| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/aura/window.h" |
| |
| #include <stddef.h> |
| |
| #include <algorithm> |
| #include <utility> |
| |
| #include "base/bind.h" |
| #include "base/bind_helpers.h" |
| #include "base/callback.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/stl_util.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/stringprintf.h" |
| #include "cc/trees/layer_tree_frame_sink.h" |
| #include "services/ws/public/mojom/window_tree_constants.mojom.h" |
| #include "third_party/skia/include/core/SkPath.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/client/capture_client.h" |
| #include "ui/aura/client/cursor_client.h" |
| #include "ui/aura/client/event_client.h" |
| #include "ui/aura/client/focus_client.h" |
| #include "ui/aura/client/screen_position_client.h" |
| #include "ui/aura/client/visibility_client.h" |
| #include "ui/aura/client/window_stacking_client.h" |
| #include "ui/aura/env.h" |
| #include "ui/aura/layout_manager.h" |
| #include "ui/aura/scoped_keyboard_hook.h" |
| #include "ui/aura/window_delegate.h" |
| #include "ui/aura/window_event_dispatcher.h" |
| #include "ui/aura/window_observer.h" |
| #include "ui/aura/window_occlusion_tracker.h" |
| #include "ui/aura/window_port.h" |
| #include "ui/aura/window_targeter.h" |
| #include "ui/aura/window_tracker.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/base/ui_base_features.h" |
| #include "ui/compositor/compositor.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/display/display.h" |
| #include "ui/display/screen.h" |
| #include "ui/events/event_target_iterator.h" |
| #include "ui/events/keycodes/dom/dom_code.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/scoped_canvas.h" |
| |
| namespace aura { |
| namespace { |
| #if DCHECK_IS_ON() |
| const char* g_env_arg_required_string = nullptr; |
| #endif |
| |
| } // namespace |
| |
| Window::Window(WindowDelegate* delegate, client::WindowType type, Env* env) |
| : Window(delegate, nullptr, type, env) {} |
| |
| Window::Window(WindowDelegate* delegate, |
| std::unique_ptr<WindowPort> port, |
| client::WindowType type, |
| Env* env) |
| : env_(env ? env : Env::GetInstance()), |
| port_owner_(std::move(port)), |
| port_(port_owner_.get()), |
| host_(nullptr), |
| type_(type), |
| owned_by_parent_(true), |
| delegate_(delegate), |
| parent_(nullptr), |
| visible_(false), |
| occlusion_state_(OcclusionState::UNKNOWN), |
| id_(kInitialId), |
| transparent_(false), |
| event_targeting_policy_( |
| ws::mojom::EventTargetingPolicy::TARGET_AND_DESCENDANTS), |
| // Don't notify newly added observers during notification. This causes |
| // problems for code that adds an observer as part of an observer |
| // notification (such as the workspace code). |
| observers_(base::ObserverListPolicy::EXISTING_ONLY) { |
| SetTargetHandler(delegate_); |
| #if DCHECK_IS_ON() |
| // NOTE: at the time of adding this this function is only called from ash. |
| DCHECK(env || !g_env_arg_required_string) << g_env_arg_required_string; |
| #endif |
| } |
| |
| Window::~Window() { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| |
| if (layer()->owner() == this) |
| layer()->CompleteAllAnimations(); |
| layer()->SuppressPaint(); |
| |
| // Let the delegate know we're in the processing of destroying. |
| if (delegate_) |
| delegate_->OnWindowDestroying(this); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowDestroying(this); |
| |
| // While we are being destroyed, our target handler may also be in the |
| // process of destruction or already destroyed, so do not forward any |
| // input events at the ui::EP_TARGET phase. |
| SetTargetHandler(nullptr); |
| |
| // TODO(beng): See comment in window_event_dispatcher.h. This shouldn't be |
| // necessary but unfortunately is right now due to ordering |
| // peculiarities. WED must be notified _after_ other observers |
| // are notified of pending teardown but before the hierarchy |
| // is actually torn down. |
| WindowTreeHost* host = GetHost(); |
| if (host) |
| host->dispatcher()->OnPostNotifiedWindowDestroying(this); |
| |
| // The window should have already had its state cleaned up in |
| // WindowEventDispatcher::OnWindowHidden(), but there have been some crashes |
| // involving windows being destroyed without being hidden first. See |
| // crbug.com/342040. This should help us debug the issue. TODO(tdresser): |
| // remove this once we determine why we have windows that are destroyed |
| // without being hidden. |
| bool window_incorrectly_cleaned_up = CleanupGestureState(); |
| CHECK(!window_incorrectly_cleaned_up); |
| |
| // Then destroy the children. |
| RemoveOrDestroyChildren(); |
| |
| // The window needs to be removed from the parent before calling the |
| // WindowDestroyed callbacks of delegate and the observers. |
| if (parent_) |
| parent_->RemoveChild(this); |
| |
| if (delegate_) |
| delegate_->OnWindowDestroyed(this); |
| for (WindowObserver& observer : observers_) { |
| RemoveObserver(&observer); |
| observer.OnWindowDestroyed(this); |
| } |
| |
| // Delete the LayoutManager before properties. This way if the LayoutManager |
| // depends upon properties existing the properties are still valid. |
| layout_manager_.reset(); |
| |
| ClearProperties(); |
| |
| // The layer will either be destroyed by |layer_owner_|'s dtor, or by whoever |
| // acquired it. |
| layer()->set_delegate(NULL); |
| DestroyLayer(); |
| |
| // Delete the WindowPort now, in case it needs to reach back into the Window |
| // during destruction. |
| port_owner_.reset(); |
| port_ = nullptr; |
| } |
| |
| void Window::Init(ui::LayerType layer_type) { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| |
| if (!port_owner_) { |
| port_owner_ = env_->CreateWindowPort(this); |
| port_ = port_owner_.get(); |
| } |
| SetLayer(std::make_unique<ui::Layer>(layer_type)); |
| port_->OnPreInit(this); |
| layer()->SetVisible(false); |
| layer()->set_delegate(this); |
| UpdateLayerName(); |
| layer()->SetFillsBoundsOpaquely(!transparent_); |
| env_->NotifyWindowInitialized(this); |
| } |
| |
| void Window::SetType(client::WindowType type) { |
| // Cannot change type after the window is initialized. |
| DCHECK(!layer()); |
| type_ = type; |
| } |
| |
| const std::string& Window::GetName() const { |
| std::string* name = GetProperty(client::kNameKey); |
| return name ? *name : base::EmptyString(); |
| } |
| |
| void Window::SetName(const std::string& name) { |
| if (name == GetName()) |
| return; |
| SetProperty(client::kNameKey, new std::string(name)); |
| if (layer()) |
| UpdateLayerName(); |
| } |
| |
| const base::string16& Window::GetTitle() const { |
| base::string16* title = GetProperty(client::kTitleKey); |
| return title ? *title : base::EmptyString16(); |
| } |
| |
| void Window::SetTitle(const base::string16& title) { |
| if (title == GetTitle()) |
| return; |
| SetProperty(client::kTitleKey, new base::string16(title)); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowTitleChanged(this); |
| } |
| |
| void Window::SetTransparent(bool transparent) { |
| transparent_ = transparent; |
| if (layer()) |
| layer()->SetFillsBoundsOpaquely(!transparent_); |
| } |
| |
| void Window::SetFillsBoundsCompletely(bool fills_bounds) { |
| layer()->SetFillsBoundsCompletely(fills_bounds); |
| } |
| |
| Window* Window::GetRootWindow() { |
| return const_cast<Window*>( |
| static_cast<const Window*>(this)->GetRootWindow()); |
| } |
| |
| const Window* Window::GetRootWindow() const { |
| return IsRootWindow() ? this : parent_ ? parent_->GetRootWindow() : NULL; |
| } |
| |
| WindowTreeHost* Window::GetHost() { |
| return const_cast<WindowTreeHost*>(const_cast<const Window*>(this)-> |
| GetHost()); |
| } |
| |
| const WindowTreeHost* Window::GetHost() const { |
| const Window* root_window = GetRootWindow(); |
| return root_window ? root_window->host_ : NULL; |
| } |
| |
| void Window::Show() { |
| DCHECK_EQ(visible_, layer()->GetTargetVisibility()); |
| // It is not allowed that a window is visible but the layers alpha is fully |
| // transparent since the window would still be considered to be active but |
| // could not be seen. |
| DCHECK(!visible_ || layer()->GetTargetOpacity() > 0.0f); |
| SetVisible(true); |
| } |
| |
| void Window::Hide() { |
| // RootWindow::OnVisibilityChanged will call ReleaseCapture. |
| SetVisible(false); |
| } |
| |
| bool Window::IsVisible() const { |
| // Layer visibility can be inconsistent with window visibility, for example |
| // when a Window is hidden, we want this function to return false immediately |
| // after, even though the client may decide to animate the hide effect (and |
| // so the layer will be visible for some time after Hide() is called). |
| return visible_ ? layer()->IsDrawn() : false; |
| } |
| |
| gfx::Rect Window::GetBoundsInRootWindow() const { |
| // TODO(beng): There may be a better way to handle this, and the existing code |
| // is likely wrong anyway in a multi-display world, but this will |
| // do for now. |
| if (!GetRootWindow()) |
| return bounds(); |
| gfx::Rect bounds_in_root(bounds().size()); |
| ConvertRectToTarget(this, GetRootWindow(), &bounds_in_root); |
| return bounds_in_root; |
| } |
| |
| gfx::Rect Window::GetBoundsInScreen() const { |
| gfx::Rect bounds(GetBoundsInRootWindow()); |
| const Window* root = GetRootWindow(); |
| if (root) { |
| aura::client::ScreenPositionClient* screen_position_client = |
| aura::client::GetScreenPositionClient(root); |
| if (screen_position_client) { |
| gfx::Point origin = bounds.origin(); |
| screen_position_client->ConvertPointToScreen(root, &origin); |
| bounds.set_origin(origin); |
| } |
| } |
| return bounds; |
| } |
| |
| void Window::SetTransform(const gfx::Transform& transform) { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowTargetTransformChanging(this, transform); |
| layer()->SetTransform(transform); |
| } |
| |
| void Window::SetLayoutManager(LayoutManager* layout_manager) { |
| if (layout_manager == layout_manager_.get()) |
| return; |
| layout_manager_.reset(layout_manager); |
| if (!layout_manager) |
| return; |
| // If we're changing to a new layout manager, ensure it is aware of all the |
| // existing child windows. |
| for (Windows::const_iterator it = children_.begin(); |
| it != children_.end(); |
| ++it) |
| layout_manager_->OnWindowAddedToLayout(*it); |
| } |
| |
| std::unique_ptr<WindowTargeter> Window::SetEventTargeter( |
| std::unique_ptr<WindowTargeter> targeter) { |
| std::unique_ptr<WindowTargeter> old_targeter = std::move(targeter_); |
| if (old_targeter) |
| old_targeter->OnInstalled(nullptr); |
| targeter_ = std::move(targeter); |
| if (targeter_) |
| targeter_->OnInstalled(this); |
| return old_targeter; |
| } |
| |
| void Window::SetBounds(const gfx::Rect& new_bounds) { |
| if (parent_ && parent_->layout_manager()) { |
| parent_->layout_manager()->SetChildBounds(this, new_bounds); |
| } else { |
| // Ensure we don't go smaller than our minimum bounds. |
| gfx::Rect final_bounds(new_bounds); |
| if (delegate_) { |
| const gfx::Size& min_size = delegate_->GetMinimumSize(); |
| final_bounds.set_width(std::max(min_size.width(), final_bounds.width())); |
| final_bounds.set_height(std::max(min_size.height(), |
| final_bounds.height())); |
| } |
| SetBoundsInternal(final_bounds); |
| } |
| } |
| |
| void Window::SetBoundsInScreen(const gfx::Rect& new_bounds_in_screen, |
| const display::Display& dst_display) { |
| WindowTreeHost* host = GetHost(); |
| bool is_moving = false; |
| if (host && host->GetDisplayId() != dst_display.id()) { |
| is_moving = true; |
| for (auto& observer : observers_) |
| observer.OnWillMoveWindowToDisplay(this, dst_display.id()); |
| } |
| |
| aura::client::ScreenPositionClient* screen_position_client = nullptr; |
| Window* root = GetRootWindow(); |
| if (root) |
| screen_position_client = aura::client::GetScreenPositionClient(root); |
| if (screen_position_client) |
| screen_position_client->SetBounds(this, new_bounds_in_screen, dst_display); |
| else |
| SetBounds(new_bounds_in_screen); |
| |
| if (is_moving) { |
| for (auto& observer : observers_) |
| observer.OnDidMoveWindowToDisplay(this); |
| } |
| } |
| |
| gfx::Rect Window::GetTargetBounds() const { |
| return layer() ? layer()->GetTargetBounds() : bounds(); |
| } |
| |
| void Window::SchedulePaintInRect(const gfx::Rect& rect) { |
| layer()->SchedulePaint(rect); |
| } |
| |
| void Window::StackChildAtTop(Window* child) { |
| if (children_.size() <= 1 || child == children_.back()) |
| return; // In the front already. |
| StackChildAbove(child, children_.back()); |
| } |
| |
| void Window::StackChildAbove(Window* child, Window* target) { |
| StackChildRelativeTo(child, target, STACK_ABOVE); |
| } |
| |
| void Window::StackChildAtBottom(Window* child) { |
| if (children_.size() <= 1 || child == children_.front()) |
| return; // At the bottom already. |
| StackChildBelow(child, children_.front()); |
| } |
| |
| void Window::StackChildBelow(Window* child, Window* target) { |
| StackChildRelativeTo(child, target, STACK_BELOW); |
| } |
| |
| void Window::AddChild(Window* child) { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| |
| DCHECK(layer()) << "Parent has not been Init()ed yet."; |
| DCHECK(child->layer()) << "Child has not been Init()ed yt."; |
| DCHECK_EQ(env_, child->env_) << "All windows in a hierarchy must share the " |
| " same Env."; |
| WindowObserver::HierarchyChangeParams params; |
| params.target = child; |
| params.new_parent = this; |
| params.old_parent = child->parent(); |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING; |
| NotifyWindowHierarchyChange(params); |
| |
| Window* old_root = child->GetRootWindow(); |
| |
| port_->OnWillAddChild(child); |
| |
| DCHECK(!base::ContainsValue(children_, child)); |
| if (child->parent()) |
| child->parent()->RemoveChildImpl(child, this); |
| |
| child->parent_ = this; |
| layer()->Add(child->layer()); |
| |
| children_.push_back(child); |
| if (layout_manager_) |
| layout_manager_->OnWindowAddedToLayout(child); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowAdded(child); |
| child->OnParentChanged(); |
| |
| Window* root_window = GetRootWindow(); |
| if (root_window && old_root != root_window) { |
| root_window->GetHost()->dispatcher()->OnWindowAddedToRootWindow(child); |
| child->NotifyAddedToRootWindow(); |
| } |
| |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED; |
| NotifyWindowHierarchyChange(params); |
| } |
| |
| void Window::RemoveChild(Window* child) { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| |
| WindowObserver::HierarchyChangeParams params; |
| params.target = child; |
| params.new_parent = NULL; |
| params.old_parent = this; |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING; |
| NotifyWindowHierarchyChange(params); |
| |
| port_->OnWillRemoveChild(child); |
| RemoveChildImpl(child, NULL); |
| |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED; |
| NotifyWindowHierarchyChange(params); |
| } |
| |
| bool Window::Contains(const Window* other) const { |
| for (const Window* parent = other; parent; parent = parent->parent_) { |
| if (parent == this) |
| return true; |
| } |
| return false; |
| } |
| |
| Window* Window::GetChildById(int id) { |
| return const_cast<Window*>(const_cast<const Window*>(this)->GetChildById(id)); |
| } |
| |
| const Window* Window::GetChildById(int id) const { |
| Windows::const_iterator i; |
| for (i = children_.begin(); i != children_.end(); ++i) { |
| if ((*i)->id() == id) |
| return *i; |
| const Window* result = (*i)->GetChildById(id); |
| if (result) |
| return result; |
| } |
| return NULL; |
| } |
| |
| // static |
| void Window::ConvertPointToTarget(const Window* source, |
| const Window* target, |
| gfx::PointF* point) { |
| if (!source) |
| return; |
| if (source->GetRootWindow() != target->GetRootWindow()) { |
| client::ScreenPositionClient* source_client = |
| client::GetScreenPositionClient(source->GetRootWindow()); |
| // |source_client| can be NULL in tests. |
| if (source_client) |
| source_client->ConvertPointToScreen(source, point); |
| |
| client::ScreenPositionClient* target_client = |
| client::GetScreenPositionClient(target->GetRootWindow()); |
| // |target_client| can be NULL in tests. |
| if (target_client) |
| target_client->ConvertPointFromScreen(target, point); |
| } else { |
| ui::Layer::ConvertPointToLayer(source->layer(), target->layer(), point); |
| } |
| } |
| |
| // static |
| void Window::ConvertPointToTarget(const Window* source, |
| const Window* target, |
| gfx::Point* point) { |
| gfx::PointF point_float(*point); |
| ConvertPointToTarget(source, target, &point_float); |
| *point = gfx::ToFlooredPoint(point_float); |
| } |
| |
| // static |
| void Window::ConvertRectToTarget(const Window* source, |
| const Window* target, |
| gfx::Rect* rect) { |
| DCHECK(rect); |
| gfx::Point origin = rect->origin(); |
| ConvertPointToTarget(source, target, &origin); |
| rect->set_origin(origin); |
| } |
| |
| // static |
| void Window::ConvertNativePointToTargetHost(const Window* source, |
| const Window* target, |
| gfx::PointF* point) { |
| if (!source || !target) |
| return; |
| |
| if (source->GetHost() == target->GetHost()) |
| return; |
| |
| point->Offset(-target->GetHost()->GetBoundsInPixels().x(), |
| -target->GetHost()->GetBoundsInPixels().y()); |
| } |
| |
| // static |
| void Window::ConvertNativePointToTargetHost(const Window* source, |
| const Window* target, |
| gfx::Point* point) { |
| gfx::PointF point_float(*point); |
| ConvertNativePointToTargetHost(source, target, &point_float); |
| *point = gfx::ToFlooredPoint(point_float); |
| } |
| |
| void Window::MoveCursorTo(const gfx::Point& point_in_window) { |
| Window* root_window = GetRootWindow(); |
| DCHECK(root_window); |
| gfx::Point point_in_root(point_in_window); |
| ConvertPointToTarget(this, root_window, &point_in_root); |
| root_window->GetHost()->MoveCursorToLocationInDIP(point_in_root); |
| } |
| |
| gfx::NativeCursor Window::GetCursor(const gfx::Point& point) const { |
| return delegate_ ? delegate_->GetCursor(point) : gfx::kNullCursor; |
| } |
| |
| bool Window::ShouldRestackTransientChildren() { |
| return port_->ShouldRestackTransientChildren(); |
| } |
| |
| void Window::AddObserver(WindowObserver* observer) { |
| observers_.AddObserver(observer); |
| } |
| |
| void Window::RemoveObserver(WindowObserver* observer) { |
| observers_.RemoveObserver(observer); |
| } |
| |
| bool Window::HasObserver(const WindowObserver* observer) const { |
| return observers_.HasObserver(observer); |
| } |
| |
| void Window::SetEventTargetingPolicy(ws::mojom::EventTargetingPolicy policy) { |
| #if DCHECK_IS_ON() |
| const bool old_window_accepts_events = |
| (event_targeting_policy_ == |
| ws::mojom::EventTargetingPolicy::TARGET_ONLY) || |
| (event_targeting_policy_ == |
| ws::mojom::EventTargetingPolicy::TARGET_AND_DESCENDANTS); |
| const bool new_window_accepts_events = |
| (policy == ws::mojom::EventTargetingPolicy::TARGET_ONLY) || |
| (policy == ws::mojom::EventTargetingPolicy::TARGET_AND_DESCENDANTS); |
| if (new_window_accepts_events != old_window_accepts_events) { |
| DCHECK(!created_layer_tree_frame_sink_); |
| } |
| #endif |
| |
| if (event_targeting_policy_ == policy) |
| return; |
| |
| event_targeting_policy_ = policy; |
| if (port_) |
| port_->OnEventTargetingPolicyChanged(); |
| } |
| |
| bool Window::ContainsPointInRoot(const gfx::Point& point_in_root) const { |
| const Window* root_window = GetRootWindow(); |
| if (!root_window) |
| return false; |
| gfx::Point local_point(point_in_root); |
| ConvertPointToTarget(root_window, this, &local_point); |
| return gfx::Rect(GetTargetBounds().size()).Contains(local_point); |
| } |
| |
| bool Window::ContainsPoint(const gfx::Point& local_point) const { |
| return gfx::Rect(bounds().size()).Contains(local_point); |
| } |
| |
| Window* Window::GetEventHandlerForPoint(const gfx::Point& local_point) { |
| if (!IsVisible()) |
| return nullptr; |
| |
| if (!HitTest(local_point)) |
| return nullptr; |
| |
| for (Windows::const_reverse_iterator it = children_.rbegin(), |
| rend = children_.rend(); |
| it != rend; ++it) { |
| Window* child = *it; |
| |
| if (child->event_targeting_policy_ == |
| ws::mojom::EventTargetingPolicy::NONE) { |
| continue; |
| } |
| |
| // The client may not allow events to be processed by certain subtrees. |
| client::EventClient* client = client::GetEventClient(GetRootWindow()); |
| if (client && !client->CanProcessEventsWithinSubtree(child)) |
| continue; |
| |
| if (delegate_ && !delegate_->ShouldDescendIntoChildForEventHandling( |
| child, local_point)) { |
| continue; |
| } |
| |
| gfx::Point point_in_child_coords(local_point); |
| ConvertPointToTarget(this, child, &point_in_child_coords); |
| Window* match = child->GetEventHandlerForPoint(point_in_child_coords); |
| if (!match) |
| continue; |
| |
| switch (child->event_targeting_policy_) { |
| case ws::mojom::EventTargetingPolicy::TARGET_ONLY: |
| if (child->delegate_) |
| return child; |
| break; |
| case ws::mojom::EventTargetingPolicy::TARGET_AND_DESCENDANTS: |
| return match; |
| case ws::mojom::EventTargetingPolicy::DESCENDANTS_ONLY: |
| if (match != child) |
| return match; |
| break; |
| case ws::mojom::EventTargetingPolicy::NONE: |
| NOTREACHED(); // This case is handled early on. |
| } |
| } |
| |
| return delegate_ ? this : nullptr; |
| } |
| |
| Window* Window::GetToplevelWindow() { |
| // TODO: this may need to call to the WindowPort. For mus this may need to |
| // return for any top level. |
| Window* topmost_window_with_delegate = NULL; |
| for (aura::Window* window = this; window != NULL; window = window->parent()) { |
| if (window->delegate()) |
| topmost_window_with_delegate = window; |
| } |
| return topmost_window_with_delegate; |
| } |
| |
| void Window::Focus() { |
| client::FocusClient* client = client::GetFocusClient(this); |
| DCHECK(client); |
| client->FocusWindow(this); |
| } |
| |
| bool Window::HasFocus() const { |
| client::FocusClient* client = client::GetFocusClient(this); |
| return client && client->GetFocusedWindow() == this; |
| } |
| |
| bool Window::CanFocus() const { |
| if (IsRootWindow()) |
| return IsVisible(); |
| |
| // NOTE: as part of focusing the window the ActivationClient may make the |
| // window visible (by way of making a hidden ancestor visible). For this |
| // reason we can't check visibility here and assume the client is doing it. |
| if (!parent_ || (delegate_ && !delegate_->CanFocus())) |
| return false; |
| |
| // The client may forbid certain windows from receiving focus at a given point |
| // in time. |
| client::EventClient* client = client::GetEventClient(GetRootWindow()); |
| if (client && !client->CanProcessEventsWithinSubtree(this)) |
| return false; |
| |
| return parent_->CanFocus(); |
| } |
| |
| void Window::SetCapture() { |
| if (!IsVisible()) |
| return; |
| |
| Window* root_window = GetRootWindow(); |
| if (!root_window) |
| return; |
| client::CaptureClient* capture_client = client::GetCaptureClient(root_window); |
| if (!capture_client) |
| return; |
| capture_client->SetCapture(this); |
| } |
| |
| void Window::ReleaseCapture() { |
| Window* root_window = GetRootWindow(); |
| if (!root_window) |
| return; |
| client::CaptureClient* capture_client = client::GetCaptureClient(root_window); |
| if (!capture_client) |
| return; |
| capture_client->ReleaseCapture(this); |
| } |
| |
| bool Window::HasCapture() { |
| Window* root_window = GetRootWindow(); |
| if (!root_window) |
| return false; |
| client::CaptureClient* capture_client = client::GetCaptureClient(root_window); |
| return capture_client && capture_client->GetCaptureWindow() == this; |
| } |
| |
| std::unique_ptr<ScopedKeyboardHook> Window::CaptureSystemKeyEvents( |
| base::Optional<base::flat_set<ui::DomCode>> dom_codes) { |
| Window* root_window = GetRootWindow(); |
| if (!root_window) |
| return nullptr; |
| |
| WindowTreeHost* host = root_window->GetHost(); |
| if (!host) |
| return nullptr; |
| |
| return host->CaptureSystemKeyEvents(std::move(dom_codes)); |
| } |
| |
| void Window::SuppressPaint() { |
| layer()->SuppressPaint(); |
| } |
| |
| // {Set,Get,Clear}Property are implemented in class_property.h. |
| |
| void Window::SetNativeWindowProperty(const char* key, void* value) { |
| SetPropertyInternal(key, key, NULL, reinterpret_cast<int64_t>(value), 0); |
| } |
| |
| void* Window::GetNativeWindowProperty(const char* key) const { |
| return reinterpret_cast<void*>(GetPropertyInternal(key, 0)); |
| } |
| |
| void Window::OnDeviceScaleFactorChanged(float old_device_scale_factor, |
| float new_device_scale_factor) { |
| port_->OnDeviceScaleFactorChanged(old_device_scale_factor, |
| new_device_scale_factor); |
| } |
| |
| #if !defined(NDEBUG) |
| std::string Window::GetDebugInfo() const { |
| return base::StringPrintf( |
| "%s<%d> bounds(%d, %d, %d, %d) %s %s opacity=%.1f " |
| "occlusion_state=%s", |
| GetName().empty() ? "Unknown" : GetName().c_str(), id(), bounds().x(), |
| bounds().y(), bounds().width(), bounds().height(), |
| visible_ ? "WindowVisible" : "WindowHidden", |
| layer() |
| ? (layer()->GetTargetVisibility() ? "LayerVisible" : "LayerHidden") |
| : "NoLayer", |
| layer() ? layer()->opacity() : 1.0f, |
| OcclusionStateToString(occlusion_state_)); |
| } |
| |
| void Window::PrintWindowHierarchy(int depth) const { |
| VLOG(0) << base::StringPrintf( |
| "%*s%s", depth * 2, "", GetDebugInfo().c_str()); |
| for (Windows::const_iterator it = children_.begin(); |
| it != children_.end(); ++it) { |
| Window* child = *it; |
| child->PrintWindowHierarchy(depth + 1); |
| } |
| } |
| #endif |
| |
| void Window::RemoveOrDestroyChildren() { |
| while (!children_.empty()) { |
| Window* child = children_[0]; |
| if (child->owned_by_parent_) { |
| delete child; |
| // Deleting the child so remove it from out children_ list. |
| DCHECK(!base::ContainsValue(children_, child)); |
| } else { |
| // Even if we can't delete the child, we still need to remove it from the |
| // parent so that relevant bookkeeping (parent_ back-pointers etc) are |
| // updated. |
| RemoveChild(child); |
| } |
| } |
| } |
| |
| std::unique_ptr<ui::PropertyData> Window::BeforePropertyChange( |
| const void* key) { |
| return port_ ? port_->OnWillChangeProperty(key) : nullptr; |
| } |
| |
| void Window::AfterPropertyChange(const void* key, |
| int64_t old_value, |
| std::unique_ptr<ui::PropertyData> data) { |
| if (port_) |
| port_->OnPropertyChanged(key, old_value, std::move(data)); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowPropertyChanged(this, key, old_value); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Window, private: |
| |
| bool Window::HitTest(const gfx::Point& local_point) { |
| gfx::Rect local_bounds(bounds().size()); |
| if (!delegate_ || !delegate_->HasHitTestMask()) |
| return local_bounds.Contains(local_point); |
| |
| SkPath mask; |
| delegate_->GetHitTestMask(&mask); |
| |
| SkRegion clip_region; |
| clip_region.setRect(local_bounds.x(), local_bounds.y(), |
| local_bounds.width(), local_bounds.height()); |
| SkRegion mask_region; |
| return mask_region.setPath(mask, clip_region) && |
| mask_region.contains(local_point.x(), local_point.y()); |
| } |
| |
| void Window::SetBoundsInternal(const gfx::Rect& new_bounds) { |
| gfx::Rect old_bounds = GetTargetBounds(); |
| |
| // Always need to set the layer's bounds -- even if it is to the same thing. |
| // This may cause important side effects such as stopping animation. |
| layer()->SetBounds(new_bounds); |
| |
| // If we are currently not the layer's delegate, we will not get bounds |
| // changed notification from the layer (this typically happens after animating |
| // hidden). We must notify ourselves. |
| if (layer()->delegate() != this) { |
| OnLayerBoundsChanged(old_bounds, |
| ui::PropertyChangeReason::NOT_FROM_ANIMATION); |
| } |
| } |
| |
| void Window::SetVisible(bool visible) { |
| if (visible == layer()->GetTargetVisibility()) |
| return; // No change. |
| |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowVisibilityChanging(this, visible); |
| |
| client::VisibilityClient* visibility_client = |
| client::GetVisibilityClient(this); |
| if (visibility_client) |
| visibility_client->UpdateLayerVisibility(this, visible); |
| else |
| layer()->SetVisible(visible); |
| visible_ = visible; |
| port_->OnVisibilityChanged(visible); |
| SchedulePaint(); |
| if (parent_ && parent_->layout_manager_) |
| parent_->layout_manager_->OnChildWindowVisibilityChanged(this, visible); |
| |
| if (delegate_) |
| delegate_->OnWindowTargetVisibilityChanged(visible); |
| |
| NotifyWindowVisibilityChanged(this, visible); |
| } |
| |
| void Window::SetOcclusionInfo(OcclusionState occlusion_state, |
| const SkRegion& occluded_region) { |
| if (occlusion_state != occlusion_state_ || |
| occluded_region_ != occluded_region) { |
| occlusion_state_ = occlusion_state; |
| occluded_region_ = occluded_region; |
| if (delegate_) |
| delegate_->OnWindowOcclusionChanged(occlusion_state, occluded_region); |
| |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowOcclusionChanged(this); |
| } |
| } |
| |
| void Window::SchedulePaint() { |
| SchedulePaintInRect(gfx::Rect(0, 0, bounds().width(), bounds().height())); |
| } |
| |
| void Window::Paint(const ui::PaintContext& context) { |
| if (delegate_) |
| delegate_->OnPaint(context); |
| } |
| |
| void Window::RemoveChildImpl(Window* child, Window* new_parent) { |
| if (layout_manager_) |
| layout_manager_->OnWillRemoveWindowFromLayout(child); |
| for (WindowObserver& observer : observers_) |
| observer.OnWillRemoveWindow(child); |
| Window* root_window = child->GetRootWindow(); |
| Window* new_root_window = new_parent ? new_parent->GetRootWindow() : NULL; |
| if (root_window && root_window != new_root_window) |
| child->NotifyRemovingFromRootWindow(new_root_window); |
| |
| if (child->OwnsLayer()) |
| layer()->Remove(child->layer()); |
| child->parent_ = NULL; |
| auto i = std::find(children_.begin(), children_.end(), child); |
| DCHECK(i != children_.end()); |
| children_.erase(i); |
| child->OnParentChanged(); |
| if (layout_manager_) |
| layout_manager_->OnWindowRemovedFromLayout(child); |
| } |
| |
| void Window::OnParentChanged() { |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowParentChanged(this, parent_); |
| } |
| |
| void Window::StackChildRelativeTo(Window* child, |
| Window* target, |
| StackDirection direction) { |
| DCHECK_NE(child, target); |
| DCHECK(child); |
| DCHECK(target); |
| DCHECK_EQ(this, child->parent()); |
| DCHECK_EQ(this, target->parent()); |
| |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| |
| client::WindowStackingClient* stacking_client = |
| client::GetWindowStackingClient(); |
| if (stacking_client && |
| !stacking_client->AdjustStacking(&child, &target, &direction)) |
| return; |
| |
| const size_t child_i = |
| std::find(children_.begin(), children_.end(), child) - children_.begin(); |
| const size_t target_i = |
| std::find(children_.begin(), children_.end(), target) - children_.begin(); |
| |
| // Don't move the child if it is already in the right place. |
| if ((direction == STACK_ABOVE && child_i == target_i + 1) || |
| (direction == STACK_BELOW && child_i + 1 == target_i)) |
| return; |
| |
| const size_t dest_i = |
| direction == STACK_ABOVE ? |
| (child_i < target_i ? target_i : target_i + 1) : |
| (child_i < target_i ? target_i - 1 : target_i); |
| port_->OnWillMoveChild(child_i, dest_i); |
| children_.erase(children_.begin() + child_i); |
| children_.insert(children_.begin() + dest_i, child); |
| |
| StackChildLayerRelativeTo(child, target, direction); |
| |
| child->OnStackingChanged(); |
| } |
| |
| void Window::StackChildLayerRelativeTo(Window* child, |
| Window* target, |
| StackDirection direction) { |
| DCHECK(layer() && child->layer() && target->layer()); |
| if (direction == STACK_ABOVE) |
| layer()->StackAbove(child->layer(), target->layer()); |
| else |
| layer()->StackBelow(child->layer(), target->layer()); |
| } |
| |
| void Window::OnStackingChanged() { |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowStackingChanged(this); |
| } |
| |
| void Window::NotifyRemovingFromRootWindow(Window* new_root) { |
| if (IsEmbeddingClient()) |
| UnregisterFrameSinkId(); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowRemovingFromRootWindow(this, new_root); |
| for (Window::Windows::const_iterator it = children_.begin(); |
| it != children_.end(); ++it) { |
| (*it)->NotifyRemovingFromRootWindow(new_root); |
| } |
| } |
| |
| void Window::NotifyAddedToRootWindow() { |
| if (IsEmbeddingClient()) |
| RegisterFrameSinkId(); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowAddedToRootWindow(this); |
| for (Window::Windows::const_iterator it = children_.begin(); |
| it != children_.end(); ++it) { |
| (*it)->NotifyAddedToRootWindow(); |
| } |
| } |
| |
| void Window::NotifyWindowHierarchyChange( |
| const WindowObserver::HierarchyChangeParams& params) { |
| params.target->NotifyWindowHierarchyChangeDown(params); |
| switch (params.phase) { |
| case WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING: |
| if (params.old_parent) |
| params.old_parent->NotifyWindowHierarchyChangeUp(params); |
| break; |
| case WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED: |
| if (params.new_parent) |
| params.new_parent->NotifyWindowHierarchyChangeUp(params); |
| break; |
| } |
| } |
| |
| void Window::NotifyWindowHierarchyChangeDown( |
| const WindowObserver::HierarchyChangeParams& params) { |
| NotifyWindowHierarchyChangeAtReceiver(params); |
| for (Window::Windows::const_iterator it = children_.begin(); |
| it != children_.end(); ++it) { |
| (*it)->NotifyWindowHierarchyChangeDown(params); |
| } |
| } |
| |
| void Window::NotifyWindowHierarchyChangeUp( |
| const WindowObserver::HierarchyChangeParams& params) { |
| for (Window* window = this; window; window = window->parent()) |
| window->NotifyWindowHierarchyChangeAtReceiver(params); |
| } |
| |
| void Window::NotifyWindowHierarchyChangeAtReceiver( |
| const WindowObserver::HierarchyChangeParams& params) { |
| WindowObserver::HierarchyChangeParams local_params = params; |
| local_params.receiver = this; |
| |
| switch (params.phase) { |
| case WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING: |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowHierarchyChanging(local_params); |
| break; |
| case WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED: |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowHierarchyChanged(local_params); |
| break; |
| } |
| } |
| |
| void Window::NotifyWindowVisibilityChanged(aura::Window* target, |
| bool visible) { |
| if (!NotifyWindowVisibilityChangedDown(target, visible)) |
| return; // |this| has been deleted. |
| NotifyWindowVisibilityChangedUp(target, visible); |
| } |
| |
| bool Window::NotifyWindowVisibilityChangedAtReceiver(aura::Window* target, |
| bool visible) { |
| // |this| may be deleted during a call to OnWindowVisibilityChanged() on one |
| // of the observers. We create an local observer for that. In that case we |
| // exit without further access to any members. |
| WindowTracker tracker; |
| tracker.Add(this); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowVisibilityChanged(target, visible); |
| return tracker.Contains(this); |
| } |
| |
| bool Window::NotifyWindowVisibilityChangedDown(aura::Window* target, |
| bool visible) { |
| if (!NotifyWindowVisibilityChangedAtReceiver(target, visible)) |
| return false; // |this| was deleted. |
| |
| WindowTracker this_tracker; |
| this_tracker.Add(this); |
| // Copy |children_| in case iterating mutates |children_|, or destroys an |
| // existing child. |
| WindowTracker children(children_); |
| |
| while (!this_tracker.windows().empty() && !children.windows().empty()) |
| children.Pop()->NotifyWindowVisibilityChangedDown(target, visible); |
| |
| const bool this_still_valid = !this_tracker.windows().empty(); |
| return this_still_valid; |
| } |
| |
| void Window::NotifyWindowVisibilityChangedUp(aura::Window* target, |
| bool visible) { |
| // Start with the parent as we already notified |this| |
| // in NotifyWindowVisibilityChangedDown. |
| for (Window* window = parent(); window; window = window->parent()) { |
| bool ret = window->NotifyWindowVisibilityChangedAtReceiver(target, visible); |
| DCHECK(ret); |
| } |
| } |
| |
| bool Window::CleanupGestureState() { |
| bool state_modified = false; |
| state_modified |= env_->gesture_recognizer()->CancelActiveTouches(this); |
| state_modified |= env_->gesture_recognizer()->CleanupStateForConsumer(this); |
| for (auto iter = children_.begin(); iter != children_.end(); ++iter) { |
| state_modified |= (*iter)->CleanupGestureState(); |
| } |
| return state_modified; |
| } |
| |
| std::unique_ptr<cc::LayerTreeFrameSink> Window::CreateLayerTreeFrameSink() { |
| auto sink = port_->CreateLayerTreeFrameSink(); |
| DCHECK(frame_sink_id_.is_valid()); |
| DCHECK(embeds_external_client_); |
| DCHECK(GetLocalSurfaceIdAllocation().local_surface_id().is_valid()); |
| created_layer_tree_frame_sink_ = true; |
| return sink; |
| } |
| |
| viz::SurfaceId Window::GetSurfaceId() const { |
| return viz::SurfaceId( |
| GetFrameSinkId(), |
| port_->GetLocalSurfaceIdAllocation().local_surface_id()); |
| } |
| |
| void Window::AllocateLocalSurfaceId() { |
| port_->AllocateLocalSurfaceId(); |
| } |
| |
| viz::ScopedSurfaceIdAllocator Window::GetSurfaceIdAllocator( |
| base::OnceCallback<void()> allocation_task) { |
| return port_->GetSurfaceIdAllocator(std::move(allocation_task)); |
| } |
| |
| const viz::LocalSurfaceIdAllocation& Window::GetLocalSurfaceIdAllocation() |
| const { |
| return port_->GetLocalSurfaceIdAllocation(); |
| } |
| |
| void Window::InvalidateLocalSurfaceId() { |
| port_->InvalidateLocalSurfaceId(); |
| } |
| |
| void Window::UpdateLocalSurfaceIdFromEmbeddedClient( |
| const base::Optional<viz::LocalSurfaceIdAllocation>& |
| embedded_client_local_surface_id_allocation) { |
| if (embedded_client_local_surface_id_allocation) { |
| port_->UpdateLocalSurfaceIdFromEmbeddedClient( |
| *embedded_client_local_surface_id_allocation); |
| } else { |
| port_->AllocateLocalSurfaceId(); |
| } |
| } |
| |
| const viz::FrameSinkId& Window::GetFrameSinkId() const { |
| if (IsRootWindow()) { |
| DCHECK(host_); |
| auto* compositor = host_->compositor(); |
| DCHECK(compositor); |
| return compositor->frame_sink_id(); |
| } |
| return frame_sink_id_; |
| } |
| |
| void Window::SetEmbedFrameSinkId(const viz::FrameSinkId& frame_sink_id) { |
| UnregisterFrameSinkId(); |
| |
| DCHECK(frame_sink_id.is_valid()); |
| frame_sink_id_ = frame_sink_id; |
| embeds_external_client_ = true; |
| RegisterFrameSinkId(); |
| } |
| |
| bool Window::IsEmbeddingClient() const { |
| return embeds_external_client_; |
| } |
| |
| void Window::TrackOcclusionState() { |
| port_->TrackOcclusionState(); |
| } |
| |
| bool Window::RequiresDoubleTapGestureEvents() const { |
| return delegate_ && delegate_->RequiresDoubleTapGestureEvents(); |
| } |
| |
| // static |
| const char* Window::OcclusionStateToString(OcclusionState state) { |
| #define CASE_TYPE(t) \ |
| case t: \ |
| return #t |
| |
| switch (state) { |
| CASE_TYPE(OcclusionState::UNKNOWN); |
| CASE_TYPE(OcclusionState::VISIBLE); |
| CASE_TYPE(OcclusionState::OCCLUDED); |
| CASE_TYPE(OcclusionState::HIDDEN); |
| } |
| #undef CASE_TYPE |
| |
| NOTREACHED(); |
| return ""; |
| } |
| |
| void Window::NotifyResizeLoopStarted() { |
| for (auto& observer : observers_) |
| observer.OnResizeLoopStarted(this); |
| } |
| |
| void Window::NotifyResizeLoopEnded() { |
| for (auto& observer : observers_) |
| observer.OnResizeLoopEnded(this); |
| } |
| |
| #if DCHECK_IS_ON() |
| // static |
| void Window::SetEnvArgRequired(const char* error_string) { |
| g_env_arg_required_string = error_string; |
| } |
| #endif |
| |
| void Window::OnPaintLayer(const ui::PaintContext& context) { |
| Paint(context); |
| } |
| |
| void Window::OnLayerBoundsChanged(const gfx::Rect& old_bounds, |
| ui::PropertyChangeReason reason) { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| |
| bounds_ = layer()->bounds(); |
| |
| // Use |bounds_| as that is the bounds before any animations, which is what |
| // mus wants. |
| port_->OnDidChangeBounds(old_bounds, bounds_); |
| |
| if (layout_manager_) |
| layout_manager_->OnWindowResized(); |
| if (delegate_) |
| delegate_->OnBoundsChanged(old_bounds, bounds_); |
| for (auto& observer : observers_) |
| observer.OnWindowBoundsChanged(this, old_bounds, bounds_, reason); |
| } |
| |
| void Window::OnLayerOpacityChanged(ui::PropertyChangeReason reason) { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowOpacitySet(this, reason); |
| } |
| |
| void Window::OnLayerAlphaShapeChanged() { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowAlphaShapeSet(this); |
| } |
| |
| void Window::OnLayerTransformed(const gfx::Transform& old_transform, |
| ui::PropertyChangeReason reason) { |
| port_->OnDidChangeTransform(old_transform, layer()->transform()); |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowTransformed(this, reason); |
| } |
| |
| bool Window::CanAcceptEvent(const ui::Event& event) { |
| // The client may forbid certain windows from receiving events at a given |
| // point in time. |
| client::EventClient* client = client::GetEventClient(GetRootWindow()); |
| if (client && !client->CanProcessEventsWithinSubtree(this)) |
| return false; |
| |
| // We need to make sure that a touch cancel event and any gesture events it |
| // creates can always reach the window. This ensures that we receive a valid |
| // touch / gesture stream. |
| if (event.IsEndingEvent()) |
| return true; |
| |
| if (!IsVisible()) |
| return false; |
| |
| // The top-most window can always process an event. |
| if (!parent_) |
| return true; |
| |
| // For located events (i.e. mouse, touch etc.), an assumption is made that |
| // windows that don't have a default event-handler cannot process the event |
| // (see more in GetWindowForPoint()). This assumption is not made for key |
| // events. |
| return event.IsKeyEvent() || target_handler(); |
| } |
| |
| ui::EventTarget* Window::GetParentTarget() { |
| if (IsRootWindow()) { |
| return client::GetEventClient(this) |
| ? client::GetEventClient(this)->GetToplevelEventTarget() |
| : env_; |
| } |
| return parent_; |
| } |
| |
| std::unique_ptr<ui::EventTargetIterator> Window::GetChildIterator() const { |
| return std::make_unique<ui::EventTargetIteratorPtrImpl<Window>>(children()); |
| } |
| |
| ui::EventTargeter* Window::GetEventTargeter() { |
| return targeter_.get(); |
| } |
| |
| void Window::ConvertEventToTarget(const ui::EventTarget* target, |
| ui::LocatedEvent* event) const { |
| event->ConvertLocationToTarget(this, static_cast<const Window*>(target)); |
| } |
| |
| gfx::PointF Window::GetScreenLocationF(const ui::LocatedEvent& event) const { |
| DCHECK_EQ(this, event.target()); |
| gfx::PointF screen_location(event.root_location_f()); |
| const Window* root = GetRootWindow(); |
| auto* screen_position_client = aura::client::GetScreenPositionClient(root); |
| if (screen_position_client) |
| screen_position_client->ConvertPointToScreen(root, &screen_location); |
| return screen_location; |
| } |
| |
| std::unique_ptr<ui::Layer> Window::RecreateLayer() { |
| WindowOcclusionTracker::ScopedPause pause_occlusion_tracking(env_); |
| |
| ui::LayerAnimator* const animator = layer()->GetAnimator(); |
| const bool was_animating_opacity = |
| animator->IsAnimatingProperty(ui::LayerAnimationElement::OPACITY); |
| const bool was_animating_transform = |
| animator->IsAnimatingProperty(ui::LayerAnimationElement::TRANSFORM); |
| |
| std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer(); |
| |
| // If a frame sink is attached to the window, then allocate a new surface |
| // id when layers are recreated, so the old layer contents are not affected |
| // by a frame sent to the frame sink. |
| if (GetFrameSinkId().is_valid() && old_layer) |
| AllocateLocalSurfaceId(); |
| |
| // Observers are guaranteed to be notified when an opacity or transform |
| // animation ends. |
| if (was_animating_opacity) { |
| for (WindowObserver& observer : observers_) { |
| observer.OnWindowOpacitySet(this, |
| ui::PropertyChangeReason::FROM_ANIMATION); |
| } |
| } |
| if (was_animating_transform) { |
| for (WindowObserver& observer : observers_) { |
| observer.OnWindowTransformed(this, |
| ui::PropertyChangeReason::FROM_ANIMATION); |
| } |
| } |
| |
| for (WindowObserver& observer : observers_) |
| observer.OnWindowLayerRecreated(this); |
| |
| return old_layer; |
| } |
| |
| void Window::UpdateLayerName() { |
| #if DCHECK_IS_ON() |
| DCHECK(layer()); |
| |
| std::string layer_name(GetName()); |
| if (layer_name.empty()) |
| layer_name = "Unnamed Window"; |
| |
| if (id_ != -1) |
| layer_name += " " + base::IntToString(id_); |
| |
| layer()->set_name(layer_name); |
| #endif |
| } |
| |
| void Window::RegisterFrameSinkId() { |
| DCHECK(frame_sink_id_.is_valid()); |
| DCHECK(IsEmbeddingClient()); |
| if (registered_frame_sink_id_ || disable_frame_sink_id_registration_) |
| return; |
| if (auto* compositor = layer()->GetCompositor()) { |
| compositor->AddChildFrameSink(frame_sink_id_); |
| registered_frame_sink_id_ = true; |
| port_->RegisterFrameSinkId(frame_sink_id_); |
| } |
| } |
| |
| void Window::UnregisterFrameSinkId() { |
| if (!registered_frame_sink_id_) |
| return; |
| registered_frame_sink_id_ = false; |
| port_->UnregisterFrameSinkId(frame_sink_id_); |
| if (auto* compositor = layer()->GetCompositor()) |
| compositor->RemoveChildFrameSink(frame_sink_id_); |
| } |
| |
| } // namespace aura |