
| |
| // Checks if sufficient resources for a new encode job with |frame| as input |
| // are available, and if so, claims them by associating them with |
| // a VaapiEncodeJob, and returns the newly-created job, nullptr otherwise. |
| scoped_refptr<VaapiEncodeJob> CreateEncodeJob(scoped_refptr<VideoFrame> frame, |
| bool force_keyframe); |
| |
| // Continues encoding frames as long as input_queue_ is not empty, and we are |
| // able to create new EncodeJobs. |
| void EncodePendingInputs(); |
| |
| // Uploads image data from |frame| to |va_surface_id|. |
| void UploadFrame(scoped_refptr<VideoFrame> frame, VASurfaceID va_surface_id); |
| |
| // Executes encode in hardware. This does not block and may return before |
| // the job is finished. |
| void ExecuteEncode(VASurfaceID va_surface_id); |
| |
| // Callback that returns a no longer used VASurfaceID to |
| // available_va_surface_ids_ for reuse. |
| void RecycleVASurfaceID(VASurfaceID va_surface_id); |
| |
| // Returns a bitstream buffer to the client if both a previously executed job |
| // awaits to be completed and we have bitstream buffers available to download |
| // the encoded data into. |
| void TryToReturnBitstreamBuffer(); |
| |
| // Downloads encoded data produced as a result of running |encode_job| into |
| // |buffer|, and returns it to the client. |
| void ReturnBitstreamBuffer(scoped_refptr<VaapiEncodeJob> encode_job, |
| std::unique_ptr<BitstreamBufferRef> buffer); |
| |
| // Puts the encoder into en error state and notifies the client |
| // about the error. |
| void NotifyError(Error error); |
| |
| // Sets the encoder state to |state| on the correct thread. |
| void SetState(State state); |
| |
| // Submits |buffer| of |type| to the driver. |
| void SubmitBuffer(VABufferType type, |
| scoped_refptr<base::RefCountedBytes> buffer); |
| |
| // Submits a VAEncMiscParameterBuffer |buffer| of type |type| to the driver. |
| void SubmitVAEncMiscParamBuffer(VAEncMiscParameterType type, |
| scoped_refptr<base::RefCountedBytes> buffer); |
| |
| // Submits a H264BitstreamBuffer |buffer| to the driver. |
| void SubmitH264BitstreamBuffer(scoped_refptr<H264BitstreamBuffer> buffer); |
| |
| // VaapiWrapper is the owner of all HW resources (surfaces and buffers) |
| // and will free them on destruction. |
| scoped_refptr<VaapiWrapper> vaapi_wrapper_; |
| |
| // Input profile and sizes. |
| VideoCodec codec_; |
| gfx::Size visible_size_; |
| gfx::Size coded_size_; |
| |
| // Size in bytes required for output bitstream buffers. |
| size_t output_buffer_byte_size_; |
| |
| // This flag signals when the client is sending NV12 + DmaBuf-backed |
| // VideoFrames to encode, which allows for skipping a copy-adaptation on |
| // input. |
| bool native_input_mode_ = false; |
| |
| // The number of va surfaces required for one video frame on Encode(). |
| // In |native_input_mode_|, one surface for input data is created from DmaBufs |
| // of incoming VideoFrame. One surface for reconstructed picture is always |
| // needed, which is later used for reference. |
| // Therefore, |va_surfaces_per_video_frame| is one in |native_input_mode_|, |
| // and two otherwise. |
| size_t va_surfaces_per_video_frame_; |
| |
| // All of the members below must be accessed on the encoder_thread_, |
| // while it is running. |
| |
| // Encoder state. Encode tasks will only run in kEncoding state. |
| State state_; |
| |
| // Creates VaapiPictures to wrap incoming DmaBufs in |native_input_mode_|. |
| std::unique_ptr<VaapiPictureFactory> vaapi_picture_factory_; |
| |
| // Encoder instance managing video codec state and preparing encode jobs. |
| std::unique_ptr<AcceleratedVideoEncoder> encoder_; |
| |
| // VA surfaces available for reuse. |
| std::vector<VASurfaceID> available_va_surface_ids_; |
| |
| // VA buffers for coded frames. |
| std::vector<VABufferID> available_va_buffer_ids_; |
| |
| // Callback via which finished VA surfaces are returned to us. |
| VASurface::ReleaseCB va_surface_release_cb_; |
| |
| // Queue of input frames to be encoded. |
| base::queue<std::unique_ptr<InputFrameRef>> input_queue_; |
| |
| // BitstreamBuffers mapped, ready to be filled with encoded stream data. |
| base::queue<std::unique_ptr<BitstreamBufferRef>> available_bitstream_buffers_; |
| |
| // Jobs submitted to driver for encode, awaiting bitstream buffers to become |
| // available. |
| base::queue<scoped_refptr<VaapiEncodeJob>> submitted_encode_jobs_; |
| |
| // Encoder thread. All tasks are executed on it. |
| base::Thread encoder_thread_; |
| scoped_refptr<base::SingleThreadTaskRunner> encoder_thread_task_runner_; |
| |
| const scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; |
| |
| // To expose client callbacks from VideoEncodeAccelerator. |
| // NOTE: all calls to these objects *MUST* be executed on |
| // child_task_runner_. |
| std::unique_ptr<base::WeakPtrFactory<Client>> client_ptr_factory_; |
| base::WeakPtr<Client> client_; |
| |
| // WeakPtr to post from the encoder thread back to the ChildThread, as it may |
| // outlive this. Posting from the ChildThread using base::Unretained(this) |
| // to the encoder thread is safe, because |this| always outlives the encoder |
| // thread (it's a member of this class). |
| base::WeakPtr<VaapiVideoEncodeAccelerator> weak_this_; |
| |
| // The completion callback of the Flush() function. |
| FlushCallback flush_callback_; |
| |
| base::WeakPtrFactory<VaapiVideoEncodeAccelerator> weak_this_ptr_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(VaapiVideoEncodeAccelerator); |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_GPU_VAAPI_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_ |