| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/ozone/demo/gl_renderer.h" |
| |
| #include "base/bind.h" |
| #include "base/location.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "base/trace_event/trace_event.h" |
| #include "ui/gfx/gpu_fence.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_context.h" |
| #include "ui/gl/gl_surface.h" |
| #include "ui/gl/init/gl_factory.h" |
| |
| namespace ui { |
| |
| GlRenderer::GlRenderer(gfx::AcceleratedWidget widget, |
| const scoped_refptr<gl::GLSurface>& surface, |
| const gfx::Size& size) |
| : RendererBase(widget, size), surface_(surface), weak_ptr_factory_(this) {} |
| |
| GlRenderer::~GlRenderer() {} |
| |
| bool GlRenderer::Initialize() { |
| context_ = gl::init::CreateGLContext(nullptr, surface_.get(), |
| gl::GLContextAttribs()); |
| if (!context_.get()) { |
| LOG(ERROR) << "Failed to create GL context"; |
| return false; |
| } |
| |
| surface_->Resize(size_, 1.f, gl::GLSurface::ColorSpace::UNSPECIFIED, true); |
| |
| if (!context_->MakeCurrent(surface_.get())) { |
| LOG(ERROR) << "Failed to make GL context current"; |
| return false; |
| } |
| |
| // Schedule the initial render. |
| PostRenderFrameTask(gfx::SwapResult::SWAP_ACK, nullptr); |
| return true; |
| } |
| |
| void GlRenderer::RenderFrame() { |
| TRACE_EVENT0("ozone", "GlRenderer::RenderFrame"); |
| |
| float fraction = NextFraction(); |
| |
| context_->MakeCurrent(surface_.get()); |
| |
| glViewport(0, 0, size_.width(), size_.height()); |
| glClearColor(1.f - fraction, fraction, 0.f, 1.f); |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| |
| if (surface_->SupportsAsyncSwap()) { |
| surface_->SwapBuffersAsync(base::BindOnce(&GlRenderer::PostRenderFrameTask, |
| weak_ptr_factory_.GetWeakPtr()), |
| base::BindOnce(&GlRenderer::OnPresentation, |
| weak_ptr_factory_.GetWeakPtr())); |
| } else { |
| PostRenderFrameTask( |
| surface_->SwapBuffers(base::BindOnce(&GlRenderer::OnPresentation, |
| weak_ptr_factory_.GetWeakPtr())), |
| nullptr); |
| } |
| } |
| |
| void GlRenderer::PostRenderFrameTask(gfx::SwapResult result, |
| std::unique_ptr<gfx::GpuFence> gpu_fence) { |
| if (gpu_fence) |
| gpu_fence->Wait(); |
| |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, |
| base::BindOnce(&GlRenderer::RenderFrame, weak_ptr_factory_.GetWeakPtr())); |
| } |
| |
| void GlRenderer::OnPresentation(const gfx::PresentationFeedback& feedback) { |
| DCHECK(surface_->SupportsPresentationCallback()); |
| LOG_IF(ERROR, feedback.timestamp.is_null()) << "Last frame is discarded!"; |
| } |
| |
| } // namespace ui |