| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_AURA_EXTRA_WINDOW_OCCLUSION_WIN_H_ |
| #define UI_AURA_EXTRA_WINDOW_OCCLUSION_WIN_H_ |
| |
| #include <vector> |
| |
| #include "base/containers/flat_map.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/aura_extra/aura_extra_export.h" |
| |
| namespace aura_extra { |
| |
| // Computes the native window occlusion status for each aura::WindowTreeHost in |
| // |windows|. |
| AURA_EXTRA_EXPORT |
| base::flat_map<aura::WindowTreeHost*, aura::Window::OcclusionState> |
| ComputeNativeWindowOcclusionStatus( |
| const std::vector<aura::WindowTreeHost*>& windows); |
| |
| } // namespace aura_extra |
| |
| #endif // UI_AURA_EXTRA_WINDOW_OCCLUSION_WIN_H |