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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_PROXY_PLUGIN_MESSAGE_FILTER_H_
#define PPAPI_PROXY_PLUGIN_MESSAGE_FILTER_H_
#include <set>
#include "base/compiler_specific.h"
#include "ipc/ipc_channel_proxy.h"
#include "ipc/ipc_sender.h"
#include "ppapi/c/pp_instance.h"
namespace ppapi {
namespace proxy {
// Listens for messages on the I/O thread of the plugin and handles some of
// them to avoid needing to block on the plugin.
//
// There is one instance of this class for each renderer channel (same as for
// the PluginDispatchers).
class PluginMessageFilter : public IPC::ChannelProxy::MessageFilter,
public IPC::Sender {
public:
// The input is a pointer to a set that will be used to uniquify PP_Instances
// across all renderer channels. The same pointer should be passed to each
// MessageFilter to ensure uniqueness, and the value should outlive this
// class.
PluginMessageFilter(std::set<PP_Instance>* seen_instance_ids);
virtual ~PluginMessageFilter();
// MessageFilter implementation.
virtual void OnFilterAdded(IPC::Channel* channel) OVERRIDE;
virtual void OnFilterRemoved() OVERRIDE;
virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
// IPC::Sender implementation.
virtual bool Send(IPC::Message* msg) OVERRIDE;
private:
void OnMsgReserveInstanceId(PP_Instance instance, bool* usable);
// All instance IDs every queried by any renderer on this plugin. This is
// used to make sure that new instance IDs are unique. This is a non-owning
// pointer, it will be managed by the later that creates this class.
std::set<PP_Instance>* seen_instance_ids_;
// The IPC channel to the renderer. May be NULL if we're not currently
// attached as a filter.
IPC::Channel* channel_;
};
} // namespace proxy
} // namespace ppapi
#endif // PPAPI_PROXY_PLUGIN_MESSAGE_FILTER_H_