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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PORT_BROWSER_RENDER_WIDGET_HOST_VIEW_PORT_H_
#define CONTENT_PORT_BROWSER_RENDER_WIDGET_HOST_VIEW_PORT_H_
#include "base/callback.h"
#include "base/process_util.h"
#include "base/string16.h"
#include "content/common/content_export.h"
#include "content/public/browser/render_widget_host_view.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebPopupType.h"
#include "ui/base/ime/text_input_type.h"
#include "ui/base/range/range.h"
#include "ui/surface/transport_dib.h"
class WebCursor;
struct AccessibilityHostMsg_NotificationParams;
struct GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params;
struct GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params;
namespace webkit {
namespace npapi {
struct WebPluginGeometry;
}
}
#if defined(OS_POSIX) || defined(USE_AURA)
namespace WebKit {
struct WebScreenInfo;
}
#endif
namespace content {
class BackingStore;
class SmoothScrollGesture;
struct NativeWebKeyboardEvent;
// This is the larger RenderWidgetHostView interface exposed only
// within content/ and to embedders looking to port to new platforms.
// RenderWidgetHostView class hierarchy described in render_widget_host_view.h.
class CONTENT_EXPORT RenderWidgetHostViewPort : public RenderWidgetHostView {
public:
virtual ~RenderWidgetHostViewPort() {}
// Does the cast for you.
static RenderWidgetHostViewPort* FromRWHV(RenderWidgetHostView* rwhv);
// Like RenderWidgetHostView::CreateViewForWidget, with cast.
static RenderWidgetHostViewPort* CreateViewForWidget(
RenderWidgetHost* widget);
// Perform all the initialization steps necessary for this object to represent
// a popup (such as a <select> dropdown), then shows the popup at |pos|.
virtual void InitAsPopup(RenderWidgetHostView* parent_host_view,
const gfx::Rect& pos) = 0;
// Perform all the initialization steps necessary for this object to represent
// a full screen window.
// |reference_host_view| is the view associated with the creating page that
// helps to position the full screen widget on the correct monitor.
virtual void InitAsFullscreen(
RenderWidgetHostView* reference_host_view) = 0;
// Notifies the View that it has become visible.
virtual void WasShown() = 0;
// Notifies the View that it has been hidden.
virtual void WasHidden() = 0;
// Moves all plugin windows as described in the given list.
virtual void MovePluginWindows(
const std::vector<webkit::npapi::WebPluginGeometry>& moves) = 0;
// Take focus from the associated View component.
virtual void Blur() = 0;
// Sets the cursor to the one associated with the specified cursor_type
virtual void UpdateCursor(const WebCursor& cursor) = 0;
// Indicates whether the page has finished loading.
virtual void SetIsLoading(bool is_loading) = 0;
// Updates the state of the input method attached to the view.
virtual void TextInputStateChanged(ui::TextInputType type,
bool can_compose_inline) = 0;
// Cancel the ongoing composition of the input method attached to the view.
virtual void ImeCancelComposition() = 0;
// Updates the range of the marked text in an IME composition.
virtual void ImeCompositionRangeChanged(
const ui::Range& range,
const std::vector<gfx::Rect>& character_bounds) {}
// Informs the view that a portion of the widget's backing store was scrolled
// and/or painted. The view should ensure this gets copied to the screen.
//
// If the scroll_rect is non-empty, then a portion of the widget's backing
// store was scrolled by dx pixels horizontally and dy pixels vertically.
// The exposed rect from the scroll operation is included in copy_rects.
//
// There are subtle performance implications here. The RenderWidget gets sent
// a paint ack after this returns, so if the view only ever invalidates in
// response to this, then on Windows, where WM_PAINT has lower priority than
// events which can cause renderer resizes/paint rect updates, e.g.
// drag-resizing can starve painting; this function thus provides the view its
// main chance to ensure it stays painted and not just invalidated. On the
// other hand, if this always blindly paints, then if we're already in the
// midst of a paint on the callstack, we can double-paint unnecessarily.
// (Worse, we might recursively call RenderWidgetHost::GetBackingStore().)
// Thus implementers should generally paint as much of |rect| as possible
// synchronously with as little overpainting as possible.
virtual void DidUpdateBackingStore(
const gfx::Rect& scroll_rect, int scroll_dx, int scroll_dy,
const std::vector<gfx::Rect>& copy_rects) = 0;
// Notifies the View that the renderer has ceased to exist.
virtual void RenderViewGone(base::TerminationStatus status,
int error_code) = 0;
// Tells the View to destroy itself.
virtual void Destroy() = 0;
// Tells the View that the tooltip text for the current mouse position over
// the page has changed.
virtual void SetTooltipText(const string16& tooltip_text) = 0;
// Notifies the View that the renderer text selection has changed.
virtual void SelectionChanged(const string16& text,
size_t offset,
const ui::Range& range) = 0;
// Notifies the View that the renderer selection bounds has changed.
// |start_rect| and |end_rect| are the bounds end of the selection in the
// coordinate system of the render view.
virtual void SelectionBoundsChanged(const gfx::Rect& start_rect,
const gfx::Rect& end_rect) {}
// Allocate a backing store for this view.
virtual BackingStore* AllocBackingStore(const gfx::Size& size) = 0;
// Copies the contents of the compositing surface into the given
// (uninitialized) PlatformCanvas if any.
// The rectangle region specified with |src_subrect| is copied from the
// contents, scaled to |dst_size|, and written to |output|.
// |callback| is invoked with true on success, false otherwise. |output| can
// be initialized even on failure.
// NOTE: |callback| is called asynchronously on Aura and synchronously on the
// other platforms.
virtual void CopyFromCompositingSurface(
const gfx::Rect& src_subrect,
const gfx::Size& dst_size,
const base::Callback<void(bool)>& callback,
skia::PlatformCanvas* output) = 0;
// Called when accelerated compositing state changes.
virtual void OnAcceleratedCompositingStateChange() = 0;
// |params.window| and |params.surface_id| indicate which accelerated
// surface's buffers swapped. |params.renderer_id| and |params.route_id|
// are used to formulate a reply to the GPU process to prevent it from getting
// too far ahead. They may all be zero, in which case no flow control is
// enforced; this case is currently used for accelerated plugins.
virtual void AcceleratedSurfaceBuffersSwapped(
const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params_in_pixel,
int gpu_host_id) = 0;
// Similar to above, except |params.(x|y|width|height)| define the region
// of the surface that changed.
virtual void AcceleratedSurfacePostSubBuffer(
const GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params& params_in_pixel,
int gpu_host_id) = 0;
// Release the accelerated surface temporarily. It will be recreated on the
// next swap buffers or post sub buffer.
virtual void AcceleratedSurfaceSuspend() = 0;
// Return true if the view has an accelerated surface that contains the last
// presented frame for the view. If |desired_size| is non-empty, true is
// returned only if the accelerated surface size matches.
virtual bool HasAcceleratedSurface(const gfx::Size& desired_size) = 0;
#if defined(OS_MACOSX)
// Called just before GetBackingStore blocks for an updated frame.
virtual void AboutToWaitForBackingStoreMsg() = 0;
// Informs the view that a plugin gained or lost focus.
virtual void PluginFocusChanged(bool focused, int plugin_id) = 0;
// Start plugin IME.
virtual void StartPluginIme() = 0;
// Does any event handling necessary for plugin IME; should be called after
// the plugin has already had a chance to process the event. If plugin IME is
// not enabled, this is a no-op, so it is always safe to call.
// Returns true if the event was handled by IME.
virtual bool PostProcessEventForPluginIme(
const NativeWebKeyboardEvent& event) = 0;
// Methods associated with GPU-accelerated plug-in instances.
virtual gfx::PluginWindowHandle AllocateFakePluginWindowHandle(
bool opaque, bool root) = 0;
virtual void DestroyFakePluginWindowHandle(
gfx::PluginWindowHandle window) = 0;
virtual void AcceleratedSurfaceSetIOSurface(
gfx::PluginWindowHandle window,
int32 width,
int32 height,
uint64 io_surface_identifier) = 0;
virtual void AcceleratedSurfaceSetTransportDIB(
gfx::PluginWindowHandle window,
int32 width,
int32 height,
TransportDIB::Handle transport_dib) = 0;
#endif
virtual void AcceleratedSurfaceNew(
int32 width_in_pixel,
int32 height_in_pixel,
uint64 surface_id) {}
virtual void AcceleratedSurfaceRelease(uint64 surface_id) {}
#if defined(TOOLKIT_GTK)
virtual void CreatePluginContainer(gfx::PluginWindowHandle id) = 0;
virtual void DestroyPluginContainer(gfx::PluginWindowHandle id) = 0;
#endif // defined(TOOLKIT_GTK)
#if defined(OS_WIN) && !defined(USE_AURA)
virtual void WillWmDestroy() = 0;
#endif
#if defined(OS_POSIX) || defined(USE_AURA)
static void GetDefaultScreenInfo(
WebKit::WebScreenInfo* results);
virtual void GetScreenInfo(WebKit::WebScreenInfo* results) = 0;
virtual gfx::Rect GetBoundsInRootWindow() = 0;
#endif
virtual gfx::GLSurfaceHandle GetCompositingSurface() = 0;
// Because the associated remote WebKit instance can asynchronously
// prevent-default on a dispatched touch event, the touch events are queued in
// the GestureRecognizer until invocation of ProcessTouchAck releases it to be
// processed (when |processed| is false) or ignored (when |processed| is true)
virtual void ProcessTouchAck(WebKit::WebInputEvent::Type type,
bool processed) = 0;
// Asks the view to create a smooth scroll gesture that will be used to
// simulate a user-initiated scroll.
virtual SmoothScrollGesture* CreateSmoothScrollGesture(
bool scroll_down, bool scroll_far) = 0;
virtual void SetHasHorizontalScrollbar(bool has_horizontal_scrollbar) = 0;
virtual void SetScrollOffsetPinning(
bool is_pinned_to_left, bool is_pinned_to_right) = 0;
// Called when a mousewheel event was not processed by the renderer.
virtual void UnhandledWheelEvent(const WebKit::WebMouseWheelEvent& event) = 0;
virtual void SetPopupType(WebKit::WebPopupType popup_type) = 0;
virtual WebKit::WebPopupType GetPopupType() = 0;
virtual BrowserAccessibilityManager*
GetBrowserAccessibilityManager() const = 0;
virtual void OnAccessibilityNotifications(
const std::vector<AccessibilityHostMsg_NotificationParams>& params) {
}
};
} // namespace content
#endif // CONTENT_PORT_BROWSER_RENDER_WIDGET_HOST_VIEW_PORT_H_