| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/aura/window_event_dispatcher.h" |
| |
| #include <stddef.h> |
| |
| #include <utility> |
| #include <vector> |
| |
| #include "base/bind.h" |
| #include "base/macros.h" |
| #include "base/run_loop.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/stl_util.h" |
| #include "base/test/bind_test_util.h" |
| #include "base/test/metrics/histogram_tester.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "build/build_config.h" |
| #include "services/ws/public/mojom/window_tree_constants.mojom.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/aura/client/capture_client.h" |
| #include "ui/aura/client/event_client.h" |
| #include "ui/aura/client/focus_client.h" |
| #include "ui/aura/env.h" |
| #include "ui/aura/mus/window_tree_client.h" |
| #include "ui/aura/test/aura_test_base.h" |
| #include "ui/aura/test/env_test_helper.h" |
| #include "ui/aura/test/test_cursor_client.h" |
| #include "ui/aura/test/test_screen.h" |
| #include "ui/aura/test/test_window_delegate.h" |
| #include "ui/aura/test/test_windows.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_targeter.h" |
| #include "ui/aura/window_tracker.h" |
| #include "ui/base/hit_test.h" |
| #include "ui/base/ui_base_features.h" |
| #include "ui/display/screen.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_handler.h" |
| #include "ui/events/event_utils.h" |
| #include "ui/events/gesture_detection/gesture_configuration.h" |
| #include "ui/events/keycodes/dom/dom_code.h" |
| #include "ui/events/keycodes/keyboard_codes.h" |
| #include "ui/events/test/event_generator.h" |
| #include "ui/events/test/test_event_handler.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/transform.h" |
| #include "ui/platform_window/platform_window_init_properties.h" |
| |
| namespace aura { |
| namespace { |
| |
| // A delegate that always returns a non-client component for hit tests. |
| class NonClientDelegate : public test::TestWindowDelegate { |
| public: |
| NonClientDelegate() |
| : non_client_count_(0), |
| mouse_event_count_(0), |
| mouse_event_flags_(0x0) { |
| } |
| ~NonClientDelegate() override {} |
| |
| int non_client_count() const { return non_client_count_; } |
| const gfx::Point& non_client_location() const { return non_client_location_; } |
| int mouse_event_count() const { return mouse_event_count_; } |
| const gfx::Point& mouse_event_location() const { |
| return mouse_event_location_; |
| } |
| int mouse_event_flags() const { return mouse_event_flags_; } |
| |
| int GetNonClientComponent(const gfx::Point& location) const override { |
| NonClientDelegate* self = const_cast<NonClientDelegate*>(this); |
| self->non_client_count_++; |
| self->non_client_location_ = location; |
| return HTMENU; |
| } |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| mouse_event_count_++; |
| mouse_event_location_ = event->location(); |
| mouse_event_flags_ = event->flags(); |
| event->SetHandled(); |
| } |
| |
| private: |
| int non_client_count_; |
| gfx::Point non_client_location_; |
| int mouse_event_count_; |
| gfx::Point mouse_event_location_; |
| int mouse_event_flags_; |
| |
| DISALLOW_COPY_AND_ASSIGN(NonClientDelegate); |
| }; |
| |
| // A simple event handler that consumes key events. |
| class ConsumeKeyHandler : public ui::test::TestEventHandler { |
| public: |
| ConsumeKeyHandler() {} |
| ~ConsumeKeyHandler() override {} |
| |
| // Overridden from ui::EventHandler: |
| void OnKeyEvent(ui::KeyEvent* event) override { |
| ui::test::TestEventHandler::OnKeyEvent(event); |
| event->StopPropagation(); |
| } |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler); |
| }; |
| |
| bool IsFocusedWindow(aura::Window* window) { |
| return client::GetFocusClient(window)->GetFocusedWindow() == window; |
| } |
| |
| } // namespace |
| |
| using WindowEventDispatcherTest = test::AuraTestBaseWithType; |
| |
| TEST_P(WindowEventDispatcherTest, OnHostMouseEvent) { |
| // Create two non-overlapping windows so we don't have to worry about which |
| // is on top. |
| std::unique_ptr<NonClientDelegate> delegate1(new NonClientDelegate()); |
| std::unique_ptr<NonClientDelegate> delegate2(new NonClientDelegate()); |
| const int kWindowWidth = 123; |
| const int kWindowHeight = 45; |
| gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight); |
| gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight); |
| std::unique_ptr<aura::Window> window1(CreateTestWindowWithDelegate( |
| delegate1.get(), -1234, bounds1, root_window())); |
| std::unique_ptr<aura::Window> window2(CreateTestWindowWithDelegate( |
| delegate2.get(), -5678, bounds2, root_window())); |
| |
| // Send a mouse event to window1. |
| gfx::Point point(101, 201); |
| ui::MouseEvent event1(ui::ET_MOUSE_PRESSED, point, point, |
| ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, |
| ui::EF_LEFT_MOUSE_BUTTON); |
| DispatchEventUsingWindowDispatcher(&event1); |
| |
| // Event was tested for non-client area for the target window. The expected |
| // value is 2 when mode is MUS, since ClientSideWindowMoveHandler also invokes |
| // it. |
| EXPECT_EQ((Env::GetInstance()->mode() == Env::Mode::MUS) ? 2 : 1, |
| delegate1->non_client_count()); |
| EXPECT_EQ(0, delegate2->non_client_count()); |
| // The non-client component test was in local coordinates. |
| EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location()); |
| // Mouse event was received by target window. |
| EXPECT_EQ(1, delegate1->mouse_event_count()); |
| EXPECT_EQ(0, delegate2->mouse_event_count()); |
| // Event was in local coordinates. |
| EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location()); |
| // Non-client flag was set. |
| EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, RepostEvent) { |
| // Test RepostEvent in RootWindow. It only works for Mouse Press and touch |
| // press. |
| EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown()); |
| gfx::Point point(10, 10); |
| ui::MouseEvent event(ui::ET_MOUSE_PRESSED, point, point, |
| ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, |
| ui::EF_LEFT_MOUSE_BUTTON); |
| host()->dispatcher()->RepostEvent(&event); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown()); |
| |
| ui::TouchEvent touch_pressed_event( |
| ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| host()->dispatcher()->RepostEvent(&touch_pressed_event); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(Env::GetInstance()->is_touch_down()); |
| } |
| |
| // Check that we correctly track whether any touch devices are down in response |
| // to touch press and release events with two WindowTreeHost. |
| TEST_P(WindowEventDispatcherTest, TouchDownState) { |
| std::unique_ptr<WindowTreeHost> second_host = WindowTreeHost::Create( |
| ui::PlatformWindowInitProperties{gfx::Rect(20, 30, 100, 50)}); |
| second_host->InitHost(); |
| second_host->window()->Show(); |
| |
| ui::TouchEvent touch_pressed_event1( |
| ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); |
| ui::TouchEvent touch_pressed_event2( |
| ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 2)); |
| ui::TouchEvent touch_released_event1( |
| ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); |
| ui::TouchEvent touch_released_event2( |
| ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 2)); |
| |
| EXPECT_FALSE(Env::GetInstance()->is_touch_down()); |
| host()->dispatcher()->OnEventFromSource(&touch_pressed_event1); |
| EXPECT_TRUE(Env::GetInstance()->is_touch_down()); |
| second_host->dispatcher()->OnEventFromSource(&touch_pressed_event2); |
| EXPECT_TRUE(Env::GetInstance()->is_touch_down()); |
| host()->dispatcher()->OnEventFromSource(&touch_released_event1); |
| EXPECT_TRUE(Env::GetInstance()->is_touch_down()); |
| second_host->dispatcher()->OnEventFromSource(&touch_released_event2); |
| EXPECT_FALSE(Env::GetInstance()->is_touch_down()); |
| } |
| |
| // Check that we correctly track the state of the mouse buttons in response to |
| // button press and release events. |
| TEST_P(WindowEventDispatcherTest, MouseButtonState) { |
| EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown()); |
| |
| gfx::Point location; |
| std::unique_ptr<ui::MouseEvent> event; |
| |
| // Press the left button. |
| event.reset(new ui::MouseEvent( |
| ui::ET_MOUSE_PRESSED, location, location, ui::EventTimeForNow(), |
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON)); |
| DispatchEventUsingWindowDispatcher(event.get()); |
| EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown()); |
| |
| // Additionally press the right. |
| event.reset(new ui::MouseEvent( |
| ui::ET_MOUSE_PRESSED, location, location, ui::EventTimeForNow(), |
| ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON, |
| ui::EF_RIGHT_MOUSE_BUTTON)); |
| DispatchEventUsingWindowDispatcher(event.get()); |
| EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown()); |
| |
| // Release the left button. |
| event.reset(new ui::MouseEvent( |
| ui::ET_MOUSE_RELEASED, location, location, ui::EventTimeForNow(), |
| ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON)); |
| DispatchEventUsingWindowDispatcher(event.get()); |
| EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown()); |
| |
| // Release the right button. We should ignore the Shift-is-down flag. |
| event.reset(new ui::MouseEvent(ui::ET_MOUSE_RELEASED, location, location, |
| ui::EventTimeForNow(), ui::EF_SHIFT_DOWN, |
| ui::EF_RIGHT_MOUSE_BUTTON)); |
| DispatchEventUsingWindowDispatcher(event.get()); |
| EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown()); |
| |
| // Press the middle button. |
| event.reset(new ui::MouseEvent( |
| ui::ET_MOUSE_PRESSED, location, location, ui::EventTimeForNow(), |
| ui::EF_MIDDLE_MOUSE_BUTTON, ui::EF_MIDDLE_MOUSE_BUTTON)); |
| DispatchEventUsingWindowDispatcher(event.get()); |
| EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown()); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, TranslatedEvent) { |
| std::unique_ptr<Window> w1(test::CreateTestWindowWithDelegate( |
| NULL, 1, gfx::Rect(50, 50, 100, 100), root_window())); |
| |
| gfx::Point origin(100, 100); |
| ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, |
| ui::EventTimeForNow(), 0, 0); |
| |
| EXPECT_EQ("100,100", root.location().ToString()); |
| EXPECT_EQ("100,100", root.root_location().ToString()); |
| |
| ui::MouseEvent translated_event( |
| root, static_cast<Window*>(root_window()), w1.get(), |
| ui::ET_MOUSE_ENTERED, root.flags()); |
| EXPECT_EQ("50,50", translated_event.location().ToString()); |
| EXPECT_EQ("100,100", translated_event.root_location().ToString()); |
| } |
| |
| namespace { |
| |
| class TestEventClient : public client::EventClient { |
| public: |
| static const int kNonLockWindowId = 100; |
| static const int kLockWindowId = 200; |
| |
| explicit TestEventClient(Window* root_window) |
| : root_window_(root_window), |
| lock_(false) { |
| client::SetEventClient(root_window_, this); |
| Window* lock_window = |
| test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_); |
| lock_window->set_id(kLockWindowId); |
| Window* non_lock_window = |
| test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_); |
| non_lock_window->set_id(kNonLockWindowId); |
| } |
| ~TestEventClient() override { client::SetEventClient(root_window_, NULL); } |
| |
| // Starts/stops locking. Locking prevents windows other than those inside |
| // the lock container from receiving events, getting focus etc. |
| void Lock() { |
| lock_ = true; |
| } |
| void Unlock() { |
| lock_ = false; |
| } |
| |
| Window* GetLockWindow() { |
| return const_cast<Window*>( |
| static_cast<const TestEventClient*>(this)->GetLockWindow()); |
| } |
| const Window* GetLockWindow() const { |
| return root_window_->GetChildById(kLockWindowId); |
| } |
| Window* GetNonLockWindow() { |
| return root_window_->GetChildById(kNonLockWindowId); |
| } |
| |
| private: |
| // Overridden from client::EventClient: |
| bool CanProcessEventsWithinSubtree(const Window* window) const override { |
| return lock_ ? |
| window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) : |
| true; |
| } |
| |
| ui::EventTarget* GetToplevelEventTarget() override { return NULL; } |
| |
| Window* root_window_; |
| bool lock_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TestEventClient); |
| }; |
| |
| } // namespace |
| |
| TEST_P(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) { |
| TestEventClient client(root_window()); |
| test::TestWindowDelegate d; |
| |
| ui::test::TestEventHandler nonlock_ef; |
| ui::test::TestEventHandler lock_ef; |
| client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef); |
| client.GetLockWindow()->AddPreTargetHandler(&lock_ef); |
| |
| Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20), |
| client.GetNonLockWindow()); |
| w1->set_id(1); |
| Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20), |
| client.GetNonLockWindow()); |
| w2->set_id(2); |
| std::unique_ptr<Window> w3(test::CreateTestWindowWithDelegate( |
| &d, 3, gfx::Rect(30, 30, 20, 20), client.GetLockWindow())); |
| |
| w1->Focus(); |
| EXPECT_TRUE(IsFocusedWindow(w1)); |
| |
| client.Lock(); |
| |
| // Since we're locked, the attempt to focus w2 will be ignored. |
| w2->Focus(); |
| EXPECT_TRUE(IsFocusedWindow(w1)); |
| EXPECT_FALSE(IsFocusedWindow(w2)); |
| |
| { |
| // Attempting to send a key event to w1 (not in the lock container) should |
| // cause focus to be reset. |
| ui::test::EventGenerator generator(root_window()); |
| generator.PressKey(ui::VKEY_SPACE, 0); |
| EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow()); |
| EXPECT_FALSE(IsFocusedWindow(w1)); |
| } |
| |
| { |
| // Events sent to a window not in the lock container will not be processed. |
| // i.e. never sent to the non-lock container's event filter. |
| ui::test::EventGenerator generator(root_window(), w1); |
| generator.ClickLeftButton(); |
| EXPECT_EQ(0, nonlock_ef.num_mouse_events()); |
| |
| // Events sent to a window in the lock container will be processed. |
| ui::test::EventGenerator generator3(root_window(), w3.get()); |
| generator3.PressLeftButton(); |
| EXPECT_EQ(1, lock_ef.num_mouse_events()); |
| } |
| |
| // Prevent w3 from being deleted by the hierarchy since its delegate is owned |
| // by this scope. |
| w3->parent()->RemoveChild(w3.get()); |
| |
| client.GetNonLockWindow()->RemovePreTargetHandler(&nonlock_ef); |
| client.GetLockWindow()->RemovePreTargetHandler(&lock_ef); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, DontIgnoreUnknownKeys) { |
| ConsumeKeyHandler handler; |
| root_window()->AddPreTargetHandler(&handler); |
| |
| ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, ui::EF_NONE); |
| DispatchEventUsingWindowDispatcher(&unknown_event); |
| EXPECT_TRUE(unknown_event.handled()); |
| EXPECT_EQ(1, handler.num_key_events()); |
| |
| handler.Reset(); |
| ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE); |
| DispatchEventUsingWindowDispatcher(&known_event); |
| EXPECT_TRUE(known_event.handled()); |
| EXPECT_EQ(1, handler.num_key_events()); |
| |
| handler.Reset(); |
| ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, |
| ui::EF_IME_FABRICATED_KEY); |
| DispatchEventUsingWindowDispatcher(&ime_event); |
| EXPECT_TRUE(ime_event.handled()); |
| EXPECT_EQ(1, handler.num_key_events()); |
| |
| handler.Reset(); |
| ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, |
| ui::EF_NONE); |
| unknown_key_with_char_event.set_character(0x00e4 /* "ä" */); |
| DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event); |
| EXPECT_TRUE(unknown_key_with_char_event.handled()); |
| EXPECT_EQ(1, handler.num_key_events()); |
| root_window()->RemovePreTargetHandler(&handler); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) { |
| std::unique_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL)); |
| w1->Show(); |
| w1->Focus(); |
| |
| ui::test::TestEventHandler handler; |
| w1->AddPreTargetHandler(&handler); |
| ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE); |
| DispatchEventUsingWindowDispatcher(&key_press); |
| EXPECT_TRUE(key_press.handled()); |
| EXPECT_EQ(1, handler.num_key_events()); |
| |
| w1->RemovePreTargetHandler(&handler); |
| } |
| |
| // Tests that touch-events that are beyond the bounds of the root-window do get |
| // propagated to the event filters correctly with the root as the target. |
| TEST_P(WindowEventDispatcherTest, TouchEventsOutsideBounds) { |
| ui::test::TestEventHandler handler; |
| root_window()->AddPreTargetHandler(&handler); |
| |
| gfx::Point position = root_window()->bounds().origin(); |
| position.Offset(-10, -10); |
| ui::TouchEvent press( |
| ui::ET_TOUCH_PRESSED, position, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press); |
| EXPECT_EQ(1, handler.num_touch_events()); |
| |
| position = root_window()->bounds().origin(); |
| position.Offset(root_window()->bounds().width() + 10, |
| root_window()->bounds().height() + 10); |
| ui::TouchEvent release( |
| ui::ET_TOUCH_RELEASED, position, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&release); |
| EXPECT_EQ(2, handler.num_touch_events()); |
| root_window()->RemovePreTargetHandler(&handler); |
| } |
| |
| // Tests that scroll events are dispatched correctly. |
| TEST_P(WindowEventDispatcherTest, ScrollEventDispatch) { |
| base::TimeTicks now = ui::EventTimeForNow(); |
| ui::test::TestEventHandler handler; |
| root_window()->AddPreTargetHandler(&handler); |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate)); |
| w1->SetBounds(gfx::Rect(20, 20, 40, 40)); |
| |
| // A scroll event on the root-window itself is dispatched. |
| ui::ScrollEvent scroll1(ui::ET_SCROLL, |
| gfx::Point(10, 10), |
| now, |
| 0, |
| 0, -10, |
| 0, -10, |
| 2); |
| DispatchEventUsingWindowDispatcher(&scroll1); |
| EXPECT_EQ(1, handler.num_scroll_events()); |
| |
| // Scroll event on a window should be dispatched properly. |
| ui::ScrollEvent scroll2(ui::ET_SCROLL, |
| gfx::Point(25, 30), |
| now, |
| 0, |
| -10, 0, |
| -10, 0, |
| 2); |
| DispatchEventUsingWindowDispatcher(&scroll2); |
| EXPECT_EQ(2, handler.num_scroll_events()); |
| root_window()->RemovePreTargetHandler(&handler); |
| } |
| |
| namespace { |
| |
| // ui::EventHandler that tracks the types of events it's seen. |
| class EventFilterRecorder : public ui::EventHandler { |
| public: |
| typedef std::vector<ui::EventType> Events; |
| typedef std::vector<gfx::Point> EventLocations; |
| typedef std::vector<int> EventFlags; |
| |
| EventFilterRecorder() |
| : wait_until_event_(ui::ET_UNKNOWN), |
| last_touch_may_cause_scrolling_(false) { |
| } |
| |
| const Events& events() const { return events_; } |
| |
| const EventLocations& mouse_locations() const { return mouse_locations_; } |
| gfx::Point mouse_location(int i) const { return mouse_locations_[i]; } |
| const EventLocations& touch_locations() const { return touch_locations_; } |
| const EventLocations& gesture_locations() const { return gesture_locations_; } |
| const EventFlags& mouse_event_flags() const { return mouse_event_flags_; } |
| |
| void WaitUntilReceivedEvent(ui::EventType type) { |
| wait_until_event_ = type; |
| run_loop_.reset(new base::RunLoop()); |
| run_loop_->Run(); |
| } |
| |
| Events GetAndResetEvents() { |
| Events events = events_; |
| Reset(); |
| return events; |
| } |
| |
| void Reset() { |
| events_.clear(); |
| mouse_locations_.clear(); |
| touch_locations_.clear(); |
| gesture_locations_.clear(); |
| mouse_event_flags_.clear(); |
| last_touch_may_cause_scrolling_ = false; |
| } |
| |
| // ui::EventHandler overrides: |
| void OnEvent(ui::Event* event) override { |
| ui::EventHandler::OnEvent(event); |
| events_.push_back(event->type()); |
| if (wait_until_event_ == event->type() && run_loop_) { |
| run_loop_->Quit(); |
| wait_until_event_ = ui::ET_UNKNOWN; |
| } |
| } |
| |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| mouse_locations_.push_back(event->location()); |
| mouse_event_flags_.push_back(event->flags()); |
| } |
| |
| void OnTouchEvent(ui::TouchEvent* event) override { |
| touch_locations_.push_back(event->location()); |
| last_touch_may_cause_scrolling_ = event->may_cause_scrolling(); |
| } |
| |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| gesture_locations_.push_back(event->location()); |
| } |
| |
| bool HasReceivedEvent(ui::EventType type) { |
| return base::ContainsValue(events_, type); |
| } |
| |
| bool LastTouchMayCauseScrolling() const { |
| return last_touch_may_cause_scrolling_; |
| } |
| |
| private: |
| std::unique_ptr<base::RunLoop> run_loop_; |
| ui::EventType wait_until_event_; |
| |
| Events events_; |
| EventLocations mouse_locations_; |
| EventLocations touch_locations_; |
| EventLocations gesture_locations_; |
| EventFlags mouse_event_flags_; |
| bool last_touch_may_cause_scrolling_; |
| |
| DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder); |
| }; |
| |
| // Converts an EventType to a string. |
| std::string EventTypeToString(ui::EventType type) { |
| switch (type) { |
| case ui::ET_TOUCH_RELEASED: |
| return "TOUCH_RELEASED"; |
| |
| case ui::ET_TOUCH_CANCELLED: |
| return "TOUCH_CANCELLED"; |
| |
| case ui::ET_TOUCH_PRESSED: |
| return "TOUCH_PRESSED"; |
| |
| case ui::ET_TOUCH_MOVED: |
| return "TOUCH_MOVED"; |
| |
| case ui::ET_MOUSE_PRESSED: |
| return "MOUSE_PRESSED"; |
| |
| case ui::ET_MOUSE_DRAGGED: |
| return "MOUSE_DRAGGED"; |
| |
| case ui::ET_MOUSE_RELEASED: |
| return "MOUSE_RELEASED"; |
| |
| case ui::ET_MOUSE_MOVED: |
| return "MOUSE_MOVED"; |
| |
| case ui::ET_MOUSE_ENTERED: |
| return "MOUSE_ENTERED"; |
| |
| case ui::ET_MOUSE_EXITED: |
| return "MOUSE_EXITED"; |
| |
| case ui::ET_GESTURE_SCROLL_BEGIN: |
| return "GESTURE_SCROLL_BEGIN"; |
| |
| case ui::ET_GESTURE_SCROLL_END: |
| return "GESTURE_SCROLL_END"; |
| |
| case ui::ET_GESTURE_SCROLL_UPDATE: |
| return "GESTURE_SCROLL_UPDATE"; |
| |
| case ui::ET_GESTURE_PINCH_BEGIN: |
| return "GESTURE_PINCH_BEGIN"; |
| |
| case ui::ET_GESTURE_PINCH_END: |
| return "GESTURE_PINCH_END"; |
| |
| case ui::ET_GESTURE_PINCH_UPDATE: |
| return "GESTURE_PINCH_UPDATE"; |
| |
| case ui::ET_GESTURE_TAP: |
| return "GESTURE_TAP"; |
| |
| case ui::ET_GESTURE_TAP_DOWN: |
| return "GESTURE_TAP_DOWN"; |
| |
| case ui::ET_GESTURE_TAP_CANCEL: |
| return "GESTURE_TAP_CANCEL"; |
| |
| case ui::ET_GESTURE_SHOW_PRESS: |
| return "GESTURE_SHOW_PRESS"; |
| |
| case ui::ET_GESTURE_BEGIN: |
| return "GESTURE_BEGIN"; |
| |
| case ui::ET_GESTURE_END: |
| return "GESTURE_END"; |
| |
| default: |
| // We should explicitly require each event type. |
| NOTREACHED() << "Received unexpected event: " << type; |
| break; |
| } |
| return ""; |
| } |
| |
| std::string EventTypesToString(const EventFilterRecorder::Events& events) { |
| std::string result; |
| for (size_t i = 0; i < events.size(); ++i) { |
| if (i != 0) |
| result += " "; |
| result += EventTypeToString(events[i]); |
| } |
| return result; |
| } |
| |
| } // namespace |
| |
| #if defined(OS_WIN) && defined(ARCH_CPU_X86) |
| #define MAYBE(x) DISABLED_##x |
| #else |
| #define MAYBE(x) x |
| #endif |
| |
| // Verifies a repost mouse event targets the window with capture (if there is |
| // one). |
| // Flaky on 32-bit Windows bots. http://crbug.com/388290 |
| TEST_P(WindowEventDispatcherTest, MAYBE(RepostTargetsCaptureWindow)) { |
| // Set capture on |window| generate a mouse event (that is reposted) and not |
| // over |window| and verify |window| gets it (|window| gets it because it has |
| // capture). |
| EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown()); |
| EventFilterRecorder recorder; |
| std::unique_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL)); |
| window->SetBounds(gfx::Rect(20, 20, 40, 30)); |
| window->AddPreTargetHandler(&recorder); |
| window->SetCapture(); |
| const ui::MouseEvent press_event( |
| ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(), ui::EventTimeForNow(), |
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON); |
| host()->dispatcher()->RepostEvent(&press_event); |
| RunAllPendingInMessageLoop(); // Necessitated by RepostEvent(). |
| // Mouse moves/enters may be generated. We only care about a pressed. |
| EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") != |
| std::string::npos) << EventTypesToString(recorder.events()); |
| window->RemovePreTargetHandler(&recorder); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, MouseMovesHeld) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| |
| ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0), |
| gfx::Point(0, 0), ui::EventTimeForNow(), 0, |
| 0); |
| DispatchEventUsingWindowDispatcher(&mouse_move_event); |
| // Discard MOUSE_ENTER. |
| recorder.Reset(); |
| |
| host()->dispatcher()->HoldPointerMoves(); |
| |
| // Check that we don't immediately dispatch the MOUSE_DRAGGED event. |
| ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), |
| gfx::Point(0, 0), ui::EventTimeForNow(), 0, |
| 0); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| // Check that we do dispatch the held MOUSE_DRAGGED event before another type |
| // of event. |
| ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), |
| gfx::Point(0, 0), ui::EventTimeForNow(), 0, |
| 0); |
| DispatchEventUsingWindowDispatcher(&mouse_pressed_event); |
| EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED", |
| EventTypesToString(recorder.events())); |
| recorder.Reset(); |
| |
| // Check that we coalesce held MOUSE_DRAGGED events. Note that here (and |
| // elsewhere in this test) we re-define each event prior to dispatch so that |
| // it has the correct state (phase, handled, target, etc.). |
| mouse_dragged_event = |
| ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), |
| ui::EventTimeForNow(), 0, 0); |
| ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), |
| 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event2); |
| EXPECT_TRUE(recorder.events().empty()); |
| mouse_pressed_event = |
| ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse_pressed_event); |
| EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED", |
| EventTypesToString(recorder.events())); |
| recorder.Reset(); |
| |
| // Check that on ReleasePointerMoves, held events are not dispatched |
| // immediately, but posted instead. |
| mouse_dragged_event = |
| ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event); |
| host()->dispatcher()->ReleasePointerMoves(); |
| EXPECT_TRUE(recorder.events().empty()); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events())); |
| recorder.Reset(); |
| |
| // However if another message comes in before the dispatch of the posted |
| // event, check that the posted event is dispatched before this new event. |
| host()->dispatcher()->HoldPointerMoves(); |
| mouse_dragged_event = |
| ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event); |
| host()->dispatcher()->ReleasePointerMoves(); |
| mouse_pressed_event = |
| ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse_pressed_event); |
| EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED", |
| EventTypesToString(recorder.events())); |
| recorder.Reset(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| // Check that if the other message is another MOUSE_DRAGGED, we still coalesce |
| // them. |
| host()->dispatcher()->HoldPointerMoves(); |
| mouse_dragged_event = |
| ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event); |
| host()->dispatcher()->ReleasePointerMoves(); |
| mouse_dragged_event2 = |
| ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event2); |
| EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events())); |
| recorder.Reset(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| // Check that synthetic mouse move event has a right location when issued |
| // while holding pointer moves. |
| mouse_dragged_event = |
| ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), |
| ui::EventTimeForNow(), 0, 0); |
| mouse_dragged_event2 = |
| ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0); |
| ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28), |
| gfx::Point(28, 28), ui::EventTimeForNow(), |
| 0, 0); |
| host()->dispatcher()->HoldPointerMoves(); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event2); |
| window->SetBounds(gfx::Rect(15, 15, 80, 80)); |
| DispatchEventUsingWindowDispatcher(&mouse_dragged_event3); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| host()->dispatcher()->ReleasePointerMoves(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events())); |
| EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0)); |
| recorder.Reset(); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, TouchMovesHeld) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window())); |
| |
| // Starting the touch and throwing out the first few events, since the system |
| // is going to generate synthetic mouse events that are not relevant to the |
| // test. |
| ui::TouchEvent touch_pressed_event( |
| ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&touch_pressed_event); |
| recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS); |
| recorder.Reset(); |
| |
| host()->dispatcher()->HoldPointerMoves(); |
| |
| // Check that we don't immediately dispatch the TOUCH_MOVED event. |
| ui::TouchEvent touch_moved_event( |
| ui::ET_TOUCH_MOVED, gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| ui::TouchEvent touch_moved_event2( |
| ui::ET_TOUCH_MOVED, gfx::Point(11, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| ui::TouchEvent touch_moved_event3( |
| ui::ET_TOUCH_MOVED, gfx::Point(12, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| |
| DispatchEventUsingWindowDispatcher(&touch_moved_event); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| // Check that on ReleasePointerMoves, held events are not dispatched |
| // immediately, but posted instead. |
| DispatchEventUsingWindowDispatcher(&touch_moved_event2); |
| host()->dispatcher()->ReleasePointerMoves(); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events())); |
| recorder.Reset(); |
| |
| // If another touch event occurs then the held touch should be dispatched |
| // immediately before it. |
| ui::TouchEvent touch_released_event( |
| ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| recorder.Reset(); |
| host()->dispatcher()->HoldPointerMoves(); |
| DispatchEventUsingWindowDispatcher(&touch_moved_event3); |
| DispatchEventUsingWindowDispatcher(&touch_released_event); |
| EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END", |
| EventTypesToString(recorder.events())); |
| recorder.Reset(); |
| host()->dispatcher()->ReleasePointerMoves(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Tests that mouse move event has a right location |
| // when there isn't the target window |
| TEST_P(WindowEventDispatcherTest, MouseEventWithoutTargetWindow) { |
| EventFilterRecorder recorder_first; |
| EventFilterRecorder recorder_second; |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window_first(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(20, 10, 10, 20), root_window())); |
| window_first->Show(); |
| window_first->AddPreTargetHandler(&recorder_first); |
| |
| std::unique_ptr<aura::Window> window_second(CreateTestWindowWithDelegate( |
| &delegate, 2, gfx::Rect(20, 30, 10, 20), root_window())); |
| window_second->Show(); |
| window_second->AddPreTargetHandler(&recorder_second); |
| |
| const gfx::Point event_location(22, 33); |
| ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location, |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse); |
| |
| EXPECT_TRUE(recorder_first.events().empty()); |
| EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED", |
| EventTypesToString(recorder_second.events())); |
| ASSERT_EQ(2u, recorder_second.mouse_locations().size()); |
| EXPECT_EQ(gfx::Point(2, 3).ToString(), |
| recorder_second.mouse_locations()[0].ToString()); |
| |
| window_first->RemovePreTargetHandler(&recorder_first); |
| window_second->RemovePreTargetHandler(&recorder_second); |
| } |
| |
| // Tests that a mouse exit is dispatched to the last mouse location when |
| // the window is hiddden. |
| TEST_P(WindowEventDispatcherTest, DispatchMouseExitWhenHidingWindow) { |
| EventFilterRecorder recorder; |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| window->Show(); |
| window->AddPreTargetHandler(&recorder); |
| |
| // Dispatch a mouse move event into the window. |
| const gfx::Point event_location(22, 33); |
| ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location, |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse); |
| EXPECT_FALSE(recorder.events().empty()); |
| recorder.Reset(); |
| |
| // Hide the window and verify a mouse exit event's location. |
| window->Hide(); |
| EXPECT_FALSE(recorder.events().empty()); |
| EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events())); |
| ASSERT_EQ(1u, recorder.mouse_locations().size()); |
| EXPECT_EQ(gfx::Point(12, 23).ToString(), |
| recorder.mouse_locations()[0].ToString()); |
| window->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Tests that a mouse-exit event is not synthesized during shutdown. |
| TEST_P(WindowEventDispatcherTest, NoMouseExitInShutdown) { |
| EventFilterRecorder recorder; |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| window->Show(); |
| window->AddPreTargetHandler(&recorder); |
| |
| // Simulate mouse move into the window. |
| const gfx::Point event_location = window->bounds().CenterPoint(); |
| ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location, |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse); |
| EXPECT_FALSE(recorder.events().empty()); |
| recorder.Reset(); |
| |
| // Simulate shutdown. |
| host()->dispatcher()->Shutdown(); |
| |
| // Hiding the window does not generate a mouse-exit event. |
| window->Hide(); |
| EXPECT_TRUE(recorder.events().empty()); |
| window->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Verifies that a direct call to ProcessedTouchEvent() does not cause a crash. |
| TEST_P(WindowEventDispatcherTest, CallToProcessedTouchEvent) { |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window())); |
| |
| host()->dispatcher()->ProcessedTouchEvent( |
| 0, window.get(), ui::ER_UNHANDLED, |
| false /* is_source_touch_event_set_non_blocking */); |
| } |
| |
| // This event handler requests the dispatcher to start holding pointer-move |
| // events when it receives the first scroll-update gesture. |
| class HoldPointerOnScrollHandler : public ui::test::TestEventHandler { |
| public: |
| HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher, |
| EventFilterRecorder* filter) |
| : dispatcher_(dispatcher), |
| filter_(filter), |
| holding_moves_(false) {} |
| ~HoldPointerOnScrollHandler() override {} |
| |
| private: |
| // ui::test::TestEventHandler: |
| void OnGestureEvent(ui::GestureEvent* gesture) override { |
| if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) { |
| holding_moves_ = true; |
| dispatcher_->HoldPointerMoves(); |
| filter_->Reset(); |
| } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) { |
| dispatcher_->ReleasePointerMoves(); |
| holding_moves_ = false; |
| } |
| } |
| |
| WindowEventDispatcher* dispatcher_; |
| EventFilterRecorder* filter_; |
| bool holding_moves_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler); |
| }; |
| |
| // Tests that touch-move events don't contribute to an in-progress scroll |
| // gesture if touch-move events are being held by the dispatcher. |
| TEST_P(WindowEventDispatcherTest, TouchMovesHeldOnScroll) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| test::TestWindowDelegate delegate; |
| HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder); |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window())); |
| window->AddPreTargetHandler(&handler); |
| |
| ui::test::EventGenerator generator(root_window()); |
| generator.GestureScrollSequence( |
| gfx::Point(60, 60), gfx::Point(10, 60), |
| base::TimeDelta::FromMilliseconds(100), 25); |
| |
| // |handler| will have reset |filter| and started holding the touch-move |
| // events when scrolling started. At the end of the scroll (i.e. upon |
| // touch-release), the held touch-move event will have been dispatched first, |
| // along with the subsequent events (i.e. touch-release, scroll-end, and |
| // gesture-end). |
| const EventFilterRecorder::Events& events = recorder.events(); |
| EXPECT_EQ( |
| "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED " |
| "GESTURE_SCROLL_END GESTURE_END", |
| EventTypesToString(events)); |
| ASSERT_EQ(2u, recorder.touch_locations().size()); |
| EXPECT_EQ(gfx::Point(-40, 10).ToString(), |
| recorder.touch_locations()[0].ToString()); |
| EXPECT_EQ(gfx::Point(-40, 10).ToString(), |
| recorder.touch_locations()[1].ToString()); |
| window->RemovePreTargetHandler(&handler); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Tests that a 'held' touch-event does contribute to gesture event when it is |
| // dispatched. |
| TEST_P(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| const gfx::Point location(20, 20); |
| ui::TouchEvent press( |
| ui::ET_TOUCH_PRESSED, location, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press); |
| EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED)); |
| recorder.Reset(); |
| |
| host()->dispatcher()->HoldPointerMoves(); |
| |
| ui::TouchEvent move( |
| ui::ET_TOUCH_MOVED, location + gfx::Vector2d(100, 100), |
| ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&move); |
| EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED)); |
| EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN)); |
| recorder.Reset(); |
| |
| host()->dispatcher()->ReleasePointerMoves(); |
| EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED)); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED)); |
| EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN)); |
| EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE)); |
| |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Tests that synthetic mouse events are ignored when mouse |
| // events are disabled. |
| TEST_P(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window())); |
| window->Show(); |
| window->SetCapture(); |
| |
| test::TestCursorClient cursor_client(root_window()); |
| |
| // Dispatch a non-synthetic mouse event when mouse events are enabled. |
| ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse1); |
| EXPECT_FALSE(recorder.events().empty()); |
| recorder.Reset(); |
| |
| // Dispatch a synthetic mouse event when mouse events are enabled. |
| ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::EF_IS_SYNTHESIZED, 0); |
| DispatchEventUsingWindowDispatcher(&mouse2); |
| EXPECT_FALSE(recorder.events().empty()); |
| recorder.Reset(); |
| |
| // Dispatch a synthetic mouse event when mouse events are disabled. |
| cursor_client.DisableMouseEvents(); |
| DispatchEventUsingWindowDispatcher(&mouse2); |
| EXPECT_TRUE(recorder.events().empty()); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Tests that a mouse-move event is not synthesized when a mouse-button is down. |
| TEST_P(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) { |
| EventFilterRecorder recorder; |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window())); |
| window->Show(); |
| |
| window->AddPreTargetHandler(&recorder); |
| // Dispatch a non-synthetic mouse event when mouse events are enabled. |
| ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON); |
| DispatchEventUsingWindowDispatcher(&mouse1); |
| ASSERT_EQ(1u, recorder.events().size()); |
| EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]); |
| window->RemovePreTargetHandler(&recorder); |
| recorder.Reset(); |
| |
| // Move |window| away from underneath the cursor. |
| root_window()->AddPreTargetHandler(&recorder); |
| window->SetBounds(gfx::Rect(30, 30, 100, 100)); |
| EXPECT_TRUE(recorder.events().empty()); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Tests that a mouse-press event is not dispatched during shutdown. |
| TEST_P(WindowEventDispatcherTest, DoNotDispatchInShutdown) { |
| EventFilterRecorder recorder; |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window())); |
| window->Show(); |
| window->AddPreTargetHandler(&recorder); |
| |
| // Simulate shutdown. |
| host()->dispatcher()->Shutdown(); |
| |
| // Attempt to dispatch a mouse press. |
| const gfx::Point center = window->bounds().CenterPoint(); |
| ui::MouseEvent press(ui::ET_MOUSE_PRESSED, center, center, |
| ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, |
| ui::EF_LEFT_MOUSE_BUTTON); |
| DispatchEventUsingWindowDispatcher(&press); |
| |
| // Event was not dispatched. |
| EXPECT_TRUE(recorder.events().empty()); |
| window->RemovePreTargetHandler(&recorder); |
| } |
| |
| #if defined(OS_WIN) && defined(ARCH_CPU_X86) |
| #define MAYBE(x) DISABLED_##x |
| #else |
| #define MAYBE(x) x |
| #endif |
| |
| // Tests synthetic mouse events generated when window bounds changes such that |
| // the cursor previously outside the window becomes inside, or vice versa. |
| // Do not synthesize events if the window ignores events or is invisible. |
| // Flaky on 32-bit Windows bots. http://crbug.com/388272 |
| TEST_P(WindowEventDispatcherTest, |
| MAYBE(SynthesizeMouseEventsOnWindowBoundsChanged)) { |
| test::TestCursorClient cursor_client(root_window()); |
| cursor_client.ShowCursor(); |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window())); |
| window->Show(); |
| window->SetCapture(); |
| |
| EventFilterRecorder recorder; |
| window->AddPreTargetHandler(&recorder); |
| |
| // Dispatch a non-synthetic mouse event to place cursor inside window bounds. |
| ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&mouse); |
| EXPECT_FALSE(recorder.events().empty()); |
| recorder.Reset(); |
| |
| // Update the window bounds so that cursor is now outside the window. |
| // This should trigger a synthetic MOVED event. |
| gfx::Rect bounds1(20, 20, 100, 100); |
| window->SetBounds(bounds1); |
| RunAllPendingInMessageLoop(); |
| ASSERT_FALSE(recorder.events().empty()); |
| ASSERT_FALSE(recorder.mouse_event_flags().empty()); |
| EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back()); |
| EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back()); |
| recorder.Reset(); |
| |
| // Set window to ignore events. |
| window->SetEventTargetingPolicy(ws::mojom::EventTargetingPolicy::NONE); |
| |
| // Update the window bounds so that cursor is back inside the window. |
| // This should not trigger a synthetic event. |
| gfx::Rect bounds2(5, 5, 100, 100); |
| window->SetBounds(bounds2); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| recorder.Reset(); |
| |
| // Set window to accept events but invisible. |
| window->SetEventTargetingPolicy( |
| ws::mojom::EventTargetingPolicy::TARGET_AND_DESCENDANTS); |
| window->Hide(); |
| recorder.Reset(); |
| |
| // Update the window bounds so that cursor is outside the window. |
| // This should not trigger a synthetic event. |
| window->SetBounds(bounds1); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| // Hide the cursor. None of the following scenario should trigger |
| // a synthetic event. |
| cursor_client.HideCursor(); |
| |
| window->Show(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| window->SetBounds(bounds2); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| window->SetBounds(bounds1); |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(recorder.events().empty()); |
| |
| cursor_client.ShowCursor(); |
| window->SetBounds(bounds2); |
| RunAllPendingInMessageLoop(); |
| ASSERT_FALSE(recorder.events().empty()); |
| ASSERT_FALSE(recorder.mouse_event_flags().empty()); |
| EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back()); |
| EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back()); |
| recorder.Reset(); |
| window->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Tests that a mouse exit is dispatched to the last known cursor location |
| // when the cursor becomes invisible. |
| TEST_P(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| test::TestWindowDelegate delegate; |
| gfx::Point window_origin(7, 18); |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)), |
| root_window())); |
| window->Show(); |
| |
| // Dispatch a mouse move event into the window. |
| gfx::Point mouse_location(gfx::Point(15, 25)); |
| ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location, mouse_location, |
| ui::EventTimeForNow(), 0, 0); |
| EXPECT_TRUE(recorder.events().empty()); |
| DispatchEventUsingWindowDispatcher(&mouse1); |
| EXPECT_FALSE(recorder.events().empty()); |
| recorder.Reset(); |
| |
| // Hide the cursor and verify a mouse exit was dispatched. |
| host()->OnCursorVisibilityChanged(false); |
| EXPECT_FALSE(recorder.events().empty()); |
| EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events())); |
| |
| // Verify the mouse exit was dispatched at the correct location |
| // (in the correct coordinate space). |
| int translated_x = mouse_location.x() - window_origin.x(); |
| int translated_y = mouse_location.y() - window_origin.y(); |
| gfx::Point translated_point(translated_x, translated_y); |
| EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString()); |
| |
| // Verify the mouse exit with ui::EF_CURSOR_HIDE flags. |
| EXPECT_TRUE(recorder.mouse_event_flags()[0] & ui::EF_CURSOR_HIDE); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Tests that a synthetic mouse exit is dispatched to the last known cursor |
| // location after mouse events are disabled on the cursor client. |
| TEST_P(WindowEventDispatcherTest, |
| DispatchSyntheticMouseExitAfterMouseEventsDisabled) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| test::TestWindowDelegate delegate; |
| gfx::Point window_origin(7, 18); |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)), |
| root_window())); |
| window->Show(); |
| |
| // Dispatch a mouse move event into the window. |
| gfx::Point mouse_location(gfx::Point(15, 25)); |
| ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location, mouse_location, |
| ui::EventTimeForNow(), 0, 0); |
| EXPECT_TRUE(recorder.events().empty()); |
| DispatchEventUsingWindowDispatcher(&mouse1); |
| EXPECT_FALSE(recorder.events().empty()); |
| recorder.Reset(); |
| |
| test::TestCursorClient cursor_client(root_window()); |
| cursor_client.DisableMouseEvents(); |
| |
| gfx::Point mouse_exit_location(gfx::Point(150, 150)); |
| ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150), |
| gfx::Point(150, 150), ui::EventTimeForNow(), |
| ui::EF_IS_SYNTHESIZED, 0); |
| DispatchEventUsingWindowDispatcher(&mouse2); |
| |
| EXPECT_FALSE(recorder.events().empty()); |
| // We get the mouse exited event twice in our filter. Once during the |
| // predispatch phase and during the actual dispatch. |
| EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events())); |
| |
| // Verify the mouse exit was dispatched at the correct location |
| // (in the correct coordinate space). |
| int translated_x = mouse_exit_location.x() - window_origin.x(); |
| int translated_y = mouse_exit_location.y() - window_origin.y(); |
| gfx::Point translated_point(translated_x, translated_y); |
| EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString()); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| class DeletingEventFilter : public ui::EventHandler { |
| public: |
| DeletingEventFilter() |
| : delete_during_pre_handle_(false) {} |
| ~DeletingEventFilter() override {} |
| |
| void Reset(bool delete_during_pre_handle) { |
| delete_during_pre_handle_ = delete_during_pre_handle; |
| } |
| |
| private: |
| // Overridden from ui::EventHandler: |
| void OnKeyEvent(ui::KeyEvent* event) override { |
| if (delete_during_pre_handle_) |
| delete event->target(); |
| } |
| |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| if (delete_during_pre_handle_) |
| delete event->target(); |
| } |
| |
| bool delete_during_pre_handle_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter); |
| }; |
| |
| class DeletingWindowDelegate : public test::TestWindowDelegate { |
| public: |
| DeletingWindowDelegate() |
| : window_(NULL), |
| delete_during_handle_(false), |
| got_event_(false) {} |
| ~DeletingWindowDelegate() override {} |
| |
| void Reset(Window* window, bool delete_during_handle) { |
| window_ = window; |
| delete_during_handle_ = delete_during_handle; |
| got_event_ = false; |
| } |
| bool got_event() const { return got_event_; } |
| |
| private: |
| // Overridden from WindowDelegate: |
| void OnKeyEvent(ui::KeyEvent* event) override { |
| if (delete_during_handle_) |
| delete window_; |
| got_event_ = true; |
| } |
| |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| if (delete_during_handle_) |
| delete window_; |
| got_event_ = true; |
| } |
| |
| Window* window_; |
| bool delete_during_handle_; |
| bool got_event_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate); |
| }; |
| |
| TEST_P(WindowEventDispatcherTest, DeleteWindowDuringDispatch) { |
| // Verifies that we can delete a window during each phase of event handling. |
| // Deleting the window should not cause a crash, only prevent further |
| // processing from occurring. |
| std::unique_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL)); |
| DeletingWindowDelegate d11; |
| Window* w11 = CreateNormalWindow(11, w1.get(), &d11); |
| WindowTracker tracker; |
| DeletingEventFilter w1_filter; |
| w1->AddPreTargetHandler(&w1_filter); |
| client::GetFocusClient(w1.get())->FocusWindow(w11); |
| |
| ui::test::EventGenerator generator(root_window(), w11); |
| |
| // First up, no one deletes anything. |
| tracker.Add(w11); |
| d11.Reset(w11, false); |
| |
| generator.PressLeftButton(); |
| EXPECT_TRUE(tracker.Contains(w11)); |
| EXPECT_TRUE(d11.got_event()); |
| generator.ReleaseLeftButton(); |
| |
| // Delegate deletes w11. This will prevent the post-handle step from applying. |
| w1_filter.Reset(false); |
| d11.Reset(w11, true); |
| generator.PressKey(ui::VKEY_A, 0); |
| EXPECT_FALSE(tracker.Contains(w11)); |
| EXPECT_TRUE(d11.got_event()); |
| |
| // Pre-handle step deletes w11. This will prevent the delegate and the post- |
| // handle steps from applying. |
| w11 = CreateNormalWindow(11, w1.get(), &d11); |
| w1_filter.Reset(true); |
| d11.Reset(w11, false); |
| generator.PressLeftButton(); |
| EXPECT_FALSE(tracker.Contains(w11)); |
| EXPECT_FALSE(d11.got_event()); |
| |
| w1->RemovePreTargetHandler(&w1_filter); |
| } |
| |
| namespace { |
| |
| // A window delegate that detaches the parent of the target's parent window when |
| // it receives a tap event. |
| class DetachesParentOnTapDelegate : public test::TestWindowDelegate { |
| public: |
| DetachesParentOnTapDelegate() {} |
| ~DetachesParentOnTapDelegate() override {} |
| |
| private: |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| if (event->type() == ui::ET_GESTURE_TAP_DOWN) { |
| event->SetHandled(); |
| return; |
| } |
| |
| if (event->type() == ui::ET_GESTURE_TAP) { |
| Window* parent = static_cast<Window*>(event->target())->parent(); |
| parent->parent()->RemoveChild(parent); |
| event->SetHandled(); |
| } |
| } |
| |
| DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate); |
| }; |
| |
| } // namespace |
| |
| // Tests that the gesture recognizer is reset for all child windows when a |
| // window hides. No expectations, just checks that the test does not crash. |
| TEST_P(WindowEventDispatcherTest, |
| GestureRecognizerResetsTargetWhenParentHides) { |
| std::unique_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL)); |
| DetachesParentOnTapDelegate delegate; |
| std::unique_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL)); |
| Window* child = CreateNormalWindow(11, parent.get(), &delegate); |
| ui::test::EventGenerator generator(root_window(), child); |
| generator.GestureTapAt(gfx::Point(40, 40)); |
| } |
| |
| namespace { |
| |
| // A window delegate that processes nested gestures on tap. |
| class NestedGestureDelegate : public test::TestWindowDelegate { |
| public: |
| NestedGestureDelegate(ui::test::EventGenerator* generator, |
| const gfx::Point tap_location) |
| : generator_(generator), |
| tap_location_(tap_location), |
| gesture_end_count_(0) {} |
| ~NestedGestureDelegate() override {} |
| |
| int gesture_end_count() const { return gesture_end_count_; } |
| |
| private: |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| switch (event->type()) { |
| case ui::ET_GESTURE_TAP_DOWN: |
| event->SetHandled(); |
| break; |
| case ui::ET_GESTURE_TAP: |
| if (generator_) |
| generator_->GestureTapAt(tap_location_); |
| event->SetHandled(); |
| break; |
| case ui::ET_GESTURE_END: |
| ++gesture_end_count_; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| ui::test::EventGenerator* generator_; |
| const gfx::Point tap_location_; |
| int gesture_end_count_; |
| DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate); |
| }; |
| |
| } // namespace |
| |
| // Tests that gesture end is delivered after nested gesture processing. |
| TEST_P(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) { |
| NestedGestureDelegate d1(NULL, gfx::Point()); |
| std::unique_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1)); |
| w1->SetBounds(gfx::Rect(0, 0, 100, 100)); |
| |
| ui::test::EventGenerator nested_generator(root_window(), w1.get()); |
| NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint()); |
| std::unique_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2)); |
| w2->SetBounds(gfx::Rect(100, 0, 100, 100)); |
| |
| // Tap on w2 which triggers nested gestures for w1. |
| ui::test::EventGenerator generator(root_window(), w2.get()); |
| generator.GestureTapAt(w2->bounds().CenterPoint()); |
| |
| // Both windows should get their gesture end events. |
| EXPECT_EQ(1, d1.gesture_end_count()); |
| EXPECT_EQ(1, d2.gesture_end_count()); |
| } |
| |
| // Tests whether we can repost the Tap down gesture event. |
| TEST_P(WindowEventDispatcherTest, RepostTapdownGestureTest) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| |
| ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN); |
| gfx::Point point(10, 10); |
| ui::GestureEvent event(point.x(), |
| point.y(), |
| 0, |
| ui::EventTimeForNow(), |
| details); |
| host()->dispatcher()->RepostEvent(&event); |
| RunAllPendingInMessageLoop(); |
| // TODO(rbyers): Currently disabled - crbug.com/170987 |
| EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") != |
| std::string::npos); |
| recorder.Reset(); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| // This class inherits from the EventFilterRecorder class which provides a |
| // facility to record events. This class additionally provides a facility to |
| // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records |
| // events after that. |
| class RepostGestureEventRecorder : public EventFilterRecorder { |
| public: |
| RepostGestureEventRecorder(aura::Window* repost_source, |
| aura::Window* repost_target) |
| : repost_source_(repost_source), |
| repost_target_(repost_target), |
| reposted_(false), |
| done_cleanup_(false) {} |
| |
| ~RepostGestureEventRecorder() override {} |
| |
| void OnTouchEvent(ui::TouchEvent* event) override { |
| if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) { |
| done_cleanup_ = true; |
| Reset(); |
| } |
| EventFilterRecorder::OnTouchEvent(event); |
| } |
| |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target()); |
| if (event->type() == ui::ET_GESTURE_TAP_DOWN) { |
| if (!reposted_) { |
| EXPECT_NE(repost_target_, event->target()); |
| reposted_ = true; |
| repost_target_->GetHost()->dispatcher()->RepostEvent(event); |
| // Ensure that the reposted gesture event above goes to the |
| // repost_target_; |
| repost_source_->GetRootWindow()->RemoveChild(repost_source_); |
| return; |
| } |
| } |
| EventFilterRecorder::OnGestureEvent(event); |
| } |
| |
| // Ignore mouse events as they don't fire at all times. This causes |
| // the GestureRepostEventOrder test to fail randomly. |
| void OnMouseEvent(ui::MouseEvent* event) override {} |
| |
| private: |
| aura::Window* repost_source_; |
| aura::Window* repost_target_; |
| // set to true if we reposted the ET_GESTURE_TAP_DOWN event. |
| bool reposted_; |
| // set true if we're done cleaning up after hiding repost_source_; |
| bool done_cleanup_; |
| DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder); |
| }; |
| |
| // Tests whether events which are generated after the reposted gesture event |
| // are received after that. In this case the scroll sequence events should |
| // be received after the reposted gesture event. |
| TEST_P(WindowEventDispatcherTest, GestureRepostEventOrder) { |
| // Expected events at the end for the repost_target window defined below. |
| const char kExpectedTargetEvents[] = |
| // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039. |
| // "GESTURE_BEGIN GESTURE_TAP_DOWN " |
| "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED " |
| "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED " |
| "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED " |
| "GESTURE_SCROLL_END GESTURE_END"; |
| // We create two windows. |
| // The first window (repost_source) is the one to which the initial tap |
| // gesture is sent. It reposts this event to the second window |
| // (repost_target). |
| // We then generate the scroll sequence for repost_target and look for two |
| // ET_GESTURE_TAP_DOWN events in the event list at the end. |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| |
| std::unique_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window())); |
| |
| RepostGestureEventRecorder repost_event_recorder(repost_source.get(), |
| repost_target.get()); |
| root_window()->AddPreTargetHandler(&repost_event_recorder); |
| |
| // Generate a tap down gesture for the repost_source. This will be reposted |
| // to repost_target. |
| ui::test::EventGenerator repost_generator(root_window(), repost_source.get()); |
| repost_generator.GestureTapAt(gfx::Point(40, 40)); |
| RunAllPendingInMessageLoop(); |
| |
| ui::test::EventGenerator scroll_generator(root_window(), repost_target.get()); |
| scroll_generator.GestureScrollSequence( |
| gfx::Point(80, 80), |
| gfx::Point(100, 100), |
| base::TimeDelta::FromMilliseconds(100), |
| 3); |
| RunAllPendingInMessageLoop(); |
| |
| int tap_down_count = 0; |
| for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) { |
| if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN) |
| ++tap_down_count; |
| } |
| |
| // We expect two tap down events. One from the repost and the other one from |
| // the scroll sequence posted above. |
| // TODO(rbyers): Currently disabled - crbug.com/170987 |
| EXPECT_EQ(1, tap_down_count); |
| |
| EXPECT_EQ(kExpectedTargetEvents, |
| EventTypesToString(repost_event_recorder.events())); |
| root_window()->RemovePreTargetHandler(&repost_event_recorder); |
| } |
| |
| // An event filter that deletes the specified object when sees a mouse-exited |
| // event. |
| template <class T> |
| class OnMouseExitDeletingEventFilter : public EventFilterRecorder { |
| public: |
| explicit OnMouseExitDeletingEventFilter(T* object_to_delete) |
| : object_to_delete_(object_to_delete) {} |
| OnMouseExitDeletingEventFilter() : object_to_delete_(nullptr) {} |
| ~OnMouseExitDeletingEventFilter() override {} |
| |
| void set_object_to_delete(T* object_to_delete) { |
| object_to_delete_ = object_to_delete; |
| } |
| |
| void set_delete_closure(base::OnceClosure delete_closure) { |
| delete_closure_ = std::move(delete_closure); |
| } |
| |
| private: |
| // Overridden from ui::EventFilterRecorder. |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| EventFilterRecorder::OnMouseEvent(event); |
| if (object_to_delete_ && event->type() == ui::ET_MOUSE_EXITED) { |
| if (delete_closure_) |
| std::move(delete_closure_).Run(); |
| delete object_to_delete_; |
| object_to_delete_ = nullptr; |
| } |
| } |
| |
| // Closure that is run prior to |object_to_delete_| being deleted. |
| base::OnceClosure delete_closure_; |
| T* object_to_delete_; |
| |
| DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter); |
| }; |
| |
| // Tests that RootWindow drops mouse-moved event that is supposed to be sent to |
| // a child, but the child is destroyed because of the synthesized mouse-exit |
| // event generated on the previous mouse_moved_handler_. |
| TEST_P(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) { |
| // Create window 1 and set its event filter. Window 1 will take ownership of |
| // the event filter. |
| std::unique_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL)); |
| OnMouseExitDeletingEventFilter<Window> w1_filter; |
| w1->AddPreTargetHandler(&w1_filter); |
| w1->SetBounds(gfx::Rect(20, 20, 60, 60)); |
| EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler()); |
| |
| ui::test::EventGenerator generator(root_window(), w1.get()); |
| |
| // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the |
| // root window. |
| generator.MoveMouseTo(51, 51); |
| EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler()); |
| |
| // Create window 2 under the mouse cursor and stack it above window 1. |
| Window* w2 = CreateNormalWindow(2, root_window(), NULL); |
| w2->SetBounds(gfx::Rect(30, 30, 40, 40)); |
| root_window()->StackChildAbove(w2, w1.get()); |
| |
| // Set window 2 as the window that is to be deleted when a mouse-exited event |
| // happens on window 1. |
| w1_filter.set_object_to_delete(w2); |
| // Move mouse over window 2. This should generate a mouse-exited event for |
| // window 1 resulting in deletion of window 2. The original mouse-moved event |
| // that was targeted to window 2 should be dropped since window 2 is |
| // destroyed. This test passes if no crash happens. |
| generator.MoveMouseTo(52, 52); |
| EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler()); |
| |
| // Check events received by window 1. |
| EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED", |
| EventTypesToString(w1_filter.events())); |
| w1->RemovePreTargetHandler(&w1_filter); |
| } |
| |
| // Tests the case where the event dispatcher is deleted during the pre-dispatch |
| // phase of dispatching and event. |
| TEST_P(WindowEventDispatcherTest, DeleteDispatcherDuringPreDispatch) { |
| // Create a host for the window hierarchy. This host will be destroyed later |
| // on. |
| WindowTreeHost* host = |
| WindowTreeHost::Create( |
| ui::PlatformWindowInitProperties{gfx::Rect(0, 0, 100, 100)}) |
| .release(); |
| host->InitHost(); |
| host->window()->Show(); |
| |
| // Create two windows. |
| Window* w1 = CreateNormalWindow(1, host->window(), nullptr); |
| w1->SetBounds(gfx::Rect(20, 20, 60, 60)); |
| Window* w2 = CreateNormalWindow(2, host->window(), nullptr); |
| w2->SetBounds(gfx::Rect(80, 20, 120, 60)); |
| EXPECT_EQ(nullptr, host->dispatcher()->mouse_moved_handler()); |
| |
| ui::test::EventGenerator generator(host->window(), w1); |
| |
| // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the |
| // root window. |
| generator.MoveMouseTo(40, 40); |
| EXPECT_EQ(w1, host->dispatcher()->mouse_moved_handler()); |
| |
| // Set appropriate event filters for the two windows with the window tree host |
| // as the object that is to be deleted when a mouse-exited event happens on |
| // window 1. The windows will take ownership of the event filters. |
| OnMouseExitDeletingEventFilter<WindowTreeHost> w1_filter(host); |
| w1->AddPreTargetHandler(&w1_filter); |
| EventFilterRecorder w2_filter; |
| w2->AddPreTargetHandler(&w2_filter); |
| |
| w1_filter.set_delete_closure( |
| base::BindLambdaForTesting([&w1_filter, &w2_filter, &w1, &w2]() { |
| w1->RemovePreTargetHandler(&w1_filter); |
| w2->RemovePreTargetHandler(&w2_filter); |
| })); |
| |
| // Move mouse over window 2. This should generate a mouse-exited event for |
| // window 1 resulting in deletion of window tree host and its event |
| // dispatcher. The event dispatching should abort since the dispatcher is |
| // destroyed. This test passes if no crash happens. |
| // Here we can't use EventGenerator since it expects that the dispatcher is |
| // not destroyed at the end of the dispatch. |
| ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED, gfx::Point(20, 20), |
| gfx::Point(20, 20), base::TimeTicks(), 0, 0); |
| ui::EventDispatchDetails details = |
| host->dispatcher()->DispatchEvent(w2, &mouse_move); |
| EXPECT_TRUE(details.dispatcher_destroyed); |
| |
| // Check events received by the two windows. |
| EXPECT_EQ("MOUSE_EXITED", EventTypesToString(w1_filter.events())); |
| EXPECT_EQ(std::string(), EventTypesToString(w2_filter.events())); |
| } |
| |
| namespace { |
| |
| // Used to track if OnWindowDestroying() is invoked and if there is a valid |
| // RootWindow at such time. |
| class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver { |
| public: |
| ValidRootDuringDestructionWindowObserver(bool* got_destroying, |
| bool* has_valid_root) |
| : got_destroying_(got_destroying), |
| has_valid_root_(has_valid_root) { |
| } |
| |
| // WindowObserver: |
| void OnWindowDestroying(aura::Window* window) override { |
| *got_destroying_ = true; |
| *has_valid_root_ = (window->GetRootWindow() != NULL); |
| } |
| |
| private: |
| bool* got_destroying_; |
| bool* has_valid_root_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver); |
| }; |
| |
| } // namespace |
| |
| // Verifies GetRootWindow() from ~Window returns a valid root. |
| TEST_P(WindowEventDispatcherTest, ValidRootDuringDestruction) { |
| bool got_destroying = false; |
| bool has_valid_root = false; |
| ValidRootDuringDestructionWindowObserver observer(&got_destroying, |
| &has_valid_root); |
| { |
| std::unique_ptr<WindowTreeHost> host = WindowTreeHost::Create( |
| ui::PlatformWindowInitProperties{gfx::Rect(0, 0, 100, 100)}); |
| host->InitHost(); |
| host->window()->Show(); |
| // Owned by WindowEventDispatcher. |
| Window* w1 = CreateNormalWindow(1, host->window(), NULL); |
| w1->AddObserver(&observer); |
| } |
| EXPECT_TRUE(got_destroying); |
| EXPECT_TRUE(has_valid_root); |
| } |
| |
| namespace { |
| |
| // See description above DontResetHeldEvent for details. |
| class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate { |
| public: |
| explicit DontResetHeldEventWindowDelegate(aura::Window* root) |
| : root_(root), |
| mouse_event_count_(0) {} |
| ~DontResetHeldEventWindowDelegate() override {} |
| |
| int mouse_event_count() const { return mouse_event_count_; } |
| |
| // TestWindowDelegate: |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 && |
| mouse_event_count_++ == 0) { |
| ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::EF_SHIFT_DOWN, 0); |
| root_->GetHost()->dispatcher()->RepostEvent(&mouse_event); |
| } |
| } |
| |
| private: |
| Window* root_; |
| int mouse_event_count_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate); |
| }; |
| |
| } // namespace |
| |
| // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after |
| // dispatching. This is done by using DontResetHeldEventWindowDelegate, which |
| // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events |
| // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to |
| // schedule another reposted event. |
| TEST_P(WindowEventDispatcherTest, DontResetHeldEvent) { |
| DontResetHeldEventWindowDelegate delegate(root_window()); |
| std::unique_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate)); |
| w1->SetBounds(gfx::Rect(0, 0, 40, 40)); |
| ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::EF_SHIFT_DOWN, 0); |
| root_window()->GetHost()->dispatcher()->RepostEvent(&pressed); |
| ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0); |
| // Dispatch an event to flush event scheduled by way of RepostEvent(). |
| DispatchEventUsingWindowDispatcher(&pressed2); |
| // Delegate should have seen reposted event (identified by way of |
| // EF_SHIFT_DOWN). Dispatch another event to flush the second |
| // RepostedEvent(). |
| EXPECT_EQ(1, delegate.mouse_event_count()); |
| DispatchEventUsingWindowDispatcher(&pressed2); |
| EXPECT_EQ(2, delegate.mouse_event_count()); |
| } |
| |
| namespace { |
| |
| // See description above DeleteHostFromHeldMouseEvent for details. |
| class DeleteHostFromHeldMouseEventDelegate |
| : public test::TestWindowDelegate { |
| public: |
| explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host) |
| : host_(host), |
| got_mouse_event_(false), |
| got_destroy_(false) { |
| } |
| ~DeleteHostFromHeldMouseEventDelegate() override {} |
| |
| bool got_mouse_event() const { return got_mouse_event_; } |
| bool got_destroy() const { return got_destroy_; } |
| |
| // TestWindowDelegate: |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) { |
| got_mouse_event_ = true; |
| delete host_; |
| } |
| } |
| void OnWindowDestroyed(Window* window) override { got_destroy_ = true; } |
| |
| private: |
| WindowTreeHost* host_; |
| bool got_mouse_event_; |
| bool got_destroy_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate); |
| }; |
| |
| } // namespace |
| |
| // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event |
| // we don't crash. |
| TEST_P(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) { |
| // Should be deleted by |delegate|. |
| WindowTreeHost* h2 = WindowTreeHost::Create(ui::PlatformWindowInitProperties{ |
| gfx::Rect(0, 0, 100, 100)}) |
| .release(); |
| h2->InitHost(); |
| h2->window()->Show(); |
| DeleteHostFromHeldMouseEventDelegate delegate(h2); |
| // Owned by |h2|. |
| Window* w1 = CreateNormalWindow(1, h2->window(), &delegate); |
| w1->SetBounds(gfx::Rect(0, 0, 40, 40)); |
| ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::EF_SHIFT_DOWN, 0); |
| h2->dispatcher()->RepostEvent(&pressed); |
| // RunAllPendingInMessageLoop() to make sure the |pressed| is run. |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(delegate.got_mouse_event()); |
| EXPECT_TRUE(delegate.got_destroy()); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| |
| gfx::Point position1 = root_window()->bounds().origin(); |
| ui::TouchEvent press( |
| ui::ET_TOUCH_PRESSED, position1, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press); |
| |
| EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN", |
| EventTypesToString(recorder.GetAndResetEvents())); |
| |
| window->Hide(); |
| |
| EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]); |
| EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL)); |
| EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END)); |
| EXPECT_EQ(3U, recorder.events().size()); |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) { |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| |
| gfx::Point position1 = root_window()->bounds().origin(); |
| gfx::Point position2 = root_window()->bounds().CenterPoint(); |
| ui::TouchEvent press( |
| ui::ET_TOUCH_PRESSED, position1, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press); |
| |
| ui::TouchEvent move( |
| ui::ET_TOUCH_MOVED, position2, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&move); |
| |
| ui::TouchEvent press2( |
| ui::ET_TOUCH_PRESSED, position1, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); |
| DispatchEventUsingWindowDispatcher(&press2); |
| |
| // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the |
| // special casing here. See crbug.com/332418 for details. |
| std::string expected = |
| "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED " |
| "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE " |
| "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN"; |
| |
| std::string expected_ugr = |
| "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED " |
| "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE " |
| "TOUCH_PRESSED GESTURE_BEGIN"; |
| |
| std::string events_string = EventTypesToString(recorder.GetAndResetEvents()); |
| EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string)); |
| |
| window->Hide(); |
| |
| expected = |
| "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED " |
| "GESTURE_SCROLL_END GESTURE_END"; |
| expected_ugr = |
| "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END TOUCH_CANCELLED " |
| "GESTURE_END"; |
| |
| events_string = EventTypesToString(recorder.GetAndResetEvents()); |
| EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string)); |
| |
| root_window()->RemovePreTargetHandler(&recorder); |
| } |
| |
| // Places two windows side by side. Starts a pinch in one window, then sets |
| // capture to the other window. Ensures that subsequent pinch events are |
| // sent to the window which gained capture. |
| TEST_P(WindowEventDispatcherTest, TouchpadPinchEventsRetargetOnCapture) { |
| EventFilterRecorder recorder1; |
| EventFilterRecorder recorder2; |
| std::unique_ptr<Window> window1( |
| CreateNormalWindow(1, root_window(), nullptr)); |
| window1->SetBounds(gfx::Rect(0, 0, 40, 40)); |
| |
| std::unique_ptr<Window> window2( |
| CreateNormalWindow(2, root_window(), nullptr)); |
| window2->SetBounds(gfx::Rect(40, 0, 40, 40)); |
| |
| window1->AddPreTargetHandler(&recorder1); |
| window2->AddPreTargetHandler(&recorder2); |
| |
| gfx::Point position1 = window1->bounds().CenterPoint(); |
| |
| ui::GestureEventDetails begin_details(ui::ET_GESTURE_PINCH_BEGIN); |
| begin_details.set_device_type(ui::GestureDeviceType::DEVICE_TOUCHPAD); |
| ui::GestureEvent begin(position1.x(), position1.y(), 0, ui::EventTimeForNow(), |
| begin_details); |
| DispatchEventUsingWindowDispatcher(&begin); |
| |
| window2->SetCapture(); |
| |
| ui::GestureEventDetails update_details(ui::ET_GESTURE_PINCH_UPDATE); |
| update_details.set_device_type(ui::GestureDeviceType::DEVICE_TOUCHPAD); |
| ui::GestureEvent update(position1.x(), position1.y(), 0, |
| ui::EventTimeForNow(), update_details); |
| DispatchEventUsingWindowDispatcher(&update); |
| |
| ui::GestureEventDetails end_details(ui::ET_GESTURE_PINCH_END); |
| end_details.set_device_type(ui::GestureDeviceType::DEVICE_TOUCHPAD); |
| ui::GestureEvent end(position1.x(), position1.y(), 0, ui::EventTimeForNow(), |
| end_details); |
| DispatchEventUsingWindowDispatcher(&end); |
| |
| EXPECT_EQ("GESTURE_PINCH_BEGIN", EventTypesToString(recorder1.events())); |
| |
| EXPECT_EQ("GESTURE_PINCH_UPDATE GESTURE_PINCH_END", |
| EventTypesToString(recorder2.events())); |
| window1->RemovePreTargetHandler(&recorder1); |
| window2->RemovePreTargetHandler(&recorder2); |
| } |
| |
| // Places two windows side by side. Presses down on one window, and starts a |
| // scroll. Sets capture on the other window and ensures that the "ending" events |
| // aren't sent to the window which gained capture. |
| TEST_P(WindowEventDispatcherTest, EndingEventDoesntRetarget) { |
| EventFilterRecorder recorder1; |
| EventFilterRecorder recorder2; |
| std::unique_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL)); |
| window1->SetBounds(gfx::Rect(0, 0, 40, 40)); |
| |
| std::unique_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL)); |
| window2->SetBounds(gfx::Rect(40, 0, 40, 40)); |
| |
| window1->AddPreTargetHandler(&recorder1); |
| window2->AddPreTargetHandler(&recorder2); |
| |
| gfx::Point position = window1->bounds().origin(); |
| ui::TouchEvent press( |
| ui::ET_TOUCH_PRESSED, position, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press); |
| |
| gfx::Point position2 = window1->bounds().CenterPoint(); |
| ui::TouchEvent move( |
| ui::ET_TOUCH_MOVED, position2, ui::EventTimeForNow(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&move); |
| |
| window2->SetCapture(); |
| |
| EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED " |
| "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE " |
| "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END", |
| EventTypesToString(recorder1.events())); |
| |
| EXPECT_TRUE(recorder2.events().empty()); |
| |
| window1->RemovePreTargetHandler(&recorder1); |
| window2->RemovePreTargetHandler(&recorder2); |
| } |
| |
| namespace { |
| |
| // This class creates and manages a window which is destroyed as soon as |
| // capture is lost. This is the case for the drag and drop capture window. |
| class CaptureWindowTracker : public test::TestWindowDelegate { |
| public: |
| CaptureWindowTracker() {} |
| ~CaptureWindowTracker() override {} |
| |
| void CreateCaptureWindow(aura::Window* root_window) { |
| capture_window_.reset(test::CreateTestWindowWithDelegate( |
| this, -1234, gfx::Rect(20, 20, 20, 20), root_window)); |
| capture_window_->SetCapture(); |
| } |
| |
| void reset() { |
| capture_window_.reset(); |
| } |
| |
| void OnCaptureLost() override { capture_window_.reset(); } |
| |
| void OnWindowDestroyed(Window* window) override { |
| TestWindowDelegate::OnWindowDestroyed(window); |
| capture_window_.reset(); |
| } |
| |
| aura::Window* capture_window() { return capture_window_.get(); } |
| |
| private: |
| std::unique_ptr<aura::Window> capture_window_; |
| |
| DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker); |
| }; |
| |
| } |
| |
| // Verifies handling loss of capture by the capture window being hidden. |
| TEST_P(WindowEventDispatcherTest, CaptureWindowHidden) { |
| CaptureWindowTracker capture_window_tracker; |
| capture_window_tracker.CreateCaptureWindow(root_window()); |
| capture_window_tracker.capture_window()->Hide(); |
| EXPECT_EQ(NULL, capture_window_tracker.capture_window()); |
| } |
| |
| // Verifies handling loss of capture by the capture window being destroyed. |
| TEST_P(WindowEventDispatcherTest, CaptureWindowDestroyed) { |
| CaptureWindowTracker capture_window_tracker; |
| capture_window_tracker.CreateCaptureWindow(root_window()); |
| capture_window_tracker.reset(); |
| EXPECT_EQ(NULL, capture_window_tracker.capture_window()); |
| } |
| |
| namespace { |
| |
| class RunLoopHandler : public ui::EventHandler { |
| public: |
| explicit RunLoopHandler(aura::Window* target) |
| : run_loop_(base::RunLoop::Type::kNestableTasksAllowed), target_(target) { |
| target_->AddPreTargetHandler(this); |
| } |
| ~RunLoopHandler() override { target_->RemovePreTargetHandler(this); } |
| int num_scroll_updates() const { return num_scroll_updates_; } |
| |
| private: |
| // ui::EventHandler: |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| if (event->type() != ui::ET_GESTURE_SCROLL_UPDATE) |
| return; |
| num_scroll_updates_++; |
| if (running_) { |
| run_loop_.QuitWhenIdle(); |
| } else { |
| running_ = true; |
| run_loop_.Run(); |
| } |
| } |
| |
| base::RunLoop run_loop_; |
| bool running_ = false; |
| int num_scroll_updates_ = 0; |
| |
| aura::Window* target_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RunLoopHandler); |
| }; |
| |
| } // namespace |
| |
| TEST_P(WindowEventDispatcherTest, HeldTouchMoveWithRunLoop) { |
| RunLoopHandler handler(root_window()); |
| |
| host()->dispatcher()->HoldPointerMoves(); |
| |
| gfx::Point point = root_window()->GetBoundsInScreen().CenterPoint(); |
| ui::TouchEvent ev0(ui::ET_TOUCH_PRESSED, point, ui::EventTimeForNow(), |
| ui::PointerDetails()); |
| DispatchEventUsingWindowDispatcher(&ev0); |
| |
| point.Offset(10, 10); |
| ui::TouchEvent ev1(ui::ET_TOUCH_MOVED, point, ui::EventTimeForNow(), |
| ui::PointerDetails()); |
| DispatchEventUsingWindowDispatcher(&ev1); |
| // The move event is held, so SCROLL_UPDATE does not happen yet. |
| EXPECT_EQ(0, handler.num_scroll_updates()); |
| |
| // ReleasePointerMoves() will post DispatchHeldEvent() asynchronously. |
| host()->dispatcher()->ReleasePointerMoves(); |
| point.Offset(10, 10); |
| // Schedule another move event which should cause another SCROLL_UPDATE and |
| // quit the run_loop within the handler. |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, base::BindLambdaForTesting([&]() { |
| ui::TouchEvent ev2(ui::ET_TOUCH_MOVED, point, base::TimeTicks::Now(), |
| ui::PointerDetails()); |
| DispatchEventUsingWindowDispatcher(&ev2); |
| })); |
| // Wait for both DispatchHeldEvent() and dispatch of |ev2|. |
| base::RunLoop(base::RunLoop::Type::kNestableTasksAllowed).RunUntilIdle(); |
| |
| // Makes sure that the run_loop ran and then ended. |
| EXPECT_EQ(2, handler.num_scroll_updates()); |
| } |
| |
| class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler { |
| public: |
| ExitMessageLoopOnMousePress() {} |
| ~ExitMessageLoopOnMousePress() override {} |
| |
| protected: |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| ui::test::TestEventHandler::OnMouseEvent(event); |
| if (event->type() == ui::ET_MOUSE_PRESSED) |
| base::RunLoop::QuitCurrentWhenIdleDeprecated(); |
| } |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress); |
| }; |
| |
| class WindowEventDispatcherTestWithMessageLoop |
| : public WindowEventDispatcherTest { |
| public: |
| WindowEventDispatcherTestWithMessageLoop() {} |
| ~WindowEventDispatcherTestWithMessageLoop() override {} |
| |
| void RunTest() { |
| // Reset any event the window may have received when bringing up the window |
| // (e.g. mouse-move events if the mouse cursor is over the window). |
| handler_.Reset(); |
| |
| base::RunLoop loop(base::RunLoop::Type::kNestableTasksAllowed); |
| |
| // Start a nested message-loop, post an event to be dispatched, and then |
| // terminate the message-loop. When the message-loop unwinds and gets back, |
| // the reposted event should not have fired. |
| std::unique_ptr<ui::MouseEvent> mouse(new ui::MouseEvent( |
| ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10), |
| ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE)); |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, |
| base::BindOnce( |
| &WindowEventDispatcherTestWithMessageLoop::RepostEventHelper, |
| host()->dispatcher(), std::move(mouse))); |
| base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, |
| loop.QuitWhenIdleClosure()); |
| |
| loop.Run(); |
| EXPECT_EQ(0, handler_.num_mouse_events()); |
| |
| // Let the current message-loop run. The event-handler will terminate the |
| // message-loop when it receives the reposted event. |
| } |
| |
| protected: |
| void SetUp() override { |
| WindowEventDispatcherTest::SetUp(); |
| window_.reset(CreateNormalWindow(1, root_window(), NULL)); |
| window_->AddPreTargetHandler(&handler_); |
| } |
| |
| void TearDown() override { |
| window_->RemovePreTargetHandler(&handler_); |
| window_.reset(); |
| WindowEventDispatcherTest::TearDown(); |
| } |
| |
| private: |
| // Used to avoid a copying |event| when binding to a closure. |
| static void RepostEventHelper(WindowEventDispatcher* dispatcher, |
| std::unique_ptr<ui::MouseEvent> event) { |
| dispatcher->RepostEvent(event.get()); |
| } |
| |
| std::unique_ptr<Window> window_; |
| ExitMessageLoopOnMousePress handler_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop); |
| }; |
| |
| TEST_P(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) { |
| ASSERT_FALSE(base::RunLoop::IsRunningOnCurrentThread()); |
| // Perform the test in a callback, so that it runs after the message-loop |
| // starts. |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, |
| base::BindOnce(&WindowEventDispatcherTestWithMessageLoop::RunTest, |
| base::Unretained(this))); |
| base::RunLoop().Run(); |
| } |
| |
| class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest { |
| public: |
| WindowEventDispatcherTestInHighDPI() {} |
| ~WindowEventDispatcherTestInHighDPI() override {} |
| |
| void DispatchEvent(ui::Event* event) { |
| DispatchEventUsingWindowDispatcher(event); |
| } |
| |
| protected: |
| void SetUp() override { |
| WindowEventDispatcherTest::SetUp(); |
| test_screen()->SetDeviceScaleFactor(2.f); |
| } |
| }; |
| |
| TEST_P(WindowEventDispatcherTestInHighDPI, EventLocationTransform) { |
| // This test is only applicable to LOCAL mode as it's setting a device scale |
| // factor and expecting events to be transformed while routing the event |
| // directly through host(). In MUS mode the window-service does the scaling. |
| if (GetParam() == Env::Mode::MUS) |
| return; |
| |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<aura::Window> child(test::CreateTestWindowWithDelegate( |
| &delegate, 1234, gfx::Rect(20, 20, 100, 100), root_window())); |
| child->Show(); |
| |
| ui::test::TestEventHandler handler_child; |
| ui::test::TestEventHandler handler_root; |
| root_window()->AddPreTargetHandler(&handler_root); |
| child->AddPreTargetHandler(&handler_child); |
| |
| { |
| ui::MouseEvent move(ui::ET_MOUSE_MOVED, gfx::Point(30, 30), |
| gfx::Point(30, 30), ui::EventTimeForNow(), ui::EF_NONE, |
| ui::EF_NONE); |
| DispatchEventUsingWindowDispatcher(&move); |
| EXPECT_EQ(0, handler_child.num_mouse_events()); |
| EXPECT_EQ(1, handler_root.num_mouse_events()); |
| } |
| |
| { |
| ui::MouseEvent move(ui::ET_MOUSE_MOVED, gfx::Point(50, 50), |
| gfx::Point(50, 50), ui::EventTimeForNow(), ui::EF_NONE, |
| ui::EF_NONE); |
| DispatchEventUsingWindowDispatcher(&move); |
| // The child receives an ENTER, and a MOVED event. |
| EXPECT_EQ(2, handler_child.num_mouse_events()); |
| // The root receives both the ENTER and the MOVED events dispatched to |
| // |child|, as well as an EXIT event. |
| EXPECT_EQ(3, handler_root.num_mouse_events()); |
| } |
| |
| child->RemovePreTargetHandler(&handler_child); |
| root_window()->RemovePreTargetHandler(&handler_root); |
| } |
| |
| TEST_P(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) { |
| // This test is only applicable to LOCAL mode as it's setting a device scale |
| // factor and expecting events to be transformed while routing the event |
| // directly through host(). In MUS mode the window-service does the scaling. |
| if (GetParam() == Env::Mode::MUS) |
| return; |
| |
| EventFilterRecorder recorder; |
| root_window()->AddPreTargetHandler(&recorder); |
| test::TestWindowDelegate delegate; |
| HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder); |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window())); |
| window->AddPreTargetHandler(&handler); |
| |
| ui::test::EventGenerator generator(root_window()); |
| generator.GestureScrollSequence( |
| gfx::Point(120, 120), gfx::Point(20, 120), |
| base::TimeDelta::FromMilliseconds(100), 25); |
| |
| // |handler| will have reset |filter| and started holding the touch-move |
| // events when scrolling started. At the end of the scroll (i.e. upon |
| // touch-release), the held touch-move event will have been dispatched first, |
| // along with the subsequent events (i.e. touch-release, scroll-end, and |
| // gesture-end). |
| const EventFilterRecorder::Events& events = recorder.events(); |
| EXPECT_EQ( |
| "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED " |
| "GESTURE_SCROLL_END GESTURE_END", |
| EventTypesToString(events)); |
| ASSERT_EQ(2u, recorder.touch_locations().size()); |
| EXPECT_EQ(gfx::Point(-40, 10).ToString(), |
| recorder.touch_locations()[0].ToString()); |
| EXPECT_EQ(gfx::Point(-40, 10).ToString(), |
| recorder.touch_locations()[1].ToString()); |
| root_window()->RemovePreTargetHandler(&recorder); |
| window->RemovePreTargetHandler(&handler); |
| } |
| |
| // This handler triggers a nested run loop when it receives a right click |
| // event, and runs a single callback in the nested run loop. |
| class TriggerNestedLoopOnRightMousePress : public ui::test::TestEventHandler { |
| public: |
| explicit TriggerNestedLoopOnRightMousePress(const base::Closure& callback) |
| : callback_(callback) {} |
| ~TriggerNestedLoopOnRightMousePress() override {} |
| |
| const gfx::Point mouse_move_location() const { return mouse_move_location_; } |
| |
| private: |
| void OnMouseEvent(ui::MouseEvent* mouse) override { |
| TestEventHandler::OnMouseEvent(mouse); |
| if (mouse->type() == ui::ET_MOUSE_PRESSED && |
| mouse->IsOnlyRightMouseButton()) { |
| base::RunLoop run_loop(base::RunLoop::Type::kNestableTasksAllowed); |
| scoped_refptr<base::TaskRunner> task_runner = |
| base::ThreadTaskRunnerHandle::Get(); |
| if (!callback_.is_null()) |
| task_runner->PostTask(FROM_HERE, callback_); |
| task_runner->PostTask(FROM_HERE, run_loop.QuitClosure()); |
| run_loop.Run(); |
| } else if (mouse->type() == ui::ET_MOUSE_MOVED) { |
| mouse_move_location_ = mouse->location(); |
| } |
| } |
| |
| base::Closure callback_; |
| gfx::Point mouse_move_location_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TriggerNestedLoopOnRightMousePress); |
| }; |
| |
| // Tests that if dispatching a 'held' event triggers a nested run loop, then |
| // the events that are dispatched from the nested run loop are transformed |
| // correctly. |
| TEST_P(WindowEventDispatcherTestInHighDPI, |
| EventsTransformedInRepostedEventTriggeredNestedLoop) { |
| // This test is only applicable to LOCAL mode as it's setting a device scale |
| // factor and expecting events to be transformed while routing the event |
| // directly through host(). In MUS mode the window-service does the scaling. |
| if (GetParam() == Env::Mode::MUS) |
| return; |
| |
| std::unique_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL)); |
| // Make sure the window is visible. |
| RunAllPendingInMessageLoop(); |
| |
| ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED, gfx::Point(80, 80), |
| gfx::Point(80, 80), ui::EventTimeForNow(), |
| ui::EF_NONE, ui::EF_NONE); |
| const base::Closure callback_on_right_click = base::Bind( |
| base::IgnoreResult(&WindowEventDispatcherTestInHighDPI::DispatchEvent), |
| base::Unretained(this), base::Unretained(&mouse_move)); |
| TriggerNestedLoopOnRightMousePress handler(callback_on_right_click); |
| window->AddPreTargetHandler(&handler); |
| |
| std::unique_ptr<ui::MouseEvent> mouse( |
| new ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), |
| gfx::Point(10, 10), ui::EventTimeForNow(), |
| ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_RIGHT_MOUSE_BUTTON)); |
| host()->dispatcher()->RepostEvent(mouse.get()); |
| EXPECT_EQ(0, handler.num_mouse_events()); |
| |
| base::RunLoop run_loop; |
| run_loop.RunUntilIdle(); |
| // The window should receive the mouse-press and the mouse-move events. |
| EXPECT_EQ(2, handler.num_mouse_events()); |
| // The mouse-move event location should be transformed because of the DSF |
| // before it reaches the window. |
| EXPECT_EQ(gfx::Point(40, 40).ToString(), |
| handler.mouse_move_location().ToString()); |
| EXPECT_EQ(gfx::Point(40, 40).ToString(), |
| Env::GetInstance()->last_mouse_location().ToString()); |
| window->RemovePreTargetHandler(&handler); |
| } |
| |
| class SelfDestructDelegate : public test::TestWindowDelegate { |
| public: |
| SelfDestructDelegate() {} |
| ~SelfDestructDelegate() override {} |
| |
| void OnMouseEvent(ui::MouseEvent* event) override { window_.reset(); } |
| |
| void set_window(std::unique_ptr<aura::Window> window) { |
| window_ = std::move(window); |
| } |
| bool has_window() const { return !!window_.get(); } |
| |
| private: |
| std::unique_ptr<aura::Window> window_; |
| DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate); |
| }; |
| |
| TEST_P(WindowEventDispatcherTest, SynthesizedLocatedEvent) { |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseTo(10, 10); |
| EXPECT_EQ("10,10", |
| Env::GetInstance()->last_mouse_location().ToString()); |
| |
| // Synthesized event should not update the mouse location. |
| ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(), |
| ui::EventTimeForNow(), ui::EF_IS_SYNTHESIZED, 0); |
| generator.Dispatch(&mouseev); |
| EXPECT_EQ("10,10", |
| Env::GetInstance()->last_mouse_location().ToString()); |
| |
| generator.MoveMouseTo(0, 0); |
| EXPECT_EQ("0,0", |
| Env::GetInstance()->last_mouse_location().ToString()); |
| |
| // Make sure the location gets updated when a syntheiszed enter |
| // event destroyed the window. |
| SelfDestructDelegate delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window())); |
| delegate.set_window(std::move(window)); |
| EXPECT_TRUE(delegate.has_window()); |
| |
| generator.MoveMouseTo(100, 100); |
| EXPECT_FALSE(delegate.has_window()); |
| EXPECT_EQ("100,100", |
| Env::GetInstance()->last_mouse_location().ToString()); |
| } |
| |
| // Tests that the window which has capture can get destroyed as a result of |
| // ui::ET_MOUSE_CAPTURE_CHANGED event dispatched in |
| // WindowEventDispatcher::UpdateCapture without causing a "use after free". |
| TEST_P(WindowEventDispatcherTest, DestroyWindowOnCaptureChanged) { |
| SelfDestructDelegate delegate; |
| std::unique_ptr<aura::Window> window_first(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(20, 10, 10, 20), root_window())); |
| Window* window_first_raw = window_first.get(); |
| window_first->Show(); |
| window_first->SetCapture(); |
| delegate.set_window(std::move(window_first)); |
| EXPECT_TRUE(delegate.has_window()); |
| |
| std::unique_ptr<aura::Window> window_second( |
| test::CreateTestWindowWithId(2, root_window())); |
| window_second->Show(); |
| |
| client::CaptureDelegate* capture_delegate = host()->dispatcher(); |
| capture_delegate->UpdateCapture(window_first_raw, window_second.get()); |
| EXPECT_FALSE(delegate.has_window()); |
| } |
| |
| class StaticFocusClient : public client::FocusClient { |
| public: |
| explicit StaticFocusClient(Window* focused) |
| : focused_(focused) {} |
| ~StaticFocusClient() override {} |
| |
| private: |
| // client::FocusClient: |
| void AddObserver(client::FocusChangeObserver* observer) override {} |
| void RemoveObserver(client::FocusChangeObserver* observer) override {} |
| void FocusWindow(Window* window) override {} |
| void ResetFocusWithinActiveWindow(Window* window) override {} |
| Window* GetFocusedWindow() override { return focused_; } |
| |
| Window* focused_; |
| |
| DISALLOW_COPY_AND_ASSIGN(StaticFocusClient); |
| }; |
| |
| // Tests that host-cancel-mode event can be dispatched to a dispatcher safely |
| // when the focused window does not live in the dispatcher's tree. |
| TEST_P(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) { |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<Window> focused(CreateTestWindowWithDelegate( |
| &delegate, 123, gfx::Rect(20, 30, 100, 50), NULL)); |
| StaticFocusClient focus_client(focused.get()); |
| client::SetFocusClient(root_window(), &focus_client); |
| EXPECT_FALSE(root_window()->Contains(focused.get())); |
| EXPECT_EQ(focused.get(), |
| client::GetFocusClient(root_window())->GetFocusedWindow()); |
| host()->dispatcher()->DispatchCancelModeEvent(); |
| EXPECT_EQ(focused.get(), |
| client::GetFocusClient(root_window())->GetFocusedWindow()); |
| } |
| |
| // Dispatches a mouse-move event to |target| when it receives a mouse-move |
| // event. |
| class DispatchEventHandler : public ui::EventHandler { |
| public: |
| explicit DispatchEventHandler(Window* target) |
| : target_(target), |
| dispatched_(false) {} |
| ~DispatchEventHandler() override {} |
| |
| bool dispatched() const { return dispatched_; } |
| private: |
| // ui::EventHandler: |
| void OnMouseEvent(ui::MouseEvent* mouse) override { |
| if (mouse->type() == ui::ET_MOUSE_MOVED) { |
| ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(), |
| target_->bounds().CenterPoint(), |
| ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE); |
| ui::EventDispatchDetails details = |
| target_->GetHost()->dispatcher()->OnEventFromSource(&move); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_FALSE(details.target_destroyed); |
| EXPECT_EQ(target_, move.target()); |
| dispatched_ = true; |
| } |
| ui::EventHandler::OnMouseEvent(mouse); |
| } |
| |
| Window* target_; |
| bool dispatched_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler); |
| }; |
| |
| // Moves |window| to |root_window| when it receives a mouse-move event. |
| class MoveWindowHandler : public ui::EventHandler { |
| public: |
| MoveWindowHandler(Window* window, Window* root_window) |
| : window_to_move_(window), |
| root_window_to_move_to_(root_window) {} |
| ~MoveWindowHandler() override {} |
| |
| private: |
| // ui::EventHandler: |
| void OnMouseEvent(ui::MouseEvent* mouse) override { |
| if (mouse->type() == ui::ET_MOUSE_MOVED) { |
| root_window_to_move_to_->AddChild(window_to_move_); |
| } |
| ui::EventHandler::OnMouseEvent(mouse); |
| } |
| |
| Window* window_to_move_; |
| Window* root_window_to_move_to_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler); |
| }; |
| |
| // Tests that nested event dispatch works correctly if the target of the older |
| // event being dispatched is moved to a different dispatcher in response to an |
| // event in the inner loop. |
| TEST_P(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) { |
| std::unique_ptr<WindowTreeHost> second_host = WindowTreeHost::Create( |
| ui::PlatformWindowInitProperties{gfx::Rect(20, 30, 100, 50)}); |
| second_host->InitHost(); |
| second_host->window()->Show(); |
| Window* second_root = second_host->window(); |
| |
| // Create two windows parented to |root_window()|. |
| test::TestWindowDelegate delegate; |
| std::unique_ptr<Window> first(CreateTestWindowWithDelegate( |
| &delegate, 123, gfx::Rect(20, 10, 10, 20), root_window())); |
| std::unique_ptr<Window> second(CreateTestWindowWithDelegate( |
| &delegate, 234, gfx::Rect(40, 10, 50, 20), root_window())); |
| |
| // Setup a handler on |first| so that it dispatches an event to |second| when |
| // |first| receives an event. |
| DispatchEventHandler dispatch_event(second.get()); |
| first->AddPreTargetHandler(&dispatch_event); |
| |
| // Setup a handler on |second| so that it moves |first| into |second_root| |
| // when |second| receives an event. |
| MoveWindowHandler move_window(first.get(), second_root); |
| second->AddPreTargetHandler(&move_window); |
| |
| // Some sanity checks: |first| is inside |root_window()|'s tree. |
| EXPECT_EQ(root_window(), first->GetRootWindow()); |
| // The two root windows are different. |
| EXPECT_NE(root_window(), second_root); |
| |
| // Dispatch an event to |first|. |
| ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(), |
| first->bounds().CenterPoint(), ui::EventTimeForNow(), |
| ui::EF_NONE, ui::EF_NONE); |
| ui::EventDispatchDetails details = |
| host()->dispatcher()->OnEventFromSource(&move); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_TRUE(details.target_destroyed); |
| EXPECT_EQ(first.get(), move.target()); |
| EXPECT_TRUE(dispatch_event.dispatched()); |
| EXPECT_EQ(second_root, first->GetRootWindow()); |
| |
| first->RemovePreTargetHandler(&dispatch_event); |
| second->RemovePreTargetHandler(&move_window); |
| } |
| |
| class AlwaysMouseDownInputStateLookup : public InputStateLookup { |
| public: |
| AlwaysMouseDownInputStateLookup() {} |
| ~AlwaysMouseDownInputStateLookup() override {} |
| |
| private: |
| // InputStateLookup: |
| bool IsMouseButtonDown() const override { return true; } |
| |
| DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup); |
| }; |
| |
| TEST_P(WindowEventDispatcherTest, |
| CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) { |
| test::EventCountDelegate delegate; |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 123, gfx::Rect(20, 10, 10, 20), root_window())); |
| window->Show(); |
| |
| std::unique_ptr<WindowTreeHost> second_host = WindowTreeHost::Create( |
| ui::PlatformWindowInitProperties{gfx::Rect(20, 30, 100, 50)}); |
| second_host->InitHost(); |
| second_host->window()->Show(); |
| WindowEventDispatcher* second_dispatcher = second_host->dispatcher(); |
| |
| // Install an InputStateLookup on the Env that always claims that a |
| // mouse-button is down. |
| test::EnvTestHelper(Env::GetInstance()) |
| .SetInputStateLookup(std::unique_ptr<InputStateLookup>( |
| new AlwaysMouseDownInputStateLookup())); |
| |
| window->SetCapture(); |
| |
| // Because the mouse button is down, setting the capture on |window| will set |
| // it as the mouse-move handler for |root_window()|. |
| EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler()); |
| |
| // This does not set |window| as the mouse-move handler for the second |
| // dispatcher. |
| EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler()); |
| |
| // However, some capture-client updates the capture in each root-window on a |
| // capture. Emulate that here. Because of this, the second dispatcher also has |
| // |window| as the mouse-move handler. |
| client::CaptureDelegate* second_capture_delegate = second_dispatcher; |
| second_capture_delegate->UpdateCapture(NULL, window.get()); |
| EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler()); |
| |
| // Reset the mouse-event counts for |window|. |
| delegate.GetMouseMotionCountsAndReset(); |
| |
| // Notify both hosts that the cursor is now hidden. This should send a single |
| // mouse-exit event to |window|. |
| host()->OnCursorVisibilityChanged(false); |
| second_host->OnCursorVisibilityChanged(false); |
| EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset()); |
| } |
| |
| TEST_P(WindowEventDispatcherTest, |
| RedirectedEventToDifferentDispatcherLocation) { |
| std::unique_ptr<WindowTreeHost> second_host = WindowTreeHost::Create( |
| ui::PlatformWindowInitProperties{gfx::Rect(20, 30, 100, 50)}); |
| second_host->InitHost(); |
| second_host->window()->Show(); |
| client::SetCaptureClient(second_host->window(), |
| client::GetCaptureClient(root_window())); |
| |
| test::EventCountDelegate delegate; |
| std::unique_ptr<Window> window_first(CreateTestWindowWithDelegate( |
| &delegate, 123, gfx::Rect(20, 10, 10, 20), root_window())); |
| window_first->Show(); |
| |
| std::unique_ptr<Window> window_second(CreateTestWindowWithDelegate( |
| &delegate, 12, gfx::Rect(10, 10, 20, 30), second_host->window())); |
| window_second->Show(); |
| |
| window_second->SetCapture(); |
| EXPECT_EQ(window_second.get(), |
| client::GetCaptureWindow |